Demon's Souls - Atlus & From Software's Action RPG - October 6

[quote name='momouchi']I just got this today and started playing. I've gotten my ass handed to me on a silver platter on 1-1, but I still really like this game. Hopefully I can manage to avoid getting toasted by the dragon for my third time on that damn bridge.[/QUOTE]
It's all about the timing, I died many times too the first time I decided to try and outrun the dragon:lol:
 
[quote name='momouchi']I just got this today and started playing. I've gotten my ass handed to me on a silver platter on 1-1, but I still really like this game. Hopefully I can manage to avoid getting toasted by the dragon for my third time on that damn bridge.[/QUOTE]

Just keep at it. In many ways, getting past the first level is the hardest part of the game.
 
[quote name='momouchi']I just got this today and started playing. I've gotten my ass handed to me on a silver platter on 1-1, but I still really like this game. Hopefully I can manage to avoid getting toasted by the dragon for my third time on that damn bridge.[/QUOTE]

Keep at it, the game is very hard in the beginning when your soo weak. Try to farm souls and grasses from the enemies in 1-1 and boost up your stats a bit. You can run past the dragon with timing (and the sprint button!). You can also kill that dragon with enough arrows or the Soul arrow spell, even at extremely low level.

I used like 150+ arrows to kill that damn dragon and it felt sooo good when I did. He flies in a pattern, and there are safe spots you can hang out it and snipe at him with arrows.

The game rewards patience and careful play. Dont run around and rush into new areas. Go slow, and keep your shield up at all times when in a new area. Once you know an area you can move through it faster on subsequent playthroughs, but go slow and steady your first time through.
 
[quote name='momouchi']I just got this today and started playing. I've gotten my ass handed to me on a silver platter on 1-1, but I still really like this game. Hopefully I can manage to avoid getting toasted by the dragon for my third time on that damn bridge.[/QUOTE]
Here's a nice trick for giving you more time with the dragon. When you stand on the bridge, the dragon will repeatedly make dive bomb runs and blow fire on the bridge, giving you little time to cross. However, as soon as you move toward the dragon nest down the left-hand corridor, it will stop that, fly over and perch to prevent you from grabbing the trinkets in the nest. It cannot turn around mid-flight, it must land at the nest before it can fly back to the bridge.

So walk to the bridge to lure the red dragon into a dive bomb run. As soon as it it sweeps low about to breath fire on the bridge, run back toward the nest. It will complete its bombing run, then it will begin to fly back to the nest. As soon as you hear it moving back to the nest run over to the bridge and start crossing it. By the time the red dragon lands at the nest, takes back off, and flies over to the bridge to do a bombing run, you should be long across. The same procedure can be used to give you more time to grab the items in front of the red dragon's perch in the nest since if you time it right, you can beat the dragon back to the nest and grab the items before it touches down.

If you are wearing enough armor that when you attempt to roll it is not fluid, but instead like you are falling over, your equip burden is over half. If your equip burden is half or less then you can sprint faster and roll like a gymnast to avoid damage. For example if your equipment burden is 100, and your armor and weapons add up to a weight of 52, you will have a gimp roll. If they add up to 50 or less you will roll fluidly. If they add up to 101 or over, you won't be able to roll at all (the animation looks like you sneezed) and you will move quite slowly, even when sprinting. Take off enough armor when you get to the bridge so that you can move faster and roll to prevent getting cornered by the soldiers on the bridge.

[quote name='Puffa469']Keep at it, the game is very hard in the beginning when your soo weak. Try to farm souls and grasses from the enemies in 1-1 and boost up your stats a bit. [/QUOTE]
Can't boost up your stats until you finish the first level, that's one of the reasons the first level is such a challenge for first time players.
 
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[quote name='guardian_owl']

Can't boost up your stats until you finish the first level, that's one of the reasons the first level is such a challenge for first time players.[/QUOTE]

For some reason I remember the Dragon being in 1-2, so I was thinking momouchi had beaten 1-1 already and could level up.
 
[quote name='Puffa469']For some reason I remember the Dragon being in 1-2, so I was thinking momouchi had beaten 1-1 already and could level up.[/QUOTE]
The red dragon strafes a short bridge with fire near the end of 1-1 (where the poster is currently stuck) but it also strafes the wider, much longer causeway in 1-2 which connects between the outer sections of the castle and the inner ward.
 
[quote name='guardian_owl']The red dragon strafes a short bridge with fire near the end of 1-1 (where the poster is currently stuck) but it also strafes the wider, much longer causeway in 1-2 which connects between the outer sections of the castle and the inner ward.[/QUOTE]


Ahhh, I see. It's been a long time since I played 1-1 for the first time (still havent reached NG+ yet).

Thanks for the clarity
 
Ok I have one question does your Demon Soul Level matter at all? I can't really tell since nothing has a level next to it's name just health bars.
 
[quote name='dante2007']Ok I have one question does your Demon Soul Level matter at all? I can't really tell since nothing has a level next to it's name just health bars.[/QUOTE]
It's defined as this: each time you upgrade your stats your soul level will go up by one, and what this does is it helps you find you people to play online with, whether it's vs or co op, and the limit is within 10 soul levels from yours.
 
[quote name='dante2007']Ok I have one question does your Demon Soul Level matter at all? I can't really tell since nothing has a level next to it's name just health bars.[/QUOTE]
At soul level zero, 80 stat points have already been distributed to a character depending on its class. Different classes have different starting levels.

For instance the royalty class is soul level 1, so it has 80 + 1 = 81 stat points already distributed. A Thief is level 9, so it has 80 + 9 = 89 stat points already distributed. Thus add 80 to a player's soul level to determine how many stat points they have been able to distribute. At 120 (standard soul level for PVPing) a character has been able to distribute 200 stat points.

As stated in the post above mine, only players around + or - 10 soul levels can enter each other's games so there is not such a huge difference in stat points between two players.
 
Ok, I finished the Valley of Defilement last night. I also beat the Old Monk. I didnt realize that fight could be against another human player. I got owned the first time because I played a human and was not spec'd out for PVP. I went back again with better equipment and had to fight the computer and was able to win, but it was close.

So now all I have left is 1-4, the Blue Dragon and whatever comes after. I use my bow to take the Dragon down to half health at the first encounter, but he keeps owning me on the stairs with his fire breath. Any tips?

Also, is Ostrava suppossed to give me a key to the Masoleum on 1-1? He hasnt done so yet, but when I get to the second Bue Dragon fight he is there getting roasted over and over. Does he need to live to give me the key?

Thanks!
 
[quote name='Puffa469']Ok, I finished the Valley of Defilement last night. I also beat the Old Monk. I didnt realize that fight could be against another human player. I got owned the first time because I played a human and was not spec'd out for PVP. I went back again with better equipment and had to fight the computer and was able to win, but it was close.

So now all I have left is 1-4, the Blue Dragon and whatever comes after. I use my bow to take the Dragon down to half health at the first encounter, but he keeps owning me on the stairs with his fire breath. Any tips?

Also, is Ostrava suppossed to give me a key to the Masoleum on 1-1? He hasnt done so yet, but when I get to the second Bue Dragon fight he is there getting roasted over and over. Does he need to live to give me the key?

Thanks![/QUOTE]
It's better shown than explained:
http://www.youtube.com/watch?v=QVRry9SW5rA
 
[quote name='billyrox']Noob question.

which stats do you upgrade first? I have a Royal with a Cresent Simatar[/QUOTE]
That question really can't be answered because it depends on what type of character you want to have.
If you want to just plow through the game with ease then most obvious stat to increase is strength but when it comes to PVP you might get defeated very often. Have you read the Demons Souls wiki?
 
[quote name='AzzidReign']That question really can't be answered because it depends on what type of character you want to have.
If you want to just plow through the game with ease then most obvious stat to increase is strength but when it comes to PVP you might get defeated very often. Have you read the Demons Souls wiki?[/QUOTE]


i just dont know what's good for each.. is there one thats good for noobs?

i just dont care really which stats to upgrade...i just need to spend my money
 
[quote name='billyrox']i just dont know what's good for each.. is there one thats good for noobs?

i just dont care really which stats to upgrade...i just need to spend my money[/QUOTE]
Well the Royal class is good for overall character build up so you started on the right track. Honestly if you're not building up for anything in specific I say go for strength and HP.
 
I'd say go for vitality (hp), endurance (for better armor while still being able to roll), and magic, if you want to play your character as a mage (great for PvE, not as good for PvP).
 
Demon's Souls has to be one of my favorite games of all time and it was the reason why I bought a PS3. At times it reminds me of old school Ultima Online in Felucca where you were just waiting to get killed. I'm playing through the game again now as an archer and I'm already planning my next playthrough as a Blueblood.
 
[quote name='AzzidReign']It's better shown than explained:
[/QUOTE]

Thanks for that vid. I didnt realize I could stand that close to the Dragons fire without getting burned. I was starting my runs from much further back.

Last night I killed the blue dragon, then I got the masoleum key and got the sword from the old king, then I beat the King in 1-4, then beat the final boss (what a joke) and started my new game plus.

So I'm in human form in world 1-1 on NG+, and I just want to beat the boss so I can spend the 120,000+ souls Im rollin around with and I get invaded!

This guy was good and had some tricks up his sleeve. I would cast poison on him and he would cast this spell where he would fade to invisible, and I'd lose my target lock on him, then when he faded back he would be at full health, and not poisoned, and I'd have to start over again. He also had a seemingly limitless supply of full heal grasses.

We sparred and rolled around for at least 5-10 minutes with noone getting the upper hand. Luckily I had plenty of grasses and was much quicker than he was. Finally I got tired of his constant healing and bum rushed him and took off over half his health. When he ran away to eat grass I sprinted after him. I was finally able to kill him with what looked like a backstab (never did that before, no idea how I did it) and I killed him.

It felt great because he was definitely better spec'd for PvP than me, and I was just trying to protect my souls.

Is there anyway to see your PvP records? I'd love to know how many times I've successfully killed an invader vs how many times I've gottan owned.

Now I need to study the Wiki to get the most out of my next playthrough. I've never had any pure black events yet so I may try to get those. I also need some pure darkmoon stone.
 
Something to keep in mind with attack skills, every 10 points sees diminishing returns, the amount of increased damage you gain decreases per point put in. IE, get about the same 1-10, then 11-20 get the same each point, but less than you got per point 1-10. And so on and so forth till about 50 or 60 I think it is when the increase is very marginal per additional point. The change at 10 rule also applies eventually with vitality and Endurance when you get into the 30 and 40s.

This has the list of stats and what they do
Items burden is your maximum inventory weight, IE. total sum of all items, equipment, and weapons that you can carry on your person, the rest you have to leave behind (and if you leave the level it will be gone for good) or give to stockpile Thomas.

Intelligence you get extra spell memory slots at 10, 14, 18, 24, 30, 40 and more MP, but not more magic damage. The Magic stat is what ups spell attacks damage (those cast with a catalyst).
Faith ups attack skill for miracles (cast with a talisman) and gives more miracle memory slots at 10, 16, 24, 36.
Each spell or miracle, depending on how badass it is, takes up a certain number of memory slots (1, 2, or 3) which you can switch out at any time at a vendor.
Even if you don't intend to use magic / miracles as your primary attack it is still useful to have 2 or 3 spell and miracle slots for buffing spells/miracles like Warding, Second Chance, light weapon, etc. or utility miracles like evacuate.

Stamina is lost per weapon swing and also absorbs some of the damage when attacks hit your shield/blocking weapon. More stamina = more weapon swings before you have to stop to let it recharge and the more hits you can take before your guard is broken. If your guard is broken you are stunned for a moment, wide open to an enemy's next attack. Stamina continues to increase per point of endurance until 40 at which point it maxes out at 160 stamina. Most people stop at 40 unless they wish to roll unrestricted with heavier weapons/armor (see next paragraph).

Max Equip burden determines how much equipment / weapons you can wear before it hampers your movement.
Equip burden full range of movement, rolling, etc.
50% Max equip burden < equip burden limited rolling and sluggish sprinting
Equip burden > Max equip burden -> no rolling, no sprinting
(IE. with max equip burden of 100 you have full range of movement up to 50 equip burden, limited range of movement from 50.5 to 100 equip burden, and very restricted movement at 100.5+ equip burden)

Strength and dexterity up the physical damage of the weapon depending on the base stats of the weapon and how it has been modified by ore. For instance crushing weapons crafted with greystone use strength as the sole modifier to determine damage so one would only want to put enough minimum dexterity to wield the weapon as any more than minimum will not up damage. If you do not meet the minimum requirements of a weapon, it will do substantially less damage. Some weapons have a magic or faith requirement.

Two-handing a weapon multiplies your strength by 1.5 (IE 20 strength is 30 strength when two-handing) so if a weapon does the majority of it's damage with Faith, Magic, or Dexterity; two-handing will do hardly or no additional damage. Increased strength while two-handing also means your base strength just needs to be 2/3rds the minimum requirements of the weapon in order to wield it two-handed with no damage penalty. If you want to two-hand a lot of the time, make sure to keep in mind the rule of 10 for diminishing returns. IE two-handing at 33 base strength (effective strength of 50) will see a much bigger increase in damage than two-handing at 60 base strength (effective strength of 90).

Luck increases the QUANTITY of drops but not the QUALITY of drops so, for instance, it doesn't increase the likelihood of obtaining a pure bladestone from a black skeleton, or higher quality ore from crystal lizards since they always drop something. I always leave it at base.

[quote name='billyrox']Noob question.

which stats do you upgrade first? I have a Royal with a Cresent Simatar[/QUOTE]
A lot of people choose to upgrade vitality because it increases HP and how much stuff you can carry. Endurance because it ups so many other things (how heavy armor/weapons you can carry, all resistances except magic and disease, and arguably most importantly, stamina).

If you intend to stick with a crescent or moon weapon, damage is primarily determined by your magic stat, so you only want to get enough strength/dexterity to meet the minimum requirements of the weapon. Magic will also increase the damage your spells do.
Some weapons you may want to look for to craft moon / crescent.
moon: claymore, knight sword, Mirdan hammer, Uchigatana, winged spear, great sword, great axe, guillotine axe, or Full weapon list at bottom
crescent: estoc, falchion, Uchigatana, Kilij or full weapon list at bottom
Play around with the various weapons one-handed/two-handed in the Nexus as you collect them and chances are you will find a weapon with a move set you prefer. For instance a spear or Estoc is great when paired with a shield and a great sword, Mirdan hammer, or great axe are nice for two-handed builds.

I would determine how many spell memory slots you want, and increase intelligence to that. Up magic to a multiple of 10 like 40 or 50, get enough faith for a few miracle slots if you want to use 1 or two of the buffing miracles, then put the rest in endurance or vitality. If you are unsure of what you want your primary weapon skill to be, vitality and endurance are fairly safe skills to dump points into as they are required for most builds.

edit: been adding to this for the last hour or so.
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Oh and most importantly, if you ever accidentally hit a vendor in the Nexus enough that they become hostile, immediately press the PS button on your remote and exit out of your game so that it won't save. Vendors which become hostile to you / are killed will NOT BE USABLE AGAIN until you finish the game and start a New game+.
 
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[quote name='arnoldhead']I just started playing this. Bit of a noob question, but how do you save? Or when does it autosave?[/QUOTE]

When you quit out to the main menu, it autosaves.
 
It autosaves every time you enter a new zone, pick up loot, upgrade stats or weapons, or change something in your inventory.
 
[quote name='Supplice']It autosaves every time you enter a new zone, pick up loot, upgrade stats or weapons, or change something in your inventory.[/QUOTE]
Ya, I remember the first time playing it I spent 3 hours straight playing it annoyed that I hadn't yet found a save point :lol:.
 
Generally..

VS 1 Gecko - Use a thief ring & 2-hand your weapon. It also helps to get rid of some armor too. After that lock on w/ auto target, chase, and spam R1.

VS 2 Geckos - Use thief ring & pick off one w/ a bow at long distance using manual aim. Then refer to above strategy or just continue w/ arrows.
 
[quote name='billyrox']how do you kill those damn geckos.. I KEEP MISSING THEM fuck[/QUOTE]

Archery is a very easy way to kill them. Using archery makes the game very easy. Using a clever rats ring and archery breaks the game.
 
[quote name='Supplice']Generally..

VS 1 Gecko - Use a thief ring & 2-hand your weapon. It also helps to get rid of some armor too. After that lock on w/ auto target, chase, and spam R1.

VS 2 Geckos - Use thief ring & pick off one w/ a bow at long distance using manual aim. Then refer to above strategy or just continue w/ arrows.[/QUOTE]
I typically put on a thief's ring and cast cloak (thief's ring as back-up incase cloak ends early) as cloak lets you get closer before the enemy notices you. With cloak on you should be able to get just in lock on range with a bow or a spell. You are quieter in soul form so it is generally best to hunt them ones that drop rare stones (the crystal geckos in the last levels of each world) in soul form. If they start to burrow underground and disappear, you still have a few seconds to strike where they dug into the ground and they will reappear. If I remember correctly they can't sense fluid rolls, so as you approach their visual range you can roll forward once to get closer for a weapon strike before they start to move.
 
[quote name='LordVila']Archery is a very easy way to kill them. Using archery makes the game very easy. Using a clever rats ring and archery breaks the game.[/QUOTE]


i have the short compound bow.. is that good enough? also where do i buy arrows at ?
 
[quote name='billyrox']i have the short compound bow.. is that good enough? also where do i buy arrows at ?[/QUOTE]
The best bow is the sticky long compound bow +5, and you buy the arrows from that thief you encounter in 1-1. You have to save him in one of the worlds and he will appear in the Nexus and that's where you buy the bows; Heavy Arrows are the best.
 
[quote name='billyrox']i have the short compound bow.. is that good enough? also where do i buy arrows at ?[/QUOTE]

Quick way to get the WMD aka Compound Long Bow:
Go to Shrine of Storms 4-1. Make your way under the first arch and up the stair case. Be careful with the skeletons. If you have turpentine put that on a dagger and go stabbity death to them. After you get to the top of the stairs you will notice an arch with a fog gate go through the fog gate and make an immediate left and head down a narrow corridor. Keep your shield up and hug the right wall as you step on a pressure plate, three arrows will come towards you. Now you have a decision to make. Do you want to risk getting an awesome sword or go straight for the bow. If you want to get the sword go through the exit to the outside on your left and stairs on the right. To get the sword (Crescent Falchion +1) slowly walk forward and you will see a black skeleton, he will rape you and then drink a beer over your corpse. The easy way to get the sword is to equip your "Soul Remains" and throw them towards the tree. The soul remains will cause the skeleton to try and attack the thrown soul remains. At this point you run towards the item on the ground near where the skeleton was standing, grab the sword and keep running.

Backtrack to where you were but instead of going left go right up the stairs. When you get to the top of the stairs look to your left and you will see an archer on a ledge. Go underneath him and carve a path of destruction up to him. Kill him and pick up the compound longbow.
 
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[quote name='AzzidReign']The best bow is the sticky long compound bow +5, and you buy the arrows from that thief you encounter in 1-1. You have to save him in one of the worlds and he will appear in the Nexus and that's where you buy the bows; Heavy Arrows are the best.[/QUOTE]

You encounter Patches for the first time in 2-2 and then again in 4-2.
 
[quote name='LordVila']You encounter Patches for the first time in 2-2 and then again in 4-2.[/QUOTE]
In 2-2? I must have really forgotten the game then :lol:
Where in 2-2 is he?
 
[quote name='Supplice']Long way around, after emerging from a cave. You'll see him waving near an adult Bugbear.[/QUOTE]
Oh yea!! Now I remember, he tricks you into getting an item and then that giant armadillo thing drops down in front of you.
 
Ok I was a hardcore Monster Hunter 1 player back on the PS2 I played until literaly the last min the servers were up. This game reminds me alot of Monster Hunter not sure if anyone else noticed that or had even played Monster Hunter but the more and more I play the more I can see how they are similar of course they have their own difference but in basics they are close, just wish you could play with 4 people or even 2 the whole time not just a few mins to kill a boss.

Also can anyone post a date for Dark Soul's please.
 
[quote name='dante2007']Ok I was a hardcore Monster Hunter 1 player back on the PS2 I played until literaly the last min the servers were up. This game reminds me alot of Monster Hunter not sure if anyone else noticed that or had even played Monster Hunter but the more and more I play the more I can see how they are similar of course they have their own difference but in basics they are close, just wish you could play with 4 people or even 2 the whole time not just a few mins to kill a boss.

Also can anyone post a date for Dark Soul's please.[/QUOTE]
There's no specific date yet but you can follow it up on the Dark Souls thread, it will most likely be released around November.
 
I believe Dark Souls is "holiday season" 2011, if it's like Demon's Soul's release, it will be around late October though it's not being published by Atlus in the US this time so previous release date may not be a factor.

===

I am partial to the Lava Bow for those who use a bow as a secondary weapon as it comes with a bonus 100 fire damage which scales up slightly with more magic, making it great if you want to keep dexterity just low enough to meet the weapon requirements. That fire damage causes the enemy to be momentarily stunned which makes it great vs. crystal geckos.

I also find it much easier to construct than the sticky bow as you just need a short bow (which can be bought from bilge in 4-1) shards and large shards of hardstone (which can be collected or bought from the filthy man in 2-1 / 2-2), one chunk of hardstone (which you should find in the course of playing Stonefang Mine), the Armor Spider's demon soul (to enchant the Short bow +7), and Flamelurker's demon soul given to blacksmith Ed.

Constructing a Sticky uses materials which only come from one crystal gecko (so if you mess up any of its iterations you are pretty SOL) or killing a certain enemy type over and over to farm for shards/chunks of spiderstone.
 
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[quote name='AzzidReign']Oh yea!! Now I remember, he tricks you into getting an item and then that giant armadillo thing drops down in front of you.[/QUOTE]

You were thinking of Ostrava at first.

@guardian_owl - The Sticky +5 only took me like 30 minutes to farm with PBWT. A 50 dex berserked archer with the Stick +5, morion blade and clever rats ring is scary.
 
I agree, sticky +5 can be a pain to make, but the real problem is that it only becomes the best bow with quite high dexterity. If you were focusing on other stats (I was playing as a mage so didn't do much with dexterity, just the min for a few weapons), then the Lava Bow really is a very good option. And it's especially great in world 5 agaist leechmonger and even the normal enemies.
 
two question

if i get a chunk of something do i break it up into shards so if i want to upgrade my cresent falcion, i dont have enough shards of the element but i have several chunks.


4-1 suddenly changed on me.. after killing the fat vangard i went back to upgrade and when i returned there's a pain in the ass red skeleton now in the middle of the stair way and he's killed me like 16 times in a row fuck
 
[quote name='billyrox']two question

if i get a chunk of something do i break it up into shards so if i want to upgrade my cresent falcion, i dont have enough shards of the element but i have several chunks.


4-1 suddenly changed on me.. after killing the fat vangard i went back to upgrade and when i returned there's a pain in the ass red skeleton now in the middle of the stair way and he's killed me like 16 times in a row fuck[/QUOTE]

Chunks are rarer than shards, and you'll need them for the higher upgrades so just hold onto them.

The red skeletons (aka black phantoms) are there because the world tendency has shifted towards black. It if shifts towards white they will be gone. Although black WT makes it harder, you also get better item drops and more souls for killing enemies. Just returning to the NEXUS while logged in will likely make the WT shift towards white if you want it to.
 
[quote name='Backlash']Chunks are rarer than shards, and you'll need them for the higher upgrades so just hold onto them.

The red skeletons (aka black phantoms) are there because the world tendency has shifted towards black. It if shifts towards white they will be gone. Although black WT makes it harder, you also get better item drops and more souls for killing enemies. Just returning to the NEXUS while logged in will likely make the WT shift towards white if you want it to.[/QUOTE]


logged into PSN? cuz i play offline
 
yes, logged into psn. Your world tendency averages out with the global world tendency of eneryone else when you're logged in to psn, and that tends to be strongly white (though not pure white).
 
SHOOT

i just played fucking 7 hrs of stupid 4-1 with the new red skeletons (black phantoms) and i'm still getting destroyed now that they have been added to the level. i'm coming close to throwing the fucking game away.


do you all have any tricks to beating the red skeletons?

should i leave the stage and go somewhere else and level up? get new armor? i'm a level 23 royal using a +1 cresent falcion and a +2 kite shield. and black armor, flute helmet. and i'm getting absolutely rocked by the stupid black phantoms

its really destroying my confidence and i doubt i can change the world tendency back because i dont have PSN so i dont log online.


Btw, am i even at PWBT because i get the red skeletons but i dont get Sasuki at teh beginning like in this movie.

http://www.youtube.com/watch?v=egJ1tDte8-M
 
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http://www.atlus.com/mediawiki/index.php/Tendency
You are probably around 50% black right now, that is when black phantom enemies start to appear. If you want to shift out of black, go to the Nexus, close the game, log into PSN, and restart the game. It will average your world tendency with the server's world tendency. Since the server is usually 1 level below pure white, it will shift your game probably 50% into white. Then you can can close the game, log out of PSN, then open the game back up and you will still be in 50% white tendency while playing offline.

If you want to stand and fight, silver skeletons are particularly weak against fire and blunt weapons (maces, morning stars). So if you have any spare dragon weapons you have picked up that would be handy. If you've got just a plain mace or plain, non-magically enhanced weapon (not moon or crescent) you can coat it with turpentine you have likely picked up along the way to inflict 80 extra fire damage for 60 seconds. Can chuck spare firebombs for extra damage.

Any fire spells you have accumulated would also do a decent amount of damage and stun them.

Gold skeletons are weak against magic so soul arrow or soul ray will do quite a bit of damage to them.

If you have accumulated any soul remains, they are like catnip for demons and will distract most non-boss enemies for 10 seconds, allowing you time to sneak up behind them and backstab them for massive damage.

Practice parrying and riposting on that first silver skeleton. Block as it rolls into you, then when it goes for a slash release L1 and tap L2 to parry the blow out of the way then immediately press R1 to riposte, which stabs the enemy for more damage. Unless he is building up for a 2-handed overhead smash, then roll out of the way instead.

If worse comes to worse you can just enter and exit the first section of 4-1 several times to build up your soul level some before journeying deeper into 4-1.

Another thing you can do is enter and exit the first section of 4-1, killing that first silver skeleton to build up extra souls. Then return to 2-1 and buys shards of hardstone from the filthy man to upgrade your kite shield as much as you can (up to +6). There is a limitless supply of shards and large shards of hardstone (large shards can be purchased from the filthy man in 2-2), only chunks and pure hardstone are rare, and should be saved to upgrade your primary shield. The higher the level of your shield, the less stamina is depleted from each strike on your blocking shield.

If you keep dying on the way to the boss / at the boss you can use this shortcut to bypass a lot of the level.
http://www.youtube.com/watch?v=_iDnktksr0E
 
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[quote name='billyrox']two question

if i get a chunk of something do i break it up into shards so if i want to upgrade my cresent falcion, i dont have enough shards of the element but i have several chunks.
[/QUOTE]
Can't break bigger chunks down into shards.

Once you find and free Graverobber Blige in 4-1
The key to his cell is below where you make the roll-jump to do the shortcut in the above post. Make a right after busting through the illusionary wall (or backtrack through the hole in the ground behind the Vanguard) to find his cell
he will appear again at the start of 4-2 where he sells a limitless supply of shards of darkmoonstone.

Reapers in 4-2 can drop shards and chunks of darkmoonstone.

The only way to get pure darkmoonstone is as a drop from a crystal gecko in 4-2 or 4-3 (not guaranteed to drop). Geckos in 4-2 and 4-3 will almost always drop a few chunks of darkmoonstone.
 
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btw, do you recommend just upgrading the kite shield up as much as possible or should i use the adjudicator shield and try to upgrade that instead for 4-1
 
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