Steam+ Deals Mega Thread (All PC Gaming Deals)

Neuro5i5

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This thread will attempt to provide a place to discuss past/present/future PC gaming deals. While mainly focusing on Steam games, any standout sales may also be presented. I will not be updating every Daily/Weekly/etc. sale. The tools to help individuals become a smarter shopper will be provided below.

See this POST for links to store sale pages, threads of interest and other tools to help you become a more informed PC game shopper.
 
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Wait, there was a sale happening?
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Witching Stone review after 10 hours and 24 minutes and 3 wins and many losses.

This one is a match the stones kind of Bejeweled like game where instead of matching 4 you try to match patterns of spells. They cast in the order that they are matched, so timing does come up here unless it has a specific keyword. You go through the maps 3 acts (including something special but I wont spoil it) where each node has a battle (which if you win earns an acorn, which is currency), a spell node to get more spells, an upgrade node which allows more mana, spell slots and health, the shop which sells spells/badges, badge spaces which provide a badge for a spell which modifies it (usually makes it stronger), a camp slot to heal health, and a few other spaces. The key is to cast multiple spells in a turn, because you don't need to say match red/blue in that order (unless a keyword says so), so you can match it red, yellow, yellow, blue and it still casts. You generally get 5 mana a turn (which should be upgraded). There is a lot going on in the fights and generally unless keywords persist you attack from front to back. Every character has unique spells and plays a lot differently. It's all powering up a little and synergy if possible between spells/badges. There are no artifacts like other rogue lite games, so the spells and badges are your main power.

This game sounds alright (pretty basic music/sound), looks great, and plays great IMHO. It is very hard at times, and just like Slay the Spire and other rogue lites once you complete the game once you can do modifiers to make it harder and maybe unlock something special if you bring on the difficulty. This is very tough and especially in the beginning some starts are harder (you start with 2 spells). Every node is marked though and certain colors of enemies are easier. You don't have to complete every battle either, but it's good to have acorns for the shop. There were complaints before about the lack of spells, but one of the developer's last updates really added a bunch, and I see a whole lot of different spells. I haven't unlocked every character either, and there are secrets to be found as well. This is a really good matching game and is well worth it on sale or bundled. I generally don't play matching games anymore, but I really like this even way more than Puzzle Quest, of which I had fun of and it has similarities in a way to this game. Don't miss this one and I'll always fully support games like this. 9/10
 
I'm guessing you're subbed to one of the PlayStation Plus tiers that includes Ubisoft plus classics or whatever it's called
I am, but from what I've seen it's not supposed to give you access to PC games. And why would it add them to my PC library, and only the games I already own on PS? Doesn't make sense to me. I don't think some of these titles are even in Ubisoft+ Classics. Well, my PS+ is expiring at the start of April, so I'll see if these go away at that point.
 
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Maybe it's just "of course deals suck, you own half of Steam worth owning" speaking, but with bundles flagging and deals softening, it really does feel like discounts on stuff are rarer and farther off than yesteryear.

I've also seen more "oops, out of keys" during better deals, making certain titles looking like loss leaders versus actually being involved in the bundle or sale. Get people to click the link and maybe still buy on the lower end stuff even if the anchor product is sold out.

It's basically HFumble bundles, Fanatical, and the occasional itch.io thing from my perspective. Rarely do I see "record low" that makes people go into the "gotta have it" mode versus "eh, it could go lower."

It feels like most of my wishlist has been stuck in the 20% to 40% off miasma for some time now. I rarely ever see a deal worth nabbing outside of a few $5 or less games with a discount and a "that'll kill an afternoon" vibe.

Am I just old man yelling at cloud?
 
Let them price new games high all they want and load 'em up w/ MTX's At some point, they'll have to cave, when they ain't moving units and their games cost $100-400m to develop. Something has to give, even if they inch 'em cheaper and cheaper in sales - and find that spot, where they move units. They might have to...I dunno, make smaller games at 10-30 hours, spend less $ on development/marketing, and build 'em smarter too? See what Yakuza does - more dense & more quality for side stuff.

Not every game needs to be open-world and be 50-200+ hours with loads of worthless filler - this ain't the era when only Morrowind is the real open-world single-player offline huge-scopy game on the market, as there's 6000 of these now; often from UbiSoft alone.

Plus, my backlog's big enough anyways.

There's a reason people in general are mostly flat-out playing older-titles - less or no MTX's; they can run good on Steam Decks and/or modern hardware. Plus, more likely to get Complete Editions with all DLC's and expansion cheap. Not like everybody got $ to throw around on every new $60-140 title, when you can buy old-stuff cheap on Steam, Humble, etc.

It's not like a lot of these dev's are optimizing games well or at all (which is probably a decision from the top to save $, since upscalers exist like FSR/DLSS/XESS and other stuff like TAA are performance-boosters...even though they ruin image-quality), when older-games likely run good natively and also look great w/ none of that upscaling stuff or TAA stuff. And its not like a lot of UE4 and UE5 games are running properly on PC, given their Shader, Traversal and/or Animation Stutters, and other problems - right, SH2 Remake, Jedi Survivor, Deathloop & Callisto Protocol, for starters?

When new game's cost $60-70 and it ain't Complete there or you can spend $100-140 for an Edition with Season Pass/Expansion Pass - I dunno, I think I'll look at games like ME Legendary on sale for $5-10, Greedfall Gold for like $10, and/or KCD1 Royal for $5-10 - or other games like that, which are Complete Editions. Or I can say catch latest Humble Bundles w/ deals like Dice & Destiny Bundle for $13 or that Boomer Shooter 4 bundle for stuff I'm missing at $16 with a bunch of great games.

EDIT - Might be time to play Sinking City, whether old-version or Remaster; whatever version will run well on my RTX 3070. I bought it years ago for like $10 w/ all DLC's. Just recently finished Robocop: Rogue City (Alex Murphy Edition) and got that from GOG for $13, if we talking about cheap recent games that rock.

EDIT 2 - Heck, I didn't even get into expensive GPU-pricing, too. Why buy a new GPU, if all you're playing is backlogged stuff? And who's got money to buy PSU w/ 1000w or so to load up you electricity bill and going to buy a pricey RTX 4090 or 5090? Skip that; not worth it. Wonder why new games ain't selling great? Yeah, those games seem to utilize high VRAM amounts, NV ain't giving us enough VRAM for the $ unless you buy a 4090 or 5090, games don't run spectacular & still could have typical UE5 problems (on that engine or other demanding-engines like Alan Wake 2's newer Northlight Engine) on 4090/5090 GPU's, and you need to run a better monitor at 4K to go along w/ expensive GPU. None of this stuff is cheap. Who has that kind of $ to blow?
 
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I think it's a combination of it being hard to find new games, and nobody playing the same things. Look, new game discussion is all but nonexistent on here. So people don't hear about new things, and certainly don't feel any desire or pressure to buy and play any of them. That, coupled with the constant bundles of free games and weekly giveaways we haven't even touched yet.

What did they say, last month there were as many new games released on Steam as there was in all of 2014?? People don't talk amongst each other anymore. It's really hard to get noticed.

Then you hear disturbing statistics like only 33% of people bought a new release game in 2024 and on PC everyone is playing years-old titles. Customers are very selective and they play their legacy / service titles. The top annual AAA new releases move a ton of units on Steam and the rest hardly sell. It's really hard to break into the big time.

https://maximumfun.org/episodes/triple-click/why-the-video-game-industry-is-struggling/
  • 30% of playtime on Steam goes to the top5 games
  • the top10 live service games take up 40% of total playtime on consoles
  • 30% of people who play games will not buy a game this year
  • 18% of people who play games will buy a game every six months
  • 12% of people will buy a game around once per month
All being discussed by people who get all of their new releases games for free, as keys sent to the media.

anecdotes via Matt Piscatella / Circana / NPD on Kinda Funny. Take all numbers with a grain of salt, as survey stuff. The exact statistical numbers are not important. That's not the point. These "Black Hole" games are.
 
That's a great point about freebies. With freebies on Epic every week, some Steam freebies on and off, Amazon Prime Subs getting lots of good GOG-classics and some newer stuff (like Dredge), Game Pass on PC & Xbox and other services like it (like UbiSoft+ or EA's service), etc - yeah, who's buying or playing new stuff at $60-70 (Standard Ed) or buying expensive editions? They might just stick w/ the sub-services like Amazon or take Epic's freebies and not even buy many new games.

Heck, if I want to play new games like AC: Shadows badly and can dedicate the time to power through it in less than a month - well, there's UbiSoft+ at $17 for a month. I'd rather not do that b/c I won't "own" the game and I can "lose" on this deal if I do say spent money on more months to play over $60-70 price-tag or spend big $ also on MTX's too - but, eh; I can wait. It's Ubi; give their games often a year or 2 or 3 years - boom, Complete Ed's for $20 w/ everything, like I did w/ Watch Dogs 2 and 3 (Legion); AC Odyssey; AC Valhalla; AC Origins; etc.

If most players spend $17 and don't do MTX's - yeah, that's gotta cannibalize $60-70 sales or more big time; esp. when Ubi spent supposedly around $250-350m on this game's development and/or marketing. That means they need more gamers tossing MTX $ at them like it's water, which probably ain't likely if they're smart enough to cheap-out at $17 and spend $0 on MTX's and power through it. Not everybody's got say Henry Cavill type of jobs (actor) & are making that kind of big $ - and can blow that kind of $ like it's water and it say ain't a big deal to them.

Same goes w/ Game-Pass, EA's Monthly Service, etc. Difference is: Microsoft got insane-$ and they can afford to cannibalize sales; they're still Microsoft at the end of the day. Can EA, Ubi, and many of the others afford to do that?
 
I think it's more that I don't want to really be off topic since deals are the primary discussion. That and I haven't had time to play akibas beat in a bit.

As for ubisoft they definitely can't afford the brand they've locked themselves into. They already apparently got 20% something owned by tencent someone posted about. Maybe they should go back into publishing other people's stuff for localization. They could easily create quite a work load just on the tales of series alone. Since bamco is weird with porting and localizing stuff. And a lot of them didn't get localized in eu for that Matter.

As ubisoft was the one who did tales of Eternia psp localization for eu which for whatever reason bamco decided not to do a na release for so I had to import it from Ireland.

Tales of finally has a relatively large stable base now and all the old releases didn't even break 100k outside Japan. So even if they only move 200k that's still a large number for minimum amount of time and effort porting stuff.
 
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Yeah, UbiSoft had a bunch of poor selling games sadly since AC Valhalla. AC Val did like 20m in sales supposedly - sales, not players. Avatar: FoP & SW Outlaws flopped. And esp. Skull & Bones flopped big times. This sucks.

I don't want TenCent to own part of Ubi or have some sort of control of Ubi. I just want to keeping being Ubi and making their type of games. Tired of big corp's like EA, Microsoft, and others buying-out other corp's. And also the dev's often end up suffering & getting laid-off b/c of poor decisions from the top - i.e. management; just look at WB, for example.

EDIT - Cyan laid-off half its staff, too. And they been around forever w/ the Myst series at around 37 years approx.:
-> https://bsky.app/profile/cyan.com/post/3llhcilutzi2s
 
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I track my wishlist during every big sale and find there are maybe 10% of the games reaching a new low. Most often those are games that have already been on my wishlist for some time and they are usually lower priced games. Newer games drop much more slowly than they used to.

I'm willing to bet a lot of those newer games are suffering from low player participation and they try to hang on to high pricepoints as long as possible. I will buy new games, but they are very specific to my liking and almost never on a whim. New games floating around $80+ mean careful consideration is required.

There are two more issues for me and the first of those is library. I have ~5k games and I probably have forgotten I own a large percentage of them. I have games to play, so that's another reason I'm not buying many new. Typically I will pick a longer game to play and will spend 100 or more hours with it. I generally have a couple of active shorter games on hand as well, to make me feel like I'm making progress on the backlog, and because I sometimes don't want to sink back in to a big game. Then there are a couple of games I just always keep installed and play them often for short periods... these are perpetual type games.

The last reason is hardware. This is a product of raising several kids that keep me poor. My rig is ready to be replaced but parts are freaking crazy expensive these days. This is one more reason I'm not buying many new games. I'll probably correct that this year sometime with the death of Win 10.
 
Three Sisters is also free on Steam:
Oof. I'm glad I scanned the screenshots on the steam store before adding that to my account.
 
So one interesting looking free game and more interesting looking free game right? RPGMaker games usually are either decent enough to play, or total trash, or just unexciting, and I'm guessing this goes more to the total trash. At least it's free.....
 
Earth Appreciation Festival


I appreciate Earth.
 
bread's done
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