[quote name='SithFran']You don't stand alone about the Mighty Muggs, Cheapy. I don't get their appeal.[/QUOTE]
Toys that bear greater physical resemblance to the owners than what they were based on?
I dunno; beats me. I think they look like bloated McDonald's Happy Meal toys. Cute, tho'.
[quote name='h3llbring3r']You are also dancing around the issue that the buying base is not mutually exclusive, which is important- and this is a serious consideration for any studio.[/quote]
That's a valid point. Each time I purchase a multiplatform title, I have to discern which platform I buy it on. It ain't gonna be both (tho' I did score a cheap 360 GTAIV, so that's not wholly true). There are indeed a myriad of variables to consider; that said, I'm still wholly unconvinced that companies are dabbling in testing out whether or not games are more profitable if released exclusively on one console. *Especially* when your publisher is Electronic Arts (a company who, I believe, still releases 3D0 titles

).
One thing I strongly disagree with is that the 360 is the FPS console. Both are; the 360 has Gears of War series over PS3 (they have Halo, too, but aren't we supposed to dislike that series now?). But the PS3 is just as marred by FPS titles as the 360; all the multiplatform ones (save L4D!), even the ones folks didn't buy, like Turning Point, Fracture, and...that one...crap...oh yeah, Dark Sector. It's an FPS gen, much to my chagrin. We can argue whether or not Gears/Halo beats Killzone/Resistance (or maybe it's not much of an argument after all), but if there's one thing we ain't starvin' for, it's FPS. They're all over the place like dirty, shoeless children at a Golden Corral.
[quote name='BostonCollegeFan']I think Gabes problem is a personal one with Sony, more than anything. Which makes me wonder with each time he makes these ridiculous decisions how much the staff want him gone.[/QUOTE]
I don't know nothin' 'bout nothin' regarding personal quibbles at Valve, and don't know much about Newell himself, except (1) he hates hates hates programming for the PS3, and (2) he's not about to mince words over #1. Is it personal? Don't know, and don't think it matters. It's passionate fo' sho' is what it is. However it became that L4D became 360 exclusive, I would be shocked if he didn't have a hand in it. Otherwise, we'd be entertaining the possibility that EA themselves decided to not release a game on a current platform. That's as likely as the sun rising in California and setting on the east coast. Ok, not as likely. Just slightly more, though.
[quote name='Wombat']hey now, no need to get personal, I never said that I was stating fact and my L4D was actually not intended as flame-bait. If anything I was hoping it stir up some conversation bout the topic in thread, which it has. Intelligent conversations by people like you. So why is that a bad thing? I going to think that really don't really feel that way about me, but if for some reason you do, you are ineligible to win Banjo,

[/QUOTE]
Hey, hombre. I got fired up; nothing personal. Never is. I'll do what I rarely do: apologize.
Hey Wombat, I'm sorry for being a prick.
*whew*
What the argument smacks of, to me, is an opinion that isn't really fully formed, and upon scrutiny is pretty bloody implausible. And while that, in and of itself, may not be flamebait, you did undoubtedly tout your flame-gaining abilities while complaining about the Killzone demo. But let me repeat: I *agree* with that criticism! The theory of demos is supposed to be a gaming hors d'oeuvre; sample and enjoy. Buy if you really enjoy. But samples are samples; not a commodity to be limited in its distribution. Ideally. But you railed on this with outrage, and while I agree with that, downloading the demo was as easy as making a UK account. Doesn't change your point about Sony's marketing philosophy, but it does provide you with access to the title. So you railed on the point, and seemed to delight in how much shit it would stir...well, right here. So I'm not convinced of your overall innocence in the slightest - whether intentional or not (the latter being the implication that PS3 development, and the console's mere existence, is a burden for developers and publishers more than it is an additional revenue stream).
But...whew. Another long post. Dangit!