Japanese Niche Games Deals & Discussion Thread 4.0

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Welcome to the Japanese niche games deals and discussion thread!  Feel free to talk about local and import Japanese games here.  Our goal is to maintain a thread dedicated to active deals on niche games including RPGs, Visual Novels (VN), Shoot'em ups (Shmups), Musou, etc.  Also maintained are pre-orders for standard, limited and collector's edition games with key release dates provided.

I've wikified the thread to make it more friendly and open to others that can actively update with important information. You can find the wiki post directly below this one.

NOTE:  Please, leave the censorship discussion away from this thread.  It's common for japanese games to have questionable content outside of the country.  We want to keep discussions to the game itself and not about cultural/societal tolerance.

A message from Thorbahn:

Our CAG Japanese Niche Games Thread also has a community on PS4, where you can interact and game with other members of the thread.

Our moderators are: Draekon, Las_Hole, and Waffleswanton

You can basically friend any of our members, or any moderator, and you will be able to request to join the community under "Communities friends are in" tab, and a mod will approve your request.

You can also leave your PSN ID in the thread, saying you want to join, and we can invite you directly as well.

As always, have fun and enjoy your stay!

 
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I ran out of gas in Costa Del Sol of Rebirth, it is a very cool game but I felt like I needed to do everything(which is my own issue) and that ground the pacing to a halt. I do intend to go back and finish but it is a daunting proposition given my free time is more constrained in the summer.
 
I was also considering getting to FFVII Rebirth finally, a game that's been praised to the moon on this site, but I'm just not sure if I'm in the mood for a giant JRPG right now. For those who've played it, I heard the game grinds to a halt due to unavoidable minigames, that asshole Chadley never shutting up, and lots of forced slow-walk segments (which I fucking hate). But, I do love me a Ubisoft-style map marker open world and after Stellar Blade, I want more action. So I guess I'm wondering if that'd be a good choice for someone like me, who's in the mood for exploring, questing, and battling, but not so much for those annoying JRPG time-wasting segments that derail the plot/adventure.
The minigames aren't all that unavoidable unless you're a stickler for getting every reward and finishing every side-quest, but Chadley really is the worst thing about Rebirth aside from not being able to save equipment/materia loadouts for your party. The forced slow-walk segments are still present, but they feel less prevalent in Rebirth than in Remake or they might just be more spread out and I'm fooling myself.

That said, I did enjoy finishing each open-world area's activities upon entry, though one stood out as more annoying than the others to traverse (I hope you like jungles). The actual combat system is probably the most refined blend of action/turn-based in a JRPG since Remake. I had to take a short break from Rebirth after feeling a little overwhelmed by it last month, but now that I'm back at it, I'm enjoying it again.
 
I'm looking for my next game too. Likely will play a visual novel and a main RPG or something and some indie/bundle games (I'm always working to at least try to play a lil bit the Steam backlog). Eiyuden Chronicles is up there, but I would probably play the action game thing before that. I'm also thinking of seriously playing The Legend of Heroes series, but that always scares me right away haha.
 
After the Event Square sequence, I am left dreaming of the possibility of FFIX's Tantalus stage scenes remade in a similar way.
I loooooooove FFIX and have been frothing at the mouth for that rumored remake (though I really hope it's just a beautiful remaster after how they've been handling FFVII's story in the remakes).
I ran out of gas in Costa Del Sol of Rebirth, it is a very cool game but I felt like I needed to do everything(which is my own issue) and that ground the pacing to a halt. I do intend to go back and finish but it is a daunting proposition given my free time is more constrained in the summer.
I also often feel compelled to do everything in games, to the point my husband has stated I "hate play" games, meaning I'll continue to try to complete a game even if I'm not enjoying it lol hearing about pacing issues makes me nervous.
I really liked Rebirth so far. I have 115 hours in the game and have about 21% left to finish the game according to the the PS game progress tracker.
Jesus, over 100 hours and still a fifth of the game left? Since I play games so slowly, I'll probably take over 200 hours to finish :ROFLMAO:
 
I actually played more games this weekend. Mostly testing demos to see if I liked things. I won't detail everything, just the highlights.

Triangle Strategy (Demo), I thought was ok but probably not worth it for me right now... I'd probably be tempted if it were $20.

Sea of Stars (Demo), now that grabbed me right at the start. I like how the demo jumps ahead and it's not just the opening of the game. It gave a good sense of what is available in the game and I like the variety in the battle mechanics. Felt a little Super Mario RPG with the timing mechanic to attack/defend. I love how the battles just kind of start in the regular environment without any jump to another screen. Am I right to think this might be well worth snagging a copy sooner rather than later? $40 seems fair ($44 after tax, I should get free shipping) and reviews all look great. I normally do not care for very linear rpgs, but there's so dang much charm here. The battle system was great, the overall world is beautiful, and characters were often hilarious. Not very cag of me, but I may just go ahead and grab a copy. I've already got one sitting in my cart on bestbuy.com.

Star Ocean First Departure R (switch). For some reason I thought it was turn based but those first battles pretty much play themselves since the NPC's can act independently. So going outside and not knowing how to save (since you can't save in the opening town), I got my ass handed to me in hilarious fashion. So about 15 min or so wasted because I looked at everything and talked to everyone. Figured it out really quick that it was action based battles & where to save (thanks google) and ended up going through the entire opening (nearly an hour) of the game and progressed on to the first big shock for the main characters about the universe. Loved just about everything once the battle mechanics clicked. Super happy now I grabbed this when it was cheap ($6.29?) and also feel extra smart and lucky for getting that $20 copy of Second Story R at Walmart. Of course now I'm going to have to consider rounding out the collection. But not before actually finishing this game, I don't want to get ahead of myself.


DQ:M is being liquidated at Walmart for $30.00. A solid deal, though probably harder to find now as most stores have already done the drops. Still, worth checking if it's convenient. I have seen it in the wild at that price in one store and empty spots for it in other stores at that price. Same for DQ Treasures.
3-6 play little like 1r and 2r. Especially since they are all full 3d titles and more like watered down tales of combat systems with basically 0 ai control and no multiplayer.

I liked 1 the most of the 2. 2s plot does little for me.
 
Oh, I was looking at that one to play next myself! I've been in a bit of a rut for the past week after platinuming Stellar Blade and Subnautica: Below Zero and just can't seem to find a game to play next. Of course, it also doesn't help that the summer heat has slammed Florida a month early this year, my AC was on the fritz for a few days, and as a New Yorker, I tolerate extreme heat so poorly, I can pass out from it. So yeah, it's been hard for me to concentrate lol. I really want to try out Second Story R, but I know you should play First Departure R, well, first, so obviously I plan to do that. How's the battle system? Did it click quickly for you or is it complicated? I heard the game can be grindy and I know you only played for an hour, but does it seem like it'll get obnoxious?

I was also considering getting to FFVII Rebirth finally, a game that's been praised to the moon on this site, but I'm just not sure if I'm in the mood for a giant JRPG right now. For those who've played it, I heard the game grinds to a halt due to unavoidable minigames, that asshole Chadley never shutting up, and lots of forced slow-walk segments (which I fucking hate). But, I do love me a Ubisoft-style map marker open world and after Stellar Blade, I want more action. So I guess I'm wondering if that'd be a good choice for someone like me, who's in the mood for exploring, questing, and battling, but not so much for those annoying JRPG time-wasting segments that derail the plot/adventure.
So1 is short around 24hr so any grind it does have isn't much. Levels aren't all that important in the series much like atelier. Equipment and skills are the primary focus. But you can level up quickly if you are decent enough at the combat.

But yeah Equipment skills trump everything else similar to atelier.

Also note that it's a while before you even have a full party. And half of them are mages which star ocean treats really poorly. So until you get your swordsman or other physical fighters recruited (and depending on who you recruit as well as order) things will vary in difficulty.


Highly rec playing as illia. She's great especially with her hadoken like move. Mc takes a while till he can learn ranged attack from another party member. So she's better for a first time player.
 
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How's the battle system? Did it click quickly for you or is it complicated? I heard the game can be grindy and I know you only played for an hour, but does it seem like it'll get obnoxious?
that derail the plot/adventure.

Battle system was super intutive. You can just let your other characters do their thing or swap between them. You have free range to move around. There's a lot of basic logic, like watching the enemy head for your healer... go head for that enemy and take them out first. If two characters attack the same enemy, one will move in behind the enemy for max damage. It felt pretty great.

Also as noted First Depature is pretty short. 20'ish hours. So a massive bonus to me.

I went ahead and ordered Sea of Stars. My oldest son was happy to hear it as he thought it looked great.
 
I was also considering getting to FFVII Rebirth finally, a game that's been praised to the moon on this site, but I'm just not sure if I'm in the mood for a giant JRPG right now. For those who've played it, I heard the game grinds to a halt due to unavoidable minigames, that asshole Chadley never shutting up, and lots of forced slow-walk segments (which I fucking hate). But, I do love me a Ubisoft-style map marker open world and after Stellar Blade, I want more action. So I guess I'm wondering if that'd be a good choice for someone like me, who's in the mood for exploring, questing, and battling, but not so much for those annoying JRPG time-wasting segments that derail the plot/adventure.

I don't think there was ever an instance where I felt like the mini-games brought the game to a halt... there are a LOT of mini-games, there's literally Mario Party inside this game, but I found a lot of the mini-games fun but I'm pretty sure 95% of them are optional or super short/easy. Chadley is annoying and talks a lot, but you can skip/ignore a lot of it, outside of a few things you can't skip. There are a decent bit of slow-walk/slow-something segments (climbing, crawling, ladders) for the game to load but most of them are pretty short and I'd say there's 1-2 minutes of it for every hour of game play.

I think I'm near the end of chapter 12 (just finished my date). It's still a solid 9/10 for me. Combat is blast but all the Rebirth starting cast members suck (Red, Cait) which isn't a huge deal except that there are parts where you're forced to use them. I love how you can just feel the comradery with all the characters. First 8 chapters were an absolute masterpiece but then things started to get wonky... Chapter 9 was that confusing as shit Gongaga region, and it's also when a few of the optional mini-games and optional combat challenges start to feel gimmicky.

I'm curious how they'll handle the final part. As much as I love Rebirth so far, I do NOT want another massive as fuck, Mario Party filled game. I also don't know if I can figure how another 2 combatants (Cid, Vincent) for combat, not to mention I'm guessing the final installment will be more serious/not sure how fun the game will be without the comedic moments of Remake/Rebirth.
 
I don't think there was ever an instance where I felt like the mini-games brought the game to a halt... there are a LOT of mini-games, there's literally Mario Party inside this game, but I found a lot of the mini-games fun but I'm pretty sure 95% of them are optional or super short/easy. Chadley is annoying and talks a lot, but you can skip/ignore a lot of it, outside of a few things you can't skip. There are a decent bit of slow-walk/slow-something segments (climbing, crawling, ladders) for the game to load but most of them are pretty short and I'd say there's 1-2 minutes of it for every hour of game play.

I think I'm near the end of chapter 12 (just finished my date). It's still a solid 9/10 for me. Combat is blast but all the Rebirth starting cast members suck (Red, Cait) which isn't a huge deal except that there are parts where you're forced to use them. I love how you can just feel the comradery with all the characters. First 8 chapters were an absolute masterpiece but then things started to get wonky... Chapter 9 was that confusing as shit Gongaga region, and it's also when a few of the optional mini-games and optional combat challenges start to feel gimmicky.

I'm curious how they'll handle the final part. As much as I love Rebirth so far, I do NOT want another massive as fuck, Mario Party filled game. I also don't know if I can figure how another 2 combatants (Cid, Vincent) for combat, not to mention I'm guessing the final installment will be more serious/not sure how fun the game will be without the comedic moments of Remake/Rebirth.
I enjoyed this one more that part 1. The only thing that bothered me about the mini-games is that I knew that some of them I was never going to get the "top" rank. That led to me realizing that I would never 100% the game and that was actually giving me freedom to just enjoy the rest of the game. I did enjoy the Chocobo racing

Also (I guess spoiler, but the original came out in 1997) Towards then final few chapters I kept waiting for Aerith to die. I like where they went with things, but definetly though that there were previous spots they could have axed her. I also briefly thought they were going to kill off Tifa just to really mess with everyone. I might be in the niority there
 
Thanks so much everyone for your insight on FFVII Rebirth! I decided to finally pull the trigger and start it, since I figured I was already wasting my time watching TV, so may as well waste it playing Rebirth instead. I've put in about 7 hours so far and...I think I like it? The opening with Cloud's story in Kalm was amazing and I was totally fangirling from nostalgia and loving the new additions to it. So then, the game started proper and I got into the open world (but not before instantly jiving with Queen's Blood). It was kind of disappointing for a while, since there weren't a lot of enemies to fight and everything that looked like a point of interest had nothing to interact with. I decided to move on with the story and, after helping the Chocobo Ranch, I met that punchable stooge Chadley and then whoa! Look at all those map markers! And I can actually interact with things now! So, I guess the actual open world content was locked behind getting to that point in the story, which begs the question: why'd you let me go wherever I wanted if the actual content was gated behind progression? Like, you know I'm going to wander off. It would have been better if the game forced you to just go straight to the swamp, then the ranch, meet Chadley, and now the game opens up. I guess it's a nitpick, but it was really confusing.

Unfortunately, the major problem I had with Remake's combat is still present in Rebirth: the highly aggressive, immediate aggro on the player-controlled character. The second, the second I swap characters in battle, the enemies drop everything and beeline to me. It's not so bad on melee characters like Cloud and Tifa, but ranged characters like Barret and (especially) Aerith get overwhelmed so easily. I understand the system was designed this way to encourage frequent character swapping, but it just feels like the developers of Remake have never played a party-based action RPG before. I've never had this problem in games like Xenoblade, Tales of, or Ys, which provide the satisfying challenge of managing your whole party while only technically controlling one member, as well as having characters absolutely dedicated to aggroing so your attackers and healers don't die as easily. I don't know, this might just be a me problem, since I was never really very good at Remake to begin with, but I'm sure I'll eventually figure it all out like I did in the first game. Oh, and dodging being completely useless really sucks. Guess I need to git gud at blocking lol

But yeah, I'm still enjoying it and am looking forward to getting knee deep into the open world. Side note: I completely missed in the first game that Chadley is actually a cyborg created by Professor Hojo. I must have just started skimming his dialogue by that point in Remake. Honestly, Chadley has the worst design of any of the new characters in Remake and is so out of place. Too bad the developers were clearly in love with him, so he's everywhere now.
 
ranged characters like Barret and (especially) Aerith get overwhelmed so easily.
Truth. It's probably this reason that I end up playing Yuffie most of the time. With Aerith, the best you can do is the triangle skill to teleport to a well placed ward. She also gets a projectile shield eventually, but it doesn't work well enough be worthwhile.
 
The thing about rebirth is: If you're expecting a 120hr open world RPG with lots of map points of interest, tons of dialogue, and sidequests, then you're going to enjoy it.

If you're not in the mood for that magnitude of game, it's not going to work out well for you for the time being.

I totally understand it because I am most often def not in the mood to play that type of game. Another aspect which is hard to quantify is: how reliant is this game on familiarity with the previous materiaL (hurrrrr!) / nostalgia? I adored the world and the fleshing out of the characters. But I could also see someone being very bored if they never played FF7 when they were younger.

pretty cray cray that it finally went on sale this week for $55.
 
Aerith was so powerful in the first one bc you could just charge your ATB full and spam Prayer for group healing. They don't let you do that anymore.

I decided to move on with the story and, after helping the Chocobo Ranch, I met that punchable stooge Chadley and then whoa! Look at all those map markers! And I can actually interact with things now! So, I guess the actual open world content was locked behind getting to that point in the story, which begs the question: why'd you let me go wherever I wanted if the actual content was gated behind progression?

oh absolutely this. I spent 45min. running up the East Coast exploring for no reason before eventually stumbling back upon the Chocobo Ranch, and opening up the map. Easily the first huge flaw in game design.
 
Truth. It's probably this reason that I end up playing Yuffie most of the time. With Aerith, the best you can do is the triangle skill to teleport to a well placed ward. She also gets a projectile shield eventually, but it doesn't work well enough be worthwhile.
Yeah, at least Barret can use Steelskin so he's less likely to be interrupted while shooting, and he's just a much faster attacker. I dug Yuffie's playstyle in Intermission so I'm looking forward to meeting her again.
 
I hated the "beeline" of the enemies! I was like no just let me be in this corner casting magic while the others hit you in the face. Probably why I almost always played as Cloud, unless flying enemies, then it was Barrett.

Glad you are enjoying it!
 
Finished Stranger of Paradise: Final Fantasy Origin a couple days ago and really enjoyed it. That tried & true Nioh gameplay really fit with the darker tone of the game. Also finally getting to know more about what lead Garland to be who he was in the original FF was a cool treat.

Cracked open Gal/Grim Guardians Demon Purge last night & played the first 2 levels. A really cool Castlevania like game so far. It also has a 120 fps mode on PS5 that plays like a dream. I've been demolishing my backlog and have a great time doing it. I think I'll try to circle back around to Persona 5R this weekend. I lost interest in doing the social simulation stuff, but know I have to push through to get to the dungeons.
 
oh absolutely this. I spent 45min. running up the East Coast exploring for no reason before eventually stumbling back upon the Chocobo Ranch, and opening up the map. Easily the first huge flaw in game design.
I did the same thing too. Went around thinking that the game was big but with a lot of nothing to do. It really opens up once you get a Chocobo to explore.
 
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Game from mailbox, and Rilakkuma from Round1
 
Sisters: Last Day of Summer has released from JAST USA and has a 10% discount for a few more days. It is on Steam and the JAST USA store. There is an 18+ patch for this one. What makes this special is it's a fully animated visual novel similar to School Days/Shiny Days. I'll likely play this some time during the summer.

Steam
18+ Patch (NSFW)
JAST USA (NSFW)

JAST USA will be the English publisher for Uberich: Advent Sinners.

VNDB (NSFW)

Shiravune announced it will release Geminism from CRAFTWORK. This one is about twin sisters fighting and two men observing them. I have no idea, but the art style looks cool.

VNDB (NSFW)

Doukyuusei 2 Remake will be released in English.

VNDB (NSFW)

Sekai Project announces Wagamama High Spec OC from Madosoft. This is a fan disk to Wagamama High Spec. Sekai Project/Denpasoft are so slow nowadays, so I hope this comes out in a timely manner.

VNDB (NSFW)

Mangagamer has announced Steam Prison - Beyond the Steam a fan disk of Steam Prison. I've heard good things about the original, and the art is great.

VNDB (NSFW)
 
So I've got about 35 hours clocked in FFVII Rebirth, about to enter Mt. Corel, and it feels like the game's been spinning its wheels. I'm having fun, but the story has just completely stalled. Chapters 1-4 were pretty amazing, then chapter 5 hit a bit of a snag with the Queen's Blood tournament. I love Queen's Blood, and the jokes on the ship were pretty great, but it just felt like filler. Finally, I get to Costa del Sol and chapter 6, proceed to crash into everything on my wheelie, laugh my ass off, then get absolutely bodied by endless minigames that mostly sucked (Run Wild can go straight to hell). Of course, I know the original game's story really starts picking up when you get to Mt. Corel, so I'm sure this game will pick up, too, but the original game was smart to not linger too long in Junon and Costa del Sol to keep the narrative tight. I'm starting to get the vibe that Rebirth is going to end up being way too long and just drag the story for the sake of padding that runtime and justifying turning a 40 hour PS1 JRPG into a massive trilogy. I got the same vibe playing Remake: while I appreciated how it expanded on the Avalanche characters, it didn't need to be nearly as long as it was.

Basically we have:
First 5 hours of OG = 40 hour Remake
Remainder of first disc of OG = 150 hour Rebirth
Second and third discs of OG = ? (don't know how much they're going to change the story and how that could shorten or lengthen the final game, but we'll see)

That's...that's a lot, man. I swear, games are either too short or too long nowadays.
 
So I've got about 35 hours clocked in FFVII Rebirth, about to enter Mt. Corel, and it feels like the game's been spinning its wheels. I'm having fun, but the story has just completely stalled. Chapters 1-4 were pretty amazing, then chapter 5 hit a bit of a snag with the Queen's Blood tournament. I love Queen's Blood, and the jokes on the ship were pretty great, but it just felt like filler. Finally, I get to Costa del Sol and chapter 6, proceed to crash into everything on my wheelie, laugh my ass off, then get absolutely bodied by endless minigames that mostly sucked (Run Wild can go straight to hell). Of course, I know the original game's story really starts picking up when you get to Mt. Corel, so I'm sure this game will pick up, too, but the original game was smart to not linger too long in Junon and Costa del Sol to keep the narrative tight. I'm starting to get the vibe that Rebirth is going to end up being way too long and just drag the story for the sake of padding that runtime and justifying turning a 40 hour PS1 JRPG into a massive trilogy. I got the same vibe playing Remake: while I appreciated how it expanded on the Avalanche characters, it didn't need to be nearly as long as it was.

Basically we have:
First 5 hours of OG = 40 hour Remake
Remainder of first disc of OG = 150 hour Rebirth
Second and third discs of OG = ? (don't know how much they're going to change the story and how that could shorten or lengthen the final game, but we'll see)

That's...that's a lot, man. I swear, games are either too short or too long nowadays.
Disc 3 of OG was just the final dungeon because of all the FMVs, so there's not that much left.

After beating Rebirth's story, I'm curious to see how SE finishes this "remake trilogy" because...I was overall not a fan of the ending.
 
I actually liked that they expanded on the areas, but I suggest that you just move on to the next story beat if you feel it has stalled. Most of the side quest and mini games are not mandatory, and if they are, you just have to get the bare minimum score or requirement to move on. I would normally do a bunch of the side quest for the area then moved on to the next story beat once I start feeling the grind.
 
Disc 3 of OG was just the final dungeon because of all the FMVs, so there's not that much left.
True, but they managed to pad the Midgar intro into a full game so the Norther Crater could be stretched pretty damn far lol
I actually liked that they expanded on the areas, but I suggest that you just move on to the next story beat if you feel it has stalled. Most of the side quest and mini games are not mandatory, and if they are, you just have to get the bare minimum score or requirement to move on. I would normally do a bunch of the side quest for the area then moved on to the next story beat once I start feeling the grind.
Oh, I'm not complaining about the optional parts. That'd be pretty silly, and I've been enjoying most of it. I'm just pointing out that there's a lot of mandatory padding that's kind of stalling story progression. But Remake had this problem, too, and like I said, I'm about to enter Mt. Corel, and I'm really interested to see how they handle that part. I'm definitely having fun overall.
 
I actually liked that they expanded on the areas, but I suggest that you just move on to the next story beat if you feel it has stalled. Most of the side quest and mini games are not mandatory, and if they are, you just have to get the bare minimum score or requirement to move on. I would normally do a bunch of the side quest for the area then moved on to the next story beat once I start feeling the grind.

I loved the game to death up to Gongaga- after that, it felt a bit too daunting to do everything gameplay wise but still did a lot of it, but there's so much that's just too tough for me (the final Chadley summon battle, a lot of the VR battles with enemies that can easily one-hit kill you, the final... Island or whatever after you get all the protorelics) but I am pretty proud of myself for getting As on all the piano songs.

I just started Chapter 14, clocked in at 110 hours, and guessing I'll be done tomorrow or Saturday. Really curious to see how this plays out...
 
Got the platinum trophy for Gal/Grim Guardians: Demon Puge. The first playthrough is a solid Castlevania 3 clone, but they pull a Ghouls and Ghosts and make you replay the game again to get the last stage & endings. Which wasn't a problem since the gameplay is good. It gets pretty perverted out of nowhere though during the second run. So I can't really recommend it to everyone. Fun game, but do some research on it before you buy.
 
I get most of my RPGS on PS4/PS5 now. Saga Emerald was a phone game as well, so I'm sure the Switch will be fine. I'll wait till more Asian English or Japanese with English releases I want are going to come out before I order with Play-Asia to get their free shipping. I do own all the ones currently available for the Saga games. Also can we please get a Saga Frontier 2 remaster or something someday? That was my favorite on the PSX for the Saga games for sure.
 
I get most of my RPGS on PS4/PS5 now. Saga Emerald was a phone game as well, so I'm sure the Switch will be fine. I'll wait till more Asian English or Japanese with English releases I want are going to come out before I order with Play-Asia to get their free shipping. I do own all the ones currently available for the Saga games. Also can we please get a Saga Frontier 2 remaster or something someday? That was my favorite on the PSX for the Saga games for sure.
Probably later this year or early 2025: https://www.gematsu.com/2024/04/aki...mastered-you-wont-be-disappointed-if-you-wait
 
I get most of my RPGS on PS4/PS5 now. Saga Emerald was a phone game as well, so I'm sure the Switch will be fine. I'll wait till more Asian English or Japanese with English releases I want are going to come out before I order with Play-Asia to get their free shipping. I do own all the ones currently available for the Saga games. Also can we please get a Saga Frontier 2 remaster or something someday? That was my favorite on the PSX for the Saga games for sure.

According to reviews on Play-Asia, they actually use compressed files for some of the Saga Frontier games on switch carts, where the data on the cart is say like 80gb total rather than the ~240gb from the full digital download. Meaning you are getting graphics and music with quality loss.

This is what has kept me from buying several of those Saga game cart imports.
 
Kind of hilarious for compression for freakin' SNES games Romancing Saga 2 and 3.

It's crazy too because even though they updated Romancing SaGa 2, the end result is only 1.4GB. But they went and compressed it down to under 500MB to get the cheapest cart. Which is crazy. It's not like this was an expensive cart at 2GB.
 
I loved the game to death up to Gongaga- after that, it felt a bit too daunting to do everything gameplay wise but still did a lot of it, but there's so much that's just too tough for me (the final Chadley summon battle, a lot of the VR battles with enemies that can easily one-hit kill you, the final... Island or whatever after you get all the protorelics) but I am pretty proud of myself for getting As on all the piano songs.

I just started Chapter 14, clocked in at 110 hours, and guessing I'll be done tomorrow or Saturday. Really curious to see how this plays out...
You are ahead of me now. I am still on Chapter 12. I am terrible at rhythm based games and there's no way I am going get those kind of rankings on the piano songs or that gym.
 
You are ahead of me now. I am still on Chapter 12. I am terrible at rhythm based games and there's no way I am going get those kind of rankings on the piano songs or that gym.

On the Piano, one tip that helped me was to increase the speed- I think it's at 1 by default but try it at 3, 4 or 5. That way, it's more like QTE- you see what you have to press and you press it vs needing to time it if it's at the default speed. A few other things that help are to mute the game (your mind will want play keys based on what you think the music is, muting it avoids this) and just realize that you have quite a bit of leeway for error (for example, if the key is to press down, you don't have to perfectly press down). The thing that continued to mess me up is how when the keys or tones or whatever they're called change for a press and the color of the circles change.

On the gym game, I got nothing for you. I got all of them on the first or 2nd try, except the last one which took me 5 tries.
 
Hmmm… I’ve only seen like one and a half JoJo arcs (got midway or so through Joseph’s), is JoJo All Star Battle R worth playing?
 
Atelier Ryza 3 PS5 $29.99 woot

Some other games dropped in price at woot.
Atelier thyza 3 ps5 alchemist of the end and the secret key 29.99

Octopus traveling ps4 24.99

Fate samurai remnant switch 34.99
Ps4 31.99
Ps5 34.99

P3r ce xbox 99.99

Rune factory 3 switch 31.99

Gran blue fantasy relink deluxe edition ps5 49.99

Megaman battle network ps4 29.99

P5r 1 more ce 49.99 ps5
69.99 switch

Disgaea 7 ps5 24.99

P5 tactics xbox 19.99

Crymachina ps5 de 29.99

Inescapable no rules no rescue switch 19.99

Utawarerumono (aka under water ray romano) monochrome mobius rights and wrongs forgotten de 24.99 ps4
29.99 ps5
 
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