PS Vita Deals & Discussions Thread

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Since I thought the cheap 3DS games thread was a good idea. I thought I would start one for the PS Vita. I will maintain this site a few times a day going forward. Post links up to new deals and I will add them to the OP. Anyhow, here we go:

Updated 2/5/2014

Amazon:

Hot Shots Golf: World Invitational $15.50

Lumines- Electronic Symphony $18.49

MLB 12 The Show- $5.88

Silent Hill: Book of Memories- $11.68

Spy Hunter- $14.89

Gravity Rush- $18.53

Sly Cooper: Thieves in Time- $19.12

Need for Speed: Most Wanted- $15.99

Persona 4 Golden - $19.99


Best Buy:


GameStop:

Call of Duty Black Ops: Declassified $19..99 New/ $17.99 Used

 
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I'm not worried about not being able to find a copy of Criminal Girls 2 later on.
Yeah, I think this may be a ploy to move more of the high end bundle, as that is all they are offering currently. Then, once that version gets low enough, or sales out, then the standard version just happens to pop back up?

Or they may have just kept qty's low, but I doubt it.

 
Disappointing yes, but people are forgetting that "silicone mouse pad"

on another note, any retailers going to carry Valkyrie drive: bhikunni CE or is it only rice digital? T-T
Sadly, Rice Digital exclusive... again. Welcome to the world of $30 shipping & handling fees.

I'm not worried about not being able to find a copy of Criminal Girls 2 later on.
Me neither.

 
Have taken the advice of those of you here at CAG and proceeded about half an hour ago to escalate the Best Buy rewards certificate issue pertaining to the pre-order of Lego Star Wars: The Force Awakens by replying on their public forum. This after receiving a response about two hours ago from customer support that the person on the board was mistaken. And for the record this situation is the exact sort of background behind the scenes bull fuck  I have to put up with working at Best Buy on a daily basis. I typically spend closing shift apologizing to more customers for compounding issues created by my co-workers failing to pay attention than I do anything else. And just to get it off my chest, a third of my co-workers (department manager, department supervisor, and three full-time consulting agents) ought to be fired, no work ethic, no effort to perform their job responsibilities, no discipline!:

http://forums.bestbuy.com/t5/Gamers-Club/Lego-Star-Wars-The-Force-Awakens-10-Offer-excludes-PS-Vita/m-p/978373#M24905

 
I am of the very honest opinion that Geek Squad is run by a group of D&D players sitting atop giant plush unicorns around a very shiny board room table who make decisions by dice casts, the numbers for which are used to cross reference pages in a Betty Crocker Recipes Book. The wizard(s) of the, erm, party, then use their divining skills to cipher the wisdom of operational procedures from said recipe and then convert it all into poorly written edicts of policy to be implemented on the store level. Once self-satisfied that they have done a fantastic job, they go back to their life-long pursuit debating the true origins of mayonnaise.  ;)

 
The bonus items for Criminal Girls 2 Party Bag Edition are not worth the extra money. MeiQ LE has better bonuses and costs less. I'll wait for CG2 standard version to pop up later.

 
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My trophies ended up synching yesterday (thus messing up my chances at fixing a trophy issue I had with Asphalt)  and I got the alert about the new update for the vita.  I looked and it appears I'm on 3.60.  That said, I have so many games to play already... I don't really need to unlock it to have even more options yet.  Still, I'm not planning to update it anyway as I like having options for later.

Lately I've been playing Pix The Cat.  It's pretty good for snake with a hint pac-man and a twist of action logic puzzling.  But it gets a bit intensive trying to get better so I took a break when things got a bit too frustrating and played some Murasaki Baby.  In some respects that game is kind of creepy... but it's really just a lite platform puzzler.  Like, a very lite Limbo.  I played through the entire game and 100%'ed the trophies in one short evening.  Overall, a decent experience and a good palate cleanser since it's no where near as intensive as Pix The Cat.

Anyone wanting a short game to play, it does a good job of being entertaining without overstaying it's welcome.  It also uses some of the extra features of the vita which for me is refreshing as I rarely ever use any of the non-traditional gaming controls for other games.  Even though I found it a bit easy, it doesn't really hold your hand on what to do.  It does give a very very brief hint when you first get new abilities... but then leaves you alone.  Murasaki Baby was free on PS+ in May 2015.... Pix The Cat was free for October 2014.

 
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And here I am playing my DS games on a DS like a chump.
I wonder how some games even work... like there are some puzzles where you have to close the DS to get them to complete (Hotel Dusk has one of these, I think as do some other games)... same for puzzles where you touch in two places on the screen which the screen interprets as being some spot between the visual buttons/sliders. Seems like for some games it would be like playing Uncharted Golden Abyss on PSTV. I wonder too how good the stylus control is without a stylus. Like, I can't see playing Elite Beat Agents this way. Seems like a DS/3DS is overall still needed for some of the best games.

 
Lately I've been playing Pix The Cat. It's pretty good for snake with a hint pac-man and a twist of action logic puzzling. But it gets a bit intensive trying to get better so I took a break when things got a bit too frustrating and played some Murasaki Baby. In some respects that game is kind of creepy... but it's really just a lite platform puzzler. Like, a very lite Limbo. I played through the entire game and 100%'ed the trophies in one short evening. Overall, a decent experience and a good palate cleanser since it's no where near as intensive as Pix The Cat.

Anyone wanting a short game to play, it does a good job of being entertaining without overstaying it's welcome. It also uses some of the extra features of the vita which for me is refreshing as I rarely ever use any of the non-traditional gaming controls for other games. Even though I found it a bit easy, it doesn't really hold your hand on what to do. It does give a very very brief hint when you first get new abilities... but then leaves you alone. Murasaki Baby was free on PS+ in May 2015.... Pix The Cat was free for October 2014.
Pix the Cat is so good...so freaking good. It felt really rewarding to be the first person ever to 100% the Vita version (at least according to a single trophy-tracking site): http://psnprofiles.com/100-club/2976-Pix-The-Cat

And that Fever Mode Theme sounds so great:

https://www.youtube.com/watch?v=IjcqYePE7TM

I really, really want a Pix the Cat 2.

 
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Pix the Cat is so good...so freaking good. It felt really rewarding to be the first person ever to 100% the Vita version (at least according to a single trophy-tracking site): http://psnprofiles.com/100-club/2976-Pix-The-Cat

And that Fever Mode Theme sounds so great:

I really, really want a Pix the Cat 2.
Wow that's really cool. I still have a ways to go. I'm close to cracking 900K on Starter and just broke a million on Main. I have yet to unlock the daily challenges, but that will make the high score chart trophies easy. If they ever made another one, I'd want more ability to earn extra time. Like a perfect would nab an extra 5 seconds or something. The only gripe I have is that in order to advance in the arcade mode I have to grind every wall find and perfect the path for every single level to advance. At least Main has the ability to kill the skulls in fever mode... that adds to the scoring... but I would really love to go deeper into the game just to see how far it really goes.

 
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I was about to but then realized it was not compatiable with vita tv either, so I"m passing
Unfortunately, that's an issue with a lot of vita games. It's a giant buzz kill. The pstv would have been a much larger success if they allowed more games on it

 
Updated to the new firmware (zero interest in modding), and suddenly my rear touchpad stopped working. Immediately I thought it is because I am playing Moe Chronicle....

But after another restart it is fine for now, fingers crossed.

 
Uh oh, I just received the Delivery Estimate email for my Zero Escape 3: Limited Watch Bonus Edition - PS Vita.  Your new estimated delivery date is: Tues Aug 16 - Sat Aug 20.

I didn't contact them once regarding the issue.  I wonder what's going to show up.

 
Updated to the new firmware (zero interest in modding), and suddenly my rear touchpad stopped working. Immediately I thought it is because I am playing Moe Chronicle....

But after another restart it is fine for now, fingers crossed.
They were watching out for your health. Those calluses and rips in your skin on the hands from constant rubbing aren't helping you;).

 
While speculation, there are some documents being leaked that could point to either a Vita revision or a Vita 2 / new portable...or it could be nothing at all, or possibly Neo related, though that really wouldn't explain why portable specs were used unless Neo is some sort of hybrid. Either way, the documents contain Vita specs which Sony filed with the FCC applying for a wireless chip capable of doing 5GHz Wi-Fi, which the current Vita sku does not do.

We should learn more when Sony holds their PlayStation meeting later in early September.

 
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Sony would be incredibly dumb to release ANOTHER handheld after their last one failed so badly. Talk about not learning from past mistakes.

 
While speculation, there are some documents being leaked that could point to either a Vita revision or a Vita 2 / new portable...or it could be nothing at all, or possibly Neo related, though that really wouldn't explain why portable specs were used unless Neo is some sort of hybrid. Either way, the documents contain Vita specs which Sony filed with the FCC applying for a wireless chip capable of doing 5GHz Wi-Fi, which the current Vita sku does not do.

We should learn more when Sony holds their PlayStation meeting later in early September.
Vita Trinity is the alleged codename, which seems in keeping with The Matrix Trilogy.

 
While speculation, there are some documents being leaked that could point to either a Vita revision or a Vita 2 / new portable...or it could be nothing at all, or possibly Neo related, though that really wouldn't explain why portable specs were used unless Neo is some sort of hybrid. Either way, the documents contain Vita specs which Sony filed with the FCC applying for a wireless chip capable of doing 5GHz Wi-Fi, which the current Vita sku does not do.

We should learn more when Sony holds their PlayStation meeting later in early September.
As long as they put a micro sd card slot in for storage... I'd happily buy a new handheld from Sony.

 
Uh oh, I just received the Delivery Estimate email for my Zero Escape 3: Limited Watch Bonus Edition - PS Vita. Your new estimated delivery date is: Tues Aug 16 - Sat Aug 20.

I didn't contact them once regarding the issue. I wonder what's going to show up.
Mine showed up yesterday and it was just the game. Mine was also the Limited Watch Bonus Edition. No special packaging or any message that anything else was going to be sent at a later date. I guess Amazon got tired of having these games sit in the warehouse and just mailed them. I hadn't contacted them about the issue either.

 
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There is also the clickable thumb sticks "on a mobile gaming device" Sony also filed for in January.

More powerful vita (that can play all of the PS3 library natively) SD card slot for memory, and the two rumored patents... I'd buy another. Happily.
 
There is also the clickable thumb sticks "on a mobile gaming device" Sony also filed for in January.

More powerful vita (that can play all of the PS3 library natively) SD card slot for memory, and the two rumored patents... I'd buy another. Happily.
I would buy one to, but considering how much effort they put behind the Vita, I find it highly unlikely they would have another run at this.

Although, there may be some actual "brains" working at Sony who may want to re-brand the Vita, and try to piggyback it to any new PS4 versions, so who knows?

I think if they ever actually gave this device the support & effort it was due, they could have made a good run at success, but in this day & age, any time there is the slightest resistance to any problem, people are more than happy to just throw in the towel and take the loss.

 
There is also the clickable thumb sticks "on a mobile gaming device" Sony also filed for in January.

More powerful vita (that can play all of the PS3 library natively) SD card slot for memory, and the two rumored patents... I'd buy another. Happily.
The SD card support would be a must and something they would have to focus on during marketing even. I think the biggest nail in the Vita's coffin from the start was the expensive proprietary memory which has stained the Vita name in the eyes of the general narrow minded public.

 
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There is also the clickable thumb sticks "on a mobile gaming device" Sony also filed for in January.

More powerful vita (that can play all of the PS3 library natively) SD card slot for memory, and the two rumored patents... I'd buy another. Happily.
If they could do clickable sticks, dual L & R buttons and keep the touch functionality for backwards compatibility with Vita... then we'd have the perfect portable system for remote play. I could see it marketed that way... and it would probably help get the handheld more cross developed games.

 
I wonder how some games even work... like there are some puzzles where you have to close the DS to get them to complete (Hotel Dusk has one of these, I think as do some other games)... same for puzzles where you touch in two places on the screen which the screen interprets as being some spot between the visual buttons/sliders. Seems like for some games it would be like playing Uncharted Golden Abyss on PSTV. I wonder too how good the stylus control is without a stylus. Like, I can't see playing Elite Beat Agents this way. Seems like a DS/3DS is overall still needed for some of the best games.
Just used a stylus I got at fivebelow that people in this very thread recommended to me on my og vita and it works just fine. I quite like using a stylus for touch screen puzzle games and typing.

This message was sent from my og psvita using a stylus.

 
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There is also the clickable thumb sticks "on a mobile gaming device" Sony also filed for in January.

More powerful vita (that can play all of the PS3 library natively) SD card slot for memory, and the two rumored patents... I'd buy another. Happily.
Even if they somehow managed to squeeze the processing power necessary to play PS3 games into a handheld system, the battery would last about 10 minutes. Not at all worth it. A slightly improved GPU and CPU so it can handle PS2 classics? Much more realistic, and I would pay for that in a second. Here's to hoping, that we get something, though.

 
If PS4 Neo leaked out like it did, how would a new PS Vita stay under wraps?  That's really the whole absurd thing about the supposed Trinity. I could see a revision for Japan/Asia announced at TGS (especially now that China opened up) but not something that would be announced at a PS4K event. The Vita hasn't even been on the Playstation.com front page as a featured product since February 2015

 
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The SD card support would be a must and something they would have to focus on during marketing even. I think the biggest nail in the Vita's coffin from the start was the expensive proprietary memory which has stained the Vita name in the eyes of the general narrow minded public.
agreed when your cards cost more than your systems theres a problem. could of been somewhat remedied if saves were at least tied to the carts

 
The SD card support would be a must and something they would have to focus on during marketing even. I think the biggest nail in the Vita's coffin from the start was the expensive proprietary memory which has stained the Vita name in the eyes of the general narrow minded public.
Millions of people spend $120 on Call of Duty every year, $80-100+ on Madden, $100 on Battlefield, $150 on a MMO subscription, hundreds of dollars on headsets and controllers, $60 on Xbox Live Gold, the list goes on and on. The cost of Vita memory cards has virtually nothing to do with its sales figures. A 4 GB card can been be gotten cheaply.

People here spend too much time in niche, fanatical Vita discussions that their perception has become skewed. Memory card pricing isn't at all why the Vita failed.

 
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Millions of people spend $120 on Call of Duty every year, $80-100+ on Madden, $100 on Battlefield, $150 on a MMO subscription, hundreds of dollars on headsets and controllers, $60 on Xbox Live Gold, the list goes on and on. The cost of Vita memory cards has virtually nothing to do with its sales figures. A 4 GB card can been be gotten cheaply.

People here spend too much time in niche, fanatical Vita discussions that their perception has become skewed. Memory card pricing isn't at all why the Vita failed.
That is one of the major reasons why it failed, and you have to use one to use the system and how much does 4gb really hold after its formatted to the system??

 
I maintain that they shot themselves in the foot Black Friday 2012.

From launch:

$250 Wifi Vita

$20 4GB card (minimum)

$40 one game on cart (or digital download)

-------------------------------------

$310 to get started

Add $50 for PS+/Instant Game Collection

another $50 for 3G (may have come with an 8GB memory card, but that cuts $30)

Black friday 2012 (just months after launch)

http://www.playstationlifestyle.net/2012/11/22/vita-black-friday-mega-deal-confirmed-by-amazon-ac-liberation-ps-all-stars-3-months-ps-more-for-179-99/

White Vita

3 Months PS+

4GB Card

Playstation All Stars download

Asassin's Creed

----------------------------------

$179.99 (no tax)

It sold out quickly but no other retailer got the deal. Most people took this as a signal the Vita was going to have a price cut like the 3DS had the previous year and chose to wait, only to have Pokemon 3DS and PS4 were announced the following year before the $199 price drop.

 
Games sell systems.  Pricing is just a small factor.  Vita had no games to put out on the shelves after the first year's mediocre offerings.  A lot of people that bought systems even got bored with them quickly, and subsequently sold them.  There was no reason to purchase a Vita when there were no new games being developed or released.   Sony's near-bankruptcy also caused them to make a bunch of asinine statements regarding the Vita's backing so consumers took them at their word that there would be little to no first-party support going forward. 

 
My ZTD Watch Edition got updated to 15th delivery date as well.

The plot thickens.

(I'm actually OK if they delay it to whatever, but be sure to include the god damn watch, which is the whole reason I preordered it, given my Vita backlog.)

 
Millions of people spend $120 on Call of Duty every year, $80-100+ on Madden, $100 on Battlefield, $150 on a MMO subscription, hundreds of dollars on headsets and controllers, $60 on Xbox Live Gold, the list goes on and on. The cost of Vita memory cards has virtually nothing to do with its sales figures. A 4 GB card can been be gotten cheaply.

People here spend too much time in niche, fanatical Vita discussions that their perception has become skewed. Memory card pricing isn't at all why the Vita failed.
I think you are crossing your markets here. A lot of that market is all about socialization with those games and has little to do with quality but rather bragging rights. There are surely gamers that buy everything but the typical dudebro that buy's call of duty every year with the season pass or deluxe edition or whatever... or Madden.. or that kind of thing... does so for mainly just those few franchises over and over and over so they can smacktalk online with their 4K Hd setup and $200 headset. Their point to gaming is completely different than the way the rest of the market works. it's like saying people spend thousands a year to see football games so the reason the local theater company can't sell out a local production of Annie had nothing to do with the price of tickets being $50 when every other play that is put on locally maybe costs $10. Of course the ticket price was a huge turnoff. It had nothing to do with how much people spend to go to football games.

The market for handheld systems is different than consoles as well. There are people that want to game but just don't have a lot of time for sitting in front of a TV... but then there's the majority of the entire market which is parents buying systems and games for their kids. Portable systems make great travel companions for kids. Sure there are parents that buy all kinds of garbage for their kids at whatever price. Look at all the wasteful spending last christmas on hoverboards. Still, that doesn't mean that all parents bought them... and that a lot said no way because of the combo of price, questionable manufacturing, and of course the actual usefulness of them. There comes a point, as a parent myself, when you just look at something and question the cost of something, where it's going to be put and how much it's actually going to be used and where they will actually use it and you just say no, i don't care if it's popular. Then you see a few kids out after christmas riding the things around but then 9 months later and it's become another item that was hot and is not and you barely see them. Sort of like how Madden is replaced every year because they have to have the latest roster and latest features and stuff to be online and smacktalk.

 
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The SD card support would be a must and something they would have to focus on during marketing even. I think the biggest nail in the Vita's coffin from the start was the expensive proprietary memory which has stained the Vita name in the eyes of the general narrow minded public.
Narrow minded people on forums maybe. I don't think memory card prices had anything to do with the general public's perception of the vita.

 
Games sell systems. Pricing is just a small factor. Vita had no games to put out on the shelves after the first year's mediocre offerings. A lot of people that bought systems even got bored with them quickly, and subsequently sold them. There was no reason to purchase a Vita when there were no new games being developed or released. Sony's near-bankruptcy also caused them to make a bunch of asinine statements regarding the Vita's backing so consumers took them at their word that there would be little to no first-party support going forward.
At this point, it's all conjecture anyways. We will never know for sure what would have made it a success in North America. My opinion would be various factors, the cost of the proprietary memory being one of them. I know it was my main reason not to get one at launch. It wasn't until the slim came out that I bought one. So I'll lump myself in with the general narrow minded public haha. But I love the damn thing now.

 
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I think the situation with ZTD and Amazon depends on what warehouse it's shipping from.  My guess is that everyone that has had their shipping delayed until now are all coming from places that didn't want to send the game out right away.  The people in charge of those warehouses were probably waiting to hear back from corporate on what they should do.

 
It's easily my favorite niche machine and where I prefer to play RPGs unless there are performance problems. The graphics look good, and the controls are pretty easy. I can't say I felt the EDF game controlled well, with my hand cramping hardcore, but most games control nicely. The memory card prices blow, though over time I got a 64 gig, a 32 gig and an 8 gig. Only the 32 gig was more of a full price, though the 64 gig sale prices never really come around anymore. It's a good machine, and a favorite for niche enthusiasts. It's easily behind the PS4 for me, but still being 2nd to a good machine is great with 3DS third. 

 
Narrow minded people on forums maybe. I don't think memory card prices had anything to do with the general public's perception of the vita.
People on gaming forums are your core. Which I think Sony failed to seduce with the Vita as a whole. I think we all can agree there, at least initially. Maybe I should have stated that some of core audience was jaded by the memory, while the general pubic didn't even know what a Vita was for the most part, maybe due to a lack of system selling games being in development, or enough to warrant a purchase. Now would system sellers being in development have moved the system once they learned of the memory issue? That we will never know.

Or maybe Vita sounded too much like Vista? I need to go home, I'm drunk. :beer:

 
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