Storage Problem: How many blocks for games do you have stored?

lilboo

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I could ask "How many games do you have stored" but that won't mean anything. I could have 6 games stored they could be all NES games and someone with 1 N64 game would have more stored away then me.

I'm curious to find out how much you actually have stored away on your SD card. If you went the other method of just deleting the game and decided that you'll just download them whenever--you count in this as well. If you could take the 5 minutes or less it would take to add up all those blocks, we could see just from CAG alone if the storage problem is big or not. If so, then how big?

Also, please post in the thread the exact amount you have stored with the amount of space you have left on your Wii.

I just did mine and was sick when I found out I have 2112 blocks stored away. This is insane, IMO.

How many blocks does a brand new Wii come with?

EDIT: I also have 85 blocks left. :bomb:
 
2163? So basically my SD card alone could fill up a whole other Wii? :bomb:
So it's clear that I have a lot of games, and if I filled up my Wii + potentially another one..even if the Wii came out as 1gb drive that still wouldn't be great.

Dedicating a 2gb SD card SOLEY for the Wii + the 512mb it has would last quite sometime. Hell, even a 4gb card isn't that expensive these days. 4gb would probably have most of us last the entire Wii lifespan.
 
I have a 2gb card. My Wii initially said it had over 15,000 blocks available. I'm at 13,750~ right now (games, Brawl stuff), so needless to say, 2gb's is plenty.
 
You're right. My 2gb card has like 9 or 10k of blocks on it..and I have a couple hundred pictures on there.
This seems like such an easy problem to fix and it's been discussed numerous times :(
 
I just bought Lost Winds yesterday and moved the everybody votes channel to my SD card. This free space then was taken up right away. I have a total of 64 blocks left on my system. But I currently have all my purchased games available to play at any time. I only have the internet and everybody votes channel currently on my SD card.

I own 33 VC games and 1 Wiiware title. (only 1 64 game though Sin and Punishment).
 
So of your 33 VC games, I'm assuming you have a lot of NES games? What do you have most?
I have a lot of N64 games. I think I have 8 of them. I'm at work so I can't name them, but I def have most of them.
 
I've got roughly 1200 blocks available on my Wii. 'Course, that's probably because I've only downloaded 5 or 6 VC games.
 
Yesterday I had 23 fucking blocks left, yes 23. Because of Smash and MK I had to move 1 TG16 game, 1 Genesis game, and 1 Snes game. Yesterday I wanted to free up space for FF:CC and LostWinds so I had to transfer 10 fucking VC games and the Check Mii Out Channel to a SD card.

So right now I have 344 blocks open since I didn't buy lost winds but when I do I will be down to 85 blocks left. Now I could retransfer one game over (or 2 nes ones), but whats the point since the next VC game I buy will probably destory that empty space anyway, fuck you Nintendo.
 
[quote name='lilboo']So of your 33 VC games, I'm assuming you have a lot of NES games? What do you have most?
I have a lot of N64 games. I think I have 8 of them. I'm at work so I can't name them, but I def have most of them.[/QUOTE]

Of the 33 games 14 are TG-16, 2 are master system, 7 are NES, 1 is N64, 3 are Genesis, 6 are SNES and Plus 1 WiiWare Title.

There are a few games I still want to buy for SNES that I have not bought yet.
Most of my collection is and has been dedicated to TG-16. There are also still a few titles I still want to purchase for TG-16.

I had one when I was younger and I loved the system so it brings back a lot of good memories!:D
 
I'm not going to count, but I have no storage problem. I've downloaded 1 NES, 1 SNES, and 1 N64 game, with a couple more I want *sometime.* Realistically, I won't download anything for a while, since I have a huge backlog on every system, and not enough time.

I don't feel like storage is a problem except for a small minority (which might be overly represented at CAG). For casual or "midcore" gamers, the wii is fine, IMHO. Hard-core gamers might run into trouble, but again, I think they're the minority.
 
I have about 900 blocks open on my wii, and that's with the bare minimum channels the system comes with readily available (no internet channel, no check mii out channel, the only extra channel is Everybody Vote) and then I have 3 N64 games, 1 NES game, 1 SNES game, 1 TG16 game, and 1 Neo Geo game.

I think the whole storage problem is really just a push of a button for nintendo, but I doubt we'll ever see it. They don't even really have to release drivers to let me use an external HDD, just do something to let saves read off the sd card, that would be great since I have game saves on there of games I don't own/not playing right now. (I have a 2GB card in the sd slot.)
 
Seeing how I could fit just about every XBLA game ever made on 20GB it is going to be a problem with Wii.
 
I have plenty of space left but that's only because I don't want to have a storage problem. I've been holding off purchasing stuff because I don't want to have to be deleting and transferring stuff back and forth. Whenever there is a hard drive or at least a way to seamlessly use an SD card as one I will definitely start purchasing A LOT of things.
 
What I don't understand is that I've seen tons of complaints in the Wii Shop thread..and other Wii related threads about the space issue..and now with a thread soley about the space issue no one is talking :lol:?
 
[quote name='lilboo']What I don't understand is that I've seen tons of complaints in the Wii Shop thread..and other Wii related threads about the space issue..and now with a thread soley about the space issue no one is talking :lol:?[/QUOTE]

SHUT UP I'M BUSY GOING TO THE GYM AND WILL BE BACK LATER SO WE CAN HAVE TEA PARTY BYE
 
I've got ~700 free on my Wii, and the only thing on my SD card is screenshots and levels from Brawl.

That said, I'm also broke, so I can't afford games to fill up that space. :lol:
 
Right now, I have 79 blocks on my Wii.
IF I get rid of the remaining VC games, I'll have a total of 599 blocks on My Wii. Half of those blocks simply belong to Sin & Punishments 287..and I really don't want to get rid of that yet :cry:

I just hope Dr Mario and Pokemon Ranch aren't that big...I tried searching online to see how many blocks they are but I couldn't come up with anything.
Even with Super R Soldier coming out next week.. that does look kinda good.. :cry:
 
[quote name='Strell']I knew Nintendo didn't give a shit.

Iwata droppenfalsebomben.[/quote]

Well, my opinion of this situation is that the statements made by NoE's Senior Marketing Director really do not supersede those made by the President of Nintendo.

It'd be nice to know how the two statements relate chronologically.
 
Ever since I figured out NoA doesn't get to have a say in shit and also wants me dead for my love of Earthbound and also tortured me with the poisonous Kaplan, I don't put too much stock into what their opinions hold over NoJ's.

Iwata might be head honcho, sure, but until I see him dancing in a banana suit with a sign that says "Storage probrem over," he can suck the -34 free blocks I have on my system.

At this point I really AM trying to duct tape Gamecubes together in hopes I can magically make 512 megs of space appear.
 
[quote name='Strell']
At this point I really AM trying to duct tape Gamecubes together in hopes I can magically make 512 megs of space appear.[/quote]

Duct tape? Strell. :roll:

Elmer's (Wood) Glue is perfectly capable of that job. :)
 
I have 4 VC games, 15 game saves (I was surprised most of them are only 1-5 blocks), all the superfluous channels save for the Internet Channel, and 1100 blocks left. I don't buy games haphazardly anymore because I'm picky as hell and would constantly get screwed over what other people constitute as a 'good game'.
 
This is insane.
It's NOT easy to switch games back and forth.
Having the games read off of an SD card IS simple. Many people these days use digital cameras. They know HOW to use them. They understand what an SD card is and how it works. I am SURE most of these people..who are advanced enough to play a fuckin video game (and set it up online, download stuff..create Miis, etc) def are 'advanced' enough to understand how an SD card is used.

EVEN portable flash drives.
These things are pretty common these days...and because it's so common, it IS simple. I completely understand what they are going for--everything to be simple. But what gets me, that this storage problem is NOT simple and it's really inconveniant.

We all know Nintendo beats off to Apple, especially lately with the DS Lite and the Wii being 'SLIMZ' and "SLEEKZ'..but the iPods today have what..160gb?! That shit is for music and videos!!

EVEN a portable HDD. You do, WHAT? Plug it into the USB port and BOOM. YOU DONE.
They could make a firmware update, and I'm SURE the Wii menu could work similiar to Smash Bros.

In Smash Bros, when you look at your saved pics. You can have pics on your Wii, or pics in your SD card. Automatically it checks for the Wii stuff but ALL you have to do is click "SD CARD" and it shows you everything on the SD card.

To me this is VERY simple:
1) Download firmware update (There's been a few of them, so even the most CASUAL of users should be able to handle this)
2) Take OFFICIAL NINTENDO Wii HDD and plug into USB port (Located in front of your Nintendo Wii console)
3) Press "HDD" on your Wii menu.
4) ??
5) Profit!

I don't know shit about programming..but someone tell me: By doing that, is it REALLY that difficult? Isn't that one of the more SIMPLE ways of doing so?
 
Oh one more thing.
I can understand that maybe a lot of people (Worldwide) really do have a decent amount of space. Since the Wii launched, just here on CAG there have been several members who have been pretty vocal with their disslike of the VC because they believe most (if not all) games were overpriced, thus, they don't download any of them.

That's fine.
I'm sure even Kathy the Casual Wii owner Cat Lady has prolly downloaded a game or 2. I am sure she has some (if not all the FREE channels). She's most likely going to get Wii Fit. If she has kids, she may even have purchased some WiiWare now. She may even have the Mario Kart channel. If they have Brawl? That's another 120+ blocks on their memory. Point is, if she had their Wii from launch..in another year even Kathy the Cat Lady is going to be running low on blocks.

In fact, I think the whole transfering to the SD card is more complex and confusing than learning how save them to an SD card/play off an SD card or playing off an HDD.
 
I am SO very sorry for potentially TRIPLE posting (if someone doesn't post before I do, :lol: )
But I don't care. I am very mad right now and I wish not to edit my last posts :nottalking:

But this is ANOTHER thing that makes me PISSED like Peach

02.jpg


The people who do NOT have a storage issue are CLEEEAAARRLLLY the ones who are NOT buying the games. If you don't buy any games and you just have the ocasional free channels they give us/one a retail game.. you will be fine (hopefully) for the rest of the Wii lifespan.

BUT the people who DO need extra storage are the people who are FUELING the VC and WiiWare sales. WE are the ones who are downloading the games. The VC really is not aimed at the GENERAL AUDIENCE like the Wii in general is. WiiWare is a different story.. but that seems to be in between. I doubt the casual people will get My Life as a King or Lost Winds..but game like TV Show King and Defend Your Castle..and even Pop could be sold. But that's NOT that point. These people may never download any games because apparently the casual people are stupid :roll:

I just don't understand why on earth we are discussing this..when it seems like such a simple solution. Why cater to one group of people when you have another group who are the ones giving you the most sales? We are the assholes buying 2-3 zappers and getting 3 extra fuckin Mario Kart wheels. We are the assholes who have extra nunchuks and classic controllers just layin around.

One more time

02.jpg


Sorry, but this stupidity just irritates the hell outta me. :bomb:
 
[quote name='lilboo']Oh one more thing.
I can understand that maybe a lot of people (Worldwide) really do have a decent amount of space. Since the Wii launched, just here on CAG there have been several members who have been pretty vocal with their disslike of the VC because they believe most (if not all) games were overpriced, thus, they don't download any of them.

That's fine.
I'm sure even Kathy the Casual Wii owner Cat Lady has prolly downloaded a game or 2. I am sure she has some (if not all the FREE channels). She's most likely going to get Wii Fit. If she has kids, she may even have purchased some WiiWare now. She may even have the Mario Kart channel. If they have Brawl? That's another 120+ blocks on their memory. Point is, if she had their Wii from launch..in another year even Kathy the Cat Lady is going to be running low on blocks.

In fact, I think the whole transfering to the SD card is more complex and confusing than learning how save them to an SD card/play off an SD card or playing off an HDD.[/quote]


Actually I disagree, if we're talking the absolute casual gamers that bought the Wii solely on the bsis of the novelty of Wii Sports or whatever, they more then likely don't even have their Wii hooked up to the internet, let alone have downloaded anything. Hell, they probably aren't even aware that the Wii is even able to connect to the internet. So the Kathy the Cat Ladies of the world, and realistically thats 70% of the Wii's core base at this point, are never going to have a problem with free space, which is why Nintendo is likely never going to fix what they perceive as being a non-issue.
 
True, but I doubt that the majority of Wii owners are these casual people. I know that's what they are trying to aim at, but I really do believe that the MAJORITY of Wii owners are Nintendo fans, or your average gamer. I am sure there's a pretty high % of Wii owners who are casual; The people Nintendo want to go for, but I don't see it being nearly even 50%.

I am even more certain that the majority of the casual Wii users, the people who have Wii Sports and Wii Play and are content, aren't idiotic and know how to use their Wii. I wish we would know these statistics because I'd LOVE to know some of these numbers.
 
[quote name='lilboo']True, but I doubt that the majority of Wii owners are these casual people. I know that's what they are trying to aim at, but I really do believe that the MAJORITY of Wii owners are Nintendo fans, or your average gamer. I am sure there's a pretty high % of Wii owners who are casual; The people Nintendo want to go for, but I don't see it being nearly even 50%.

I am even more certain that the majority of the casual Wii users, the people who have Wii Sports and Wii Play and are content, aren't idiotic and know how to use their Wii. I wish we would know these statistics because I'd LOVE to know some of these numbers.[/quote]

Another thing you can factor in that I've heard as being a problem for many people too is that since the Wii runs Wireless Internet only, it limits their ability to hook it up to the internet. As far as I've ever heard from anybody that's tried to use them, none of the Ethernet adapters for the Wii, including the first party Nintendo adapter, work correctly. I know at least three friends who don't have their Wii hooked up to the internet because of this.
 
Yes, so THEY don't need a storage device. For us: The gamers, the Nintendo fans, we are the ones who are feuling these microtransactions. The storage issue is going to limit us. If someone ran out of space on their Wii, aren't they a valuable customer to you? It means they bought a lot of your shit!

A few months ago when we had some kind of sale numbers, I believe the VC sales were something along the line of 10 million downloads. We figured that since at the time there had been 20 million Wiis in the world, so that meant 50% of Wii owners downloaded one game. Clearly this is true. It's probably along the lines of 15% of Wii owners downloaded 3 or more games. If that's sorta true--out of 20 million Wii owners only 2 million of them made purchases on the Wii Shop Channel, I can understand their lack of concern. HOWEVER, it still would be 2 million people giving you money for very little work.

I understand what they want out of the Wii, but even the smallest iPod (shuffle) is 1gb. There's no reason why this couldn't have been 1 gb instead of 512. I know 1gb would not have lasted us much longer, but it WOULD have lasted us longer.

Lots of blogs and websites I frequent, there seems to be an outrage about this issue. Overall, there just has to be something done. Not because I want it, but it just would make perfect sense.
 
Honestly, what were they thinking? They probably could have added 10GB of space, and it would have added another $1 to manufacturing costs. 512MB is ridiculous.
 
The casual gamers are afraid of giga this and mega that. Its a scary word that would have cost them sales. Thats why they don't even give real memory value. Blocks are kid friendly and fun to play with.
 
Thaaat's fine!!
Look at the memory for the GCN. How big was the biggest memory card? (I know it was over 1000 blocks, but how big in terms of memory?)

If they released their own proprietary cards, and even labeled them as "Wii Memory Card 10000" that's like.. Wii Memory Card with 10,000 blocks. I don't know what 2gb would be in terms of blocks..but I am for ANY option at this point.

Question: If they made big enough gamecube memory cards...could WiiWare, VC games be played from those? Like is it possible in terms of programming.

Maybe that would make it a tad bit difficult for people to hack/pirate.
 
The fact is that you can't reason these things rationally, there's no longer any loyalty. Nintendo only caters to the casual crowd now. They don't care about gamers, and haven't for a long time. So to ask why is looking at it from the wrong perspective.
 
I understand that, and agree.
From what I get, the reason they aren't allowing any sort of memory is that people don't need it AND it'll take away from it's simplicity. Since my last post, I think using a GCN memory card would be awesome. (If, of course, that would work)

From Wikipedia
Nintendo GameCube Memory Card [59- (4 Mb/512 KB), 251- (16 Mb/2 MB) and 1019-block (64 Mb/8 MB) versions]

I don't get why they have 2 numbers, but I do remember now that the 1019 was 64mb. 64mb clearly is not a lot, but 1019 blocks isn't too bad. It's not a lot, but at least there would be some room. Plus you can have 2 GCN memory cards in.. so again.. it's still something.
 
What bugs me is that its so simple to just open up the SD slot for direct loading. They could have put out new firmware when Wii Ware launched and we could have been set. Having a 1 gig card already triples what you start with. That would be fine.
 
I do wonder how they are coping with it over in Japan. They've had Wii Ware longer and I'd be willing to wager they are buying a lot more games than we are.
 
Wait. We don't want Nintendo to use proprietary memory cards. Those are a damn rip off and always will be.

They want to use their own generic word like blocks? Cool. But make it a mainstream data medium (such as SD cards since those are dominant and will be around forever).

[quote name='spmahn']The fact is that you can't reason these things rationally, there's no longer any loyalty. Nintendo only caters to the casual crowd now. They don't care about gamers, and haven't for a long time. So to ask why is looking at it from the wrong perspective.[/QUOTE]

That's not the point.

The point is that the people who are most driving their VC sales - which they claim is one of the main bullet points of their system - are getting screwed by the lack of resources available to them. The VC is probably the one place where this sort of problem is ENTIRELY fueled by non-casual gamers, but since we're also the only crowd buying everything, WE should get a damn say in the matter.

All the other arguments about casual gaming and not being catered to and whatnot don't really apply here because it's a unique intersection of the best consumers getting screwed by arbitrary limitations.
 
I wouldn't want them use gamecube memory cards, but if it was the only way I would go for it it. Of course I mean they would re-release bigger gamecube cards too, in order to fit even more games in. It's pretty obvious Nintendo is a HUUUUUUGE hater of the pirates (very reasonable) and I think the GCN card would be an ideal medium for both us and them.

Theoretically, is it possible to play a VC/WiiWare game from a GCN card?
 
[quote name='spmahn']The fact is that you can't reason these things rationally, there's no longer any loyalty. Nintendo only caters to the casual crowd now. They don't care about gamers, and haven't for a long time. So to ask why is looking at it from the wrong perspective.[/QUOTE]

This is wrong on so many levels.

Let's drop this core, hardcore, and casual crap. Just because a majority of owners may not be having storage issues does not make it a minor issue. Strell hit the nail right on the head, so I'll only requote him to emphasize the point.

[quote name='Strell']The point is that the people who are most driving their VC sales - which they claim is one of the main bullet points of their system - are getting screwed by the lack of resources available to them. The VC is probably the one place where this sort of problem is ENTIRELY fueled by non-casual gamers, but since we're also the only crowd buying everything, WE should get a damn say in the matter.[/quote]

I will also add that it is likely that this small percentage of users are also generating a vast majority of sales either by buying additional games or "selling" the system to friends and family. The risk Nintendo is taking by refusing to address the issue is huge, even though the piece of the customer pie is small, because of our influence.

At this point in the game it really should be a no brainer. Update the software to allow for additional storage, be it via hard drive or sd cards. This so called "casual" crowd who aren't going to buy into it anyway aren't going to care, and it certainly isn't going to make things any more difficult for them.

I understand Nintendo tends to err on the side of caution usually. It's evident based on their history that a technology is not implemented until it becomes cheap and widely available. But they really are pushing the envelope at this point since storage is cheap and readily available.
 
[quote name='BlueLobstah']
I will also add that it is likely that this small percentage of users are also generating a vast majority of sales either by buying additional games or "selling" the system to friends and family. The risk Nintendo is taking by refusing to address the issue is huge, even though the piece of the customer pie is small, because of our influence.

....

I understand Nintendo tends to err on the side of caution usually. It's evident based on their history that a technology is not implemented until it becomes cheap and widely available. But they really are pushing the envelope at this point since storage is cheap and readily available.[/QUOTE]

This, in a nutshell, is really the main problem with Nintendo overall, which centers around them absolutely refusing to solve an issue that everyone is screaming about. When they finally do address it, it usually either is half-assed at best OR they tell us to wait longer for an official solution.

Cartridges on the N64, no online with the Gamecube, gimped online with the Wii, storage issues on the Wii, no universal friends list, etc etc. They are all the same scenario of Nintendo refusing to come to terms with the outcries of the public, which includes their fans, journalists, and everyone else.

That's really what bugs me about all of this. I can generally look around some issue such as Friend Codes, because the alternative is to not play a game online with my friends. However, that doesn't mean I don't see the problem with it, which is bad for Nintendo because I'm being lenient about the issue.

What's happening is that Nintendo doesn't seem to realize that the long run hurts them more than the short term. In other words, as others (myke notably, even though I doubt he's in this thread) have pointed out, a gimped online actually hurts Nintendo because it A) gives multi-console owners impetus to buy the same game for another system, B) causes third parties to shy away from the Wii online model entirely, C) gives third parties a gateway excuse to port any POS to the Wii which in turn causes the game to be shitty AS WELL AS sends the message that "Hey we're Nintendo and we don't even care ourselves, so why should you third parties work hard to make a good look and play well on our system?", and finally D) sends away those crucial potential customers that would probably act as little traveling advertisements in and of themselves.

I'm kind of on a tangent here, but damn if this shit isn't annoying. Nintendo is so convinced they are right sometimes on things they clearly aren't about, and they suffer in abstract/indirect ways for it. And when their system suffers, it comes back and kicks people like me in the balls because I'm getting shafted because the person who made the system in the first place is shunned by a lot of high name developers.

I mean, while I still don't really care for the whole core vs casual argument, I'm REALLY getting tired of the fact that the long time fans who've been there since 1985 are the same ones having the most problems.
 
i have 738 blocks open. i've thrown away 3 or 4 games. i buy plenty of vc games and now wiiware games. and i really don't mind throwing them out after i'm done with them. and i see now advantage to putting them on a sd card.

so for me storage is not a problem.
 
[quote name='Strell']This, in a nutshell, is really the main problem with Nintendo overall, which centers around them absolutely refusing to solve an issue that everyone is screaming about. When they finally do address it, it usually either is half-assed at best OR they tell us to wait longer for an official solution.
.[/QUOTE]

What would you consider a half-assed solution in this? I can't think of much because right now ANYTHING is good. For me, a half-assed solution is saying they put out an update that allows you to transfer/play games from an SD card. However, it can only be 1gb :lol:
I think the problem is pretty fucked, that even half-assed would be appreciated right now.

[quote name='buttle']i have 738 blocks open. i've thrown away 3 or 4 games. i buy plenty of vc games and now wiiware games. and i really don't mind throwing them out after i'm done with them. and i see now advantage to putting them on a sd card.

so for me storage is not a problem.[/QUOTE]

But as you say "throw away" that's money you're throwing away. When you download these games, you *should* have full and easy access to them all.
 
[quote name='lilboo']What would you consider a half-assed solution in this? I can't think of much because right now ANYTHING is good. For me, a half-assed solution is saying they put out an update that allows you to transfer/play games from an SD card. However, it can only be 1gb :lol:
I think the problem is pretty fucked, that even half-assed would be appreciated right now.
[/quote]

I meant more like....Nintendo realized we needed onboard storage, so they half-assed it with a low amount AND destroyed the only logical way to increase it by gimping the SD card so harshly.

How could they half-ass it now? Oh, don't let my imagination run wild on that ecstasy, as I'm sure I could give all of you nightmares. From an officially licensed flash card that costs upwards of $70+ and requires a dongle to be attached to your PC for DRM purposes?

As for buttle's comment, that's fine, and I'd be happy with it too, if the damn card wasn't so painfully slow. I don't know if it's the slot's fault or my SD card's fault, but it took 8 minutes to move an N64 game (I timed it), and those things weren't maybe 64 megs at the most.

Look, I like all my stuff to be in one place. I like centralization. It's sort of an organization mantra for my life. All my gaming stuff is in the same place so I can access it quickly. That's the beauty of digital information - we should be able to access anything and everything we want quickly and painlessly. Right now, I can't do that. And if I had the ability to do so, I'd probably buy more VC/Wiiware games. I'm still teetering on the King game simply because I know the moment I get it, Dr. Mario is going to come out, which is something I REALLY want, and then I'll have to delete something else for it.

At this point it's just a vicious self-inflicting circle that's festering further and further.
 
I just found out something really disturbing :(

I have 433 blocks in SAVE DATA. SAVE DATA.
This is SAVE DATA that:
1) Are from games that I still frequently play
2) Are from games that the SAVE DATA will not copy, so I refuse to delete it

This is really disturbing. It's one thing to delete 2 games to make room for one more..but do they really expect us to delete our save files? Keep in mind 128 of those blocks are JUST from Smash Bros and another 120somethin JUST from the save data on The Nintendo channel..but the other 200 are from all these other games :bomb:
 
[quote name='Strell']
As for buttle's comment, that's fine, and I'd be happy with it too, if the damn card wasn't so painfully slow. I don't know if it's the slot's fault or my SD card's fault, but it took 8 minutes to move an N64 game (I timed it), and those things weren't maybe 64 megs at the most.
[/quote]

Well it is the slot on the Wii. I just hooked my SD card up to my PC and tested a file. For a 70 MB file I could copy and delete it in about a minute on the PC. For a N64 game, thats over 5 minutes on the Wii (just to copy). Now your card might be a bit slow because it took you 8 minutes but still the fucking slot on the Wii is doing it.
 
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