Official Collector's Edition Compilation XII - 2021

Vogyn

CAGiversary!
Official Collector's Edition
Compilation XII - 2021

Includes Books, Consoles, Controllers, Games, Miscellaneous, & Steelbooks

Anthology Index: 
  1. The Everything List
  2. Collector's Edition Games - January to March
  3. Collector's Edition Games - April to June
  4. Collector's Edition Games - July to September
  5. Collector's Edition Games - October to December
  6. Collector Edition Games - TBA to 2022
  7. Extra Space

Deals: (Updated 12/14/20)

FAQ: 
  • What is this thread? A massive collection of limited edition games & other attributing items, included with links. 
  • Why put it all in one thread? More traffic due to collaborating interests.
  • Why is that important? This keeps the thread popular and doesn't risk a failed CE from falling through the cracks unnoticed. 
  • What can be discussed here? Anything relevant to what is posted.
  • Why make another CE compilation? Karma. 
  • Where are the big pictures? Still here, scroll down. Due to the increased number of CEs, a preface post is needed. 
  • When is the Final Fantasy XVI CE? Not announced. Granted, IF it does, you can bet I will devote an entire page to it. 
  • What about other CEs that have been announced? Give me a minute. It takes a bit of time to format the title, price, date, & retailer links in correctly.
  • What about the Book/Steelbook/Console/Misc. Picture Posts? I condensed the thread. Not necessary to include pictures for all those items. They will still be included in the Everything List post. 

Graveyard: 
Old Official Collector's Edition Compilations

XI - 2020

X - 2019

IX - 2018

VIII - 2017 & 2018

VII - 2017

VI - 2016 & 2017

V - 2016

IV - 2015 & 2016

III - 2014 & 2015

II - 2013 & 2014

I - 2011, 2012, & 2013

Legend: 
  • (OOS) = Out of Stock
  • CE = Collector's Edition Game
  • LE = Limited Edition
  • BK = Strategy Guide, Art Book, and/or Lore Book
  • SB = Steelbook
  • CC = Console and/or Controller
  • MC = Miscellaneous
  • Anything linked means it exists. If not it hasn't been announced yet.

Major Retailers: 
Patch Notes: (Updated 12/18/20)
12/18/20 - Version 1.2

  • Added:
  • [CE] Fallen Legion: Revenants: [NISA]
  • [LE] Theme Park Simulator: [Amazon UK]
  • Deals:
  • Fixed:
  • Updated:
12/17/20 - Version 1.1

  • Added:
  • [CE] Bloodlines 2: [Paradox]
  • [CE] Terminator: Resistance[TBA]
  • [CE] Ys Ix: Monstrum Nox: [NISA]
  • Deals:
  • Fixed:
  • Updated: 
12/14/20 - Version 1.0

  • Added:
  • Official Collector's Edition Compilation XII - 2021
  • Deals:
  • Fixed:
  • Updated: 
  •  
 
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fuck... I wish I could have gotten in on this. I went to 3 diff GS to find one that was just kind of fucked up but still just looked awful overall. I imported the EU Amazon Germany exclusive bundle for like $150, and they shipped it in a paper mailer and it arrived beyond fucked up. Finally paid like $80 on eBay for a semi-decent one.

Between this and the BBY Rebirth SBs, there had to have been a reprint of these SBs...



Was it a bonus only for the standard edition? I preorder the 1st Class Edition there and didn't get one.
It came with Intergrade only on the SE Store, not with the original FF7 Remake release.
Wario is incorrect on this, I got mine from the SE Store. I still have my archived email from them that has it in my order details. I remember thinking about cancelling my order from them because they charged for shipping, but deciding to keep it figuring they would ship the steelbook better than Gamestop would. I don't remember what they shipped it in at the time, but I got my steelbook from them with zero damage.
 

Expedition 33 CE $150. The same as the other $70 Lumiere edition, except this has a resin music box. IMO an easy pass, you're essentially paying $80 for the music box.

Really running out of room for CEs, so I've been much more selective lately. Plus the Lumiere edition has way better value. Only $20 more than the standard and you get a lot more.
 

Doom: The Dark Ages CE. Gonna pass on this one.
I've all but decided I will need to get a statue of Dark Age Slayer, but not sure this will be the one. When I go all in on a statue, I budget $4-500 for a premium one so I think I'll wait.
 
Just received The Legend of Heroes: Trails through Daybreak II Limited Edition. This time they give you a heads up about it unlike last time.
 
It's too bad these Bandai Namco CEs are always $200-$300. I ignore the lot of them. But it's good to see that the market is rejecting pretty much all of them these days too.

You can tell that the sales of new release collector's editions are down across the board, outside of truly special releases. No idea why everything had to become fan gouging.
 
It depends on time in market in addition to segments (all depending on your risk tolerance). Most people just use Dow Jones as a general proxy for US economic health, and the past few months aren’t great (largely driven by the last week which wiped out all post-election gains).

Dow Jones Avg
1W -2.25%
1M -2.43%
3M -2.90%
6M +5.33%
1Y +11.18%
 
Most people don't invest or have investments at all, so the stock market, funds etc. performance don't mean anything to them. They go by what they make for the work they do and how much what they need to buy costs.
The stock market is also not the economy.

I'm shocked that so many people still don't understand this, especially in these days, some valuations for companies just do not make any sense, like all the companies who've seen a huge boom due to AI and yet, I don't think we've seen too many actual uses for AI yet... except maybe for art/replacing artists but even then, it's not great.
 
Erdtree CE didn't even come with the game. It's the DLC code. You're basically paying $210 for the statue. The base game CE was $190 minus a $60 game, so $130 for Malenia + Steelbook.

And people largely didn't care about the CE until how infamous Malenia became.

Nightreign though, not being able to do 2 player at all made me lose interest pretty fast.
 
I'm out on 99% of bundle CEs or CEs that don't come with physical copies of games.

Currently I think I only have one CE pre-ordered and that's MGS Snake Eater. The lowest number of CE pre-orders I've had at any one time in many years. And it's starting to feel like publishers are cutting down on them too. Which I'm totally cool with tbh. These days I actually prefer the deluxe editions some have where it's just like a steelbook and mini artbook for $20 more. Nice compact little package that'll fit on a shelf and take up little more than a normal game that won't clog up an entire corner of room space like some CEs.
 
I'm out on 99% of bundle CEs or CEs that don't come with physical copies of games.

Currently I think I only have one CE pre-ordered and that's MGS Snake Eater. The lowest number of CE pre-orders I've had at any one time in many years. And it's starting to feel like publishers are cutting down on them too. Which I'm totally cool with tbh. These days I actually prefer the deluxe editions some have where it's just like a steelbook and mini artbook for $20 more. Nice compact little package that'll fit on a shelf and take up little more than a normal game that won't clog up an entire corner of room space like some CEs.

I'm out completely on CEs that don't have a physical copy. And I'm right there with you on deluxe editions. Those are the sweet spots, especially if the items are physical (soundtrack and/or art book). The only deluxe edition I'm considering right now is Fatal Fury, but it's only for PS5 and I'd rather have the Xbox version (my primary fight stick is Xbox. I have a Brook adapter for PS4, but don't feel like getting another for PS5 for one game).
 
people don't buy CEs, and they pay half as much for games now.

Remember how active this thread used to be? makes me sad.

It's a race to the bottom. Customers buy their 1-2 new releases each year and everything else is service, humble bundles, free EGS games, gacha, loot box/costumes, and f2p. Playstation and Microsoft themselves are also the ones actively driving all these big-game publisher revenues down. It's not going to stay like this forever. The good large publishers are moving away from them. We're already seeing that happening. and a more "hurry-to-PC" (and multiplat) approach.

"End of the disc drive"?? Think bigger. It's more like the end of Sony and Microsoft consoles, when people have better choices. They might not even be selling them at b&m stores in a year or two. Other entities don't make money. Gamestop just hit a brick wall. Xbox and PS are losing brand name awareness, retail real estate space, and customer loyalty at previously unseen rates.
 
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I mean, people ate up the Sony CEs like Horizon, which didn't have game discs, so, yeah people do.

I think only the Horizon FW Regalla Edition and God of War Ragnarok Jotnar editions sold out, the regular CEs (what an oxymoron) were in stock everywhere for a while and I'm pretty sure it got heavily discounted. Spider Man 2 CE got a pretty big discount from Sony. I know because I bought all 3 and almost double dipped on the Ragnarok and FW regular CEs.
 
I know no one cares, but kinda funny. Speak of the devil and he appears:

Horizon-2.jpg


literally three days ago I bought my first copy of Forbidden West for $9.97 haha. This is why none of us should want physical games to go away.

It's a really big deal to me. This is how I gain minor assets, and accrue secondary titles. build a library and catalogue. I've been thinking A LOT about where we are firmly headed with consoles lately, and have come to several major revelations.
 
Surprised to see this topic come back. Triple Click (an excellent podcast) this week talks about the souring videogame industry, and the bleak future that seems likely to lie ahead. Fact is people are buying fewer and fewer games -- and these "black hole" games are simply eating all/most of the precious time folks have. New games are basically fighting over a sliver of a pie, and the AAA budgets just don't work anymore.

Are consoles on the way out? I wouldn't be too quick to say that, necessarily. Analysts have predicted the end of consoles before and they've been wrong every time. May be they'll be right this time but may be Sony will figure out how to re-balance budgets -- manage tighter ships, rein in budgets and move away from AAA games or make games shorter experiences and sell them at lower prices.

There needs to be a reckoning to fix a model that is definitely broken and divorced from the market. You can't spend 8-10 years making a game and pour hundreds of millions of dollars into development when you're ultimately fighting over a quarter of a pie because the other 3/4s of that pie are Minecraft, Fortnite, and Roblox. It makes zero business sense.

Unfortunately, right now, there are little signs Sony and other big publishers know at all what they're doing. WB is almost assuredly toast; Ubisoft is hanging on for dear life; EA survives by preying on people's anxieties and addictions; and Take Two releases two games every three console generations. There is something very broken here. Nintendo is the anomoly, but even Switch numbers show the vast majority of Nintendo Switch owners basically only buy Nintendo games. That works for Nintendo but does that really work for everyone else? And what happens when the Switch userbase gets smaller (and smaller) - especially if Microsoft, Sony, and Steam go all-in on hybrid consoles/handhelds?

It's all a sorry state -- and it's going to get a whole lot worse before it gets better. In the end, a lot of what's happened was self-inflicted. The suits - like in the movie industry - made incredibly incompetent decisions that have devalued the very products they make. From Game Pass to moving exclusives to PC, Sony and Microsoft (though I'd argue it's more Microsoft) has taken this industry in absolutely the wrong direction. They stupidly learned nothing from what's happened to the movie business. They've trained their consumers to NOT spend money, and then they wonder why there is no growth.

The decisions they're making are pushing away the gamers that loved and helped build this industry. Indeed, it's looking more and more like I'm done with PlayStation after the PS5 (been done with Xbox since the 360) since the signs increasingly are pointing to them abandoning disc drives next-gen (or making them an accessory which pretty much makes it a premium product that's going to be sparingly supported). It also doesn't help that Sony keeps chasing service games -- and appears to have one exclusive a year. That all said, I'm not of the opinion that PS5 has been a desert for games. That's just not true. There are plenty of excellent releases (unlike YouTubers and industry journalists, we plebs don't have all-day to play videogames). There is more than enough on PS5 for plebs to play and nowhere enough time to enjoy what's there.

And that is the big fatal fact -- they're aren't too few games. There are too many and no one is buying them.

Well, for physical media guys like me, looks like Switch 2 will be the last hurrah for physical media gamers ... and let's face it, even Nintendo isn't immune to the urge to release unfinished games (see Mario Golf, Splatoon 3) and feed off DLC that should have come with the game in the first place.

At least we all have our backlogs :) Rant over ...
 
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people don't buy CEs, and they pay half as much for games now.

Remember how active this thread used to be? makes me sad.

It's a race to the bottom. Customers buy their 1-2 new releases each year and everything else is service, humble bundles, free EGS games, gacha, loot box/costumes, and f2p. Playstation and Microsoft themselves are also the ones actively driving all these big-game publisher revenues down. It's not going to stay like this forever. The good large publishers are moving away from them. We're already seeing that happening. and a more "hurry-to-PC" (and multiplat) approach.

"End of the disc drive"?? Think bigger. It's more like the end of Sony and Microsoft consoles, when people have better choices. They might not even be selling them at b&m stores in a year or two. Other entities don't make money. Gamestop just hit a brick wall. Xbox and PS are losing brand name awareness, retail real estate space, and customer loyalty at previously unseen rates.

I honestly don't even care. I've been PC gaming for over 25 years now (as well as owning ever major console) and these "consoles" are basically just PCs in a shell at this point anyway. Microsoft knows it makes more sense to avoid selling cutting edge consoles at a loss just to gain royalties on games when you can just skip the middle man, Sony will realize this too eventually... Nintendo will probably be the last OG console because they knew long ago that you can't loose when you're actually making money selling the hardware along with a shit town of exclusive games and over priced accessories. Them along with Apple and I are one of the few electronics companies that can make a technologically inferior electronics product and still have people pay more than the competition off name alone.
 
Surprised to see this topic come back. Triple Click (an excellent podcast) this week talks about the souring videogame industry, and the bleak future that seems likely to lie ahead. Fact is people are buying fewer and fewer games -- and these "black hole" games are simply eating all/most of the precious time folks have. New games are basically fighting over a sliver of a pie, and the AAA budgets just don't work anymore.

Are consoles on the way out? I wouldn't be too quick to say that, necessarily. Analysts have predicted the end of consoles before and they've been wrong every time. May be they'll be right this time but may be Sony will figure out how to re-balance budgets -- manage tighter ships, rein in budgets and move away from AAA games or make games shorter experiences and sell them at lower prices.

There needs to be a reckoning to fix a model that is definitely broken and divorced from the market. You can't spend 8-10 years making a game and pour hundreds of millions of dollars into development when you're ultimately fighting over a quarter of a pie because the other 3/4s of that pie are Minecraft, Fortnite, and Roblox. It makes zero business sense.

Unfortunately, right now, there are little signs Sony and other big publishers know at all what they're doing. WB is almost assuredly toast; Ubisoft is hanging on for dear life; EA survives by preying on people's anxieties and addictions; and Take Two releases two games every three console generations. There is something very broken here. Nintendo is the anomoly, but even Switch numbers show the vast majority of Nintendo Switch owners basically only buy Nintendo games. That works for Nintendo but does that really work for everyone else? And what happens when the Switch userbase gets smaller (and smaller) - especially if Microsoft, Sony, and Steam go all-in on hybrid consoles/handhelds?

It's all a sorry state -- and it's going to get a whole lot worse before it gets better. In the end, a lot of what's happened was self-inflicted. The suits - like in the movie industry - made incredibly incompetent decisions that have devalued the very products they make. From Game Pass to moving exclusives to PC, Sony and Microsoft (though I'd argue it's more Microsoft) has taken this industry in absolutely the wrong direction. They stupidly learned nothing from what's happened to the movie business. They've trained their consumers to NOT spend money, and then they wonder why there is no growth.

The decisions they're making are pushing away the gamers that loved and helped build this industry. Indeed, it's looking more and more like I'm done with PlayStation after the PS5 (been done with Xbox since the 360) since the signs increasingly are pointing to them abandoning disc drives next-gen (or making them an accessory which pretty much makes it a premium product that's going to be sparingly supported). It also doesn't help that Sony keeps chasing service games -- and appears to have one exclusive a year. That all said, I'm not of the opinion that PS5 has been a desert for games. That's just not true. There are plenty of excellent releases (unlike YouTubers and industry journalists, we plebs don't have all-day to play videogames). There is more than enough on PS5 for plebs to play and nowhere enough time to enjoy what's there.

And that is the big fatal fact -- they're aren't too few games. There are too many and no one is buying them.

Well, for physical media guys like me, looks like Switch 2 will be the last hurrah for physical media gamers ... and let's face it, even Nintendo isn't immune to the urge to release unfinished games (see Mario Golf, Splatoon 3) and feed off DLC that should have come with the game in the first place.

At least we all have our backlogs :) Rant over ...

You make some good points and there’s a couple things I want to expound on.

First off, you’re absolutely right, I don’t think consoles are going anywhere completely. It’s been “the last console generation” all the way back to ps3/360 according to analysts. I think consoles could start to look different, I’m not exactly sure how exactly yet but I don’t think they’re completely going away.

When you talk about the sorry state and how we’re being told not to spend money at every turn, there’s one additional point I’d like to add in addition to subscriptions being the cause. Price drops, and interestingly enough Ubisoft is leading the pack there. You can’t spend damn-near 20 years dropping the price of your games, even the successful ones, 6 months after release or shorter all the way down to $20 in some cases and not have consumers eventually notice. People absolutely wait for the Ubisoft prices to drop, regardless of the game’s reviews now. They could put out something on the hype level of Elder Scrolls 6, or GTA 6 and sales would still be lower than any other publisher because people are gonna wait on a price drop, they’ve completely lost consumer confidence.

You bring up Nintendo, which really is an interesting one. Firstly, they are staunchly against price drops and have been for years. If a game flops, they almost always quietly discontinue promoting it and printing it rather than trying to price drop it into success. Secondly, and the biggest piece is they still make video gamey-games. They focus on fun easy to pickup games. I remember back to surveys they’ve sent out and there’s almost always a question about how easy is the game to play. Too many games have gotten to the point where they’re confusing to pick up and downright impossible to put down for any amount of time because you’ll forget where you were, what was happening, or even how to play it. Nintendo’s like, yeah you make the guy go from the left side of the screen to the right side.

Look at the surprise success of Astrobot. Now I’m not saying Sony doesn’t make good games, not at all, The Last of Us series is some of the best movies I’ve played in a long time but it’s not a video gamey-game but Astrobot was hailed as one of Sony’s best and it was probably the most Nintendo-ish they’ve dipped into since say Ratchet and Clank. They release these sprawling epics, which don’t get me wrong, I enjoy, but I don’t rush to play them and I suspect I’m not alone.

I’ve gone on for so long I haven’t even gotten to the “live service”, microtransaction, gatcha mechanics that are the absolute plague of the industry in my opinion. Those same suits you mentioned before are basically trying to turn games into gambling and as much as I love a lot of things about valve they’re squarely to blame with Dota 2 and Counterstrike leading the charge initially along with Epic with Fortnite. It’s disgusting how much this is funneling kids, teens, and even young adults into gambling. The sports gambling issue is only going to get worse from here as those groups continue to get older.
 
Games sell. How bout you make a good one?

Japanese AA game developers just about the only ones doing that consistently right now.

Every year there are a couple of Palworlds and Path of Exile 2s. Make a complete game experience and fans will invest in you. regardless of any DLC issues.


I may be interested in Wilds. I’ve never played any of the MH series before. Was hoping to get the dualsense controller though. Having a hard time importing one at a reasonable price. Even tried day one preorders from Amazon JP and it appears to have sold out instantly.
 
Well this is interesting, Amazon just emailed me that there's a delivery issue with my Monster Hunter Wilds and they're trying to deliver it... But not sure what that means. It's being delivered by Amazon and details still show it's at a Amazon facility.
 
Games sell. How bout you make a good one?


Japanese AA game developers just about the only ones doing that consistently right now.

Every year there are a couple of Palworlds and Path of Exile 2s. Make a complete game experience and fans will invest in you. regardless of any DLC issues.
Of course, I'm not saying games don't sell at all (obviously). The point is for the known franchises sell but absent those few, nothing else sells enough to work. And frankly, we know even the big hitters aren't moving the numbers they did before or allegedly enough numbers to be considered a success. When you have Spider Man 2 sell millions but still have to lay off staff, what does that really say about the business model? That it's fundamentally broken.
 
There are almost no good reasons for anyone to buy or invest in a next PS or Xbox. It's going to take a drastic pivot from these companies to change that. I believe the era is closing, with the door slamming shut, and the whole industry and the market conditions changing faster than anyone realizes. not overnight. but everything that has happened since 2020+, in a slow-moving coup. Fueled by corporate greed, always torn from being pulled towards vapid (dlc and costumes) profit chasing. They can't put that genie back in the bottle. In a sense it's kind of over for the current games industry as we know it. That's why you are seeing wide sweeping layoffs and closures everywhere. They can't move units anymore.

Are consoles on the way out? I wouldn't be too quick to say that, necessarily. Analysts have predicted the end of consoles before and they've been wrong every time. May be they'll be right this time but may be Sony will figure out how to re-balance budgets
First off, you’re absolutely right, I don’t think consoles are going anywhere completely. It’s been “the last console generation” all the way back to ps3/360 according to analysts.

There will always be consoles. But the current lineup, and paradigm of major players, is irrevocably changing. The modern trifecta era is about to be over. It's going to take a major pivot from the big console manufacturers to alter that course. I don't think gamers understand what's going on. and I definitely don't think Xbox or Sony respects the current climate, or the storm forecast on the horizon. Core gamers will make a stink, and followers will slowly move away from the ones performing poor business. It's over for closed, premium walled gardens on digital boxes. Xbox is going to continue to do its gamepass thing...and they're going to have even fewer customers buy in on the next machine. There are dozens of other "Lenovo Legion" and ASUS ROG Ally devices and some days these guys look very poised to go on to become yet another one of those, and fade into obscurity.

Most importantly, I can't see why almost anyone should buy the next PS or Xbox. There is no reason to have a particular one, nor to upgrade. There are no benefits. There is also no reason for most people to pay for expensive service 12months out of the year. They haven't even delivered on this gen and already want to talk about the next cycle, because they neeeed that soft reset.

Nintendo is about to blow them both out of the water. Not because Nintendo is the greatest thing ever but through simple attrition. A 4K console that is getting new stuff, has exclusives, and you can own and collect your games. Now you've got Microsoft games coming to it! Meanwhile Sony and MS will have their "oh shit" moment this summer, and have their nose to the grindstones for the next 2 years. Trying to come up with the next Switch hardware revolution. While current systems continue to languish. We're in just another 'Wii install base' period, where people aren't buying new games.

This is what happens when you fall short of selling people next gen game experiences. Which....if you want to get back to basics, it's a failure on marketing, messaging, and the art of the salesman. Why does anyone want a new Playstation? What for? What does it do? Why is it better than the competition? What are its unique experiences? why do I want to buy blu-rays, 4Ks, and UHD? no one knows. It's a failure to sell your leading technology to customers. You are no longer a market leader, setting examples in technology. You are a merely follower, in the 'streaming box' segment of electronics, in which you are years behind and your device requires paid premiums. Your life cycle ownership also now costs as much as a midrange gaming PC, and smart consumers realize that.
 
Monster Hunter Wilds Steelbook arrived from Best Buy with the top dented in. Thanks UPS..

Best Buy has been shipping games in mailers. Most of the reviews right now at Best Buy are complaints about bad packaging. I learned a trick at least with Amazon. Buy a cheap battery such as a coin cell with a game purchase. Amazon is required to ship batteries with a fire hazard sticker and uses boxes instead of mailers. My last PS5 game came in a box with a coin battery and I even placed them as separate orders since the battery was third party and the game was a shipped by Amazon.
 
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