[quote name='dothog']You're still playing the role of the apologist here, and Nintendo doesn't deserve that. They

ed this up pretty hard. I don't care about 'cheebs but I don't see them as being epeen related. Like em or not, they're an important part of gaming now, it's not just about showing off. As io and javery mention, for a lot of people cheebs are now how people gauge how much of the game they've experienced.
Nintendo can't play dumb on this: they're one of the first I recall using the percentage indicator (in DKC) as a way of hinting at content not yet experienced. That's really just a step or two removed from cheebs.
This is a glaring omission, it was a dumb mistake. Maybe in their mind it sets them apart, but to 99.9% of consumers (the 0.1% being Nintendo apologists), this is a mark against the WIIU.[/QUOTE]
For what it's worth, I'll reiterate... I *personally* don't have a problem with this in regards to my own *personal* gaming. As a recent example, I found myself trying to 'one up' my friend in RE6 in terms of acheivements. That's fine, but I realized that I was playing the game differently that I would have had I not been trying to do that. Again, I just feel like this is something that may actually positively impact *my* experience with the console. I've found myself sometimes turning what should be a relaxing pasttime into work, which I've been trying my damnedest to get away from.
That doesn't change the fact that from the perspective of someone looking at the gaming market and the consumers they're trying to reach, this is a big mistake. There's genuinely no argument there. Like someone said, I wouldn't be surprised to see it implemented later, but we'll see.
Sorry for the reply, but there wasn't any 'apologist' thinking here. Just a personal opinion. That doesn't change this being a bad business decision.