Playing ps2 on Widescreen questions

noahj

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I got my new Dell in today, but i have a question. How do i get the games to play in widescreen? I went into the system configuration and set it to 16:9, but nothing plays in widescreen. Am i doing something wrong or does the games have to support widescreen or something?
 
The PS2 system option for widescreen only affects DVD playback. If the games can play in widescreen, it will be listed in their in game options and you'll have to manually set it for each one.
 
[quote name='noahj']well i'm trying to play Bully and i set it to 16:9 and it doesnt change. anyone know why that might be?[/QUOTE]

It only changes the aspect ratio, you have to manually change the settings on your display to stretch it out.
 
not sure what you mean. i changed my settings in the system confog and the game settings. where else do i need to make changes?
 
also, i'm running my component cables through a gamebridge now. if i want to hook my component cables straight to my monitor (since it has a composite connection) and not through the gamebridge, how do i do that? on a television you change the input, how do i do that on a pc monitor?

and thanks for the help, i'm basically a newbie at this
 
[quote name='noahj']not sure what you mean. i changed my settings in the system confog and the game settings. where else do i need to make changes?[/quote]

I have a 2005FPW and I had to use the buttons on the monitor to set it to different display modes. I have 1:1, aspect, and fill screen.
 
ok, i'm starting to understand a bit. i have the 2007FPW, so i gotta still figure that out.

ok, i see the settings and it is already set at fill and there is also 1:1 and 4:3, but it is on fill.
 
I have a 24" DELL LCD display with component input. When I hook up my PS2 via component and play widescreen cable games. I have to select "FILL" mode from the menu of the display. Even the FILL mode is not in true 16:9 (PC widescreen display is typicall 16:10), and the FILL doesn't stretch all the way anyway. So at the end I say screw it and play games in their original 4:3 frame.
 
well under display settings, i'm set to fill. however, even if i wanted to change it to 1:1 or 4:3, i cannot even access it to change it, it scrolls right past it and i can't change the setting.

also, i have an option that is image modes and has desktop, multimedia, and gaming as options. do i put it on gaming when i want to game. if not, where do i go to display the image when it's hooked up.

and also, i still cant get Bully to play in widescreen. it's more on the lines of 4:3, if that.
 
it probably matters what input you are using on the monitor. you want to be using component, not composite, i believe, in order to get the different scaling options.
 
When a PS2 game supports 16:9, is it not a TRUE widescreen signal? Or is it still 640x480 with a squished image, so that a TV can stretch it out to fit widescreen?
 
I noticed that you mentioned using an intermediary device to convert your component signal to whatever the input is on your monitor. Is it possible that this device doesn't support the widescreeen aspect ratio?
 
[quote name='Dezuria']When a PS2 game supports 16:9, is it not a TRUE widescreen signal? Or is it still 640x480 with a squished image, so that a TV can stretch it out to fit widescreen?[/QUOTE]

Almost all PS2 games with a "widescreen" option do exactly what you said: squish "16:9" worth of content into the standard 4:3 renderer. This causes a loss of resolution. It also means that non-gameplay things such as menus, movies, cutscenes, etc will end up being stretched to the incorrect aspect ratio (as they are fixed at 4:3). The PS2 is still outputting the standard 480i (or 480p if you are lucky) signal. This is why you must manually adjust your TV's widescreen setting.

Also, most games simply zoom into the image, cutting off a significant portion of the top and bottom of the image.

I have given up on the widescreen options on my games, as they usually look like ass and effectively display less on-screen. Progressive mode, however, is a godsend.
 
well i'm glad someone bumped this up because i still haven't figured it out and forgot about it.

so could anyone with a Dell 20" widescreen monitor or anyone that might know tell me what settings to change or adjust specifically? i was thinking of picking up FFXII and i know it plays widescreen but i'd like to have it figured out before i made the purchase.

thanks again for the help
 
ok guys, sorta got this figured out but i have another question i am needing help with.

i have component cables, but i don't have a vga adapter to hook the cables to play the components with. i was just at Best Buy and saw the Pelican Universal System Selector for $25 that'll let you plug components from several systems. But am i correct in that you can't do this with a monitor unless it has all the component outputs? Is there any other way around that? My monitor has s/video and composite, that wouldn't work with the Selector or am i missing something?
 
You probably need something like these. I don't own one since my Dell 24" takes component input (yeah, I forked out extra $$$ to get the component and a larger screen).

http://www.ramelectronics.net/html/video-to-vga.html

Just watch out though. Some converters do not like 480p signal. You need to find one that will convert both 480i and 480p signals but it's expensive.
 
so that Pelcian thing wouldnt work since i dont have component connections on my monitor?

and from that page, which would be a good adapter to get that i can use with my ps2 and a 360 or p3, if i so choose to buy one at a later time?
 
[quote name='noahj']so that Pelcian thing wouldnt work since i dont have component connections on my monitor?

and from that page, which would be a good adapter to get that i can use with my ps2 and a 360 or p3, if i so choose to buy one at a later time?[/QUOTE]

also, before spending money on one, realize that alot of vga monitors DO NOT support 480i, which is what most ps2 games display at. a component to vga transcoder would only work with games that support 480p.

what you're going to need is something like this
http://www.surpluscomputers.com/store/main.aspx?p=ItemDetail&item=CES11082
it won't look the best, but better than the gamebridge. it upscales composite to either 640x480 or 800x600 (don't remember) ideal for non-progressive scan games (most ps2, some xbox and gamecube)

if you want 480p and up on a vga monitor... then look at this
http://www.vdigi.com/index.php?opti...&category_id=759df22fdaeabe0bcd58c745d6286257
i used it for everything. ps2, xbox, gamecube, dvd. this would be the ideal solution for the xbox, xbox 360, ps3 and wii...
 
i actually want that vdigi, but i didnt want to buy anything coming from overseas in case i had problems and have to mail it back or something or whatever. i see they have us distributors, but most are overseas.

and the only person on ebay who sells it has a bad feedback rating so i couldn't find anywhere else to purchase one.
 
ok, i'm about to pull the switch and buy the vdigi. it doesn't say, but can it for sure be used with a 360 and/or p3?
 
[quote name='noahj']ok, i'm about to pull the switch and buy the vdigi. it doesn't say, but can it for sure be used with a 360 and/or p3?[/QUOTE]

yes, as long as you're using 480p-1080i (1080p isn't mentioned) just remember that games that support 480i only won't work, so most of your ps2 games will not, unless your monitor can sync to a 480i frequency (rare)
 
For PS2, he'd be better off getting the Blaze VGA box. It forces 95% of all PS2 games to output in VGA, so they're outputting true progressive scan. It'll give the best image quality, probably even better than if he had component inputs on his monitor. Blaze VGA box requires a boot up disc to be put in before each game though, but that's not too much of a hassle, especially for the benefit it provides. It's relatively cheap too, I think like $30.

The V-Digi won't work in most PS2 games, due to them having a lower resolution than 640x480@60hz.
 
[quote name='Fox5']
The V-Digi won't work in most PS2 games, due to them having a lower resolution than 640x480@60hz.[/QUOTE]
i mentioned that, if a game doesn't support 480p or higher, then the vdigi is useless unless your monitor can sync to a lower frequency (rare)

now, i'd love to see a review of the blaze adapter you mentioned.
 
[quote name='ashram']i mentioned that, if a game doesn't support 480p or higher, then the vdigi is useless unless your monitor can sync to a lower frequency (rare)

now, i'd love to see a review of the blaze adapter you mentioned.[/QUOTE]

Sorry, just trying to clarify that it is most PS2 games that don't do 480p. Even FF12 doesn't.

Oh, and apparently the blaze is an old, outdated product. The latest version is...
http://www.xploder.net/ps2/products/148/Xploder-HDTV-Player.htm
the xploder hdtv player. Also, it doesn't come with the vga cable, that has to be bought separately. Besides that, I believe it only works in games that are natively rendering in 640x480 and just not outputting it, so field rendered games (like Virtua Fighter 4) probably won't work. Of course, it's possible they've updated the xploder to be able to force the ps2 to scale to any video resolution (like was done in gt4 with its 1080i mode) in which case maybe it will work on those games.
 
[quote name='Fox5']Sorry, just trying to clarify that it is most PS2 games that don't do 480p. Even FF12 doesn't.

Oh, and apparently the blaze is an old, outdated product. The latest version is...
http://www.xploder.net/ps2/products/148/Xploder-HDTV-Player.htm
the xploder hdtv player. Also, it doesn't come with the vga cable, that has to be bought separately. Besides that, I believe it only works in games that are natively rendering in 640x480 and just not outputting it, so field rendered games (like Virtua Fighter 4) probably won't work. Of course, it's possible they've updated the xploder to be able to force the ps2 to scale to any video resolution (like was done in gt4 with its 1080i mode) in which case maybe it will work on those games.[/quote]

Do not. I repeat, do not buy the xploder. Every review I've seen for this product is that it's garbage and not worth the tenth of price. Don't believe me? http://gear.ign.com/articles/742/742965p1.html
 
[quote name='depascal22']Do not. I repeat, do not buy the xploder. Every review I've seen for this product is that it's garbage and not worth the tenth of price. Don't believe me? http://gear.ign.com/articles/742/742965p1.html[/QUOTE]

It mentions it works fine for converting 480i games to 480p. This is actually what the original poster needs in order to play games on his monitor, as no monitors will support a 480i input, but a 480p input is cake. The other resolutions may not work properly, but they're not needed if it can output 480p fine.
 
PS2 outputs 720x480p but there are still bars on the side....they arent as big as the regular output though IIRC.

Settings are game dependant. Not all games output Widescreen. But when they do, thats what they output at. My tv tells me what the incoming signal is so I check it.
 
[quote name='Zing']Almost all PS2 games with a "widescreen" option do exactly what you said: squish "16:9" worth of content into the standard 4:3 renderer. This causes a loss of resolution. It also means that non-gameplay things such as menus, movies, cutscenes, etc will end up being stretched to the incorrect aspect ratio (as they are fixed at 4:3). The PS2 is still outputting the standard 480i (or 480p if you are lucky) signal. This is why you must manually adjust your TV's widescreen setting.

Also, most games simply zoom into the image, cutting off a significant portion of the top and bottom of the image.

I have given up on the widescreen options on my games, as they usually look like ass and effectively display less on-screen. Progressive mode, however, is a godsend.[/QUOTE]

I never knew this until you wrote about it... I turned off widescreen in FFXII at the time when I read this and you're absolutely right, it does cut off a significant part of the top and the bottom.
 
I've been pleasantly surprised by how many recent PS2 games support 16:9.

Final Fantasy 12 in particular looks WAY better in widescreen-it's actually the very first game that's sold me on widescreen. I've tried briefly switching it to 4:3, and the world view is just so narrow and claustrophobic at that aspect ratio. 16:9 (which it actually defaults to with component cables) looks fantastic.

I was worried about most games not supporting 480p, but it turns out my TV deinterlaces just fine, so I don't care that much.

EDIT: Forgot to mention that you're not losing any resolution running stuff in 16:9 on the PS2-that's completely bogus. It works exactly like in anamorphic DVDs.
 
Kind of a follow up on the topic, I just got an HDTV that is widescreen and my PS2 looks like Katie Couric's facelift. I'm still using composite (the one yellow cable) and can't figure out how to get the tv and ps2 to look decent together. I know I should probably get some Component cables but at the moment both component inputs are taken up (until I get HDMI for the cable tv box but that seems to be rather spendy anywhere other than monoprice) so I'm trying to make due with composite for the time being. If I do 1:1 aspect Digital Devil Saga looks ok, but then I'm only using about 20% of the screen, if I stretch it out there is such a loss of PQ that its almost pointless to play.
Do I just keep my old TV off to the side so that I can play PS2 and GC games without them looking like garbage on the new big screen? I see that FFXII doesn't do any high def support on that list...
 
A few things:

-Don't stretch games, run them at their correct aspect ratio
-Use component (or at least S-Video)-it's not even worth messing with composite. The difference is astronomical. Like unbelievable difference. You'll love it :)
-What TV is it? Some have better scalers than others (but it won't mean much until you've got it hooked up at least through s-video).

I've got my Sony KDL-32s2010 hooked up through component now and am really happy with it. It is obvious it's low resolution if you get up close (or have just switched from like a 360 game), but it doesn't introduce any image problems-like it looks as good as a good SD TV, so I'm happy.

EDIT: Personally I don't mind the black bars on 4:3 games per se, I've just been slightly paranoid about burn in! Luckily a surprising number of newer PS2 games support 16:9.
 
Also, look for a progressive option in the game option screens. Games like God of War and Shadow of the Colossus have a widescreen option but looked washed out until I flipped progressive on.
 
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