Call of Duty Modern Warfare 3 - July Elite DLC out now, Terminal free for everyone

[quote name='Trakan']http://www.youtube.com/watch?v=BxDQ2Ow-VfI&feature=player_embedded

The Spec Ops trailer was released. There is a lot of gun footage, new map footage, and shows new enemies you'll face. Notice at the end there's guy of a teaser clip that shows what I'm assuming is a killstreak. It also says "14 point streak" and "Juggernaut" pops up at the top of the screen. I'm hoping that if Juggernaut is a killstreak, it's only for Spec Ops. Looks like I may have been right with the point system, but I don't know how they're handing out points if something is a 14 point streak.[/QUOTE]

bottom right starting at 2:00 shows a gold bar missing one bar to be complete, so im assuming kills in that mode are 1 point. maybe objectives will be 2 points or more.

maybe juggernaut is similar to halo 3's killing spree, rampage, running riot,etc
 


Looks like 14 points is equal to 700 score in FFA. He was getting 1 point per kill. He's at 14 kills when he gets the Juggernaut streak. If you get 1 point for 50 score, it could work well in all gametypes but SnD. Capping a flag could be worth 3 points, or a UAV. They could also be reworking how many points each gametype gives. Also notice how different the mini map is. Looks more vivid and detailed. It also appears that you can cycle through killstreaks now. He has options on the top and bottom D-Pad.
 
[quote name='LinkinPrime']Amazon has an exclusive avatar with pre-order (and a wallpaper :/) :

7068_d20110712-001_MW3AmazonBanners_tcg._V155275206_.png
[/QUOTE]

I need someone who is preordering this from Amazon

That would sell me the Special Forces code via PayPal on day 1?
 
[quote name='Trakan']

Looks like 14 points is equal to 700 score in FFA. He was getting 1 point per kill. He's at 14 kills when he gets the Juggernaut streak. If you get 1 point for 50 score, it could work well in all gametypes but SnD. Capping a flag could be worth 3 points, or a UAV. They could also be reworking how many points each gametype gives. Also notice how different the mini map is. Looks more vivid and detailed. It also appears that you can cycle through killstreaks now. He has options on the top and bottom D-Pad.[/QUOTE]

Watching some breakdown videos, it looks like the meter at the right is a point meter that shows your progress towards your streaks. The important part about it is that when you reach your highest streak, it resets. It looks like you don't have to die to obtain your next set of streaks anymore.
 
I know someone's posted it and brought it up already, but damn does Elite look like Bungie's page, almost a complete duplicate and everything is replaced with COD stuff.
 
[quote name='hustletron']I know someone's posted it and brought it up already, but damn does Elite look like Bungie's page, almost a complete duplicate and everything is replaced with COD stuff.[/QUOTE]

thats not a bad thing. activision is involved with bungie now so im not surprised
 
Wow, the survival mode looks extremely fun. Loved that footage at the end with the lunchbox gun.

I'm glad to finally see that when you get shot, the blood on the screen actually looks like blood, and not like jelly.
 
Don't know if this is real or not, but it's definitely interesting. I also don't know who would be smart enough to think up some of this stuff. It would change up COD as a series immensely.

Links to the videos:

http://www.youtube.com/user/Fc2300
http://www.youtube.com/user/WoodysGamertag

Rumored Perks/Pointstreaks. Rumor is 1 point for a kill, flag cap, or bomb plant.

Perks:

Tier 1
Extreme Conditioning (Climb obstacles faster.)
Sleight of Hand (Faster weapon swapping, no faster ADS.)
Scavenger (More ammo.)
Blind Eye - Undetectable by air support (Launchers lock on faster, extra damage to air support.)
Recon - Explosive damage paints target on minimap (Bullet damage paints targets.)

Tier 2
Hardline (2 assists count as 1 kill towards streak.)
Assassin - Immune to UAV/motion sensor/thermal/heartbeat (Immune to counter uav/emp.)
Overkill - 2 primaries (second primary can be equipped with 2 attachments.)
Quickdraw - Faster ADS (faster recovery from equipment and nade usage.)
Blast shield (Immune to stun/flash.)

Tier 3
Sitrep (Louder footsteps.)
Dead Silence (No fall damage.)
Stalker - Faster movement while ADS (Delay claymores.)
Marksman - ID target from range (Longer breath.)
Steady Aim (Faster aim after sprinting.)

Deathstreaks:
Juiced - Lightweight - 4 deaths
Martyrdom - 4 deaths
Final Stand - 4 deaths
Revenge - Last person to kill you shows up on your UAV - 5 deaths
Stopping Power - Only for 1 kill - 5 deaths
Dead Man's Hand - Suicide Bomber, you run around with C4 in your hand - 6 deaths

Pointstreaks: Broken into categories which you must choose, and then I'm guessing you would get 3 choices from that category.

Assault
Care Package - 4 points
IMS - 3 or 4 placeable landmines that cannot be stunned or flashed - 5 points
Predator Missile - 5 points
Sentry Gun - 5 points
Precision Air Strike - 6 points
Attack Helicopter - 7 points
Little Bird Flock - Mini helicopters that patrol the map - 7 points
Little Bird Guard - Big Helicopter that protects/follows you - 9 points
Reaper - Mortar team with 5 predator missiles - 9 points
Talon - Mini tank - 10 points
AC130 - 12 points
Pavelow - 12 points
Juggernaut Armor - 15 points (He must have been wearing Hardline in the Spec Ops trailer)
Osprey Gunner - Chopper Gunner that also drops an Emergency Air Drop - 15 kills

Support
UAV - 4 points
Counter UAV - 5 points
Ballistic Duffel - Gives your entire team the Juggernaut Perk - 5 points
Airdrop Trap - Drops Hacked Care Package - 5 points
Sam Turret - 8 points
Remote UAV - target enemies with missiles - 10 kills
Advanced UAV (Blackbird) - 12 kills
Remote Turret - Sentry Gun that you control - 12 points
Stealth Bomber - 14 points
EMP - 18 points
Juggernaut Recon Armor - Care Package drop of Juggernaut suit - 18 points
Escort Airdrop - Osprey Gunner that you don't control and drops 5 care packages (4 regular, 1 hacked) - 18 points

Specialist
Extra Perk - 2 points
Extra Perk - 4 points
Extra Perk - 6 points

My thoughts - The Perks seems much more balanced than MW2 and Black Ops. The Ghost equivalent has major competition - Hardline Pro seems amazing. Ghost and its former Pro variant are split up into two perks. Faster ADS seems like it's good enough to be split off from Sleight of Hand. Removing Lightweight from the core game seems like a good idea. You move fast enough. It should help along with the rebalancing of the melee system as well. If enemies aren't moving super fast they shouldn't be able to get as many bullshit knives on you.

Deathstreaks are a total bummer. They do seem toned down but we'll have to see. I can't believe they didn't bring back one of the only deathstreaks that wasn't overpowered, Copycat.

As for killstreaks, well, I was worried they were going to tone them down too much, but it doesn't seem like they did. The Reaper sounds ridiculously awesome. The Osprey Gunner sounds crazy. I'm wondering if they'll limit certain pointstreak categories to certain gametypes.
 
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Thanks for the info Trakan! It appears (being the the operative word here) that things are a bit more balanced. We just have to wait and see once the game comes out. I felt the same way about BLoPs, and then other annoyances popped up (lag, hit detection, over powered weapons...again, etc). I hate to say it, but IW knows how to make CoD MP fun. I'm not including the campers, cheaters, or glitchers here. The gameplay that IW puts forth is night and day compared to Treyarch. With that being said, MW3 is being produced by a different developer so it's going to be interesting to see what they put forth. I'm excited, as always, for the newest CoD. Hopefully there's a public beta to help alleviate day 1 problems!
 
[quote name='Trakan']Don't know if this is real or not, but it's definitely interesting. I also don't know who would be smart enough to think up some of this stuff. It would change up COD as a series immensely.

.[/QUOTE]

i dont believe most of this at all. it seems like a sad attempt for somebody to get some youtube views. Reliable source my ass(1st video).

Tier 3....poorly organized and described.

Giving extra perks? talk about unbalanced....no way in hell should that happen.

steady aim shouldn't have anything to do with ADS...seems like this and quickdraw are just copies of mw2 lightweight & sleight of hand

and the biggest giveaway by far....drop duffel....GIVES EVERY1 JUGGERNAUT...but theres no such perk and bowling has confirmed theres no such thing as team perks.

LOL...BF style classes? GTFO. so hes saying you could have 6 PERKS? TOTAL BS

more rep for woody saying its not confirmed at all....compared to the other jackass who says its 100% true. too bad its a false leak
 
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[quote name='yahoosale14']i dont believe most of this at all. it seems like a sad attempt for somebody to get some youtube views. Reliable source my ass(1st video)

Tier 3....poorly organized and described.

Giving extra perks? talk about unbalanced....no way in hell should that happen.

steady aim shouldn't have anything to do with ADS...seems like this and quickdraw are just copies of mw2 lightweight & sleight of hand

and the biggest giveaway by far....drop duffel....GIVES EVERY1 JUGGERNAUT...but theres no such perk.

LOL...BF style classes? GTFO. so hes saying you could have 6 PERKS? TOTAL BS

more rep for woody saying its not confirmed at all....compared to the other jackass who says its 100% true[/QUOTE]

My mistake on the ADS. It's faster aim after sprinting. Basically Lightweight's Pro version from MW2.

Giving perks doesn't seem overpowered to me, especially considering you have to give up all other killstreaks to use them, and you only get them for one life.

I personally love the idea of dropping the Juggernaut perk for the whole team as a killstreak. Being a default perk would make it too good. It also wouldn't be a team perk, but more a rewards for the team as a killstreak, just like a UAV.

EDIT: Activision took down one of the vids due to copyright...
 
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[quote name='Trakan']My mistake on the ADS. It's faster aim after sprinting. Basically Lightweight's Pro version from MW2.

Giving perks doesn't seem overpowered to me, especially considering you have to give up all other killstreaks to use them, and you only get them for one life.

I personally love the idea of dropping the Juggernaut perk for the whole team as a killstreak. Being a default perk would make it too good. It also wouldn't be a team perk, but more a rewards for the team as a killstreak, just like a UAV.

EDIT: Activision took down one of the vids due to copyright...[/QUOTE]

edit: oh 1st video(only killstreaks)
i mean i guess the perk thing is alright now with that list.....it just seems crazy.

edit: it mentions a emergency air drop as a 15 point streak, yet thats not a normal perk....seems odd.
 
The video that the info comes from has been taken down by a copyright notice from Activision, so seems like this stuff might be accurate.

Anyway, not liking the lack of Flak Jacket since noobtubes are in. The pointstreaks seem high, unless killstreak kills stack again like in MW2, and I'm hoping not but they probably will. Caps and plants should probably give 2 and 3 points respectively, considering the relative importance of each, but whatever. Also, why deathstreaks? And Final Stand? Rewarding people for dying isn't a good idea, kinda the whole problem with Second Chance (And invincibility and shit, but you know what I mean.)

Some killstreaks don't sound balanced for point requirements, like the trap care package costing more than a regular care package for what's likely a single kill. And for an 8 point streak, the sam turret better be harder to kill than a single knife swipe.

I'm more curious about the game now, that's for sure.
 
[quote name='JasonTerminator']The video that the info comes from has been taken down by a copyright notice from Activision, so seems like this stuff might be accurate.

Anyway, not liking the lack of Flak Jacket since noobtubes are in. The pointstreaks seem high, unless killstreak kills stack again like in MW2, and I'm hoping not but they probably will. Caps and plants should probably give 2 and 3 points respectively, considering the relative importance of each, but whatever. Also, why deathstreaks? And Final Stand? Rewarding people for dying isn't a good idea, kinda the whole problem with Second Chance (And invincibility and shit, but you know what I mean.)

Some killstreaks don't sound balanced for point requirements, like the trap care package costing more than a regular care package for what's likely a single kill. And for an 8 point streak, the sam turret better be harder to kill than a single knife swipe.

I'm more curious about the game now, that's for sure.[/QUOTE]

Blast Shield = Flak Jacket. I love stacking killstreaks myself, it makes the game faster paced. Black Ops is slow and boring without them. I somewhat agree on flag caps, but how would it work? Every person on the team gets a UAV after 1 home flag cap in Domination? I agree about the deathstreaks.

I also hope they now make it so you can assign killstreak loadouts to custom classes. This seems like the perfect time to do it. If you're doing bad in a game or things aren't going your way, just switch classes with a lower killstreak loadout attached.
 
[quote name='Trakan']Blast Shield = Flak Jacket. I love stacking killstreaks myself, it makes the game faster paced. Black Ops is slow and boring without them. I somewhat agree on flag caps, but how would it work? Every person on the team gets a UAV after 1 home flag cap in Domination? I agree about the deathstreaks.

I also hope they now make it so you can assign killstreak loadouts to custom classes. This seems like the perfect time to do it. If you're doing bad in a game or things aren't going your way, just switch classes with a lower killstreak loadout attached.[/QUOTE]

Good lord, that means that Blast Shield Pro is Flak Jacket + Tac Mask Pro. Best perk in the game, calling it now.
 
[quote name='Trakan']Blast Shield = Flak Jacket. I love stacking killstreaks myself, it makes the game faster paced. Black Ops is slow and boring without them. I somewhat agree on flag caps, but how would it work? Every person on the team gets a UAV after 1 home flag cap in Domination? I agree about the deathstreaks.

I also hope they now make it so you can assign killstreak loadouts to custom classes. This seems like the perfect time to do it. If you're doing bad in a game or things aren't going your way, just switch classes with a lower killstreak loadout attached.[/QUOTE]

for the flag caps/plants only the planter/person who capped the flag would get the two points...since theyre running around with a target on their head or putting themselves in more danger
 
i think some of it is true, but activision just doesnt want floating rumors around.

its odd how the duffel is the juggernaut perk for the whole team....but thats not a real perk.
 
[quote name='JasonTerminator']Good lord, that means that Blast Shield Pro is Flak Jacket + Tac Mask Pro. Best perk in the game, calling it now.[/QUOTE]

I know I'll be rocking that... Tac Mask Pro and Flak Jacket Pro is one of my favorite set ups in Black Ops for the past couple weeks as it makes me able to just clear a room without having to worry about claymores or flashing myself if I run in too soon.

[quote name='yahoosale14']for the flag caps/plants only the planter/person who capped the flag would get the two points...since theyre running around with a target on their head or putting themselves in more danger[/QUOTE]

Trakan (I think made the comment you were responding to) is talking about Domination. I definitely see what he is saying too. He is talking about how your team spawns right next to a point at the start of every match, so if your whole team as UAV on and are using Hardline or if a Dom cap is worth three points, everyone will have a UAV. This could be pretty damn heartbreaking to the other team if you are with a group of 6 and coordinate the usage of them.


As for the whole perk list, I have to disagree with everyone who is saying that it is more balanced. Tier 2 is pretty much worthless, and Tier 1 is basically the same as Tier 1 in Black Ops (with the exception that Sleight of Hand and Hardline are swapped). So instead of just having Ghost Pro you basically just use Blind Eye and Assassin together. I personally could care a less since I don't use Ghost as it is since I would rather use Scavenger or Flak Jacket. It pretty much just goes back to the whole thing that everyone complained about in Black Ops and how there weren't any good perks in slot 1 to compete with Ghost. Well, it's the exact same set up this way if these are actually true.

After all that I am still calling a big loud bullshit to the perks... It has been confirmed numerous times that there is no last stand or second chance in MW3, and was confirmed yet again today:
fourzerotwo Robert Bowling
@MarkoM_ I don't have any time frame for the next footage, but there is absolutely not any Last Stand or Second Chance perks in #MW3 MP.

EDIT: Oh and if there are any PC MW players that read through here, I figured you guys would like this (can't remember if this was ever confirmed before, but I don't think it was):
fourzerotwo Robert Bowling
Yes! Modern Warfare 3 on PC will support dedicated servers, day 1. You can fav or admin your own to control setup, rules, bans. #MW3 #PC
 
[quote name='mvp828']I know I'll be rocking that... Tac Mask Pro and Flak Jacket Pro is one of my favorite set ups in Black Ops for the past couple weeks as it makes me able to just clear a room without having to worry about claymores or flashing myself if I run in too soon.



Trakan (I think made the comment you were responding to) is talking about Domination. I definitely see what he is saying too. He is talking about how your team spawns right next to a point at the start of every match, so if your whole team as UAV on and are using Hardline or if a Dom cap is worth three points, everyone will have a UAV. This could be pretty damn heartbreaking to the other team if you are with a group of 6 and coordinate the usage of them.



After all that I am still calling a big loud bullshit to the perks... It has been confirmed numerous times that there is no last stand or second chance in MW3, and was confirmed yet again today:


EDIT: Oh and if there are any PC MW players that read through here, I figured you guys would like this (can't remember if this was ever confirmed before, but I don't think it was):[/QUOTE]

what perks were last stand/second chance? i didnt notice any perks that said that.

and the domination point system will be interesting to see, i didnt think about that.
 
[quote name='mvp828']Trakan (I think made the comment you were responding to) is talking about Domination. I definitely see what he is saying too. He is talking about how your team spawns right next to a point at the start of every match, so if your whole team as UAV on and are using Hardline or if a Dom cap is worth three points, everyone will have a UAV. This could be pretty damn heartbreaking to the other team if you are with a group of 6 and coordinate the usage of them.


As for the whole perk list, I have to disagree with everyone who is saying that it is more balanced. Tier 2 is pretty much worthless, and Tier 1 is basically the same as Tier 1 in Black Ops (with the exception that Sleight of Hand and Hardline are swapped). So instead of just having Ghost Pro you basically just use Blind Eye and Assassin together. I personally could care a less since I don't use Ghost as it is since I would rather use Scavenger or Flak Jacket. It pretty much just goes back to the whole thing that everyone complained about in Black Ops and how there weren't any good perks in slot 1 to compete with Ghost. Well, it's the exact same set up this way if these are actually true.

After all that I am still calling a big loud bullshit to the perks... It has been confirmed numerous times that there is no last stand or second chance in MW3, and was confirmed yet again today[/QUOTE]

UAV is 4 points, and I suggested 2 points for flag caps, 3 for plants. If you only get one point for capping a flag, it's still "better" to camp a defending one and killwhore for streaks.

And having to use two perk slots to get the benefits of Ghost, where you don't get SoH or Blast Shield or Quickdraw, is much better in my book.

And he says there aren't Second Chance or Last Stand PERKS. Deathstreaks aren't perks. I hope you're right on this one, but judging that they are bringing back quickscoping and noobtubing, I don't think they actually listened to the community at all except for Ghost.
 
[quote name='yahoosale14']what perks were last stand/second chance? i didnt notice any perks that said that.

and the domination point system will be interesting to see, i didnt think about that.[/QUOTE]

[quote name='JasonTerminator']UAV is 4 points, and I suggested 2 points for flag caps, 3 for plants. If you only get one point for capping a flag, it's still "better" to camp a defending one and killwhore for streaks.

And having to use two perk slots to get the benefits of Ghost, where you don't get SoH or Blast Shield or Quickdraw, is much better in my book.

And he says there aren't Second Chance or Last Stand PERKS. Deathstreaks aren't perks. I hope you're right on this one, but judging that they are bringing back quickscoping and noobtubing, I don't think they actually listened to the community at all except for Ghost.[/QUOTE]

Good catch guys... I completely missed the 'Perks' part of that Tweet. I still am skeptical though. I am pretty much to the point where I don't believe anything until it comes directly from someone at IW, Raven, Sledgehammer, or Activision. I mean there was an article 2-3 months ago from Kotaku about perks that was said to have come from someone "on the inside" and that was busted within a couple of hours.

I guess the UAV being 4 points is also another part that I have trouble believing seeing as none of the games yet have had them at 4 kills.

Part of me would like to see them allow killstreak points carry over from life to life for the objective players that rush the objective the entire match...
Ex: Player caps one point for (say) 3 pts, runs to next point and gets killed. Instead of spawning back at 0 it would be kind of nice if they stayed at 3 pts.
However, I know that this would just be a clusterfuck seeing as 90% of people would just camp harder knowing that even after they died they'd still have the points and could just go find another corner.

EDIT: I know prior to the tweet today about last stand/second chance PERKS... There was another posted where he talked about the elimination of OMA, Commando, Stopping Power, Juggernaut/Painkiller, and Last Stand. But for the life of me I cannot find the tweet or wherever it came from because I would like to see if he also said 'Perks' in that as well.
 
[quote name='mvp828']As for the whole perk list, I have to disagree with everyone who is saying that it is more balanced. Tier 2 is pretty much worthless, and Tier 1 is basically the same as Tier 1 in Black Ops (with the exception that Sleight of Hand and Hardline are swapped). So instead of just having Ghost Pro you basically just use Blind Eye and Assassin together. I personally could care a less since I don't use Ghost as it is since I would rather use Scavenger or Flak Jacket. It pretty much just goes back to the whole thing that everyone complained about in Black Ops and how there weren't any good perks in slot 1 to compete with Ghost. Well, it's the exact same set up this way if these are actually true.[/QUOTE]

You should see way less Ghost with the way the perks are tiered here. They split it into two perks. That in itself is a huge change for the better. I disagree about Perk 2 being useless. Hardline Pro with the way this game is set up will be HUGE. I can't count the number of assists I get in games. Sometimes that's all you need to get your next streak. On top of that, you have an improved Flak Jacket and a perk that allows faster ADS? That's the only reason people use Sleight of Hand anyways. Overkill will also be huge, especially because you can combine it with scavenger. Sniper with an SMG backup? Or if shotguns return to the primary slot? It may not be perfect, but I'm thinking it looks way better than Black Ops. Tier 1 does look similar to Black Ops, but there's two key differences. Ghost is split now, and Scavenger has huge potential if you can refill claymores again.
 
The only thing that irks me about what I've seen in that Spec Ops trailer and whatnot is that it looks like I'm dropping 65 bucks for Modern Warfare 2.5 .

Maybe I was expecting too much, but it just looks like a bunch of the same.
 
[quote name='AlphaPanda']The only thing that irks me about what I've seen in that Spec Ops trailer and whatnot is that it looks like I'm dropping 65 bucks for Modern Warfare 2.5 .

Maybe I was expecting too much, but it just looks like a bunch of the same.[/QUOTE]


War, War never changes.
 
[quote name='AlphaPanda']
Maybe I was expecting too much, but it just looks like a bunch of the same.[/QUOTE]


I think this describes more than you realize.
 
[quote name='The 7th Number']Deathstreak
Martyrdom - 4 deaths
Final Stand - 4 deaths
= no buy.

Seriously, those two things shouldnt be in the game at all.[/QUOTE]

its a unconfirmed leak, with probably a good portion being fake. i'd highly doubt martyrdom will be back. final stand takes an extra pistol bullet or two to kill them, not a big deal imo
 
Also... Here is a video that discusses some additional perks of the clan system in Elite.

[youtube]mIZvJ1C2z-Y[/youtube]

If for some reason it doesn't start at the correct spot, jump ahead to 5:09 mark.

Here is the posted list with a rundown of some Elite settings:
New Call of Duty: ELITE Details:
-access to ELITE clan list while playing Modern Warfare 3.
-Clans will have "Rank".
-Clans can have up to 100 members.
-Clans can compete
-If the Clan level reaches max, it will unlock Double XP week for entire clan!!
-Clan service will be FREE.
-Update your loadout through the web or mobile device.
-Copy and Share custom Loadouts with friends.
The fact that it is free is really cool... Not to mention the ranking system and the fact that you can get your whole clan Double XP for a week if you max out your level (it will to be interesting to see how the leveling works). I am definitely looking forward to COD XP to hear what the extras for the paid version are going to be and how much it is going to cost.

I found that and a bunch of other cool info in the blog over at CharlieIntel.com

Another interesting blog I found on the same site talks about EA CEO John Riccitiello and the comment he made about Call of Duty saying that he hoped it would, "rot from the core". Really? I can't believe that a comment like that is going to just slip by without any sort of backlash either from the gaming media or disciplinary action from EA. I can understand not liking a competitor, but that's just fucked up. As much as I can't stand Bowling, he has said nothing but great things about BF3 in both interviews and on Twitter. I applaud Activision's CEO Eric Hirshberg for his reply to the whole thing. His whole keynote address:

[youtube]XY2V6Eq0O4Y[/youtube]

He begins his reply to EA at the 6:50 mark.

Lastly the interview with Glen Schofield (Sledgehammer Games) is not too much more info in it... But I will say I definitely like hearing from him compared to fourzerodouche. Hopefully he will replace Bowling in the future.
 
[quote name='yahoosale14']its a unconfirmed leak, with probably a good portion being fake. i'd highly doubt martyrdom will be back. final stand takes an extra pistol bullet or two to kill them, not a big deal imo[/QUOTE]

Here's a tweet from Glen Schofield about the leaked list that I found.

Q: @GlenSchofield thetechgame.com/Forums/t=20408… Please Confrim this as FAKE????

A: @crytexwolf There's so much info in there that we haven't decided on just yet. Looks like BS.
 
[quote name='hustletron']I think this describes more than you realize.[/QUOTE]

True, true. I hope it'll be decent, they seem like they know what they're doing this time around. Kind of irked that the Riot Shield is still in the game, though. Was I just seeing things, or did it look like in that Spec Ops trailer the riot shield could break and expose you? Seemed like it when he was fighting the Juggernaut. I hope that's the case, at least then it won't be as bullshit.

It was an inevitable buy for me, I have this and BF3 paid off. I'm just sick of things like quickscoping, little kids sending me messages after games to all Recent Players that they're having tryouts for their clan, etc.
 
[quote name='AlphaPanda']True, true. I hope it'll be decent, they seem like they know what they're doing this time around. Kind of irked that the Riot Shield is still in the game, though. Was I just seeing things, or did it look like in that Spec Ops trailer the riot shield could break and expose you? Seemed like it when he was fighting the Juggernaut. I hope that's the case, at least then it won't be as bullshit.

It was an inevitable buy for me, I have this and BF3 paid off. I'm just sick of things like quickscoping, little kids sending me messages after games to all Recent Players that they're having tryouts for their clan, etc.[/QUOTE]

riot shieds irk you? people rarely used them and a quick stun grenade and shoot/throw a semtex would make easy kills.
 
[quote name='Trakan']http://www.joystiq.com/2011/08/31/report-modern-warfare-3s-hardened-edition-contents-revealed/

Hardened Edition revealed. It comes with mostly crap, but it does come with a year subscription to COD Elite. That may actually be worth getting depending upon the monthly price of Elite and if it includes all the map packs.[/QUOTE]

So you get Elite for the year, and if you don't renew, the maps you had are gone.

I'll almost guarantee that the maps will last as long as your subscription.
 
I've never bought a prestige or special edition of any game but I would like to see what's included on the prestige edition. Would like to see maybe a rc helicopter or something like that. I know the prestige is never worth the $150 but what the hell, its just money.
 
so MW3 has sort of a subscription inside of XBLA subcription? err...I hope Diablo 3 comes out this year so I don't have to buy any games until Halo 4 comes out.
 
[quote name='100xp']so MW3 has sort of a subscription inside of XBLA subcription? err...I hope Diablo 3 comes out this year so I don't have to buy any games until Halo 4 comes out.[/QUOTE]

Except it's completely optional and really doesn't appear to give any benefit that will give you an advantage.
 
[quote name='mvp828']Except it's completely optional and really doesn't appear to give any benefit that will give you an advantage.[/QUOTE]

thanks yo.

fair enough, my work comp has no speakers...so I couldn't get much from the vids posted.
 
[quote name='A Happy Panda']So you get Elite for the year, and if you don't renew, the maps you had are gone.

I'll almost guarantee that the maps will last as long as your subscription.[/QUOTE]

Eh, I don't know. I don't see that happening. How would it work? If I had to guess the COD Elite website will give you a unique code for the map pack when it releases. How else would they do it?
 
So wait. Isn't the Hardened Edition only like an extra 20 bucks?

I really, really don't think that Activision will give you all the DLCs to the game for an extra up-front investment of 20 bucks.
 
[quote name='Trakan']Eh, I don't know. I don't see that happening. How would it work? If I had to guess the COD Elite website will give you a unique code for the map pack when it releases. How else would they do it?[/QUOTE]

I thought about this for a second, and thought the only possible way it might work is with two different marketplace items for each map pack, one that checks every time you use it if you have an Elite subscription and one that doesn't, but I'm honestly not sure if that would work.

I'm guessing that won't be the case. If the Hardened comes with an Elite subscription and you get the map packs from that, I'd seriously consider buying it.
 
The hardened seems like it would be a good idea. I think they want to get people into the service and "hook" them for future years. There is minimal cost and most the income they generate would be profit (Just webhosting costs and the salary of the website and support team) I think they will charge $4.99 a month or $29.99 for a year which is how they can offer it in the hardened edition which only costs $20 more (or so we think) No idea how the map packs will work but I suspect it will NOT include free maps but it may potentially offer a discount on those map packs.
 
bread's done
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