Nice to see somebody else gets this. I don't like paying $60 for a game either, but seriously a $10 spike since way back then is not too bad considering what has changed.
Now with that, it would be interesting to see the cost difference if they were making cartridges still. The cheaper media cost savings are being eaten by production costs rising. Maybe/maybe not.
I really do not see the consumer base supporting much more than $60 though.
What DOES however piss me off is the "digital distribution" zealots. Yes, Steam runs "sales". But for the most part, a $50 PC game should be substantially cheaper through those services anyway, not just as a sale. Believe what you want, drink the kool-aid, but it's not going to get cheaper when consoles are download only. And you think the DRM is bad now?
[quote name='Nikadimas']Wuggaroo, I'm not sure how much gaming experience you've had in your life, but when the Atari first came out games were $50. When Nintendo came out, still $50. Genesis, Super Nintendo, PS1, Nintendo 64, Gamecube were all at a $50 cap. See what I'm getting at? Technology has advanced leaps and bounds and now many big budget games easily overtake costs of big budget movies. It took over 20 years for the maximum MSRP for video games to go up, so at this point I'm just glad they're under $100.[/QUOTE]