Let them price new games high all they want and load 'em up w/ MTX's At some point, they'll have to cave, when they ain't moving units and their games cost $100-400m to develop. Something has to give, even if they inch 'em cheaper and cheaper in sales - and find that spot, where they move units. They might have to...I dunno, make smaller games at 10-30 hours, spend less $ on development/marketing, and build 'em smarter too? See what Yakuza does - more dense & more quality for side stuff.
Not every game needs to be open-world and be 50-200+ hours with loads of worthless filler - this ain't the era when only Morrowind is the real open-world single-player offline huge-scopy game on the market, as there's 6000 of these now; often from UbiSoft alone.
Plus, my backlog's big enough anyways.
There's a reason people in general are mostly flat-out playing older-titles - less or no MTX's; they can run good on Steam Decks and/or modern hardware. Plus, more likely to get Complete Editions with all DLC's and expansion cheap. Not like everybody got $ to throw around on every new $60-140 title, when you can buy old-stuff cheap on Steam, Humble, etc.
It's not like a lot of these dev's are optimizing games well or at all (which is probably a decision from the top to save $, since upscalers exist like FSR/DLSS/XESS and other stuff like TAA are performance-boosters...even though they ruin image-quality), when older-games likely run good natively and also look great w/ none of that upscaling stuff or TAA stuff. And its not like a lot of UE4 and UE5 games are running properly on PC, given their Shader, Traversal and/or Animation Stutters, and other problems - right, SH2 Remake, Jedi Survivor, Deathloop & Callisto Protocol, for starters?
When new game's cost $60-70 and it ain't Complete there or you can spend $100-140 for an Edition with Season Pass/Expansion Pass - I dunno, I think I'll look at games like ME Legendary on sale for $5-10, Greedfall Gold for like $10, and/or KCD1 Royal for $5-10 - or other games like that, which are Complete Editions. Or I can say catch latest Humble Bundles w/ deals like
Dice & Destiny Bundle for $13 or that
Boomer Shooter 4 bundle for stuff I'm missing at $16 with a bunch of great games.
EDIT - Might be time to play Sinking City, whether old-version or Remaster; whatever version will run well on my RTX 3070. I bought it years ago for like $10 w/ all DLC's. Just recently finished Robocop: Rogue City (Alex Murphy Edition) and got that from GOG for $13, if we talking about cheap recent games that rock.
EDIT 2 - Heck, I didn't even get into expensive GPU-pricing, too. Why buy a new GPU, if all you're playing is backlogged stuff? And who's got money to buy PSU w/ 1000w or so to load up you electricity bill and going to buy a pricey RTX 4090 or 5090? Skip that; not worth it. Wonder why new games ain't selling great? Yeah, those games seem to utilize high VRAM amounts, NV ain't giving us enough VRAM for the $ unless you buy a 4090 or 5090, games don't run spectacular & still could have typical UE5 problems (on that engine or other demanding-engines like Alan Wake 2's newer Northlight Engine) on 4090/5090 GPU's, and you need to run a better monitor at 4K to go along w/ expensive GPU. None of this stuff is cheap. Who has that kind of $ to blow?