PlayStation 4 - General Discussion Thread

Usually when you set new years' eve of the following year as release date, that's just a placeholder date and it probably won't be released that date. It just seems greedy to be taking preorders on a game that won't be released for at least 16 months..
I get what your saying, but why should Sony not accept pre-orders if places like Gamestop, Amazon and Best Buy allow you to?
 
Gamestop doesn't surprise me at all, they're the epitome of greed, maybe it's just my own personal opinion but I just think that if you're taking a customer's money you should be within a reasonable window of time of said product's release date. 16 months doesn't sound reasonable.

 
Gamestop doesn't surprise me at all, they're the epitome of greed, maybe it's just my own personal opinion but I just think that if you're taking a customer's money you should be within a reasonable window of time of said product's release date. 16 months doesn't sound reasonable.
Yeah its just your personal thing. I won't pre-order a game till a month or two before release.

 
Why would you want to pre-order a game with no set date anyways?

It has nothing to do with greed though, it's for PR numbers. 

 
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Themes are a welcome addition, Im tired of the blue. Im still hoping they somehow sneak folders into the update. Also, I would never pre-order on the PSN store way in advance since you cant cancel if you want to, fuck that.

 
Gamestop doesn't surprise me at all, they're the epitome of greed, maybe it's just my own personal opinion but I just think that if you're taking a customer's money you should be within a reasonable window of time of said product's release date. 16 months doesn't sound reasonable.
Amazon doesn't charge you anything until the game ships, so it's not really greed considering they aren't taking any money. Amazon pre-orders are basically just you telling the site to make the purchase for you when the release date comes around.

Though if you have Amazon credit it does get spent on the pre-order, but you can cancel and get your credit back anytime before it ships.

 
Finally non-indie games.  THANK YOU JAPAN.  

In for Persona 5 PS4 and Dragon Warrior Warriors(they should totally call it that instead).

 
Weird.

Ya know, i've always wondered what good those actually did. I mean, if someone really wants to steal a game/movie all they really need is a knife.
It's got to be just an added security measure to keep people from stealing items. I think the plastic factory seal is a good enough deterrent though. Personally, I hate the Xbox seals because it's just another wrapping to uncover everytime I open a game. Just an extra redundant step.

First Light is really good. The story adds an interesting layer of player development to Fetch. The main story is short but there is a lot of content that you can explore and check out. Reggie from the Second Son looks a lot like Shane from this DLC. At first, I thought this was a little bit of Reggie's backstory when they were going back in time and explaining Fetch lol.

It's about time they added YouTube to the PS4. Fark.
 
So am I the only one who felt first light was kinda short for $15? Seems like I beat it in 3 sittings of an hour or so.
Nah, just depends on what you do.

I spent the time collecting everything/doing all side missions and played around with 2 of the challenge rooms, and I've probably spent a good 6-7 hours on it. Also, this just falls under the quality/quantity thing... Just like how people were upset with Journey being a 2-3 hour game and also costing $15.

But yeah, I think FL has plenty of content if you're willing to dig into it.
 
Oh I agree its really fun just seemed like the story was shorter then other estimates I've seen. Its so much fun navigating the city with all those purple bubble things and super jumps that I see myself coming back to it for awhile. In fact I'll be pissed if they don't patch that into second son. It's my new favorite way of navigating. On a side note this stupid error is annoying everytime I boot up my ps4  anyone fix this yet?

 
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So I played more of the challenge levels tonight and I think I like them even more than the campaign... It's lots of fun once you start to really upgrade Fetch's arsenal and get a feel for how each power works.

Also, I feel like these challenge rooms could make for some really great co-op experiences, either via DLC or an entirely new game. They could even expand upon using two conduit's powers in conjunction for some type of super mover with all kinds of different combinations.
 
Oh I agree its really fun just seemed like the story was shorter then other estimates I've seen. Its so much fun navigating the city with all those purple bubble things and super jumps that I see myself coming back to it for awhile. In fact I'll be pissed if they don't patch that into second son. It's my new favorite way of navigating. On a side note this stupid error is annoying everytime I boot up my ps4 anyone fix this yet?
I don't have First Light, but mine was doing that awhile ago. I fixed it. My Cloud GameSaves was maxed out. Apparently NBA 2k14 has a safe that's over 500mb.


So here's a question. A few months ago we got Don't Starve free on PS+. Today it was released on Vita, but it includes the DLC. I was able to get it free on Vita because it says it's cross-buy. Does this mean I can get the DLC free on the PS4? Sorry if that's confusing.
 
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I don't have First Light, but mine was doing that awhile ago. I fixed it. My Cloud GameSaves was maxed out. Apparently NBA 2k14 has a safe that's over 500mb.


So here's a question. A few months ago we got Don't Starve free on PS+. Today it was released on Vita, but it includes the DLC. I was able to get it free on Vita because it says it's cross-buy. Does this mean I can get the DLC free on the PS4? Sorry if that's confusing.
So how in the world do we view how much cloud free space we have? Also are saves drmed or anything? Would it be ok to copy to a flash drive then copy to my dropbox?

 
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I found that I just didn't see a graphic telling me how much space was left like on the local storage side
I couldn't find a graphic either but I believe the Cloud Storage is limited to 1gb.

Sony just announced two new Smartphones. The Xperia Z3 and Xperia Z3 Compact both are able to RemotePlay the PS4. You have to connect a DualShock 4 to the phone, but personally I'd prefer the DS4 over the Vita's touch screen/rear-pad.

Hopefully it's only a matter of time before RemotePlay comes to other devices, besides Sony products. I'd love to be able to use my iPadAir for RemotePlay.
 
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7HoCz6d.png


 
LOL. I haven't seen the sales numbers but an article I read stated that one retailer had more press covering the release (2 people) then customers who purchased a unit (1)
Some guy photoshop the crowd from Forza Motorsport 5 and tweeted it to Yusuf Mehdi... :lol:

2644354-lxzcxf7.png


https://twitter.com/yusuf_i_mehdi/status/507326466841788417

 
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So I platinumed First Light tonight, and while it isn't the hardest platinum, it certainly means something coming from me. Over 500 games played through the years on my profile(PS4, Vita, PS3) and I only have 5 platinums. Really had a blast with those challenge rooms.
 
So I platinumed First Light tonight, and while it isn't the hardest platinum, it certainly means something coming from me. Over 500 games played through the years on my profile(PS4, Vita, PS3) and I only have 5 platinums. Really had a blast with those challenge rooms.
Haven't platinumed a single one because I don't care enough. Beat ss 3 times and still didn't get all the trophies
 
ok you gotta admit that tweet is fucking funny.
It was but it's beside the point I was making.

Why so sensitive?

Would it make you feel better if we talked about how awesome the Japan launch was in the Xbox thread?
I'm not sensitive and I don't care if you speak negatively of the system. I just found it humorous is all, but you getting all defensive makes me think I'm not the sensitive one here.

 
I really shouldn't be surprised to come back into this thread and see people gossiping about the Xbox One launch.
So why not spare yourself the anguish of having to read it and... oh I dunno... not come here? I have no idea whatsoever what the xbox people are saying about the ps4, wanna know why? Because I don't care enough to visit the thread for that particular system!

 
So why not spare yourself the anguish of having to read it and... oh I dunno... not come here? I have no idea whatsoever what the xbox people are saying about the ps4, wanna know why? Because I don't care enough to visit the thread for that particular system!
Well I own both systems so I regularly check both forums. It's not like I just decided to wander in to troll.

Damn and I get called sensitive out of this. :wall:

 
Over 500 games played through the years on my profile(PS4, Vita, PS3) and I only have 5 platinums.
I don't think I ever plat'd a game and I've had the PS3 since launch. I have friends that play crap games just to get all the trophies and I swore never to sell my soul to the trophy devil. xD

 
I don't think I ever plat'd a game and I've had the PS3 since launch. I have friends that play crap games just to get all the trophies and I swore never to sell my soul to the trophy devil. xD
My only platinums are games that basically give them to you(Sly 1 & 2, Walking Dead, Resistance Burning Skies), this is the first one that I actually went out of my way to get. I usually refuse to even try because platinums usually start to feel like work, and that's not what gaming is about to me. FL genuinely didn't feel that way to me though.
 
I'm thinking about getting rid of my PS3.  Is there any word on if the PS4 will have any Buzz games?  I have both bundles and I'm not sure if I should keep a set of the buzzers or not.

 
I'm thinking about getting rid of my PS3. Is there any word on if the PS4 will have any Buzz games? I have both bundles and I'm not sure if I should keep a set of the buzzers or not.
What do you mean? The only game I was saving my PS3 for was P5....but it was also announced for the PS4 so I guess that's that!

 
Digital Foundry: Hands-on with DriveClub

"It's the whole dynamic nature of the game. Nothing's baked, nothing's faked. We run everything real-time, and some of the demonstrations I've done you can speed the time-of-day to up to 500 times and see all the clouds roll by," Perkins continues. "We've got a fully volumetric cloud system. You play the same track 20 times in a row and you'll get a different sunset every time. It all feeds back, and because of the atmospherics and the draw distances it's all mixed in - from the cars to the roads to the mountains to the skies."

"One thing you can see, everything's reflected in the road surface. We're not doing this just locally to the track surface. You can fly out as far as you like. It goes all the way to the top of the mountain, so if the sun pokes through you'll get massive highlights where the rock formations are. And of course all the materials interact differently. The grass gets wet differently to the rock, which is different to the tarmac, which is different to the plastics."

To achieve DriveClub's consistency in lighting, reflections and effects across the world, a materials-based system is in place across all cars and tracks. Every surface is built to reflect light according to real-life values; a time-consuming process that - according to the team - means each car takes up to seven months to produce.

"We'll be adding things like screen-space effects to actually get all the water droplets on the screen. We'll get the wind-screen wipers working [too], that'll have a full simulation pass so that you get proper droplets," Perkins explains, using his own, private debug build to demonstrate. "It's all modelled. Because of the atmospherics system, everything has to be modelled. It all sits in and writes at the same level. It's one of those things that's really subtle and helps tie it all in."

The game's 1080p resolution is put to effective use too, producing one of the cleanest grades of image quality on PS4. And yet Evolution isn't content to leave it there, backing this full HD setup with an excess of techniques to tackle aliasing from every angle. Asked what anti-aliasing is fit for purpose in this case, DriveClub takes a no-compromise approach.

"It's a mixture. There's a pixel-based system that we're using, there's a temporal-based system, there's FXAA and there's actually a material-based system as well. We've only got four systems in place and we've got another for the key points that we don't quite hit. We obsess about the small details, so we're getting another one to go on top of that, to get on top of the very final image quality issues."

"The latency is as small as we could possibly make it. One of the things we [also] did when we were coming up with the PlayStation 4 itself was work heavily with the guys designing the controller, to make it much more responsive and much easier to use with driving games as well."

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Topping the bill of DriveClub’s attractions is the post-release weather update. It's more than a skin-deep addition - vehicle traction alters as the road becomes more waterlogged.

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Materials on cars and tracks use physically-based rendering, with plastic, metal and rubber surfaces impacted accordingly by DriveClub’s lighting engine.

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Effects such as raindrops are simulated across a car's bonnet and windscreen, with droplets set to visibly wipe away while in cockpit view.

5.bmp.jpg

The fjords of Norway show off the incredible draw distance to Evolution's tracks. Thankfully, the pop-in seen in its pre-alpha state is no longer an issue.
Damn, I can't wait for this game to release, have it pre-ordered already. Should be plenty of people to play with, thanks to the free PS+ version. :D
 
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Wow DriveClub is looking fantastic. I'm not really into the whole Sim racing games but I'll definitely check out the free version. I'm playing on getting The Crew. From a graphical standpoint, DriveClub looks insanely real.
 
Wow DriveClub is looking fantastic. I'm not really into the whole Sim racing games but I'll definitely check out the free version. I'm playing on getting The Crew. From a graphical standpoint, DriveClub looks insanely real.
I believe DriveClub is more of an arcade racer than a Sim.

 
Wow

Now that the EA Access trial period has started, Xbox One players have noticed that the list of missing modes and features in next-gen NHL 15 is much larger than previously expected. In a prior interview with Sean Ramjagsingh, some of these were hinted at but not fully disclosed, but the depth of some of the gutted features seems to be larger than initially anticipated. The following items are features which users have noticed are missing while playing the early access to NHL 15 -- keep in mind this information is preliminary and some of these could actually be in the game but well hidden. With just six hours of time to test, it doesn't leave much room to explore:

Modes/Features

  • No GM Connected
  • No Online Team Play (when this is patched into the game later this year, it will use real NHL players and teams)
  • No EA Sports Hockey League
  • No EA Sports Arena
  • No Online Shootouts
  • No Live the Life
  • No Be A Legend
  • No Winter Classic
  • No tournaments or Battle for the Cup
  • No season mode (you can only play seasons in Be A GM, which is limited to NHL teams)
  • No NHL 94 Anniversary mode
  • No custom music support
  • No create-a-play designer
  • Cannot customize each team's AI
  • No create-a-team
  • No way to edit individual players
  • Practice mode is now limited to one skater vs. an AI goalie
Gameplay

  • No custom camera option
  • No Action Tracker replay highlights
  • No Top 3 Stars at the end of games.
Be A GM

  • Yearly draft is fully automated by the CPU
  • Cannot play the AHL games for your chosen franchise
  • Players sent down to the minors do not accumulate any season stats
  • No fantasy draft option
  • No preseason games
Be A Pro

  • No option to sim ahead to the next shift
  • You only play in the NHL; you cannot play for minor league teams
  • The Memorial Cup tryout period is gone. You now begin by picking an NHL team, or by letting a random CPU team draft you.
  • No All-Star game
Ultimate Team

  • Cannot play against your friends
  • No tournaments
  • No mobile app
All of the above features were available last year in NHL 14 for the Xbox 360/PlayStation 3 but appear to be missing this year on the new-generation of consoles. If you have NHL 15 early access and have noticed any of these are actually in the game or if anything additional is missing let us know in the comments below.

 
[quote name="Deader2818" post="12072438" timestamp="1410064972"]Wow

Now that the EA Access trial period has started, Xbox One players have noticed that the list of missing modes and features in next-gen NHL 15 is much larger than previously expected. In a prior interview with Sean Ramjagsingh, some of these were hinted at but not fully disclosed, but the depth of some of the gutted features seems to be larger than initially anticipated. The following items are features which users have noticed are missing while playing the early access to NHL 15 -- keep in mind this information is preliminary and some of these could actually be in the game but well hidden. With just six hours of time to test, it doesn't leave much room to explore:

Modes/Features
  • No GM Connected
  • No Online Team Play (when this is patched into the game later this year, it will use real NHL players and teams)
  • No EA Sports Hockey League
  • No EA Sports Arena
  • No Online Shootouts
  • No Live the Life
  • No Be A Legend
  • No Winter Classic
  • No tournaments or Battle for the Cup
  • No season mode (you can only play seasons in Be A GM, which is limited to NHL teams)
  • No NHL 94 Anniversary mode
  • No custom music support
  • No create-a-play designer
  • Cannot customize each team's AI
  • No create-a-team
  • No way to edit individual players
  • Practice mode is now limited to one skater vs. an AI goalie
Gameplay
  • No custom camera option
  • No Action Tracker replay highlights
  • No Top 3 Stars at the end of games.
Be A GM
  • Yearly draft is fully automated by the CPU
  • Cannot play the AHL games for your chosen franchise
  • Players sent down to the minors do not accumulate any season stats
  • No fantasy draft option
  • No preseason games
Be A Pro
  • No option to sim ahead to the next shift
  • You only play in the NHL; you cannot play for minor league teams
  • The Memorial Cup tryout period is gone. You now begin by picking an NHL team, or by letting a random CPU team draft you.
  • No All-Star game
Ultimate Team
  • Cannot play against your friends
  • No tournaments
  • No mobile app
All of the above features were available last year in NHL 14 for the Xbox 360/PlayStation 3 but appear to be missing this year on the new-generation of consoles. If you have NHL 15 early access and have noticed any of these are actually in the game or if anything additional is missing let us know in the comments below.[/quote]that's really fucking stupid
 
I remember when people were making fun of and being negative about  Driveclub the same way a lot of them are currently being negative towards The Order (cough cough IGN cough cough). Will people eat crow twice, we'll soon find out.

 
I remember when people were making fun of and being negative about Driveclub the same way a lot of them are currently being negative towards The Order (cough cough IGN cough cough). Will people eat crow twice, we'll soon find out.
Don't they have to eat crow once in order to eat it twice? Just saying, Driveclub was originally slated to release over a year ago. Their original complaints were probably pretty valid at the time. Hence the delay to "early 2014", and then to "late 2014". Good on the Driveclub devs for hopefully fixing what people were being negative about though.

 
Only gripe I have with the Order is no multiplayer.  Not that it's needed, but it's seems like nothing sets it apart from other shooters except graphics.

The setting is intriguing too similar to how Resistance: Fall of Man was, but I'm not even 100% sold on it like I was before.

 
I like Gears of War and I wouldn't mind if The Order borrowed as much as possible from Gears.  Of course I want for them to add their own stuff too, but I don't mind them using a old formula that works.  For the Order, I want to see more of the larger set pieces, it's been too much walking down the narrow hallway, or in the close quarter areas.  Lets see the large battle in the courtyard scene.  

Driveclub devs had a extra YEAR of development; it makes me wonder what were they trying to release (if they had released on schedule). I'm really glad that they didn't release a half finished product. That's a bad way to start a new IP.  

 
Multiplayer would have added some longevity to the game.  As of now, it's your standard corridor shooter.

Not many FPS/TPS I can think of that can work like that in today's gaming market, maybe a Half-Life, but that's about it.

 
As soon as my Cert from Madden goes through, which should be sometime tomorrow. I plan on preordering Shadow of Mordor, Alien Isolation, WWE2K15, and SunSet Overdrive. Then after I get paid again, I plan on preordering AC Unity, The Crew, and MasterChief Collection. Then right before FarCry 4 is released I should get my Cert from Sunset, so I'll use my $20 Certs on it. After everything is worked out, it comes out to about $36 each title at release. I love Gamer Unlocked.

Also interested in Lords of the Fallen and The Evil Within, but I plan on waiting for reviews.

Plan on preorder GTA5 also but waiting for a release date.
 
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