Nintendo to Wiiify Gamecube games?

Ikohn4ever

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According to IGN, Miyamoto also told Nintendo Dream that Nintendo may remake existing GameCube titles and add full Wiimote support. "The machine is based on GC," said Miyamoto. "We'll be upgrading the development tools, but GameCube code can be used for the most part as is. In that sense, I believe that it would be good to remake GameCube games for Wii, and that some titles would become better with the change to the Wii remote controller."

Miyamoto said these revamped GameCube titles would be sold at a lower price than normal Wii games.

http://www.joystiq.com/2006/08/21/wii-zelda-gets-some-major-changes/


I dont know if this is really a good idea, I mean maybe for a game i havent played, but I am not goin to buy an updated Metroid Prime to be able to use Wii Controls
 
[quote name='Ikohn4ever']
Miyamoto said these revamped GameCube titles would be sold at a lower price than normal Wii games.

I dont know if this is really a good idea, I mean maybe for a game i havent played, but I am not goin to buy an updated Metroid Prime to be able to use Wii Controls[/QUOTE]


The first line is good, the second is bad. Lower prices for remakes is a good thing, but this really smacks of making the controller a gimmic. But... if its fun and cheap enough I might be dumb enough to bite.
 
As long as they aren't aiming to just rerelease half the GameCube library on Wii, it could be alright. Selectively choosing the games that would in fact work better with free hand control could make for some worthwhile gaming.
 
[quote name='iufoltzie']The first line is good, the second is bad. Lower prices for remakes is a good thing, but this really smacks of making the controller a gimmic.[/QUOTE]

How so? Considering Prime 3 is different from the previous two primarily because it uses the Wii controller, it stands to reason that the earlier games (for example) would benefit from that control scheme too, no?

Wii-controlled Pikmin 1 and 2? Wii Super Monkey Ball 1 and 2? I might buy those for a reasonable price.
 
[quote name='Ikohn4ever']I dont know if this is really a good idea, I mean maybe for a game i havent played, but I am not goin to buy an updated Metroid Prime to be able to use Wii Controls[/QUOTE]

I think that's probably a given. I mean, did anyone who beat Devil May Cry 3 ALSO go buy the Greatest Hits version, because it had an extra playable character? Probably not. But the market wasn't people who already had the game: it was people who hadn't gotten around to playing it yet. And when next-gen systems roll around, and current-gen software sales drop off, it makes sense to give gamers incentive to still pick up some of the older games.
 
I have to agree they would have to be selective. I wouldn't mind them taking the top gamecube games and making the changes. If they allow any developer to do this I could see it becoming a problem. Something along the lines of a Wii line called gamecube greatest hits remade wouldn't be bad though. Especially for a few of the top games like RE 4, Mario Kart, etc...
 
Nintendo remaking games? I'm shocked. I think it's pretty obvious that the Mario Party, and Mario sports, and anything else Mario that I'm missing are going to get remade.
 
[quote name='kjauburn']I have to agree they would have to be selective. I wouldn't mind them taking the top gamecube games and making the changes. If they allow any developer to do this I could see it becoming a problem. Something along the lines of a Wii line called gamecube greatest hits remade wouldn't be bad though. Especially for a few of the top games like RE 4, Mario Kart, etc...[/quote]

While I don't really see the benefit of Wiimotifiying Mario Kart, I do agree with you about them pretty much limiting themselves to the "greatest hits" (Players' Choice). If a game didn't sell well in the first place, then there is no real business justification to retool it for the Wiimote, even if the gameplay could benefit. Also, any game they do this to will no doubt be $20 or less in its GC form by the time the Wiimote version is released, so I can't see them charging much of a premium. I could definitely see them doing a Wii Pikmin 1 & 2 pack for $30, though, and I could see them releasing Wii Luigi's Mansion for $20 (I don't think it would be a real money-maker for them, but I could see them doing it).
 
I see this as maybe a way to get the two remaining Naruto games out in the US with minimal effort for them to seem like a new game. As far as remakes with the Wii controller tossed on top, I don't see it being too prevalent. Something that lends itself to controller (Mario Sunshine, Metroid Prime 1/2) will get remade pretty quickly, but a game like Animal Crossing or Pikmin will almost certainly get pushed aside for a "brand new" Wii sequel rather then a port.
 
I'm surprised that we have gone this far into this thread without a mention of "Resident Evil 4." That game is PRIME for a Wii remake. All they would have to do is recode the game to true 16x9, add the PS2 exclusive content, and add the option in for the Wiimote. I would easily buy it for $29 even. :D
 
This is a terrible idea. Why doesn't Nintendo just come out some more and go "The Gamecube was a complete waste of time. fuck you for buying one".
 
[quote name='David85']This is a terrible idea. Why doesn't Nintendo just come out some more and go "The Gamecube was a complete waste of time. fuck you for buying one".[/quote]
Because they're probably going to rerelease some of the games that have come out over the last 5 years? Your rabid hate of the GameCube is almost as amusing as someone's undying love for that piece of electronics.
 
[quote name='Demolition Man']I'm surprised that we have gone this far into this thread without a mention of "Resident Evil 4." That game is PRIME for a Wii remake. All they would have to do is recode the game to true 16x9, add the PS2 exclusive content, and add the option in for the Wiimote. I would easily buy it for $29 even. :D[/quote]

Post #6, and quoted in Post #10.
 
[quote name='shipwreck']Maybe we'll see Donkey Kongaless Donkey Kongas?[/QUOTE]

This is honestly one of the better ideas I've heard about this. Though I'd wonder how you'd do the clapping....maybe just replace that with a button or something, I dunno.

Beyond the obvious ones (Wii Prime, Wii RE4, etc), I just don't like this idea.

Why the hell would they waste time with Wii Sports?

Why not just make Mario Wii Sports, and add Wii functionality to Baseball, Golf, and Tennis?

Then you have the entire damn game done from the get go.

Add on online support and you have multi million seller, ez.

I still don't like the idea of the Wii PSP-ing it up, though. Or launch titles 360-ing it up.
 
[quote name='Vinny']Screw Wiimaking games... they should spend more time on creating original titles.[/QUOTE]

Actually its a brilliant idea on Nintendo's part. At worst it should take a week to two weeks to modify Game X to the Wiimote with potential of even adding 16x9 support to the game. Its a nice way to continue making money off of an older game with little effort while giving more budget minded customers cheaper games. Everyone wins. :bouncy:
 
Why? You can play them already on the Wii. Many of these titles will have sequels on the Wii with Wii features. What's next? Remake GBA games for the DS to take advantage of the two screens and touchscreen? Seems unneccesary when they have new games that they should be working on and improving. Unless they decide to release Wii-enhanced compilations of GC games (Pikmin, Metroid Prime, Mario Sports, and others), since they have the added space of DVD's now, what's the point?
 
I think it would be fine if

A. If the revamped Gamecube games are around $20.00 MSRP.

B. They put a very noticeable label on the cases for these games, think Player's Choice.

They could call it the "Gamecube Collection" or something to that effect. They just need to make it obvious, so people don't get confused.
 
I think Nintendo has to do this so that they can phase out the GC line. But there are games there that are obviously still making them money, and since the penetration rate of GC was so small, there will be lots of new Wii adopters who would likely buy and enjoy these games. I don't see anything wrong with it, as long as it's not every game and the games are cheap.
 
[quote name='kjauburn']Especially for a few of the top games like RE 4, Mario Kart, etc...[/quote]

I'd buy that for a dollar!

Seriously, I could spring a buck.
 
Well if the games aren't too difficult/time-consuming or expensive to make, then I'd say its a pretty good move since it will attract people who could never play them and just make Nintendo more popular. I sure wouldn't waste my money on a remake I already had, but with games like Metroid 1/2, I'd for sure buy em since the controller seems perfect for it.
 
I just thought of another aspect. Maybe irrelevant to some of us, but this could be great filler for the potential after-launch drought. Sure, we don't care much about most of the converted GC games, but for new Nintendo owners, it will seem like a brand new game. And if they're cheap enough, I'd take them as filler for when new Wii titles aren't available.
 
Couldnt they update the firmware or use the 512mb memory to store an alternate generic controller configuration for gamecube games? Thus instead of Wiimaking them you could configure to Wiimote yourself if you really want to use it for a gamecube game.
 
[quote name='MarkMark']Couldnt they update the firmware or use the 512mb memory to store an alternate generic controller configuration for gamecube games? Thus instead of Wiimaking them you could configure to Wiimote yourself if you really want to use it for a gamecube game.[/QUOTE]

No.

GC games have absolutely no code to handle anything the Wiimote can do. Programmers would have to disassemble GC code in house, rebuild it with the Wiimote, test it, and then recompile it. Beyond that, the Wii itself will recognize it as a GC game, not a Wii game, which means the interface won't be running when the GC game is inserted anyhow.

It would be next to impossible to configure a patch. You'd have to do one for every last game individually. Beyond that, the 512 meg space is limited enough as is.
 
There is one really big factor everybody is forgetting here:

The GameCube didn't sell very well.

It wasn't a disaster and allowed for some huge hits like SSBM but the numbers were far short of what Nintendo wanted. Especially in light of what Sony has done with the PS1 and PS2.

Nintendo is hoping to do a LOT better with the Wii. Consequently, the Wii could eventually have a majority of owners who never had a GameCube nor played any of its better exclusive titles. So there is potentially a huge audience out there for GameCube games with a bit of enhanement.

This goes beyond the Wii controller. There are plenty of places in these games where the increased spped and RAM can be applied to enhancements without much work or cost. Also, outright flaws that were the target of complaints could also be addressed.

For instance, perhaps they could something about the damn sailing in Wind Waker.
 
[quote name='epobirs']
For instance, perhaps they could something about the damn sailing in Wind Waker.[/QUOTE]

Oh come on now, you got a transportation spell in the game.
 
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