[quote name='n8rockerasu']Couldn't agree more. The sad thing is, it would take 5 seconds of coding to add these options too. It's crazy that in the almost 6 years that the Xbox 360 has been out, developers haven't seen this as a problem. I know Dead Rising had awful text issues, and just recently, I was surprised by how small the text in Mafia II was. Just add in a small/medium/large option and let everybody be happy. Making your game that much more accessible with no added cost seems like a no brainer.[/QUOTE]
It's not just "5 seconds of coding" to add in a larger font. You have to redo your artwork to fit a larger font, which can take weeks depending on the layouts of your UI's, etc. It's not a simple fix. The same with subtitles. If you have no subtitle system in place in development, this isn't something you're going to add easily when all things are considered. You have to not only build the mechanics for the subtitle system, but account for screen space, testing, etc. Again, this isn't a "5 seconds of coding" task.