FriskyTanuki
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http://www.1up.com/do/previewPage?pager.offset=0&cId=3163442
Maybe he'll find something else to put on his Top 5 Worst Games of All Time list than just five Tekkens. :lol:1UP: I heard through the grapevine during TGS that Capcom producer Hiroyuki Kobayashi doesn't think that Ninja Gaiden: Dragon Sword is a real action game because it's on a handheld.
TI: I heard about that yesterday, and I also heard the name Kobayashi for the first time yesterday too. When something I have personally put a lot of effort into and am really happy about, and something that my staff has been working on so hard for years...when someone comes in and insults that I'm not real happy about it. I don't know what his reasoning was specifically for saying that, but I sure hope he realizes he's going to make Team NINJA his enemy for the next 10 years by saying something like that.
1UP: Do you think this is on-par with what set you off all those years ago when the Namco executive made some disparaging comments about Dead or Alive?
TI: No, I think [this is] worse. At least Namco back then, at least while insulting us, admitted that DOA was a fighting game. But Kobayashi looked at Ninja Gaiden DS, which is our action game for DS, and said, "This isn't an action game." What kind of games has he made?
1UP: He has produced a lot of the Resident Evil games, Devil May Cry, Sengoku Basara, etc.
TI: Luckily [Capcom general manager of software planning] Keiji Inafune and I are friends, so hopefully this wont escalate too much. [Laughs] I just think Kobayashi had better start polishing his eye for looking at good games.
1UP: Have you seen Devil May Cry 4? Because that's Kobayashi's current game as producer.
TI: Yes, I saw and played it at Tokyo Game Show.
1UP: Well, it's not just coming for PS3 anymore; it's also coming to Xbox 360. Do you think you have a rival in the wings?
TI: No, I don't treat it like that at all. I guess that qualifies as an action game, but I think it's a totally different kind of game.
1UP: What kind of game would you describe it as?
TI: I was just shocked when I played the game, because to me the first rule of an action game is that the enemies have to be a threat, and the enemies have to come at you. And I was playing it, and I spent a couple of seconds moving...what's his name...Nero? I was moving him around, and I stood in front of an enemy for five seconds...and nothing happened -- he didn't attack me. So after that, he finally attacked me, but briefly, and I was like, "Wait a second, what was that?" So I waited another 10 seconds and the enemy was just dancing in front of Nero.
And I thought, "OK, I guess this is what the enemies are like in this game. I just have to find some cool ways to kill them." And then I pulled out the sword and tried every possible permutation of the stick and buttons, and I could only get him to do one kind of sword slash. Am I mistaken? Was I crazy?
1UP: If I had to offer an observation at this pre-release junction, it's that Nero is so like Dante -- and Dante is an unlockable character -- that I wonder why they made them both so similar.
TI: So I just thought if the enemies aren't going to do very much, at least they could allow the player to do a lot of cool stuff to kill them, but the battles really felt flat [and are] one-dimensional. So I was just surprised when I played it.
1UP: Before, when the games were on separate systems, kids used to love to try and pit Devil May Cry versus Ninja Gaiden, arguing which was better. Now that they're technically going to both be on the same platform, what would you say to someone riding the fence trying to decide between buying Devil May Cry 4 and Ninja Gaiden 2? TI: I have no intent to insult believers of Devil May Cry. The problem is that the producer of DMC4 insulted Ninja Gaiden DS. I mean if he has so much confidence that Dragon Sword is not an action game, then I'd love for him to show me Devil May Cry 4, if he's that confident. And I'd love to see if he could beat Ninja Gaiden 2.