[quote name='yourlefthand']Thanks for the heads up on the Little Einsteins game. I had thought that that looked like an interesting one for her also.
I am thinking about MarioKart and WarioWare Twisted now. At least the reading level isn't too high. We are going to give the GBA a try. I think that it will be a good fit for her.[/quote]
I think MarioKart will be too hard for a 4 year old. WarioWare Twisted is a great choice.
I guess it depends on what you want your daughter to get out of it. At 4, my son had only a vague concept of the importance of driving forwards. Driving around the tracks was too challenging.
I hope you mean GBA SP or Micro. A regular GBA will be cheaper, but there will be many places where you or your child will not be able to see anything.
[quote name='yourlefthand']
Someone had mentioned leapsters, and my niece has one of those. In my opinion, it has the same problems as the v.smile pocket. Poor controls, bad display, and boring game design. I think that all these companies know about kids games is that they are a money magnet.
Thanks![/quote]
I disagree. The controls are on par with a gameboy, plus a touch screen and a stylus that you can't lose. It's backlit, and the sound is clear. The display is not as good as a gameboy, but it's bigger and good enough. Even at age 7, my son does not really care about graphics.
The games are on par with computer educational games. No, they're not thrilling. But they are age appropriate. Directions are spoken (instead of written) and there are multiple difficulty levels for everything. The games are made so that kids can do them and not get frustrated, which is more than I can say for a lot of gameboy games.
Most four and five year olds don't really appreciate good game design. That doesn't mean they should be given bad games, but most games that older kids and adults will find appealing are too hard or they just don't see the point. Mario Kart is a perfect example. When my son was 4, he wanted me to drive the cars. He liked driving, but was unhappy at always coming in last. He liked going the wrong way because Lakitu would come down and make noise. Older kids and adults aren't amused by that, but younger kids would rather watch Lakitu than try to make it through the course. It's more fun and it's instant gratification.
When he hit 6, things were different. He had the dexterity to drive the cars around the turns, and he understood the point of the game. The challenge of coming in first, or good enough to place mattered to him.