Good question.... I would like to know that myself. (Though I'll likely still just play on normal till I finish the expansion.Quick question. How much DPS is recommended for starting T1? I have around 350K buffed right, 305k just straight as a Wizard. I don't need to stomp through T1 but I at least want to be able to grab chests and stuff comfortably.
This! Try it, you can always instantly lower it. Run for a bit, and know that sometimes you just hit a nasty champion pack (or two together). (I'm assuming you're not playing in YOLO.)T1 is not that bad. I've done it on a Wiz with only around 200k dps. You can always just try it and if you feel like it's too hard you can turn the setting down without having to exit the game. You can always change to a lower setting while in the game, you just can't change to a higher one without exiting.
Does 100 int increase your dmg by ~14%? I'm quite certain it doesn't. +14% to your primary elemetal dmg is very strong. (and not included in the sheet-dmg)Looted the Blacksmith's Plans for the Born's set tonight. I am very pleased. Are the BS plans worth crafting?
Got a question on deciding on gear. Basically I have two pieces. One with +14 cold damage (use Arcane Orb + frozen rune), the other has +100 more int and +100 more vit. Trying to decide which piece is better in the long wrong.
Keeping the Cold Damage. I just got two nice enchant rolls on my gear so I get 19% extra dmg on my Arcane Orb in addition to my +14% cold damage. I average about 400k dmg buffed now. Is the % extra damage factored into the dmg stats they show?Does 100 int increase your dmg by ~14%? I'm quite certain it doesn't. +14% to your primary elemetal dmg is very strong. (and not included in the sheet-dmg)
Nah, as a Wizard you should have enough toughness. I don't know what your life regen is but it's nice to have some on your gear.Keeping the Cold Damage. I just got two nice enchant rolls on my gear so I get 19% extra dmg on my Arcane Orb in addition to my +14% cold damage. I average about 400k dmg buffed now. Is the % extra damage factored into the dmg stats they show?
Just need to get some more toughness on my Wiz. Tried T1 and I don't have enough survivability yet for a huge pack of enemies. Either that or I need to adjust my skills but I will figure that out later.
I love high density rifts. It's random if you get them. Just like some are full of Elites and Champions and some are just full of trash.So yeah, heads-up to those going into some Torment rifts, there is a chance you will get overwhelmed and totally ass-ed.
The new Chantodo's Force can only roll 3-4 APOC.Received a Chantodo's Force from gambling today. Rolled a disappointing 3-4 Arcane on Crit instead of 9-10. Sucks.
I figured that was the case and was afraid of that.The new Chantodo's Force can only roll 3-4 APOC.
The legacy Chantodo's had the 9-10 APOC.
This is one of the the few examples where the a Legacy item > new lvl 70 version.
i'm always torn on what to put in my helm sockets: i usually throw a ruby in mine for exp boost or diamond for cooldown reduction. but i die a lot (as in...a lot), so maybe i should switch to an amethyst.Magic find now means a lot less than it did in vanilla d3 and certainly d2. Depending on the character, current gear, etc. I'd recommend tossing an amethyst in the helm for the life boost.
At level 70 Magic Find for legendaries only works at 1/10 it's value. It's capped at 330%... so best you could get is +33% legendary find (sacrificing a lot of core stats). You're better off gearing for combat and killing more things faster, imo.I am assuming the gem you socket in the helm that increases your magic find, also increases your chance to find legendaries? I just put one in last night before I logged for the night and I just want to be sure I am making a good decision.
Got a legacy ring yesterday. My current yellow ring is better than that, lol. Although they changed the set bonus to reduces time against slow which is nice.
My wiz buddy was so upset that he sold his old Source before the auction house went down. He's been looking for one, but everyone is keeping them.I figured that was the case and was afraid of that.
i just reached this point recently with my crusader. still have a few moments of Monty Python style "Run Away", but...well, I have a lot of those, actually :/Finally I feel comfortable enough to solo T1 on my Wiz without problems.
Debating what my last skill (or change up on one of the main ones) should be. I have the Electrocute, Arcane Orb (with frozen), Magic Weapon, Energy Armor, and Familiar combo but I am debating if I should keep Teleport as my last skill or use something else? Keeping Arcane Orb because I got +damage gear for that spell.
Thanks
Correct. Outside of a couple exceptions like Inferno Machine Plans, Staff of Herding Plans or Reaper Wraps Plans that only drop from specific enemies.I am under the impression that plans drop randomly and the mats are specific to a few rare spawn for each.
I believe those are the new lvl 70 Hellfire ring plans.Thanks for the clarification guys.
One of the vendors (I forget which, some guy in Act IV?) sells some legendary plans for millions of gold. Are these useful in any way? Or are they old L60 items?
(I crafted the Staff or Herding long ago)
I personally find teleport invaluable (esp with the passive that resets it on 15% dmg). My main nuke (Arcane Torrent) is channeled, so moving and dpsing are exclusive, so not having to run-reposition works well for me. That said, try getting rid of it, and see if it causes any issues.Finally I feel comfortable enough to solo T1 on my Wiz without problems.
Debating what my last skill (or change up on one of the main ones) should be. I have the Electrocute, Arcane Orb (with frozen), Magic Weapon, Energy Armor, and Familiar combo but I am debating if I should keep Teleport as my last skill or use something else? Keeping Arcane Orb because I got +damage gear for that spell.
Thanks
Yup, its always during the waking hours of my weekend...you know, this server maintenance crap is really inconvenient for me. blizzard should look into it...
I only saw it happen once in my many hours last night... to someone in my party.Did Blizzard fix the random logout issue yet? Last night I literally just opened a rift, and before I could enter I got logged out. I was annoyed, lol. There went 5 tokens...