[quote name='browneyedgal68']It doesn't have to instruct as in be like a technical manual or go through steps to complete something. Informative speechs can inform the audience about the structure of a political party or the outrageous fat content of movie snacks. It just has to reference information, giving people a new perspective.[/QUOTE]
Yeah, this is what I was under the impression it was as well. That quote I pulled ("Informative speeches serve the function of instruction") was straight from the syllabus that the professor gave us, so I got a little worried that I might have to do something that involves a process. I will probably discuss this with him tomorrow. Here are a few super-basic outlines I decided to whip up for a few of my ideas. Since I don't know the details behind the function of a microbrewery, I haven't done an outline for it. Additionally, since the Crime -> Punishment model is rather drawn out and cut and dry, I am leaving that out as well.
Barebones outlines:
1. Squad Success in Battlefield 2
Basic Training
-Learning the control setup
-Finding a keyboard configuration that works for you
-Mouse settings, and their importance
-Essential hotkeys and quick commands
Know Your Enemy
-Observing the lay of the land
-Using terrain to your advantage
-Faction strengths and weaknesses
Tools of the Trade
-Situational weaponry, and how to choose
-Vehicles and their functions
-Class essentials, and choosing what's right for you
Advanced options, and communication
-Teamwork essentials
-Communication over VoIP, and why it is necessary
-Stacking the odds: Flag monopoly basics
2. Beginning Your Adventures in Azeroth
Starting your new life
-Forget all about your family, friends, school and work.
-Time management, and preventing addiction
Identify yourself
-Character creation and name selection
-Choosing a class that works for you
Origins
-Picking a server
-Carebears defined
-PvP explained, and why you want it
Bright lights, big city
-First steps
-Finding the right guild for you
-Grouping fundamentals, and basic etiquette
Money makes the world go round
-Selecting a tradeskill
-Gear importance
Progression, what comes next?
-"The Grind", and other pitfalls
-Instancing and raids
3. How to blow your time playing videogames when you should be doing homework
Know when to hold 'em, know when to fold 'em
-Assignments for which this cannot apply
-Disclaimer, and why you are on your own
Don't waste your time...
-Choosing the right game
-Making the most out of your deviant experience
Gaming as a good excuse
-MMO's and their real-world applications
-Expanding body (coordination, dexterity) and mind (cultural awareness)
Limitations still apply
-The art of the all-nighter
-Caffeine and you
Ability to recover is key
-Working under pressure, and the rush of panic
-Time management, and what still works
-Working with your strengths, and knowing your resources