The Steam Deals Thread v10

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Daily Deal:
Please check the Steam homepage.

Weeklong Deals:
Steam usually has week-long deals that change on Mondays at 6PM UTC. They mostly feature indie games, and may not run every week.

Sale summary lists:

Key:
⤷ indicates DLC, — specifies part of a pack, + shows alternative versions, ⚠ highlights things worth knowing, ♫ is obvious, and ... denotes a multi-pack.

Holiday Sale 2013 | 19/12/13 through 3/1/14:
Days 1-3, 4-6, 7-9, 10-12, 13-14.

Spring/Autumn Sale 2013 | 27/11/13 through 3/12/13:
All days.

Steam deals on other stores: (Related threads on CAG.)

Indie* bundle threads: (*Not always indie, nor always a bundle.)

Free stuff:
There are quite a few free games (mostly Free to Play) and mods available via the Steam platform, a comprehensive list of which can be found in this thread on the SPUF.
(NOTE: free games are not permanently attached to your Steam account like actual purchases would be. You'll need to manually download a game again from the website if you uninstall it.)

Past Steam Deals Threads:

 
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Or in the second-hand as in "Asheskitty liked that one as I recall."

So welcome back. And to save me from trying to search for it, what was your recommendation in TDU2 in terms of driving assists?
TDU2 is one of the best racers in years. The handling model is great and scales well from simplified (arcadish) to sim-like (w/all assists off). The map is *huge* and well done... you can drive literally anywhere... try to make you way fully off-road and off-trail if you want. The AI does a good job. It plays well with controller and wheel. There's a lot of sims-lite stuff too that I haven't dug into too much. There's a strong sense of progression as well. Probably the hardest bits are the license-tests, so try not to let those stop you.

I highly recommend TDU2.

If you turn up all the eye-candy it gets hard on the GPU... but it's easy to dial down to gain fps.

I really want to finish it out with my G27 since I've gotten too good at it with my controller. I simply love the handling model.

Edit: Oh yeah, other random notes... 5 activations IIRC, and the steam version uses the game's MMO-like patcher... expect a 1 GB patch after you launch it for the first time. ...I was sorely tempted to rebuy the steam version just for achieves...

 
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MrNinjaSquirrel said:
That last "party" robbed me of my last three braincells, so I might have to sit this one out until everyone leaves and I can make logical conversation with Elder Pea.
But the ghost of Steve Jobs will be there. ;)

asheskitty said:
<I've been crazy busy for the past couple months... still crazy busy, but just starting to somewhat follow CAG again>

I eventually won GRID 2 with a 4:36 time. I had decided that after posting plenty of great times, that Intel probably fuck ed up and awarded the 100 longest times, so I waited a whole minute per hidden-objects screen. It was slow and painful, but I was rewarded the next day.

GRID 2 isn't a sim racer. It's an arcade racer with more depth. The physics model seems a bit strange, keeping on the racing line often results in slower times than madly drifting around turns. If you're having difficulty with GRID 2 I'd advise turning damage to visual-only (options->difficulty). I've been playing on "very hard" and have found that the difficulty varies a good bit (e.g. face-off is faceroll, overtake's a AI-score has no relation to AI-performance)

I have an annoying occasional microstutter issue with GRID 2 even when running it on ultra-low on my Phenom II X3-720 3.2GHz with GTX 660.

Overall I'm content with GRID 2, but I wish it didn't carry the GRID name since it's more arcade-drifto than simcade. I look forward to hooking it up to my G27 when I get the time.
Welcome Back!!!!!!!!!
I may or may not have spread a rumor that you were carrying NinjaSquirrel's love child.
kitten-squirrel--X.jpg
 
And we see Disney whoring out the Marvel IP.
Yeah, but it's actually a pretty fun game! (At least on mobile, I assume the Steam experience won't be too different)

Also, the DLC is just game currency, normal gameplay gives you a good amount, and the starter characters are actually pretty strong

 
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Yeah, but it's actually a pretty fun game! (At least on mobile, I assume the Steam experience won't be too different)

Also, the DLC is just game currency, normal gameplay gives you a good amount, and the starter characters are actually pretty strong
I read an opposing view which stated why this is just a terrible Pay 2 Win game. I think I'm gonna steer clear:

Not really a free game
Technically, if given enough time, you can play this game for free.

However the reality of it is you won't get far very fast without spending cash ... and a hell of a lot of it, just look at the "DLC" which is really just buying in game currency. This post is based off the mobile version of the game.

1) You use Iso-8 to "Level Up" your heroes. At first it isn't so bad, a hundred to a couple hundred, but as you get up to the mid-levels you'll be needing over 1000 to gain a single level on a single hero. Your 'party' consists of three heros.

Iso-8 is won from doing the story missions where you will get either 100, 250, *or* 500 as a reward. From the main story you can get roughly 257 rewards in total, and about 1/3 to 1/2 of them will be one of the above iso-8 rewards. The remainder will be "Hero Covers", one time use items, or "Hero Points".

Repeating a story mission after you get all the rewards will give you 20 iso-8. Doing PvP will give you (randomly) 70 or 140 iso-8. You do not get to pick a specific opponent, you are given a random set of 5 people you can play against.

2) The max level of your hero is limited by the level of the heroes powers. In order to increase a heroes powers you must either find a "Hero Cover" for that specific power, or spend 500 Hero Points. However, you can only opt to spend the 500 Hero Points after you have found at least one Hero Cover for that specific power.

Some you will get as specific mission rewards, the rest you will get by randomly 'buying' a hero cover in the store. You can get basic 1 star heroes by spending 500 iso-8 with an extremely small chance of getting a higher quality hero or you can spend 300+ Hero Points to buy heroes at a minimum of 2 star. Sometimes you can buy specific hero covers, but they cost 1000+ Hero Points.

3) Hero Points. These are the hard to get currency. You'll get ~2000 to 2500 playing through the entire game, plus counting ones you win in PvP Events. This is what a lot of people blow real money on buying.

4) PvP. After finishing the story of the game (which is impossible if playing free btw) all that is left is PvP. However, because of the Pay-to-Win mechanics of the game you will quickly find yourself grossly outclassed unless you also shell out cash to upgrade your heroes.

Hero power is greatly influenced by their star rating. The basic heroes you start with, and most of what you find throughout the story, are all 1-star. You will get a few 2-star though and you might get lucky with a couple 3-star. If you will the lottery, you'll get a 4-star. Not only are higher star heroes more powerful, but they also start at a higher level and have a higher maximum level. For example:
A 1-star starts at level 1 and has a max of level 50.
A 2-star starts at level 6 and has a max of 85.
A 3-star starts at level 15 and has a max of 115.
A 4-star starts at level 30 and has a max of 230.

So as you can see, unless you are going to shell out real cash to buy hero points to recruit those higher star heroes, you will not stand even the smallest chance in PvP.

5) So in #4 above I said the main story is impossible when playing free. Well, that's not technically true, but it does require (months) of time to beat it. The final boss is level 115. My heroes as a free player are level 57 (2-star hero), 45 (2-star hero), and 38 (3-star hero). To level up my level 57 I need 1117 iso-8. So I would have to win 8-16 PvP matches in order to level just one of my heroes a single level. And even if I max him out, he'll still only be level 85 to the bosses 115. I have a couple other 1-star heroes leveled up that I had started the game with but they are now for all intents and purposes useless.

6) So what happens if you lose a match? Nothing much, you don't lose anything. Except time. Whenever your heroes take damage they heal a fixed amount of hp per minute of real time. So how much time? Well, my level 57 takes over 4 hours real time to heal up. Unless, and you guessed it, you spend real world money on a health pack to instantly heal up! Even if you don't lose the match, your heroes still have to heal up whatever damage they took. You can continue to play without them being fully healed, but you risk them getting killed and the loss of a single hero can seriously hinder your ability to ultimately still win the match.



So the above issues are why this game is extremely punishing to play as a free player, yet on the other hand why it requires such a huge monetary investment of cash to actually be competitive. I would consider this game to be a perfect example of free to play done poorly. It is *extremely* pay-to-win based.

Just thought I'd write this mini-reivew so you know what you're getting into with this, and I'd strongly suggest not paying into the game, or you'll quickly find your wallet empty and still find yourself facing opponents with much higher level heroes than yourself.



 
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I read an opposing view which stated why this is just a terrible Pay 2 Win game. I think I'm gonna steer clear:

Not really a free game
Technically, if given enough time, you can play this game for free.

However the reality of it is you won't get far very fast without spending cash ... and a hell of a lot of it, just look at the "DLC" which is really just buying in game currency. This post is based off the mobile version of the game.

1) You use Iso-8 to "Level Up" your heroes. At first it isn't so bad, a hundred to a couple hundred, but as you get up to the mid-levels you'll be needing over 1000 to gain a single level on a single hero. Your 'party' consists of three heros.

Iso-8 is won from doing the story missions where you will get either 100, 250, *or* 500 as a reward. From the main story you can get roughly 257 rewards in total, and about 1/3 to 1/2 of them will be one of the above iso-8 rewards. The remainder will be "Hero Covers", one time use items, or "Hero Points".

Repeating a story mission after you get all the rewards will give you 20 iso-8. Doing PvP will give you (randomly) 70 or 140 iso-8. You do not get to pick a specific opponent, you are given a random set of 5 people you can play against.

2) The max level of your hero is limited by the level of the heroes powers. In order to increase a heroes powers you must either find a "Hero Cover" for that specific power, or spend 500 Hero Points. However, you can only opt to spend the 500 Hero Points after you have found at least one Hero Cover for that specific power.

Some you will get as specific mission rewards, the rest you will get by randomly 'buying' a hero cover in the store. You can get basic 1 star heroes by spending 500 iso-8 with an extremely small chance of getting a higher quality hero or you can spend 300+ Hero Points to buy heroes at a minimum of 2 star. Sometimes you can buy specific hero covers, but they cost 1000+ Hero Points.

3) Hero Points. These are the hard to get currency. You'll get ~2000 to 2500 playing through the entire game, plus counting ones you win in PvP Events. This is what a lot of people blow real money on buying.

4) PvP. After finishing the story of the game (which is impossible if playing free btw) all that is left is PvP. However, because of the Pay-to-Win mechanics of the game you will quickly find yourself grossly outclassed unless you also shell out cash to upgrade your heroes.

Hero power is greatly influenced by their star rating. The basic heroes you start with, and most of what you find throughout the story, are all 1-star. You will get a few 2-star though and you might get lucky with a couple 3-star. If you will the lottery, you'll get a 4-star. Not only are higher star heroes more powerful, but they also start at a higher level and have a higher maximum level. For example:
A 1-star starts at level 1 and has a max of level 50.
A 2-star starts at level 6 and has a max of 85.
A 3-star starts at level 15 and has a max of 115.
A 4-star starts at level 30 and has a max of 230.

So as you can see, unless you are going to shell out real cash to buy hero points to recruit those higher star heroes, you will not stand even the smallest chance in PvP.

5) So in #4 above I said the main story is impossible when playing free. Well, that's not technically true, but it does require (months) of time to beat it. The final boss is level 115. My heroes as a free player are level 57 (2-star hero), 45 (2-star hero), and 38 (3-star hero). To level up my level 57 I need 1117 iso-8. So I would have to win 8-16 PvP matches in order to level just one of my heroes a single level. And even if I max him out, he'll still only be level 85 to the bosses 115. I have a couple other 1-star heroes leveled up that I had started the game with but they are now for all intents and purposes useless.

6) So what happens if you lose a match? Nothing much, you don't lose anything. Except time. Whenever your heroes take damage they heal a fixed amount of hp per minute of real time. So how much time? Well, my level 57 takes over 4 hours real time to heal up. Unless, and you guessed it, you spend real world money on a health pack to instantly heal up! Even if you don't lose the match, your heroes still have to heal up whatever damage they took. You can continue to play without them being fully healed, but you risk them getting killed and the loss of a single hero can seriously hinder your ability to ultimately still win the match.



So the above issues are why this game is extremely punishing to play as a free player, yet on the other hand why it requires such a huge monetary investment of cash to actually be competitive. I would consider this game to be a perfect example of free to play done poorly. It is *extremely* pay-to-win based.

Just thought I'd write this mini-reivew so you know what you're getting into with this, and I'd strongly suggest not paying into the game, or you'll quickly find your wallet empty and still find yourself facing opponents with much higher level heroes than yourself.

So it's pretty similar to Marvel Heroes, except in that you can finish the story without spending money?

 
The Bundle-In-A-Box Indie Ordinary Gamer Bundle is live - hopefully the BTA will eventually come down but I doubt it.

Edit: These guys are off their nut. The "BTA" is now over $9 - either they use the same higher math that Gala uses to calculate their "average", or some of the devs thought it would be smart to buy their own bundle to jack up the average. I guess that's why they've only sold less than 30 bundles so far. Oh well, 22 days to go and there's always the $0.99 "happy hour" (the max I would spend on the entire bundle is $3).
BTA is currently $7.87, with a total of 52 bundles sold.

If the next 100 bundles are sold at the $1.99 minimum, the BTA will drop to $4.

 
Hmm. I want Skyward Collapse and Teleglitch but not for $4.59.
In both cases the curiosity you have to play the game is probably greater than the end product.

Teleglitch was reasonably entertaining for a brief spell, Skyward Collapse had some nice ideas but it just didn't feel like fun.

I feel like I owe Teleglitch another go, but save your pennies until Indie Gala Fox comes up trumps. :whee:
 
In both cases the curiosity you have to play the game is probably greater than the end product.

Teleglitch was reasonably entertaining for a brief spell, Skyward Collapse had some nice ideas but it just didn't feel like fun.

I feel like I owe Teleglitch another go, but save your pennies until Indie Gala Fox comes up trumps. :whee:
I am clutching my pennies as we speak. You ground me like no other proclaimed Brit in this thread and I thank you.

 
Hmm. I want Skyward Collapse and Teleglitch but not for $4.59.
never played skyward collapse...teleglitch is a decent game w/roguelike qualities. very difficult. haven't played a whole lot of it, but it doesn't seem to have that same addictive quality other roguelikes (or roguelike alikes or whatever you want to call them), such as binding of isaac, ftl, etc, seem to have.

like flowette, i feel like i need to give it another whirl at some point

Edit: I'm sure many of you have heard of the Skywind project...

http://www.rockpapershotgun.com/2013/12/05/more-o-wind-skywind-puts-morrowind-in-skyrim/#more-178883

Theres an article on rps. They're gettingsoclose to full release...at version 0.9 now. Apparently it now contains monsters and npcs and quests and shizzz

I am excite

Kinda want to beat actual morrowind before i play it in here tho...

 
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Omerta is long overdue for a GOTY edition and an MSRP drop to $20 for said GOTY edition.
The GOG version includes all DLC, so it's a GOTY in form if not in name. MSRP is still $40, but I bought it in one of those build-your-own-bundle sales earlier in the year. I think the purchase price worked out to about $7.

So it's pretty similar to Marvel Heroes, except in that you can finish the story without spending money?
I think the similarity pretty much ends at the Marvel license. MPQ is a match-3 game, MH is an ARPG. I haven't touched MPQ, but I can say that MH is very low on the pay-to-win scale; its primary pinch points are limited storage space and an extremely low drop rate for alternate costumes. Story mode, hero acquisition, and endgame quests are all available without spending a dime. PvP is in beta, but should also be available for free when it officially launches.

 
The GOG version includes all DLC, so it's a GOTY in form if not in name. MSRP is still $40, but I bought it in one of those build-your-own-bundle sales earlier in the year. I think the purchase price worked out to about $7.
I've actually been eyeing it there too, but none of the bundle configs have ever worked in my favor.

 
^_^ Thanks! It's good to be back! :grouphug:

I remembered the other tip I wanted to give for GRID 2... when drifting around sharp corning, go easy on the accelerator (just lifting off the accelerator once countersteering often keeps me off the walls.(
WELCOME BACK!!!! There was speculation that you died, and everybody had the same thought: That you took a curve to fast and sploded in a ball of flames. At least you would have gone out doing what you loved, but your alive again, um, now., so yay!

Random Thought: Tinkle is the Jar Jar Binks of the Zelda universe.

 
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I've missed out on quite a few greenlit Steam keys by passing on a few select Groupees bundles. I believe I passed on the Bundle of the Damned 2, as well as the build a greenlight bundle 2.

 
I've actually been eyeing it there too, but none of the bundle configs have ever worked in my favor.
I can't find a way to view my exact purchase history, but sorting my library by purchase date leads me to believe that I bundled it with Waking Mars, Stacking, and possibly SotS: The Pit and/or Evoland.

I should probably play through some of these games at some point. Or at least give them some playtime. Or at least install them. Or at least download them. Or at least read the descriptions on the store pages.

 
WELCOME BACK!!!! There was speculation that you died, and everybody had the same thought: That you took a curve to fast and sploded in a ball of flames. At least you would have gone out doing what you loved, but your alive again, um, now., so yay!
We now have incontrovertible proof that Asheskitty is not Paul Walker.

 
More like I told you guys she was probably busy, and turns out I was right. ;)
I know what you guys are thinking, but it's just the Skrillex part of him that's the douchebag. With great rhythm comes great WUB WUB WAHHH.

 
I've seen Max Payne franchise for $15, then $13, and now MP3 for $7. It's only a matter of time before somebody sells the whole shebang for $10. And then (MysterD mode) I can get rid of my MP2 copy from retail.
HA! Said this two weeks ago and now the franchise is $11 on Amazon. Why go now? I can keep on waiting. Drop. Drop!
 
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I finally won a Grid 2 Key!

My strategy?

Well, I finished the first two puzzles fast, but the last one I clicked the first two objects and then clicked in the wrong place for the third object on purpose to run my time up to around 2:40. Then I clicked the third item. And then it kept telling me I was wrong. Then I kept trying to click around the item in different areas thinking I was off, but it still said I was wrong. And my time ran up all the way to 3:40 before I decided to try to click the first two items I had already clicked and then one of them registered and I was allowed to finish with a time of 3:53.

So basically the game glitched on me, causing me to get a four minute time. And that's how i won.
I won one this morning. My time was around 6 minutes because it glitched on me and didn't advance the video, so I had to guess where the object were.

In 4 days when you think to check the spam folder of your email and find that it arrived tomorrow.
Mine was in my inbox.

<I've been crazy busy for the past couple months... still crazy busy, but just starting to somewhat follow CAG again>
I thought you'd abandoned ship.

 
I am clutching my pennies as we speak. You ground me like no other proclaimed Brit in this thread and I thank you.
Yikes. Do not read that first sentence too quickly because it makes the second sentence all sorts of awkward.

 
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