Nintendo eShop Deals and Discussions

psunami

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Thanks to Frisky for all of the hard work that he put in for the previous deals threads (and continues to on this thread!)

Feel free to post here about the newest Nintendo eShop deals, My Nintendo rewards and discussions about the previously mentioned items.

Nintendo Sales and Deals page
 
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You can do whatever you want. But saying something is "too expensive" when it's going to sell out immediately, and be unavailable at MSRP for quite awhile, is objectively incorrect. It's not "too expensive" if the demand will far outpace the supply,
Something can be too expensive and sell out at the same time. Regardless of demand, it doesn't mean a product can't cost too much, or too little for that matter.
 
Ah, yes, now it's just children's toys. Shift them goal posts.
I said that several posts ago. Before your last post, in fact. Are you really so emotional that it's blinding you from reading?

Judging something's value by it selling out is a really bad measure.
Lol, it is literally the most objective measure

Supply and demand > TheKbob's fee-fees
 
Something can be too expensive and sell out at the same time. Regardless of demand, it doesn't mean a product can't cost too much, or too little for that matter.
Objectively no, subjectively yes

If something isn't worth it to you then that's fine. I didn't try to get the PS5 Anniversary stuff since it wasn't worth it to me. Same with the yearly iPhone releases and a ton of other stuff

But sitting on a forum complaining about the prices is redundant, when they're gonna sell out anyway. That's all I'm saying. How is that an unreasonable statement?
 
For me, Switch 2 is overpriced. The console, the games and the accessories. I also realize there are plenty of people that will pay whatever Nintendo wants. This thing could have been 600 bucks and plenty of people would have stuck up for the price and bought one. I have no doubt it will sell well initially. I just think Nintendo going away from a family friendly price like with Switch is a mistake.

It's great for people that pre-ordered it and have no problem with the price. I'm very curious how much it costs Nintendo to make each Switch 2. I maintain they still are making a big profit on every console sold. Reports had Nintendo making around $33-40 on each Switch sold. I think it's even higher with Switch 2. I'm waiting for a price cut or holiday deal.
 
Supply and demand > TheKbob's fee-fees
Obviously taking the high road, I see.

It must be pleasant to have such a narrow world view.

re: early adoption tax, we know the controllers still utilize technology that's prone to drift.

Nintendo also did something screwy with the USB-C port on the original model, IIRC, that made charging it wonky.

And we'll have to see how the new joycons rail solution holds up, as well.

Shell cracks were also trouble in the earlier models, too.

So I would bet similar problems my arise with this one. I also wonder if heat will be a problem. It's more powerful tech in a similar form factor. Adding cases on top of it might cause some thermal throttling.
 
Obviously taking the high road, I see.
Sorry, I have little patience for people who display an inability or unwillingness to read

It must be pleasant to have such a narrow world view.
The irony here is hilarious when you're the one hand-waving all rationalization, counter-arguments, and analogies (superior to those which you supplied btw) regarding the prices of the controller and equivalent devices

All just because "My fee-fees tell me it's too expensive"

Have a great day
 
You can do whatever you want. But saying something is "too expensive" when it's going to sell out immediately, and be unavailable at MSRP for quite awhile, is objectively incorrect. It's not "too expensive" if the demand will far outpace the supply, and if the price is right in line with prices of other specialty first party controllers (and only marginally more expensive than equivalent third party controllers}
I still think these consoles are going to be everywhere on release day.

(to anyone who is not a non-functional idiot. It's amazing how many "I logged on to the website once and it wasn't even available," people there are these days. requiring instant gratification, with zero effort. )
 
That system is only going to remain an option only with original switch. The new system is virtual game cards. So you won't be able to game the system with one copy and playing together.
Technically, we don't know how that system might work... I think the "loophole" people were using might be closed down, but you should be able to "log in" to your account on any system. There was a noted option for "online" access that could be enabled in the system settings.

Essentially, until Nintendo pushes out the April update that enables virtual Game Cards with loaning/sharing, we won't understand how it all works... I'm surprised the update hasn't happened yet, but the presentation said "late April"...
 
That system is only going to remain an option only with original switch. The new system is virtual game cards. So you won't be able to game the system with one copy and playing together. That said, if it's just two systems, you can have the game installed on both systems and have your account on both systems and then eject the virtual game from one system and put it in the other system without needing to redownload do the phone home crap anymore beyond when you insert the virtual game. You won't have to deal with the loaning system and 14 day window since you can have two systems now. Ideally, what I would suggest is one system at a time... install the virtual game card for the games you regularly play and then eject them all. Do the same on system 2. Then you'd just just leave every game ejected except whatever you are playing. That way the other system can just pull from the virtual game card library. So, no playing the same game at the same time from a single purchase. But it still might be a hell of a lot more convenient than never being able to play the secondary stem outside of wifi range without first being in range for the phone home check to make sure the game isn't being played.

Thanks and guess I just have to get used to the new way of playing games on my Switch 2. The no phone home is nice but bummer of no more playing the same title at the same time like Splatoon 3 online or any new releases. Guess we are going to have to learn to share title time.

Can see game sharing feature for maybe Splatoon 4 and other multiplayer games.
 
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Objectively no, subjectively yes

If something isn't worth it to you then that's fine. I didn't try to get the PS5 Anniversary stuff since it wasn't worth it to me. Same with the yearly iPhone releases and a ton of other stuff

But sitting on a forum complaining about the prices is redundant, when they're gonna sell out anyway. That's all I'm saying. How is that an unreasonable statement?
I don't understand you're logic: because something sells out it's proof it's worth the price and we aren't allowed to question it. All that proves is there are enough people willing to pay a price. In general terms, that doesn't mean a price is fair. They are not mutually exclusive.

Questioning something is not redundant. Questioning can be progressive. Questioning can be innovative. Questioning can be liberating.
 
I still think these consoles are going to be everywhere on release day.
I'm talking about the GameCube controllers from the Nintendo store

But for the systems I just can't see piles of them sitting on store shelves on release week like the Wii U did. I'm thinking more like the original Switch, where for awhile you could really only find them if you put in some effort or were in the right place at the right time

I don't understand you're logic: because something sells out it's proof it's worth the price and we aren't allowed to question it. All that proves is there are enough people willing to pay a price. In general terms, that doesn't mean a price is fair. They are not mutually exclusive.
Again, by "fair" are you being subjective or objective? If it's your opinion that something isn't worth the price, that's reasonable. But if you're trying to be as objective as possible, and something sells out immediately, it's logical to draw the conclusion that it was not in fact "too expensive". You are not going to convince me otherwise, sorry

Questioning something is not redundant. Questioning can be progressive. Questioning can be innovative. Questioning can be liberating.
Oh give me a break with this crap lol. Nintendo has been "overcharging" for decades. Whining about it on a dead forum isn't gonna change their minds
 
I'm talking about the GameCube controllers from the Nintendo store

But for the systems I just can't see piles of them sitting on store shelves on release week like the Wii U did. I'm thinking more like the original Switch, where for awhile you could really only find them if you put in some effort or were in the right place at the right time


Again, by "fair" are you being subjective or objective? If it's your opinion that something isn't worth the price, that's reasonable. But if you're trying to be as objective as possible, and something sells out immediately, it's logical to draw the conclusion that it was not in fact "too expensive". You are not going to convince me otherwise, sorry


Oh give me a break with this crap lol. Nintendo has been "overcharging" for decades. Whining about it on a dead forum isn't gonna change their minds
People overpay for stuff all the time. That doesn't mean what they're buying is worth the money. It might not even be "worth" the money for them, if they don't need to worry about money. They just have that ability.

And if that's the case, they're pricing other people out whether they mean to or not. So, no, it's not fair.

Regardless, people have the right to complain just as much as you have the right to not want to hear them complain. In which case, why are you on a "dead" forum anyway?
 
By the way, I can get as abstract or specific as I need to, whether I agree with what I'm saying or not, as it seems like anything will push your buttons. And that's half the fun of this right now.
 
I still have no scratches on my screen or a screen protector. It was weird that people had such issues... but not everyone is careful with their electronics.
I've never had my xbox360 ring of death. Among other things. But I still believe that they are possible.

Next you'll say a 3ds without any screen protector and didn't have any damage from the bottom screen scraping/cutting into the top when closed. Iirc that was a reason Amazon stopped carrying them for a bit directly from Nintendo.
 
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It’s just basic Econ people. Supply vs demand.
Funny thing about an economic degree or any means of better economic understanding is that it extends beyond basic theory.

And trying to supplant that understanding with a first year undergrad level of application, through a layman's filter, is what typically happens when one doesn't know better. Resulting in outcomes that "feel" correct, but are actually rudimentarily flawed.

But I suppose such facts don't care about "fee-fees."

re: broken things, I doubt we see any failure anywhere near that of the 360 era due to a combination of many factors of move fast, break things for Microsoft; the ban of leaded solder in consumer electronics; and the absolute abysmal quality of capacitors from the early 00s.

Most of the Switches faults were related to Nintendo's design choices and they're conservative business culture rather than some actual failure. They chose cheaper analog stick components to save cost per unit margins versus creating a potentially more resilient design.

Similar can be said with their modifications to the USB-C port on the system itself.

Parts shortages and cost cutting measures will be the name of the game for the Switch 2, both related to an increase of economic uncertainty. Should be interesting to see how they cope. Software and hardware going up in price over its lifespan is a real likelihood, IMO.
 
if anything your argument means the launch units should be better, because they are already built and didn't require cost cutting measures and tariff avoidance measures. but something tells me you just love to hear your own thoughts and this whole argument you guys have going on is boring.
 
His posts might make sense if Nintendo or any other console maker for that matter were to follow some kind of dynamic pricing nonsense to bilk early adopters out of a shit ton of money by pricing the consoles at $1000 and then constantly changing the price every few months but they aren't, and won't, because that is the kind of thing that might actually kill the system's chance of success so like why the heck are you even mentioning supply and demand with regard to a video game console's first shipment in the first place? Complete nonsense. But that's what happens when you follow your emotions on what words mean, and as we all know emotions are bad and associated with

women🧛‍♀️
 
People overpay for stuff all the time. That doesn't mean what they're buying is worth the money.
Maybe for essentials, but video games aren't essential. Paying for a hobby/luxury item means you think it's worth it (or maybe a date forced you to pay for it)

Regardless, people have the right to complain just as much as you have the right to not want to hear them complain. In which case, why are you on a "dead" forum anyway?
Sure, but like I said in my very first post, doing so is redundant and just looks weird. Someone thinks an item that sold out immediately is "too expensive" and feels the need to tell everyone about it... okay? Main character syndrome, much?

And what can I say? Old habits die hard. But I'm not gonna spout nonsense along the lines of "If we complain here maybe they'll change the price!" That's just completely delusional

By the way, I can get as abstract or specific as I need to, whether I agree with what I'm saying or not, as it seems like anything will push your buttons. And that's half the fun of this right now.
Well then here is the attention you ordered, I guess. I'll tap out here, feel free to have the last word since I know you want it so badly:
 
guys they were ready to launch last July. They had 9 months to ramp up production to obscene levels. Whatever they did with that time is their discretion. Everything else is just misdirection and obfuscation to pump sales. The sign-up club, win the lottery?? lol. Great tool for gauging how far to turn the faucet on. Right now it's whatever they want to present to the public. That means preorder sellouts and availability uncertainty. Because that's the only thing half of customers respond to: "how many other people want this?" / "Do I need to buy it right away, right now?"

If there is any type of shortage AT ALL it is only because Nintendo wanted it that way. There will be more NSW2s made, and quickly. and everything that has happened the last several years suggests they won't have a hardware or software shortage; just the appearance of one.

1/4 of purchasers will return their systems if they are proven to be widely available. Millions of preorders will also be cancelled. Customers buy extras just because they think acquaintances might want one. If they don't, systems get returned. People never give enough credit to how delicate these supply situations are.
 
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if anything your argument means the launch units should be better, because they are already built and didn't require cost cutting measures and tariff avoidance measures. but something tells me you just love to hear your own thoughts and this whole argument you guys have going on is boring.
I never said that, rather the issues present in former generations are less likely.

Initial model failure rates are almost always going to be higher due to getting a much larger testing pool (aka early adopters) than you could possibly get in pre-production.

They will find either software or hardware errors and correct for them in later models.

However, unlike previous generations, they may now have to consider moving manufacturing facilities, sourcing new components suppliers, and severe market swings that were not present in the past three decades. These will impact design considerations, such as mid-cycle refreshes, whether they occur, and to what extent they occur. Some may happen because their original supplier cannot source materials due to a trade embargo created effectively by high tariffs for an example.

I think you're just not either interested in the argument, thus not actually understanding, or you're not engaging honestly.

But I suppose my years in manufacturing oversight and supply chain analysis are just me "fee-fees."

For more on topic, Fuga and Fuga 2 are $8 each on the eShop. Those are great titles and the third is coming this year.
 
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ron-swanson-throws-out-his-computer.gif
 
Something can be too expensive and sell out at the same time. Regardless of demand, it doesn't mean a product can't cost too much, or too little for that matter.
Unless you are talking about being too expensive for you personally, than this is incorrect.

The very fact that an item is selling out (assuming there is a relatively solid supply, not 10 of them) means that it is not too expensive for the population the item is being marketed to. At the very least at the current time. Could it be too expensive a year down the road after they’ve sold 20 million and sales are stagnant? Yes.

But if the supply is reasonable and the item is selling out, by definition, it is not too expensive at the current time.

A good example of a video game item that is too expensive is the PS5 Pro. They’ve been sitting on the shelves since day one. Plenty of stock. It was/is too expensive for what you get. If it was $500 or maybe even $550 they probably would’ve sold out. Another example is the 3DS. It was too expensive because they didn’t sell them at the rate Nintendo wanted And they had to drop the price.

Your arguments about “being fair” is just super weird. That’s utterly subjective. They are a business selling entertainment devices trying to make as much money as possible. Nintendo can and should charge whatever they think they can get to maximize profit. People not being able to afford healthcare is not fair. People being priced out of an entertainment device…not so sure about that. Is it unfair that some people can go to Disneyworld and drop 12K twice a year while other people save up for 5 years to go once?

You are certainly entitled to your opinion.
 
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Unless you are talking about being too expensive for you personally, than this is incorrect.

The very fact that an item is selling out (assuming there is a relatively solid supply, not 10 of them) means that it is not too expensive for the population the item is being marketed to. At the very least at the current time. Could it be too expensive a year down the road after they’ve sold 20 million and sales are stagnant? Yes.

But if the supply is reasonable and the item is selling out, by definition, it is not too expensive at the current time.

A good example of a video game item that is too expensive is the PS5 Pro. They’ve been sitting on the shelves since day one. Plenty of stock. It was/is too expensive for what you get. If it was $500 or maybe even $550 they probably would’ve sold out. Another example is the 3DS. It was too expensive because they didn’t sell them at the rate Nintendo wanted And they had to drop the price.

Your arguments about “being fair” is just super weird. That’s utterly subjective. They are a business selling entertainment devices trying to make as much money as possible. Nintendo can and should charge whatever they think they can get to maximize profit. People not being able to afford healthcare is not fair. People being priced out of an entertainment device…not so sure about that. Is it unfair that some people can go to Disneyworld and drop 12K twice a year while other people save up for 5 years to go once?

You are certainly entitled to your opinion.
Maximium profit and a fair price are two different things to a business and a consumer. It's objective and subjective at the same time.

I'm having my cake and eating it too at this point. I'm saying nothing and making my point. Some of you guys don't see that and it's breaking your brains. This is fun.
 
It doesn’t matter if it’s priced too high or not. All that matters to me is if I get one there are others here to chat with who also bought one. Feedback on the games and deals on games for itt are what matter as well as deals on accessories and eshop credit. Everything else is just blowing smoke… which is just cancer to a discussion group.

Walmart shows no preorders for me and none in any nearby stores, Less than two weeks for the Nintendo.com option. 🤞
 
Historic low for the first two FUGA games:



$7.99 each on the eSHOP

Fair warning though that there is no English voice acting. Japanese or French only.

Reposting here as I accidentally posted in the preorder thread
 
Also another repost from the preorder thread:


The best thing to do if ordering the Switch 2 from Walmart is to add the bundle or console to your "list" and then add it to your cart from your list. It is easier to repeatedly tap the button from your list screen than the main product page.
 
I still think these consoles are going to be everywhere on release day.

(to anyone who is not a non-functional idiot. It's amazing how many "I logged on to the website once and it wasn't even available," people there are these days. requiring instant gratification, with zero effort. )
Facts. GameStop still has pre-orders available in-store but require that down payment to reserve which is the barrier to entry people resellers do not want. Online pre-orders require showing up and underscores how rampant bots/scalpers have become. The perception that this is selling out everywhere is bullshit and needs just a modest amount of critical thinking to see reality.
 
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