Miyamoto doesn't feel like playing games anymore

don't stand between a man and his melty blood. you can get shot for that in some places!
 
[quote name='epobirs']But it also meant there was never much of a story happening. That has long been the choice developers face. Strong narrative vs. repeat playability.[/QUOTE]I disagree.

Of the games I listed, both Pirates & Red Storm Rising had stories. Yet, the story was never the same. It was randomized, so you could keep playing it over-and-over.

troy
 
[quote name='jam3582']what I really meant was that during the N64 and the gamecube period they (nintendo) really never were very vocal about anything[/QUOTE]
Where have you been? I've been reading Miyamoto's comments for the last several years. He's always talking about something.

troy
 
bread's done
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