You don't listen, it's obvious. A business requiring to return a profit is part of a definition of a business; it's called a hobby otherwise. How do I know other stores would host events? I talk to store owners because I know many. Does it preclude LRG from holding events? Of course not, Doug even said that would be a neat idea, but its called finite resources. You allocate revenue towards costs for maintaining a store front versus broader reaching marketing and sales events. Regarding stores in general, I am aware brands have their own stores, in which I am also aware that mom and pop shops dislike it when product manufacturers and distributors open their own store; see the first answer.
To be clearer, large businesses hate it, too. Do you think Best Buy, an Apple affiliated partner, likes it when an Apple Store opens next door? They likely have contractual agreements about limiting that from occuriing (or don't, see franchising agreements like Subway). Those are big examples. The dedicated game store market is much smaller, more intimate, and much more difficult to sustain, thus any differentiator or sales driver is welcome.
Personally I think you're just wrapped around the axle to support LRG no matter what and to not think critically of the circumstances. Or rather you're actually the one projecting here without realizing other people can and do have experiences different than your own.
@Doug, there are plenty of people that come to the hobby everyday that want older product. That's quite obvious with people operating drop shipping. And not everyone can afford a game during a pre-order window or miss them because of other obligations. I have a strong bet that your inventory would fly much faster being online, but again, we've hashed this out already and you've already admitted the margins are quite thin, if non-existence, within physical retail.
Also, I would think partners would have continued chances to buy backstock of product to sell, not just one and done. Little weird language trick there.