Steam Deals Thread V11 ~ Let's move along, people...

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MrNinjaSquirrel

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Seemed about time for a new thread, so here it is. Welcome to the Steam Deals Thread V11!

Daily Deal
Luftrausers - $9.99 $5.99
 
Yesterday's Deal
Metro: Last Light Complete Edition - $19.99 $9.99
Metro 2033 - $14.99 $3.74
 
Weekend Deals
Europa Universalis IV - $39.99 $9.99
Europa Universalis IV Extreme Edition - $44.99 $11.24 [customspoiler=DLC][/customspoiler]
Europa Universalis III Collection - 39.99 9.99
Europa Universalis III Complete - 14.99 3.74 [customspoiler=DLC][/customspoiler]
Europa Universalis: Rome - Gold Edition - 9.99 2.49
PAYDAY 2 - 29.99 9.99 [customspoiler=DLC][/customspoiler]
PAYDAY™ The Heist - 14.99 4.99 [customspoiler=DLC][/customspoiler]

Midweek Madness
Audiosurf 2 - $14.99 $8.99
Audiosurf - $9.99 $2.49
XCOM Complete - $49.99 $24.99 [customspoiler=Includes][/customspoiler][/customspoiler]
Painkiller Complete Pack - $69.99 $13.99 [customspoiler=Includes][/customspoiler][/customspoiler]
 
Weeklong Deals
Pool Nation - $9.99 $1.49
Booster Trooper - $4.99 $0.74
Zeno Clash - $9.99 $1.99
Thunder Wolves - $9.99 $1.99
Alien Breed™ Trilogy - $22.99 $11.49 [customspoiler=Includes][/customspoiler]
Two Worlds II - $19.99 $4.99 [customspoiler=DLC][/customspoiler]
Titan Quest - Immortal Throne - $14.99 $3.74
Titan Quest - $14.99 $3.74
Sine Mora - $9.99 $2.49
Primal Carnage - $14.99 $3.74
Mirror's Edge™ - $19.99 $4.99
Hard Truck Apocalypse / Ex Machina - $7.99 $1.99
Guncraft - $14.99 $3.74
Expeditions: Conquistador - $19.99 $4.99
Alien Spidy - $9.99 $2.49
Violett - $9.99 $2.99
Dark Matter - $14.99 $4.49
Survivor Squad - $8.99 $2.96
Victoria II - $19.99 $6.79
Star Trek - $14.99 $5.09
Knights of Pen and Paper +1 Edition - $14.99 $5.09
Tiny Troopers - $4.99 $2.49
Spate - $9.99 $4.99
SimCity™ 4 Deluxe Edition - $19.99 $9.99
Litil Divil - $9.99 $4.99
Last Dream - $9.99 $4.99
KickBeat Steam Edition - $9.99 $4.99
Euro Truck Simulator 2 - $39.99 $19.99
Dead Space Pack - $34.99 $8.74 [customspoiler=Includes][/customspoiler]
Earthworm Jim Collection - $19.99 $9.99
Dominions 4: Thrones of Ascension - $34.99 $17.49
Desert Thunder - $9.99 $4.99
Construction Machines 2014 - $14.99 $7.49
Tower of Guns - $14.99 $8.24
PlayClaw - Game Video Recorder - $49.99 $29.99
Vox - $9.99 $7.49
Obscure II (Obscure: The Aftermath) - $9.99 $7.49
Obscure - $6.99 $5.24
Action Indie Pack - $14.99 $1.49
Geneforge Saga - $19.99 $3.99

Miscellaneous Deals (end time varies)
Cloudbuilt - $19.99 $9.19
Titan Quest Gold - $19.99 $4.99
Football Manager 2014 - $49.99 $12.5
Dracula Trilogy - $19.99 $9.99 [customspoiler=Includes][/customspoiler]
The Wolf Among Us - $24.99 $16.74
MXGP - $39.99 $25.19
FX Eleven - $19.99 $9.99
Franchise Hockey Manager 2014 - $39.99 $19.99
Brothers: A Tale of Two Sons - $14.99 $6.00
 
Thread under construction, more to be added shortly...
 
Thanks to EastX, Detruire, Psydero, and everyone else that has contributed to the thread!
 
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Of general interest to the Steam thread:

Valve Removes Steam Early Access Game Earth: Year 2066

Valve has removed a Steam Early Access game and offered refunds to players after gamers spoke out to say that the title was "a scam" and "broken." The game in question is Earth: Year 2066, which we said in our Early Access review was a "barely functional disaster."

Earth: Year 2066 originally launched in April for $20 and its page has been flooded with messages about its lacking quality. Of course, Early Access games are not meant to be finished products, but Valve says Earth: Year 2066 crossed a line.

Here is Valve's statement: "On Steam, developers make their own decisions about promotion, features, pricing and publication. However, Steam does require honesty from developers in the marketing of their games. We have removed Earth: Year 2066 from Early Access on Steam. Customers who purchased the game will be able to get a refund on the store page until Monday May 19th."
 
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Probably because people that understand what early access is, aren't mad and still want to support the dev so the game gets finished.
Well, that's a good point and answers the "instant refund" part of the question. Now we just need to answer the other half of the question.

 
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This video details really well what was wrong with this game, Early Access, lack of quality control on Steam, and Valve giving the developers the keys to forums.

https://www.youtube.com/watch?v=fWIkNRcS5mM

This quote pretty well sums it up:

Muxwell is an unethical seller regardless for which checks and balances do not exist. All that can be done is for the community to pressure him harder than he can push them back.
Speaking of Early Access and the earlier talk about Kerbel leaving itself in Early Access indefinitely, Valve really needs to implement a shit or get off the pot clause. If a game is in Early Access for over a year I think the developers really need some justification for this and it shouldn't be allowed to be the norm. Kerbal in particular had people saying it was polished and nearly done when it came out on Steam over a year ago so after all this time, repeated shitty sales aside, I'm not seeing why it's still in there other than because they can. It's not as though patching and adding features after release is an unheard of thing.

I almost feel like leaving a game in Early Access is somewhat of an excuse for having crappier sales as it gives they impression they are still funding the game and its development and that Kickstarter-esque pricing levels are more appropriate.

 
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Wow, people really don't know this anymore. (Please take this as my own personal surprise, my email usage pre-dates web-mail.)

There are programs that reside on your computer that communicate with email servers via either POP or IMAP protocols (there are some finer differences, but I suspect modern users are best served by the conveniences of IMAP).

These "Email Clients" download/sync messages from the server and allow you to locally store them on your computer for both offline access and permanent archive. Any one-time corporate drone has had "Outlook" foisted upon them. It is an email client.

The generally best client is Thunderbird (Win/Mac/Lin) due to it's multiplatform nature and user friendliness. Apple Mail on OSX is quite nice as well. There's a variety of Linux clients, I'm partial to Claws-Mail. All of these support PGP/GPG encryption plugins.
Wow, thanks for treating me like a "moron".

 
Sweezy Gunner is actually, kind of fun.  Does it get really grindy?  Took a kill 30 of the green slimes for money quest and not all slimes drop the required loot that counts toward the quest.

The art is bad and I don't like bullet hell.  But the drum and bass music is a fun change from most games.  Overall it's charming at this point.

And Playfire threw me some change for it too!

 
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Playing Played Eversion for Steam cards and I "beat" the game in 30 minutes! There's only like 4 (or 5) worlds and the "not secret" ending closes the game essentially telling you that that the developer knew this was a piece of shit game and deserves to be closed. 
 
Its a "mario-like" platformer with crap jumping mechanics and poor platform design. Not even going to bother with sarcasm, this is a shit game. This is the only game where I might consider writing a negative Steam review (have not played Bad Rats or Secret of the Magic Crystal) and just post a GIANT MIDDLE FINGER.
 
Seriously fuck you Eversion and its developer (I'm absolutely sure it's not plural)!
 
*Now just idling for cards having just beat the "game"
 
EDIT: fuck YOU Zaratustra Productions 

EDIT 2: AND with the last card drop...uninstall Steam

 
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Kerbal in particular had people saying it was polished and nearly done when it came out on Steam over a year ago so after all this time, repeated shitty sales aside, I'm not seeing why it's still in there other than because they can. It's not as though patching and adding features after release is an unheard of thing.

I almost feel like leaving a game in Early Access is somewhat of an excuse for having crappier sales as it gives they impression they are still funding the game and its development and that Kickstarter-esque pricing levels are more appropriate.
While this isn't true of all Early Access games, Kerbal is still in EA because the developer hasn't finished it to a point where they consider it "complete". Yes they can add features after launch, but if they are holding it back because they would prefer to have it come out in a state where they have added all the features they plan to, then that's something I can respect them for. Just because players consider a game polished enough to be a full release doesn't mean the developer is done with it, and as long as they aren't just dragging their feat and using EA as an excuse I don't see what the problem is with them staying in it as long as is required.

Also regarding sales, from the store page it sounds like you would be paying more even with a sale if the game was fully launched:

"During development, KSP is available for purchase at a discounted price, which will gradually increase up to its final retail price as the game nears completion. So by ordering now, you get the game in its current state, and you'll get all future updates for free.”

Yes some EA games are notorious for being abandoned, making no progress, or otherwise stagnating after a point and these could use a fire lit under their butt to get things moving, but I don't think implementing arbitrary rules as to how long something is allowed to stay in EA or consider itself part of it is the right way to do it.
 
Playing Played Eversion for Steam cards and I "beat" the game in 30 minutes! There's only like 4 (or 5) worlds and the "not secret" ending closes the game essentially telling you that that the developer knew this was a piece of shit game and deserves to be closed.

Its a "mario-like" platformer with crap jumping mechanics and poor platform design. Not even going to bother with sarcasm, this is a shit game. This is the only game where I might consider writing a negative Steam review (have not played Bad Rats or Secret of the Magic Crystal) and just post a GIANT MIDDLE FINGER.

Seriously fuck you Eversion and its developer (I'm absolutely sure it's not plural)!

*Now just idling for cards having just beat the "game"
I don't want to be the typical internet hipster, but it sounds like you just didn't get it.
 
Playing Played Eversion for Steam cards and I "beat" the game in 30 minutes! There's only like 4 (or 5) worlds and the "not secret" ending closes the game essentially telling you that that the developer knew this was a piece of shit game and deserves to be closed.

Its a "mario-like" platformer with crap jumping mechanics and poor platform design. Not even going to bother with sarcasm, this is a shit game. This is the only game where I might consider writing a negative Steam review (have not played Bad Rats or Secret of the Magic Crystal) and just post a GIANT MIDDLE FINGER.

Seriously fuck you Eversion and its developer (I'm absolutely sure it's not plural)!

*Now just idling for cards having just beat the "game"
just wanted to interject here and say that secret of the magic crystal is the best rpg this side of sonic all stars racing transformed

 
I <3 Fish
I like Fish too (both person and the food kind), but he would be my image of a "internet hipster" or hipster in general.

EDIT: Ninja, you were way too kind with your review. I don't have to "get" the game to enjoy it, it just needs to be fun and this was not fun. I guess "different strokes for different folks" but that game was not worth my time. I got the "evert" mechanic and change in tone of the game but felt it was not executed well in the game's limited playtime. Furthermore, the art style and its clunky jumping mechanic (a platforming sin) reminds of average generic flash games back in the 90s. Heck, even some flash games at the time (like N++) got tighter jumping.
 
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Glad to see I haven't missed anything worth buying.

Oh, and Man of Steel was a terrible, terrible movie, and not because of the ending.  Snyder is a barely competent director at his best (which he hasn't attempted in at least a decade), and he did an atrocious job with MoS.  When you can't have a calm dialogue scene without it looking like you strapped the camera to an epileptic cat, you've failed.  

 
Metal Drift
0DCV0-LIBCT-5Q72C

RACE Injection Includes 6 items:

    RACE 07

    STCC The Game 2

    Formula RaceRoom

    GT Power Expansion

    Retro Pack

    WTCC 2010 Pack

0C5R5-LB82B-ZGRB2

 
regarding sales, from the store page it sounds like you would be paying more even with a sale if the game was fully launched:"During development, KSP is available for purchase at a discounted price, which will gradually increase up to its final retail price as the game nears completion. So by ordering now, you get the game in its current state, and you'll get all future updates for free.”Yes some EA games are notorious for being abandoned, making no progress, or otherwise stagnating after a point and these could use a fire lit under their butt to get things moving, but I don't think implementing arbitrary rules as to how long something is allowed to stay in EA or consider itself part of it is the right way to do it.
This is true and false. A game I've been watching for a while, BI's Take On Mars, started at $12.99, got boosted to $17.99 after a major update, and hasn't had a >25% sale since it first appeared on Steam. The price will undoubtedly continue to rise, but, while I probably would have bought in at some point when the asking price was $13, at this point, I'll probably wait for the big Steam sale after it goes gold, where it will probably hit at least 66% off.

This kind of thing will only really bite late adopters in the ass if the finished-product price ends up being astronomically higher than the initial price and the title will never show up in a bundle.
 
Also regarding sales, from the store page it sounds like you would be paying more even with a sale if the game was fully launched:

"During development, KSP is available for purchase at a discounted price, which will gradually increase up to its final retail price as the game nears completion. So by ordering now, you get the game in its current state, and you'll get all future updates for free.”
I can see this easily biting them in the ass though. Since its been in EA for such a long time, theres a good shot that the majority of people that actually want the game already own it. So once its out of EA, and the price is up, they dont have that many sales and it quickly drops like a rock like all other indie game releases. The only people who still want it are CAG-esque and willing to wait for it to drop drastically anyway

I believe prison architect also has stated this same thing, that they are increasing the price after release. Interesting to see some take the opposite view, like planetary annihilation who started at 70-80$ and have been slowly decreasing the price, saying they only wanted those very very interested in testing to purchase early and that the final price would be much lower

 
(Also, PSA, don't leave mail on your gmail. The longest I leave any email on the server is for a month. The Electronic Privacy Communication Act of 1986 gives law enforcement free access to emails over 180 days old. Email that is stored on a third party's server for more than 180 days is considered by the law to be abandoned, and all that is required to obtain the content of the emails by a law enforcement agency, is a written statement certifying that the information is relevant to an investigation, without judicial review.)
Feh. I run a FreeBSD IMAP server for my own domain in my spare bedroom.

Gmail is for chumps.

On an actually-on-topic note, I now have a separate entry in my Steam library for the Special Edition of Whispered World -- the free upgrade is happening.
 
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May 6th - National Wall of Text Day!

Some of these early access games may go up in price slightly when they are released, but it really makes no sense.  That and it's only a matter of time before they hit 75% off or get bundled.

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Yes some EA games are notorious for being abandoned, making no progress, or otherwise stagnating after a point and these could use a fire lit under their butt to get things moving, but I don't think implementing arbitrary rules as to how long something is allowed to stay in EA or consider itself part of it is the right way to do it.
I disagree. I say if a dev wants to get in on EA they have to have a concrete list of features/content that will be implemented in the game within one year. That list will be vetted by Valve for how reasonable and realistic it is. For all sales, 50% of the funds the dev would receive go into escrow. If dev misses the deadline, game is pulled from the store (not libraries) and players get an even split of the escrow funds. Once dev feels they have a finished project, they can go through the Greenlight process.

If a dev is more than a year out from release, they should be looking at Kickstarter and its ilk for funding.

 
May 6th - National Wall of Text Day!

Some of these early access games may go up in price slightly when they are released, but it really makes no sense. That and it's only a matter of time before they hit 75% off or get bundled.
Srsly.

I mean there's always going to be a few oddballs that do shit out of left field like give away 4 copies of their Early Access game for $2 in a Gala Happy Hour, but for the most part they seem to chintz out on sales during Early Access, if they even do them, then maybe raise the retail slightly and then eventually start looking at some deeper discounts if they want any hope to ever sell a significant number of copies again.

That slight increase in retail price isn't going to matter because a 66-75% off sale is still going to be cheaper. And none of us here are looking at buying things at regular price anyway. It's more a gimmick to make people think 'Oh I better buy in early!'.

Of course there's also probably not enough data yet to make a real determination of a trend because in spite of Early Access existing for over year there are still few games to make the transition to full release due to developer laxness and abuse since the system has nothing in place to light a fire under their asses to finish soon or ever.

I disagree. I say if a dev wants to get in on EA they have to have a concrete list of features/content that will be implemented in the game within one year. That list will be vetted by Valve for how reasonable and realistic it is. For all sales, 50% of the funds the dev would receive go into escrow. If dev misses the deadline, game is pulled from the store (not libraries) and players get an even split of the escrow funds. Once dev feels they have a finished project, they can go through the Greenlight process.

If a dev is more than a year out from release, they should be looking at Kickstarter and its ilk for funding.
Agree 100%. There needs to be some hard limits and enforcement of that otherwise someone can literally put a game in Early Access, walk away and continue to leave an unfinished game for sale indefinitely when it's become clear there is no intention to finish it. I realize there's some risk involved but still, Valve I think should re-evaluate those games after a period of time and if nothing is getting done with them then force them to finish or yank them.

While some Kickstarters have gone tits up that wasn't known until well after the Kickstarter was done and it's not like they were still accepting pledges at that point.

 
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I picked up a 4 pack of Contagion for $11.25 during the winter sale. Now the msrp is $20, making a 4 pack $15 at best. Makes me want to snatch up all the early access games I'm interested in, just in case.
 
You broke my screen cheaplikeafox ! I don't have a wall of text instead I have an infinite horizontal line -___-

Oh, so it's not just me? Good. I didn't wanna blame the wrong Fox for Firefox's fuck-ups. :p

when i saw i was like, "Great, time to test out the horizontal scrolling on my new mouse." But the horizontal scrolling doesn't work! Why god, why do you hate me so!!!
I noticed the horizontal line after I posted and found it much cooler than any wall. Does the same on chrome. I've discovered the CAG Matrix.

 
I noticed the horizontal line after I posted and found it much cooler than any wall. Does the same on chrome. I've discovered the CAG Matrix.
You Son of a Bitch! Fix back the internet. Fix back it, I say!

First your're the Ultimate Bad Rats champion, and now this!?! When is it enough Fox?

 
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This kind of thing will only really bite late adopters in the ass if the finished-product price ends up being astronomically higher than the initial price and the title will never show up in a bundle.
But see, who's to say how long away that point may be. Say the game comes out of Early Access this year at $49.99, and continues to do as well as it's doing, and they stick to minor discounts like -50% for a long time after that because they don't need to heavily discount it. Sure eventually just about everything drops in price, but for a game like Kerbal Space Program that has been seeing great success before it's even finished, that point could be years from now.

Personally I don't see it getting cheaper for a long time to come, but it's a fact it's getting more expensive and the discount isn't going up along with it. If it's not dying on the shelf I see no reason they would want to discount it heavily, and at this point it's probably just free advertising to put it up on sale.
 
But see, who's to say how long away that point may be. Say the game comes out of Early Access this year at $49.99, and continues to do as well as it's doing, and they stick to minor discounts like -50% for a long time after that because they don't need to heavily discount it. Sure eventually just about everything drops in price, but for a game like Kerbal Space Program that has been seeing great success before it's even finished, that point could be years from now.

Personally I don't see it getting cheaper for a long time to come, but it's a fact it's getting more expensive and the discount isn't going up along with it. If it's not dying on the shelf I see no reason they would want to discount it heavily, and at this point it's probably just free advertising to put it up on sale.
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I'm not just saying this because it benefits me, but I totally agree with how Planetary Annihilation is handling things: High price for early access and price drops on towards and through release. 

These other guys have got it bass-ackwards. 

They're taking the guys that want a game the most and charging them the least. Then they're slowly raising the price for people who don't want it as badly. Show me the data, but I think they're nuts. 

 
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