Diablo III / Diablo II Battle.net Thread

[quote name='JasonTerminator']Don't listen to that other guy, 800 life-on-hit and a socket with decent DPS is a good offhand for a whirlwind barb.[/QUOTE]
Yeah lol, easily fetch a couple mil if not more.
 
[quote name='navalg1337']Can any wizards comment on how much this source is worth? http://imgur.com/u6ByQ[/QUOTE]

Dmg is nice, crit hit is nice. No int will prob hurt it , esp. for it being found in a search. And since you can't search on min/max dmg, prob hard to sell - at least on the AH.
 
[quote name='JasonTerminator']Don't listen to that other guy, 800 life-on-hit and a socket with decent DPS is a good offhand for a whirlwind barb.[/QUOTE]

missed the loh like a scrub. good catch, accept my apologies :)
 
[quote name='navalg1337']Can any wizards comment on how much this source is worth? http://imgur.com/u6ByQ[/QUOTE]

I'd throw my entire savings (1.5 mill) at it. It's probably worth a couple mill at least though, but yeah no Int does hurt. But it's got enough stats for me to like, at least.

Currently using a magic source, 50-301 dmg, 80 int, 8% crit chance.
 
Maybe someone knows this. We know now how MF effects the frequency of magic drops and the quality, but does it have any effect on what you get out of the blacksmith? Becasue I never seem to get any good random drops.
 
it's a large step down from my 998 dps bow w/crit dmg, IAS, and vit but it allows me to face tank anything as the DH w/the sentry and grenades in Act I even the butcher w/gloom etc. any insight on the AH value? I think the cold and nice LoH would fetch a decent price. thanks in advance.

Wild Burn (bow)
742.8 DPS
+29 max dmg
+97-199 cold
+36% dmg
+99 str
+191 dex
+120 int
+925 loh
 
[quote name='IRHari']I'd throw my entire savings (1.5 mill) at it. It's probably worth a couple mill at least though, but yeah no Int does hurt. But it's got enough stats for me to like, at least.

Currently using a magic source, 50-301 dmg, 80 int, 8% crit chance.[/QUOTE]

Source i have equipped now I used $27 in Battlebucks for(after selling something for $50 before going all paypal)

IIRC, its 35-335 dmg, 100 or so int, 100 or so vit, 10% increase to shock pulse dmg(mainly use shock and hydra so technically should be a big boost), and 15% Magic Find.
 
[quote name='Clak']Maybe someone knows this. We know now how MF effects the frequency of magic drops and the quality, but does it have any effect on what you get out of the blacksmith? Becasue I never seem to get any good random drops.[/QUOTE]
AFAIK it doesn't, since there's no effect on the quality of stats.
 
To me if they wanted to improve loot quality they should just improve the quality of stuff you make at the blacksmith. You're already having to pay for it to begin with, not mention the cost of upgrading the blacksmith itself, might as well make it yield better gear.
 
[quote name='Clak']To me if they wanted to improve loot quality they should just improve the quality of stuff you make at the blacksmith. You're already having to pay for it to begin with, not mention the cost of upgrading the blacksmith itself, might as well make it yield better gear.[/QUOTE]

imo the blacksmith is an alterative to the AH. so far everything seems to be designed on prolonging the D3 experience be that positive or negative w/the gear check and constant grinding. i'm glad at least they reduced the cost to smith items by 1/2 including lowered resource materials. while I've made some pretty crappy items, I have made a few great ones...and did smith regularly for my lower level alts.

should smithing not be worth it to you, it's another resource to farm and resell on the AH. the 60+ mats sell for a decent amount in large quantities.

...if smithing had a much greater chance to yield better gear right now, ppl with tons of resources would continue to dominate the market as well as shorten the lifespan of the game even more for anyone who can smith w/out taking a hit to their stash. upgrading the blacksmith is a feature that isn't necessary to progress through the game, it's more for personal achievement + fuel for your gamer score. you'll soon forgot how much you paid to upgrade him as the gp starts to steadily roll in from your constant farming runs.

someone mentioned the a resmithing feature, at a small cost + mats the blacksmith would resmith an item with a chance to reroll the stats...but again, the reduced price pretty much does this now for us vs. when the gp and mat cost was so much higher.

but yeah, i'd like to see more features devoted to crafting as a whole.
 
I wouldn't mind ability to add a socket to an item - provided not legendary/6 affix already. Even if it meant item was bound to your account at that point.
 
[quote name='100xp']

...if smithing had a much greater chance to yield better gear right now, ppl with tons of resources would continue to dominate the market as well as shorten the lifespan of the game even more for anyone who can smith w/out taking a hit to their stash. u
\[/QUOTE]
Mmm, how do you figure that? IF the blacksmith yielded better items there would be less of a need to use the AH in the first place.
 
[quote name='Clak']Mmm, how do you figure that? IF the blacksmith yielded better items there would be less of a need to use the AH in the first place.[/QUOTE]

i was thinking, if smithing yielded better items some ppl would power smith items for little resource cost to them and then resell them on the AH for millions. if you got lucky with a 6 random stat item that cost you (just throwing out a number) 80k in gp and resources...you could in theory resell that for a few or several million. Now you take your huge profit to buy more materials and roll the dice on the smith again. Multiply that on a community wide scale.

So for the individual it works but for the vast community it would likely have a great impact on the player economy in a negative way by flooding the AH w/more items. There would be less need to grind as low gp vendor trash would produce materials needed to smith the million gp items that normally sell in the AH...and blizzard wants the encomony where it wants it.

I used to find a 700-800 dps blue item and be so happy, now that you can find that in Act 1 often it loses it's luster. Now I find myself saying this crap doesn't even have "affix" or "affix" and just sell it.

If an item is under 250 gp and lvl 60+ i salvage it always for the materials for the day I just spend it all on smithing or selling it on the AH.

I like the idea of account bound items, as they already do exist w/the staff of herding and CE items. Blizz made a post saying how they didn't want adding a socket through the craft system to be something that everyone just needed to do because there was no reason not to do. I hope the next big patch they do a lot of player appreciated things w/the classes and eventually w/crafting.
 
I can only speak from experience, I only use the AH because it's the only way I can get decent gear. If there was an alternative, I'd use the AH less. So if they made the blacksmith build better items, I'd use it more. Right now it just isn't really worth it to gamble on getting something good when I can use the AH and know what I'm getting.
 
I understand where you're coming from, a lot of ppl have been there or are still there. I don't think it's impossible to find a good drop it just takes a lot of luck and patience. while some of us have bought and sold items in the AH for great amount of gp, I still can't get behind giving my large amounts of it to a random...but more importantly, the idea of buying my way to a better geared hero doesn't appeal to me. while I've earned every gold coin in my stash I'd like to earn my kit even it takes a week or two to upgrade 1 piece at a time.

my barb friend never used the AH to buy any of his gear, and he's farming act 2 w/little problems and even able to progress in act 3. he farms twice a day.

If I had 6 stat smithing plans I'd use them, currently my best one is a 5 stat 2H axe...and that isn't going to be very good for anyone but my enchantress. Murphy's law will likely kick in for me as it has so many times in the past and the next plans that will drop will be a 6 random stat daibo or staff.
 
I feel like its even harder to upgrade now because unless shit is godly, it won't sell on the AH. Really good gear goes unnoticed just because of the sheer volume. That makes actually finding gear for your character the only way to progress and that is still a crapshoot.
 
What I have found frustrating lately is the exponentially increasing stat/difficulty curve at the upper end of the leveling path.

I am lvl52 or so now and just got to hell difficulty. And I get pwned all the time. I die maybe 3 or 4 times at least for each champion/elite pack I come across. 3-mod enemies blow, especially when it's cheap crap like mortar/waller/jailer, or horde/fast/invulnerable minions.

I don't do much on the AH. I picked up a better bow for my DH back in Act3 or so of NM for maybe 3000 gold, because back then it was already getting too hard just to get by on items I found myself.

Anyway, I am definitely at that "gear wall" point where I probably need to sit on the AH for hours just to assemble a new set of competent gear otherwise face a frustrating struggle through Hell difficulty. And probably have to go do it all over again once I get to Act2 of hell. However, if I go back to Act 3 or even act4 of NM, I can blow through and almost 1-shot everything, and rarely die. The difficulty curve is so steep that you either get your ass handed to you pushing the quests forward, or you go back and faceroll everything in the previous act. There is no middle ground of healthy challenge.

You can see it in the stat/item distribution too. People are topping out in the tens or hundreds of thousands of DPS at lvl60, whereas you start out doing 10 dps at lvl 1. That is a difference factor of 10,000, and considering you are still only doing say 1000 dps at level 30, it is totally out of whack. I'm lvl 52 and still only doing on the order of 2000-3000 dps (unbuffed) whereas just 8 levels up I will be doing 10x or more the damage. This outrageously steep curve means your gear is eternally outdated as the next level up the gear is going 2x-3x the damage, and you're back to that either getting owned or owning everything in sight situation. The whole game then just descends into AH camping.

I may not even bother to hit lvl60 anymore and just go back and try leveling a different character class.
 
If you're in Hell difficulty the best thing to do to make your life easier is to get a reduced level weapon.

Set Level Range from 60-60

Set Preferred Stats to: reduced level requirement, and set that to 60 - whatever level you're at.

So Ruahrc, you'll set reduced level requirement to 8, and set your buyout to whatever you're willing to spend. Makes running through Hell a lot easier when you're using weapons that are meant for Level 60 dudes.

You can do it on armor too, but it's much quicker to do it on just you're weapon, that's probably all you'll need for Hell anyway.
 
[quote name='IRHari']If you're in Hell difficulty the best thing to do to make your life easier is to get a reduced level weapon.

Set Level Range from 60-60

Set Preferred Stats to: reduced level requirement, and set that to 60 - whatever level you're at.

So Ruahrc, you'll set reduced level requirement to 8, and set your buyout to whatever you're willing to spend. Makes running through Hell a lot easier when you're using weapons that are meant for Level 60 dudes.

You can do it on armor too, but it's much quicker to do it on just you're weapon, that's probably all you'll need for Hell anyway.[/QUOTE]

^ this. after getting that free 700+ dps weapon from some dude in a public game a couple of days ago... im now constantly searching the AH for cheap reduced level requirement weapons for my characters...

My 4 characters are around 44-46 act 3 NM right now so i get to search for lvl 60-63 weapons with reduced level of 14-10. I only have 1 character in Hell usng that 700+ dps weapon and its quite a nice boost! Hopefully i can get one of them to inferno before the end of the month. hehe!
 
Thanks for the suggestion. I just went on and bought a new bow that has ~2x what my old bow does (probably more since it has +100 dex similar to my old bow), for 15k. That seemed cheap enough to try. I'll see how it works later on. If not I can probably get at least what I paid out of it back on the AH.
 
[quote name='Ruahrc']Thanks for the suggestion. I just went on and bought a new bow that has ~2x what my old bow does (probably more since it has +100 dex similar to my old bow), for 15k. That seemed cheap enough to try. I'll see how it works later on. If not I can probably get at least what I paid out of it back on the AH.[/QUOTE]

15k is just half a repair bill ;)
 
[quote name='Clak']I can only speak from experience, I only use the AH because it's the only way I can get decent gear. If there was an alternative, I'd use the AH less. So if they made the blacksmith build better items, I'd use it more. Right now it just isn't really worth it to gamble on getting something good when I can use the AH and know what I'm getting.[/QUOTE]

I used to like in Diablo 1 how you had as much of a chance of finding a good item at the Blacksmith as you did on a drop. Many times I saw a great item in the list, and had to run to the dungeon to get enough gold to buy it before it went off the sale list.

IMO it made gold actually worth something in Diablo 1, something very few games achieve. Gold has value in D3, but only because it's what you use for the AH.
 
Holy fuck !!!

That tip for reduced level requirement is solid freakin gold. No idea why I didn't search for gear like that to use, since I was actually keeping an eye on my drops for reduced level req to sell.

Went with a crossbow, even though I prefer hand crossbows, just because I was able to get a good price on one that was over 900 dps (huge improvement).

Now maybe I can beat Belial on Hell difficulty.
 
So it's been confirmed that we're gonna only have Pvp arena right? I already lost so much interest in this game already ;o Are they ever gonna have a larger pvp room instead of just 4 people?
 
you figure if you had even 3v3, they'd all focus one down from the start and it would end very quickly. i'm going to guess they will tone down the damage in pvp so ppl don't get 1 shot out of the gate. no one has elite pack hps, and ppl critting for 200k+ would just be 2 DH's w/SS on every match.

also, any PC insight on the bow i posted? thanks.

i'm likely going to pool all my gear and invest in my WD again and hope I can make 1 strong character vs. 5 mediocre ones that can only farm act 1 and parts of act 2. (because im getting tired of kiting)
 
[quote name='WindyCityGamer']LOL omg, killing Belial was like butter!

Nice. And I didn't even spend a lot, got the xbow for like 100k.[/QUOTE]
Keep in mind that if you needed to use reduced lvl gear to get though hell, inferno is going to be...
 
http://www.ign.com/articles/2012/07/19/blizzard-ceo-outlines-diablo-iiis-future

"Looking forward, Morhaime reinforced the notion that Diablo III is a game meant to be played over and over again instead of dropped after a few weeks."


Uhhh...has this guy actually played the game? In order to be played over and over, there has to be a reason to do so. Right now there is zero reason. Ugh.

Anyways, made my final cash out yesterday and uninstalled the game. Done with Diablo for good (doubt I'll bother with PVP as they still don't have a timetable and there will probably be plenty of other better games to play by the time they get their shit together and release it).
 
If Blizzard cares about the game in the long run they will either rush out to get another expansion out ASAP or give incentives to keep playing. After all, Blizzard makes money from RMAH so having less people buying and selling through RMAH is bad for them.

I just wish I cashed out earlier, nothing seems to sell on RMAH (even items a paid several million for in gold.).

I'm interested in the buffs for skills/spells that hardly used. I'm hoping they buff Witch Doctor pets and other skills but I'm not holding my breath.

If they buff uniques/legendaries it won't matter to me because I hardly find any high level legendaries as it is.

Either way most Blizzard games from my bad memory were a mess to start. I had a lot of fun with Diablo 2 but it was a good while before things got put in good order. I still think Diablo 1 is my favorite outside of the fact that you can't run (making the Mage my favorite class in the long run since he could teleport with ease) and it was hacked on day one (item info stored on your computer, so change the file and voila if memory serves me right).
 
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Legendaries, not Legionaries.

I'm hoping the buffs are pretty significant, right now there are only a few good wizard builds. Some of them require some gg gear to be viable, which is disappointing.

Currently running with a full arcane setup: Magic Missile, Arcane Orb, Arcane Hydra, + Temporal Flux. Seems to work well, with my crit chance/dmg my orbs crit for 110 k - 130 k.
 
pooled all my gear and somehow came up w/a monk tank. she can farm act 2 w/no problems solo and even in 4 player coop w/decently geared players and progressing through act 3. only packs giving me problems are ones that have fallen prophets shooting fireballs at me out of reach. i.e. my resistances need major work.

50k hps, 350 AR (avg), 18k dps, 910 loh, and 35% block.

we'll see if anything drops tonight.
 
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[quote name='Jodou']The only thing dropping now is playerbase. HIYO![/QUOTE]


Hoo ha!

we found a 900+ dps mace w/a lot of dex, cd, and 300+ vit. 10k hps for the monk just holding that wpn...if the 10k hps can outshine the shield i'll use it.

as for the playerbase drop, i think the game will only improve w/time as blizz gets their act together and patch enough to make the game more fun through build diversity.
 
[quote name='crystalklear64']couple friends got banned yesterday. no one cared.[/QUOTE]

what did they do?

i'm trying to convince my friends who dont play allow me to cherry pick their gear. when borderlands 2 and guild wars 2 comes out im 100% sure they wont ever touch d3 or inferno for that matter again.
 
Considering how screwed up everything is, if my Wizard was a high enough level I'd give it a try. If just to get the character further in level.
 
i no longer have the same farming stamina or motivation to use this for more than just to get past ghom. we'll see if it's hotfixed before that happens. i've been having some better luck w/drops lately despite a rather dry week of farming act 2. my guess it will be patched during tomorrow's scheduled maint.
 
wow! that is some exploit! wonder how long its been hiding? probably since day 1! tsk! wonder how Blizzard will handle this! considering forum discussions about it are still active and most gaming sites are posting about it already... you would think an emergency maintenance should have taken effect immediately.

Also if blizzard will start banning everyone who ever tried the exploit.... they will definitely lose a chuck of their remaining playerbase after today.
 
you know the funny thing about ppl who get banned from exploiting a game, they usually find a way to play the same game again because they can't help it.

though it makes little sense to be angry for being banned when you knowlingly did something to exploit a system. hopefully it'll get fixed by tomorrow's patch.
 
That key combination could just as easily be hit by mistake, and I'm sure that's how it was discovered too.
 
Wow! seems like the exploit is pretty much active. more articles are popping out regarding it. wonder how many people went back and play D3 today just to use the exploit? Don't think Blizzard will try and ban each and everyone of them and just let the AH be populated with more gears to buy and sell. more items on AH, more money for Blizzard.
 
I started the game up today just to check it out, and it said the server was shutting down in 15 mins. I did try it out and it worked on first shot. Wonder how long people have been using that for.
 
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