The outrage is over people's own incompetence. Rift crystals are not new; anyone that played the original saw them too. The other items are an exact dump of the deluxe edition in a la cart format. The ability to purchase them is completely superfluous and the crystals are gained very easily just from playing the game. The ONLY crowd those MTX are for are the people that absolutely must change their character 2-3x a day. And yes, those people do exist.
The one save isn't new. People are just whelps and bought a game they don't understand. The only thing that even has merit is denuvo but JFC: it's on every new game. Pirate or

off.
Granted, DD-DA did also support one character per slot/playthrough too - so this ain't a method they changed here for on DD2. Still, it's a silly idea - and feels very always-online type and MMO-ish; especially here in what's supposed to say be a "single-player" game.
Not sure, but how many character slots are there in DD2? 1 slot? 3? 5? Something else? I need to go finish the OG version and all -but I think there's 3 char-slots for different characters?
Regardless, not having even say like say 5-20 slots for each Character Profile (which OG RE4 allows for even) is silly; especially in what's likely a 20-40+ hour RPG here. I don't trust big games like this - never know what's broken w/ animations, having bugs, quest-breaking stuff, etc. that can cause the player to not advance in the main story. I don't wanna restart b/c I got only one slot b/c say some quest broke the game in some way - especially if its a main quest, which is the worst - and I can't go forth in the main story b/c of an issue of a bug or something on their end.
Thank God for app's like say GameSave Manager - where as long as the database knows the game, I can just periodically back saves up just in case crap breaks (saves break, game update breaks save, broken quest breaks the main quest), etc. I can always just re-install old save and put it where it belong - and pick the game up from there.
And companies wonder why I often don't Pre-Order or Day 1 stuff for years & just wait until games get old? This is why: awful DRM schemes (Denuvo), required client-app non-sense to run the base-game, required to be online in some games just for DLC to work even if base-game works offline (Outer Worlds' Epic version), DLC Mania, MTX Mania, broken games, poor performing games on new & high-end systems at launch, using an engine (RE Engine) that was really map-based & for high-fidelity of graphics and wasn't really built for open-world game, devaluing their games in many ways (w/ loads of DLC's and later putting them in Bundles, GOTY Edition Re-Released with all Expansions/DLC's, doing Remasters, etc), and etc etc. All of these crazy anti-consumer business practices. A lot of this stuff only hurts the paid-players and often especially early game adopters, not the pirates.