The Steam Deals + Cards Thread V9 | Torchlight II Weekend

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Psydero

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Welcome to the Steam Deal Thread V9! I'm your new host, Psydero.
You can find link to past threads at the bottom of this post. Read post #2 of this thread for Steam FAQs and more.

Steam Sales on Steam

$6.79
 

  $14.99




Steam Sales Elsewhere on CAG - Updated 11/2


Indie Bundle Threads - Updated 8/26

Free Stuff - Needs Updating

There are quite a few free and free2play games and mods on steam. You can find a full list here. Note that free games are not permanently attached to your Steam account like actual purchases would be. You'll need to manually download a game again from the website if you uninstall it.

Past Special Sales
Visit www.steamgamesales.com to check previous sale prices on Steam games. We do keep track of some older sales here though:

Past CAG Steam Deal Threads

 
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This seems to be exactly the same as http://www.desura.com/collection which you can access with any browser. Are you saying if you access this page with the Desura client you can see keys that are *not* shown when looking at it using a browser?
As I stated before.. yes. When you view your collection page through the desura client, it uses a different system to display keys. At the time of my post it did NOT show the Escape Goat steam key via web browser (came up with an error telling you to get your key from Indie Royale).
 
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People might not think this is a big deal, but it's huge for me. I've got my main gaming PC at my desk in one room. But my wife and I also have a "mainly HTPC with some modest gaming" tower in the living room. My wife likes totally different games from me (Sims 3, Civilization, etc). I've been buying these games on my Steam account, obviously because it makes more sense to maintain a single library. Now, she can play her games on the living room PC and I can play mine without having to "trick" Steam with offline mode or whatever. This type of stuff just makes Steam that much more welcoming for people migrating over from consoles and should definitely help Steam's growth moving forward.
I mean, I sort of see the benefits of it in some ways. But with so many steps you have to take and the restrictions it doesn't really seem that much easier than tricking it with offline mode. And I don't see this affecting people coming from consoles at all since its not a feature in consoles.

 
Praise be for Trashbot. All of those messy coupons are gone! Thanks jshackles.
trashbot-sml-hw2012.jpg


and because he takes Steam Coupons.

Steam why u no let me give Trashbot Guest Passes?

 
I just completed my Steamboxos BADGE... on HUMP day... feeling GOOD... talking like a CAMEL...

big picture mode was actually pretty cool.  I wonder if Gaben will let me pick up my steambox directly from him.  I want one in the shape of a Portal gun.  He did say we could choose a different shape right?

 
I've been messing around with family sharing on two machines side-by-side. If anyone has any specific questions on how it works let me know.

I just completed my Steamboxos BADGE... on HUMP day... feeling GOOD... talking like a CAMEL...

big picture mode was actually pretty cool. I wonder if Gaben will let me pick up my steambox directly from him. I want one in the shape of a Portal gun. He did say we could choose a different shape right?
Yeah, but I don't think they're that elaborate. And of course triangle will not be offered.

 
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I don't think it's a loophole, it's just a crappy effect of how their key system is set up with Indie Royale, I think I've done the same thing with other games too.. I'm just used to using the collection page from the client.

1. Open the client
2. Click on the blue button at the top left
3. Click on History>Gifts History
4. Click on the "your collection" link in blue
Thanks for the step-by-step Spoder. It took a great brain cell sacrifice to remember how to get to my collection page through the web site and now you tell me that I can't always get my keys there. I'm exhausted but I did finally get my Steam key through the client instead. I didn't like it but I did it because you said so. Don't let the power go to your head.

 
Thanks for the step-by-step Spoder. It took a great brain cell sacrifice to remember how to get to my collection page through the web site and now you tell me that I can't always get my keys there. I'm exhausted but I did finally get my Steam key through the client instead. I didn't like it but I did it because you said so. Don't let the power go to your head.
Thanks, now I have all the power.
 


Sounds good until you both want to play something from your "shared" library at the same time.
This never happens. Between works schedules, raising a two year old, and other "entertainment responsibilities" (ie. TV shows, books, etc), the notion that both of us would end up fighting over the same game at the same time makes me laugh. It's just nice to see Steam acknowledge that games are bought for the "household" and that having a separate account names and achievement lists shouldn't discredit those purchases.

It's also amusing to see you put shared in quotation marks, as though not being able to play at the same time somehow negates that concept. Back in the "old days" when entertainment was in the form of books and discs, the only way to share something was for you to temporarily not have possession of it. I realize that may not be 100% necessary in the digital age, but I can at least concede that it's a fair and reasonable limitation. And if accepting that concept of a "library" keeps game prices low, that's all I care about. If we were allowed to share games and play at the same time, that would translate to lower sales numbers, and fewer discounts.

I mean, I sort of see the benefits of it in some ways. But with so many steps you have to take and the restrictions it doesn't really seem that much easier than tricking it with offline mode. And I don't see this affecting people coming from consoles at all since its not a feature in consoles.
It might not be much different than offline mode, but remember that that was never technically allowed by Steam...for the purpose of two people playing different games at the same time anyway (not to mention, it was still all done on one account, with one achievement list). And with the issues some people have had with accounts getting banned and digital libraries being lost, it always made me incredibly nervous. To me, this provides some reassurance and a nice added convenience. And it's not like I have to pay $50 a year for Steam LIve Gold Plus to get it either, lol.

As for this not being a feature on consoles, that's exactly my point. I think having 2 PCs is much more feasible (and probably useful) than having 2 Xbox Ones or PS4s. So, making sure your digital content is playable on multiple systems by multiple accounts is a bit more useful on Steam than it might be on other services/consoles. It's not like I think it's going to be a selling point for people to cancel their Xbox One pre-orders. But for people who were planning on switching anyway, it's just a feature that makes sense, and is probably something they can make use of.

 
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There was some kinda screen tearing going on when I tried Big Picture mode. There was also no resolution setting for my monitor, 1200p. I guess it's only designed for TVs.

 
This never happens. Between works schedules, raising a two year old, and other "entertainment responsibilities" (ie. TV shows, books, etc), the notion that both of us would end up fighting over the same game at the same time makes me laugh. It's just nice to see Steam acknowledge that games are bought for the "household" and that having a separate account names and achievement lists shouldn't discredit those purchases.
I think the part you're missing is that you can't play ANY game at the same time with a shared library. Basically person A lends library to person B and they can play what they like, but the second person A decides to log back into steam person B is booted no matter what they were playing. It would be great if it was like how I think you believe it to be, where you could just take a game out of your library and have it temporarily only on your account, but right now the only difference between sharing a library and an account is the personal social features. I guess that might be useful to some people, but I think a lot of people are missing this fine print.

 
I think the part you're missing is that you can't play ANY game at the same time with a shared library. Basically person A lends library to person B and they can play what they like, but the second person A decides to log back into steam person B is booted no matter what they were playing. It would be great if it was like how I think you believe it to be, where you could just take a game out of your library and have it temporarily only on your account, but right now the only difference between sharing a library and an account is the personal social features. I guess that might be useful to some people, but I think a lot of people are missing this fine print.
Yeah, this is why I don't see it to be that great of a feature or any different than just having Steam installed on several rigs and just logging into it directly.

 
I think the part you're missing is that you can't play ANY game at the same time with a shared library. Basically person A lends library to person B and they can play what they like, but the second person A decides to log back into steam person B is booted no matter what they were playing. It would be great if it was like how I think you believe it to be, where you could just take a game out of your library and have it temporarily only on your account, but right now the only difference between sharing a library and an account is the personal social features. I guess that might be useful to some people, but I think a lot of people are missing this fine print.
I'd just like to clear up that it's based on playing games, not being logged in. You can have Steam account A sharing with Steam account B. Steam account B can be playing account A's games while account A is logged in, using chat, buying games, etc. When account A opens a game account B gets a warning that they have X minutes left to finish what they were doing. If account A quits the game before X amount of time has passed (maybe just to put in a shift code or something), B can keep playing as long as they want.

 
I'd just like to clear up that it's based on playing games, not being logged in. You can have Steam account A sharing with Steam account B. Steam account B can be playing account A's games while account A is logged in, using chat, buying games, etc. When account A opens a game account B gets a warning that they have X minutes left to finish what they were doing. If account A quits the game before X amount of time has passed (maybe just to put in a shift code or something), B can keep playing as long as they want.
Yeah, but this basically defeats the purpose of this. Ideally Account A could be playing a game from Account B while Account B could be playing a DIFFERENT game from his own account. But from my understanding, that is not the case. So while it's great Account B can have access to Account A games, the end result is still the same - only one person can be playing games from an account at one time. It seems rather pointless to me.

 
I'd just like to clear up that it's based on playing games, not being logged in. You can have Steam account A sharing with Steam account B. Steam account B can be playing account A's games while account A is logged in, using chat, buying games, etc. When account A opens a game account B gets a warning that they have X minutes left to finish what they were doing. If account A quits the game before X amount of time has passed (maybe just to put in a shift code or something), B can keep playing as long as they want.
Eh, it still doesn't make a huge difference. The point I was making is you can't play two different games at once, which is what I think most people expected (and likely a large portion still believe to be true).

 
Eh, it still doesn't make a huge difference. The point I was making is you can't play two different games at once, which is what I think most people expected (and likely a large portion still believe to be true).
I wasn't arguing your point, just that detail. Logging in and out because your friend wants to play a game, or having to log back into your Steam account because the Steambox in the living room was used to play something from your library would be a huge hassle. I didn't want anyone to think that was the case.

 
Holy crap, that's awesome. jshackles to the rescue yet again!

I like how Gaben gives MS so much shit about their OS, but the fucking Steam client provides no native mechanism to delete shit from your inventory. They can't even make a client worth a crap, and they want to design a whole OS GUI? lolz
or has proper 1080p support (or any high resolution support) where the client doesn't restrict the size of text to be too small to read. A scalable effect would work wonders if the dev team is too lazy to even implement standard res profiles for the client. Big Picture mode was better, but it drops the daily/weekly deal from the front page when opened, which I find unacceptable.

Yep.. unless you trust someone enough to give them your account info.
only family
and here I thought we had something special (sniffle). I guess I'll just go update my facebook status from "happily involved in online passive aggressive relationship" to "it's complicated" or maybe "it's more complicated" {image of cartoon fox redacted}

 
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Eh, it still doesn't make a huge difference. The point I was making is you can't play two different games at once, which is what I think most people expected (and likely a large portion still believe to be true).
Wow, yeah...that part I wasn't counting on, and I think that's where companies start to get unreasonable with digital property. Using the simplest example that I gave earlier, if I have a collection of books, I can loan somebody one of my books and still enjoy the other books in my collection. There's no reason sharing needs to EVER work any differently than this. Straying in either direction from this system starts to show greed by both sides. I guess the distinction is that you're loaning your LIBRARY...as though I would lend my entire book collection to a friend...which is stupid and BS, lol.

Having the game client not allow you to access any of your other games is just dictating digital content in an unfair way simply because they can. While, on the flip side, an expectation to be able to play the SAME game at the same time is unreasonable. Both camps for those two arguments need to get their collective heads out of their collective asses and recognize that people have been sharing goods for thousands of years and it's never worked like either of those scenarios.

I still might have use for this just because the times that my wife and I both NEED to be playing a Steam game is not often. So, the different user names and achievement lists is still probably a bigger asset. But I can absolutely recognize that this would make it appeal to far less people...and it's not really the huge step they made it sound like in that impressive "What's Coming To Steam" graphic that I saw (admittedly, I didn't read much more into it than that).

 
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Escape Goat Steam keys are coming for people that bought it in bundles/Humble Store/Desura. I bought the Indie Royale it was in and got my Steam key from my collection page using the Desura client.
Thanks for pointing this out. Weird that it's not showing on the bundle page, and that you have to access it that way to get it from Desura.

So, why exactly are all my Half-Life games updating like crazy?
Could be a new ARG... or it could just be Steampipe updates finally applying.
 
So this literally is family share only...lol...
That shouldn't come as a surprise.

I mean, I sort of see the benefits of it in some ways. But with so many steps you have to take and the restrictions it doesn't really seem that much easier than tricking it with offline mode. And I don't see this affecting people coming from consoles at all since its not a feature in consoles.
The only real benefits (that I can see) are that it means the borrower can take advantage of the community features (eg: achievements, online play, activity counts) and that it's slightly more reliable than offline mode.
 
That shouldn't come as a surprise.


The only real benefits (that I can see) are that it means the borrower can take advantage of the community features (eg: achievements, online play, activity counts) and that it's slightly more reliable than offline mode.
Actually, with EU pushing digital game trade ins and sales and with the way the world works, it's a bit surprising a digital retailer isn't a little more progressive. This essentially would be like PS4 announcing "You can share games with your family" by moving your console to their TV. With families so spread out nowadays in different cities and states and with digital communication so prevalent, you'd think they'd expand it a bit. This is essentially a limited feature for those with multiple steam accounts within the same household. My siblings are in two states and my hope would be to, you know, be able to easily share games with family.

 
in month mysterd will be in the war
I wonder when the Glide API will come resurrected from out of the woodworks, too! ;)

I've always used NVidia GPU's.

So, I'm curious what Nvidia will use and support for API - DirectX, Mantle (if Mantle is NOT AMD exclusive), OpenGL, come up w/ their own API, or what.

 
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I wonder when the Glide API will come resurrected from out of the woodworks, too! ;)

I've always used NVidia GPU's.

So, I'm curious what Nvidia will use and support for API - DirectX, Mantle (if Mantle is NOT AMD exclusive), OpenGL, come up w/ their own API, or what.
as long as we get cheaper stuff then the good for us

 
as long as we get cheaper stuff then the good for us
Well, it sounds like a lower-level API, compared to DirectX.

And since DICE and EA are supporting Mantle first w/ BF4, that's a BIG DEAL.

Thing is: we game-backloggers already got TONS of games here on Windows here that are DirectX-based!

I don't know - but this landscape for PC gaming the next few years is going to get VERY hectic and interesting, so it looks.

Looks like the PC gaming industry is going to war w/ Microsoft.

 
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The documentation for Family Mode is a bit misleading and not at all clear. I have yet to find out how someone can "request" access. Instead I had to manually log in on the second PC to which I wished to grant access. 

Yes, it would be much better if you could make loans on a "game" basis rather than committing your entire library. I think for that reason alone most people won't bother much with it. 

However, if your game-playing schedules don't conflict it's quite a plus. It's also a really nice way to demo a game. And look... if the game is so good that you can't be bothered getting kicked off now and then, perhaps it should be purchased.

 
The documentation for Family Mode is a bit misleading and not at all clear. I have yet to find out how someone can "request" access. Instead I had to manually log in on the second PC to which I wished to grant access.

Yes, it would be much better if you could make loans on a "game" basis rather than committing your entire library. I think for that reason alone most people won't bother much with it.

However, if your game-playing schedules don't conflict it's quite a plus. It's also a really nice way to demo a game. And look... if the game is so good that you can't be bothered getting kicked off now and then, perhaps it should be purchased.
It's really no different than just giving them your log in info and letting them use your account if they want. Oh, it has achievements. Steam could easily implement a secure way to have a true family sharing system. This is actually more of a home sharing system and they are very different.

 
All the Half-Life 2 games got updated and Half-Life Source FINALLY let me update it. It changed to Steampipe and downloaded 331 MB of stuff.

 
And I was coming here to give away my couple of my hot irresistible Shadow Warrior or Toki Tori 2+ 10% off coupons...

trashbot-sml-hw2012.jpg

and because he takes Steam Coupons.

Steam why u no let me give Trashbot Guest Passes?
I totally have that toy, was one of my favorites growing up

5860404293_6419d5a3ef_z.jpg


TrashBot aside, I do have a 75% off Prime World: Defenders and a 65% off Cities in Motion 2 if anyone is interested...

 
Well, it sounds like a lower-level API, compared to DirectX.

And since DICE and EA are supporting Mantle first w/ BF4, that's a BIG DEAL.

Thing is: we game-backloggers already got TONS of games here on Windows here that are DirectX-based!

I don't know - but this landscape for PC gaming the next few years is going to get VERY hectic and interesting, so it looks.

Looks like the PC gaming industry is going to war w/ Microsoft.
u mean war with the evil microsoft

 
Not sure if posted before..

Possible Humble Bundle Weekly candidate:

Tier 1 (Steam Key for all): $1
http://steamdb.info/sub/32025/

Anna - Extended Edition
SkyDrift
Sine Mora
Tropico 3 - Steam Special Edition

Tier 2 (Steam Key for all): $6
http://steamdb.info/sub/32026/

Jagged Alliance - Back in Action
Tropico 4

Found it posted by NikomaiHurashi on SPUF
I'd take it. Don't have any of the games, and Sine Mora is on my wishlist. It's a no brainer to take the 1 dollar tier though. Already have tropico 1/2, haven't touched either, so with getting 3, I really don't see why it would be necessary to have 4. And don't really have an interest in jagged alliance, either.

 
Not sure if posted before..

Possible Humble Bundle Weekly candidate:

Tier 1 (Steam Key for all): $1
http://steamdb.info/sub/32025/

Anna - Extended Edition
SkyDrift
Sine Mora
Tropico 3 - Steam Special Edition

Tier 2 (Steam Key for all): $6
http://steamdb.info/sub/32026/

Jagged Alliance - Back in Action
Tropico 4

Found it posted by NikomaiHurashi on SPUF
Sine Mora looks good enough for the $1 (not a fan of management games, so Tropico 4 has no effect on me) Looks like a good sale, better than the bundle. X.x I need to throw money at them, but we had to get an Android bundle. Heck, a run through of the terrible game might i add anna looks awesome too!

 
Not sure if posted before..

Possible Humble Bundle Weekly candidate:

Tier 1 (Steam Key for all): $1
http://steamdb.info/sub/32025/

Anna - Extended Edition
SkyDrift
Sine Mora
Tropico 3 - Steam Special Edition

Tier 2 (Steam Key for all): $6
http://steamdb.info/sub/32026/

Jagged Alliance - Back in Action
Tropico 4

Found it posted by NikomaiHurashi on SPUF


Seems good to me, I want all of the first tier and might get the second depending on if it's BTA or not. The question remains though how long we will be waiting for this one, since the X games took ages and we haven't seen the Focus Home bundle yet.
 
Not sure if posted before..

Possible Humble Bundle Weekly candidate:

Tier 1 (Steam Key for all): $1
http://steamdb.info/sub/32025/

Anna - Extended Edition
SkyDrift
Sine Mora
Tropico 3 - Steam Special Edition

Tier 2 (Steam Key for all): $6
http://steamdb.info/sub/32026/

Jagged Alliance - Back in Action
Tropico 4

Found it posted by NikomaiHurashi on SPUF
I'd probably be in for $1. Mainly for Sine Mora, but it looks like I don't have Skydrift either. Quite disappointing about Anna and Tropico 3 though: I already have those from past bundles, and the combined key means I can't even sell/trade/give away the extra.
 
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