dennisb407
Banned
Think we can expect some Wii U console pricedrops in the near future?
Possibly down to 250 but most likely not because of these losses. That's of course assuming they don't pull the plug on it. If that happens then all bets are off.Think we can expect some Wii U console pricedrops in the near future?
This is the problem with everyone spouting off about them losing their way with the "gimmicks". The thing is, they couldn't compete with MS/Sony on pure specs. Even if they managed to match the specs and even if they somehow managed to pull a fully-formed online experience out of thin air (which would be tough when in competition with these two mega-companies), mainstream CoD/Madden type gamers still wouldn't buy the Nintendo console. So they have to differentiate themselves. I don't think by any means that the Gamepad is the problem. Some of it is design choices (mostly around the DRM/account issues), marketing, and third-party relations, but most of it completely out of their control and there may just be nothing they can do about it other than hope for a 3DS-like turnaround when more games come out. (Though I would never expect as much of a turnaround as the 3DS - but maybe it could become respectable at least).Deader2818 said:How many people would really get a Nintendo Console over a Sony or Microsoft console if it had the same specs or better?
Power Glove was Mattel, not Nintendo and was $75, IIRC. I bought it when it came out.Power Glove...I remember wanting one of those so bad. They were $100 when they came out, and they were awful! I saw one on clearance eventually for $20, but I think I must have known by then that they were crap. $100 was a ton of money back then, too!
If one doesn't need to have a functional online experience and just want single player experiences then the WiiU is the console of choice.How many people would really get a Nintendo Console over a Sony or Microsoft console if it had the same specs or better?
But they could compete if they had comparable systems. Third parties would have no qualms dropping a port on the WiiU if it was easy enough.This is the problem with everyone spouting off about them losing their way with the "gimmicks". The thing is, they couldn't compete with MS/Sony on pure specs.
Same here. My daughters and I are having lunch today and then coming back to my place to play some NSMBU and SM3DW. We have a blast playing them.I got a Wii U for Christmas and so far have enjoyed it immensely. Granted my wife and I have been playing Mario 3D World so it is easy to understand why we've had a blast with it. From all next gen systems it gets the most play when friends are over because the controls are intuitive and easy to pick up for non "hardcore" gamers. This "feature" alone makes it worth while for me. Yet Nintendo has failed to market the device correctly. Forsakes parents and kids still are not aware that the Wii U is a next gen system. Hopefully Mario Kart and Smash Bros sell well enough to turn their fortunes around.
P.S. Supporting a failed device is bad idea. Most major businesses try to avoid the "Concorde Fallacy".
I think they could make games for iOS/Android and do well. They just need to rethink what type of game they'd make. A good example is the difference is a mouse on a PC vs a regular game controller. Both are useful, but for different types of games. Mario would be horrible to play with a mouse. Using a game controller is painful for building games like Sim City.I think that Nintendo could really clean up putting games like Tetris and Animal Crossing out on iOS/Android.
Little problem with that. 1) Tetris isn't owned by Nintendo. 2) It is on iOS/Android already (via EA).I think that Nintendo could really clean up putting games like Tetris and Animal Crossing out on iOS/Android.
I agree that engaging Sony/MS in a spec war is a lost battle from the start, and Nintendo's responsibility is to "surprise" consumers, as Iwata put it in the quarter announcement. However, I disagree that the gamepad isn't the problem, and I think Iwata's implicitly saying something similar by explicitly stating that they didn't do a very good job of surprising gamers. Furthermore, the naming convention confused people far, far more than it helped build on the momentum of the Wii phenomenon. I think those are the two main issues....they have to differentiate themselves. I don't think by any means that the Gamepad is the problem. Some of it is design choices (mostly around the DRM/account issues), marketing, and third-party relations, but most of it completely out of their control...
Which is exactly what they tried to do with the GameCube, and look how that worked out.mainstream CoD/Madden type gamers still wouldn't buy the Nintendo console. So they have to differentiate themselves.
The Gamepad isn't the reason it's not selling, but it is the reason why the losses are so huge as it drives the cost up so much to where they're losing money on each console sold per reports/estimates. And it drove up the launch price to a price not many people where willing to pay for a Nintendo console--especially with one with a fairly weak launch and first 6-8 months software wise.io said:This is the problem with everyone spouting off about them losing their way with the "gimmicks". The thing is, they couldn't compete with MS/Sony on pure specs. Even if they managed to match the specs and even if they somehow managed to pull a fully-formed online experience out of thin air (which would be tough when in competition with these two mega-companies), mainstream CoD/Madden type gamers still wouldn't buy the Nintendo console. So they have to differentiate themselves. I don't think by any means that the Gamepad is the problem. Some of it is design choices (mostly around the DRM/account issues), marketing, and third-party relations, but most of it completely out of their control and there may just be nothing they can do about it other than hope for a 3DS-like turnaround when more games come out. (Though I would never expect as much of a turnaround as the 3DS - but maybe it could become respectable at least).
I think the first is overstating that. There are plenty of single player only gamers who don't care for Nintendo's franchises and thus don't want/need a Wii U. There are plenty of great single player experiences on Sony/MS/PC. Single player focused FPS like Bioshock, WRPGs like Mass Effect, Skyrim etc., JRPGs, action/adventure games like Tomb Raider, Uncharted, The Last of Us etc.corvin said:If one doesn't need to have a functional online experience and just want single player experiences then the WiiU is the console of choice.
But they could compete if they had comparable systems. Third parties would have no qualms dropping a port on the WiiU if it was easy enough.
Simple games on mobile are still selling gangbusters though. And people do play the crap out of them. I know a ton of people sucked into Candy Crush.I think they could make games for iOS/Android and do well. They just need to rethink what type of game they'd make. A good example is the difference is a mouse on a PC vs a regular game controller. Both are useful, but for different types of games. Mario would be horrible to play with a mouse. Using a game controller is painful for building games like Sim City.
That being said, I think that there's this fallacy that all games are moving over to phones. Yeah, there'll always be a market there, but outside of a few games and the novelty of playing on my phone early on (Angry Birds, Plants vs Zombies, Words With Friends - and others - all good games), there's a lot of crap out there and I don't know of any one who still regularly plays games on their phone. I don't. I basically use my phone as a sort of "life" device. It gets me my banking, helps me handle my schedule, is my GPS, etc. I haven't had a game on it in well over a year. I see my daughter occasionally play a game on hers but it's not as often as it once was. Mostly she's posting to Facebook when she pulls it out or taking a picture of something. It's been a while since anyone asked me to get a game to play with them (like Words With Friends) or even recommend a game.
Yep. They should work on getting a Tetris Attack/Planet Puzzle League game out though. Obviously they can't use the Tetris name, and Planet Puzzle League is generic, so they'd want to brand it after whatever of their franchises is most popular among casuals (maybe Pokemon--think there was already one of those, or Animal Crossing). It's perfectly suited to touch screen controls.Little problem with that. 1) Tetris isn't owned by Nintendo. 2) It is on iOS/Android already (via EA).
Yep. But that 22 million or whatever is probably about the biggest market they can hope to hit in the future, and probably less given mainstream tastes have shifted so far away from the types of games they make.Which is exactly what they tried to do with the GameCube, and look how that worked out.
No, there is no "Super 3DS". I suppose it's possible for them to do it via the USB ports. There are 2 screens after all.This recent news on how poorly Wii U is selling is depressing, but I still want to buy it more than a PS4 or Xbox One for the BC alone. I think the tablet controller is a great idea and the system would have sold more if you could use it as a tablet running Android or IOS. Having the Rayman demo was a great way to advertise how fun the games are, but I wish their on screen advertising was better. Hell, even at E3 two years ago they weren't pitching the sysem well enough.
I think they did a better job advertising the 3DS/2DS based on the title alone. People are going to see 3DS and think 3-D is a requirement whereas 2DS takes that doubt away. Of course the 3DS has the slider but I bet Joe Schmo doesn't know that.
Speaking of 3DS/2DS, does it have any functionality with Wii U in the same vein as the Super GameBoy for the SNES and Gameboy Player for Gamecube?
Hahaha but then you don't have to buy a new piece of hardware.They could use an enhanced version of their long-abandoned Download Play.
Nintendo has already stated that they will not go third party. If they stop making home consoles they will just put all their effort into handhelds which they still kill with.you are starting to see other companys like ms/sony come up with new 1st party ips left and right .while nintendo is keep pumping out same old ip's they have had over 20 years. i do love alot of nintendo ip's but at this point how much mario,zelda,mariocart,smash bros can you play? i don't care how well 3ds sells sooner or later the loss in home systems will come to bit them from behind. I trully feel before this new current gen is done nintendo will be 3rd party game maker for other systems.
that's another issue. Look at the games that have most success and wins awards year in year out they have amazing story and game play. example last of us beyound two souls from this past years. For me nintendo games are good when im looking to sit down for hour and two for just plain fun alone or with friends. If i want to play game for story and great gameplay i go else where.Another problem is the difference in philosophy. Most publishers see the industry as on par with movies or TV, whereas Nintendo sees video games as...games. They're more interested in how to make games more fun than breathtaking cutscenes or celebrity voice actors.
And thats totally fine and thats why Nintendo offers games you can't really get on PS/Xbox.that's another issue. Look at the games that have most success and wins awards year in year out they have amazing story and game play. example last of us beyound two souls from this past years. For me nintendo games are good when im looking to sit down for hour and two for just plain fun alone or with friends. If i want to play game for story and great gameplay i go else where.
Beyond Two Souls actually didn't do very well. Its an ok game but I dont really remember it winning a lot of awards.I wasn't aware Beyond: Two Souls had much gameplay.![]()
i agree seems like only time ms comes up wiht new ip's is launch of systems are a year after was the case with 360 and now x1 we shall see if thye keep doing for life of this new gen.Nintendo has already stated that they will not go third party. If they stop making home consoles they will just put all their effort into handhelds which they still kill with.
Microsoft isnt exactly known for coming up with new IPs.
Nintedo as a company is fine for a very long time (MUCH more stable than Sony) so they can take losses on the Wii U and still be fine. They have over 10 billion dollars in assets. They are fine for a while, lol.
i agree they have great ip's but sooner or later you have to come up with new ips or at leat add new people in current ip's like maybe a new evil person in mario games. sony does amazing job at starting new ip's they just had two new ones come out in 2013. ms looks like they are doing same with some great looking new ips out and announced for x1.Nintendo has a ton of great IPs. That's why they can keep fiddling with the same stuff instead of coming up with new stuff. What do Sony and Microsoft really have? You can list off some Western IPs that Sony has managed to squeeze from various development studios (Uncharted and such, yawn), and luckily they have some decent Japanese IPs (though I doubt we could name many), too, but...
As for MS... shrawg...
My own personal disinterest in a lot of MS and Sony's stuff biases my opinion. But Nintendo is the only one with a great, solid base of IPs.
which is sad because story of the game was amazing but yes most people did not like it seeing it's nothing more then hit button here hit button thereBeyond Two Souls actually didn't do very well. Its an ok game but I dont really remember it winning a lot of awards.
Everyone hated Beyond: Two Souls that reviewed it and most people that later played it hated it. It was my favorite game of last year, and yes I played The Last of Us. Beyond: Two Souls, you'll either love it or you'll hate it. I've noticed a propensity for older people with kids or women to enjoy it more than 20 something single childless males. I read some complaints about some of the scenes...which to me showed more about their discomfort with their own sexuality than the game itself.I wasn't aware Beyond: Two Souls had much gameplay.![]()
Most of the complaints leveled at it could easily be said about The Walking Dead but that got a shitload of GOTY awards in 2012. They're both adventure games.which is sad because story of the game was amazing but yes most people did not like it seeing it's nothing more then hit button here hit button there
"Rain" is on sale on PSN right now for 7.50 or 3.75 for PS+ members. It's about 3-5 hours long. I beat it in a couple play sessions but it was excellent, I'd highly recommend going for that game. It's an art game. Sony's really been putting out a lot of those little artsy experiences and it's really moved me to the Sony camp. I like these games.I'm definitely looking forward to playing Beyond: Two Souls, for sure (and Last of Us, for that matter, even though I just regard it as typical walk around and shoot stuff with nice graphics and neat cinematics and story). But, I think citing games people have made for Sony, that Sony has taken as exclusives, is like comparing apples to oranges when talking Nintendo.
It was probably a couple dozen pages ago, but there was a list of around 30 brand new Nintendo IPs since the GameCube. However, the majority of them are digital-only.you are starting to see other companys like ms/sony come up with new 1st party ips left and right .while nintendo is keep pumping out same old ip's they have had over 20 years. i do love alot of nintendo ip's but at this point how much mario,zelda,mariocart,smash bros can you play? i don't care how well 3ds sells sooner or later the loss in home systems will come to bit them from behind. I trully feel before this new current gen is done nintendo will be 3rd party game maker for other systems.
I think it's safe to say that new IP like Nintendogs, Wii Sports, Wii Fit, and Brain Age led Nintendo's resurgence back in 2005-2007, bolstered by the familiar Mario, Zelda, Kart, and Smash titles.Nintendo needs new IPs? Puhlease, Microsoft is miles ahead of Nintendo in terms of going back to the same well over and over.
I guess all the new ips coming out for x1 don't count in your mind. Sony and ms blow Nintendo away at this point when it comes to new ips and 3rd party support.at the notion that Microsoft comes up wih new IPs. Sony definitely (although largely due to the fact that they've bought up and made exclusivity deals with so many developers over the last few years) but Microsoft? nah, that dog don't hunt.
Furthermore, calling out Smash Brothers is just ludicrous. There's already been more Forza, Gears of War, Fable, and Halo games than there have been Smash Brothers. Hell, if you count Spartan Ops and Anniversary as separate games, there's more Halo games than Mario Kart games (which is an over 20 year old franchise vs Halo's 12 years). Nintendo needs new IPs? Puhlease, Microsoft is miles ahead of Nintendo in terms of going back to the same well over and over.
That is largely because Nintendo keeps those "side" titles to 1 per system instead of releasing a new one every year.Furthermore, calling out Smash Brothers is just ludicrous. There's already been more Forza, Gears of War, Fable, and Halo games than there have been Smash Brothers. Hell, if you count Spartan Ops and Anniversary as separate games, there's more Halo games than Mario Kart games (which is an over 20 year old franchise vs Halo's 12 years).
With the amount of Xbox Ones sitting on shelfs at several retailers and having talked to people at different stores saying they can hardly even see them, inclined to believe Xbox One sales are dropping off. PS4 on the other hand seems to be moving along very nicely. Once Japan launched they are going to have a good 2-3 million lead on the Xbox One worldwide.The PS4 sold over 4 million and the X1 over 3 million in six weeks or so. They are some if the fastest selling consoles in history at launch.
The Wii U has sold a but over 3 million in over a year. So the problem isn't people not wanting game consoles in general. They just don't want the Wii U.
The two new consoles flew off shelves despite having pretty lackluster lineups with a bunch if the big games also in last gen machines. Time will tell whether they keep selling of course. But they're off to a great start.
I'm still confused by this. I'm guessing their answer would be that anyone internet savy enough to have known about the offer could order it online and that they didn't really want people buying just the meter, they'd rather charge people the extra $30 and have people buy the bundle with the game and meter.Also how are we supposed to take advantage of the Wii Fit offer when there is no stock of the product?