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As unfortunate as it is, people are so obsessed with quickscoping that if they made it obsolete they'd probably lose a chunk of their players. It just sucks that COD has degraded to snipers everywhere and everyone trying to inflate their e-peen.

I hope it's at least made harder and not made into a gameplay style that eeeeverybody uses this time around.
 
Well hopefully 3rd time is the charm for getting the knifing mechanic right.

I'm glad to see last stand gone too, I never used it in MW2 and only use it in Black Ops cuz honestly, people hate it so much and I enjoy seeing rage when I kill 5 people with it.
 
Do you think they'll make the killstreaks non-stackable like in BO? And what would you say if they would block killcams for enemies using Cold Blooded?
 
Killstreaks are handled differently according to Mr Bowling. He says the concept of stacking doesn't apply. I have no idea what that means.

Killcams? Who cares. I play Hardcore. The only killcams there are the "final" killcams. Sometimes you say "how the hell did that happen?" but not too often. You learn to play without them and remember where you died. Then you rethink your strategy.
 
Arg, no Last Stand/Second Chance (too many terrible players who can't beat a guy on the floor with a pistol...). I was also hoping to see that fan-made perk list with "Covert" come true, as the removal of Killcam would be very interesting.
 
[quote name='Thekrakrabbit']Arg, no Last Stand/Second Chance (too many terrible players who can't beat a guy on the floor with a pistol...). I was also hoping to see that fan-made perk list with "Covert" come true, as the removal of Killcam would be very interesting.[/QUOTE]

Haha, I can't tell if this post is real or not. Too many terrible players who can't win in a regular gunfight is more like it. They need a perk that gives invincibility frames to kill someone.
 
[quote name='Thekrakrabbit']Arg, no Last Stand/Second Chance (too many terrible players who can't beat a guy on the floor with a pistol...). I was also hoping to see that fan-made perk list with "Covert" come true, as the removal of Killcam would be very interesting.[/QUOTE]


Did you REALLY just post that the person who requires an extra half life to get a kill, versus someone who only needs one, has more skill? REALLY? Let me have some of whatever you are smoking man. Actually, give me lots of it.
 
Since when did Last Stand get such a bad rep? Mixes things up, along with Martyrdom that people complained to high heaven from the first Modern Warfare (only used a few matches to see what the big deal was). Do you guys not want any perks in the game?
 
[quote name='Necrozilla']Since when did Last Stand get such a bad rep? Mixes things up, along with Martyrdom that people complained to high heaven from the first Modern Warfare (only used a few matches to see what the big deal was). Do you guys not want any perks in the game?[/QUOTE]


I don't see the correlation you're drawing with a dislike for lame 'dummy' perks and ALL perks.

Martyrdom and Last Stand are lame any way you look at it, why is it fair that ANYONE is able to have an auto(Martyrdom) recourse to get a kill immediately after you are killed or given a second chance immediately after you are shot enough to kill a player without the perk(Last Stand).

I use last stand in Blops just to piss people off, knowingly that it's a shitty perk thats really lame. I've killed 5 people in a row while in last stand before. Why? Because no one really expects to see an enemy laying on the ground waiting to bleed out or for a team mate to revive them.

Sometimes myself and a buddy will do flak jacket/last stand. We can't be killed by explosions and get a second chance to kill people. It's extremely lame. Id even go as far as to throw Ghost and Flak Jacket in the same group as Last Stand and Martyrdom.
 
[quote name='Necrozilla']Since when did Last Stand get such a bad rep? Mixes things up, along with Martyrdom that people complained to high heaven from the first Modern Warfare (only used a few matches to see what the big deal was). Do you guys not want any perks in the game?[/QUOTE]

Both have been broken since their inception.
 
[quote name='Necrozilla']Since when did Last Stand get such a bad rep? Mixes things up, along with Martyrdom that people complained to high heaven from the first Modern Warfare (only used a few matches to see what the big deal was). Do you guys not want any perks in the game?[/QUOTE]

Yes. Because wanting the removal of 1 perk means we don't want any perks.
 
[quote name='Necrozilla']Since when did Last Stand get such a bad rep? Mixes things up, along with Martyrdom that people complained to high heaven from the first Modern Warfare (only used a few matches to see what the big deal was). Do you guys not want any perks in the game?[/QUOTE]

martyrdom was just annoying. not understanding the hate with last stand considering a flash grenade could kill them once they're down.
 
[quote name='yahoosale14']martyrdom was just annoying. not understanding the hate with last stand considering a flash grenade could kill them once they're down.[/QUOTE]

2 words: Invincibility frames.
 
[quote name='yahoosale14']not understanding the hate with last stand considering a flash grenade could kill them once they're down.[/QUOTE]

Most of the time that would be the case. The problem is there are still invincibility frames. Ever get a hit marker with a knife? Ever have it take 5 shotgun shots to kill someone? It's because they're falling down into last stand and they can't be killed during that time. It's way worse in Black Ops because people can kill you with their primary while falling into second chance.

Only bad players used it. Good riddance.
 
[quote name='Trakan']Most of the time that would be the case. The problem is there are still invincibility frames. Ever get a hit marker with a knife? Ever have it take 5 shotgun shots to kill someone? It's because they're falling down into last stand and they can't be killed during that time. It's way worse in Black Ops because people can kill you with their primary while falling into second chance.

Only bad players used it. Good riddance.[/QUOTE]

Last stand has it place as did martyrdom. S/D mode is a place to use last stand pro (not so useful in regular mode) esp with the prefire into spawn bullshit. Nothing like spawning into a hail of bullets. Martyrdom if I remember was good for those people that ran lightweight/marathon and just ran around warp stabbing people. They get you, you got them.

What is broken is Ghost. Ghost should only apply when the user is not moving and is crouched or prone. Once you start moving a uav should be able to pick up the ghost user.
 
[quote name='kklems']Last stand has it place as did martyrdom. S/D mode is a place to use last stand pro (not so useful in regular mode) esp with the prefire into spawn bullshit. Nothing like spawning into a hail of bullets. Martyrdom if I remember was good for those people that ran lightweight/marathon and just ran around warp stabbing people. They get you, you got them.

What is broken is Ghost. Ghost should only apply when the user is not moving and is crouched or prone. Once you start moving a uav should be able to pick up the ghost user.[/QUOTE]

There isn't a single map that I can think of in SnD that requires you to go only one way into a hail of bullets. Every map has different ways to go. If there is a way like that, don't go that way.

Ghost definitely is broken. Your fix however, is terrible. Do you know how many Ghost bitches hiding in corners I already get killed by? If that's their only means of staying off the radar, you know they would do it ten times as often, right?
 
You could realistically argue against any perk. They are by definition an advantage. They're part of the game and you just have to adjust your style to adapt to how others are playing.
 
I think they should also remove the ability to shoot through walls/having every wall be paper thin. I don't use hardened so I don't see the use for it when I can already shoot people through most walls and get shot through walls.
 
[quote name='Trakan']Haha, I can't tell if this post is real or not. Too many terrible players who can't win in a regular gunfight is more like it. They need a perk that gives invincibility frames to kill someone.[/QUOTE]

Haha, you cannot shoot ONE more bullet into a guy laying on the floor with a pistol to finish the job? I'm not saying Second Chance/Last Stand users have MORE skill, but it takes very, very, veeery little effort to kill somebody in Second Chance.
 
[quote name='Thekrakrabbit']Haha, you cannot shoot ONE more bullet into a guy laying on the floor with a pistol to finish the job? I'm not saying Second Chance/Last Stand users have MORE skill, but it takes very, very, veeery little effort to kill somebody in Second Chance.[/QUOTE]

I agree. If you follow through with your kill, it shouldn't be an issue. I've used second chance too and killed someone to end a round in search and destroy :D. They weren't a happy camper but if I can put three bullets with a python into you and kill you before you shoot me at least once more, I think I deserve the kill there.
 
[quote name='AJVtony831']I agree. If you follow through with your kill, it shouldn't be an issue. I've used second chance too and killed someone to end a round in search and destroy :D. They weren't a happy camper but if I can put three bullets with a python into you and kill you before you shoot me at least once more, I think I deserve the kill there.[/QUOTE]

I don't run any pistols normally so I always fall with the standard pistol. I have about 1100 kills with the pistol, and about 1400 deaths while using it. I mean...I shouldn't have that good of a K/D when I fall into Second Chance and a flash, concussion, smoke, or one bullet from any gun will kill me.
 
Last stand is just cheap. I already owned you once, i shouldnt have to kill you a second time just to get one kill. Its also a big help in getting 9-10-11 kill streaks if you have pro and have teammates that will revive you. Also the pistol range is like a sniper in itself. The whole perk is just cheap cheap cheap. Im so glad its gone.
 
[quote name='Thekrakrabbit']Haha, you cannot shoot ONE more bullet into a guy laying on the floor with a pistol to finish the job? I'm not saying Second Chance/Last Stand users have MORE skill, but it takes very, very, veeery little effort to kill somebody in Second Chance.[/QUOTE]

You do realize that it's more than just "one" bullet right.

Again. Invincibility frames.
 
the reality is that it is a choice. you choose your perks and they simply did not match up against a skilled last stander. you could use last stand, too.

all perks are available for all players. if you choose to run marathon instead of last stand, and then run into a guy on the floor with a knife because you were running too fast (happens to me ALL the time), that was your bad decision.

you can run indefinitely, "HEY THAT"S NOT FAIR!"

b.s. it's all about finding the right tactic to counter each situation.
 
I don't really have a problem with Last Stand, aside from the revive option in Black Ops which was a horrible idea. Players hardly ever kill me with it, so feel free to use it, I could care less. I have to admit though, it'll be nice getting quick kills every time in MW3 without having to waste extra ammo.

If I could get rid of one thing, it would be the ability to hide from UAV's. I know it sounds extreme, but really it's the only way to slow down camping I think. When I put a UAV up, I wanna see all the red dots sitting in corners scratching their nuts, and make them my priority. It'll never happen but it's nice to dream.
 
I've never had a problem finishing someone off in last stand, and find it very difficult to use when I'm in last stand as no one else seems to have a problem finishing me off either. So some of you must be doing something wrong.
 
[quote name='Trakan']There isn't a single map that I can think of in SnD that requires you to go only one way into a hail of bullets. Every map has different ways to go. If there is a way like that, don't go that way.

Ghost definitely is broken. Your fix however, is terrible. Do you know how many Ghost bitches hiding in corners I already get killed by? If that's their only means of staying off the radar, you know they would do it ten times as often, right?[/QUOTE]


That is not true. If you come into a game slightly late, are slow to pick your classes, host is crap etc you spawn, take 1-2 steps and die from a hail of bullets esp on hard core. Attacking on grid is an example. No different than people that used to noob tube across the map at the start of a match in spawn.

As far as ghost goes they can already camp and be hidden but why should they be able to run around a map and still be hidden for overhead uavs. Think about a sniper laying in cover and he might be hidden but once he moves position he will be exposed. If they want to spend the game sitting in a corner to stay hidden that is to their detriment. They won't win a free for-all match, won't get enough kills to help in TDM esp if the teams communicates where he is hiding, won't help win objective games etc. Sounds like you have a problem with any class where you can't round around spraying like some kamikaze
 
Get rid of Ghost, Stopping Power, Last Stand (yay gone!), OMA and I'll be a happy person.

Also balance all the weapons (lawl) and have noob tubing gone.
 
It's disappointing knowing that quickscoping most likely won't be removed. If anything, they'll probably make it easier than ever to satisfy all the MLG Pro types.
 
whats with the hate for stopping power? its not like any of the other second perks were useful besides hardline, except for when you needed challenges.
 
The problem I had with it is that you kind of HAVE to use it, without it you're dead. Tipped the scale too much. Without it, all the guns are on an even playing field, and there's better selections for loadouts.

The game seems to be shaping up nicely from what I've seen.
 
[quote name='The 7th Number']Has anyone got a beta code for COD Elite yet? I heard two guys saying they got a code for it, but i havent.[/QUOTE]

Nope, nothing yet.
 
The beta doesn't start until mid July I think. And Activision said they've already had over two million sign up requests for beta access. I haven't gotten an email back yet.
 
Saw an old twitter message from Robert Bowling, but it's back from March. I think it'd be a great way to balance the knife.

@fourzerotwo It would seem that if you get shot while ADSing & your aim is affected, so should your knifing. Maybe a 1 sec "stagger" delay?
@aaronnielsen I agree with this mentality the most, bullets should hinder a knife attack. Whether by knock back or delay

---

Also, I thought of a way they unlock attachments. It's really the only possible thing I can think of. Points/XP. To get a red dot or a silencer for your gun, you have to be using that gun. More points will get you those attachments faster. It would also benefit the community as more people would play the objective to get the attachments they want. I know snipers wouldn't exactly be able to run out and cap the B flag, but kills still equal points, and they could unlock them that way. Maybe the snipers would require less points than say an SMG to unlock the various attachments. They could also make it where you get the points/xp even if the gun is on your back and you're using your secondary.

Anyone else think that's a good idea?
 
For objective modes, sure Trak, but what about TDM? It pretty much boils down to points, which are earned by kills. If we're awarding attachments based off kills, then it's pretty much back to how attachments were unlocked prior to CODBO.
 
Kills are worth more points in TDM, so it would even itself out.

I don't think anyone is worried about people going for the objective in TDM, either. It would basically boil down to kills in TDM.
 
[quote name='Trakan']
Also, I thought of a way they unlock attachments. It's really the only possible thing I can think of. Points/XP. To get a red dot or a silencer for your gun, you have to be using that gun. More points will get you those attachments faster. It would also benefit the community as more people would play the objective to get the attachments they want. I know snipers wouldn't exactly be able to run out and cap the B flag, but kills still equal points, and they could unlock them that way. Maybe the snipers would require less points than say an SMG to unlock the various attachments. They could also make it where you get the points/xp even if the gun is on your back and you're using your secondary.

Anyone else think that's a good idea?[/QUOTE]

It sounds somewhat okay... But then if you think about how easy it would be in some cases to get the points.

S&D points compared to TDM, CTF, Domination, HQ, Demo, etc. Which obviously that plays a factor currently with ranking up in general, but I think now if it affects Rank and Weapons/Attachments... It's going to really screw things up. Then throw in the thought of Double XP weekends, and
any decent player could have all unlocks in a matter of a few matches.

I like the idea to an extent, but it would have to be implemented very well. I know I am definitely looking forward to hearing how Killstreaks and unlocks are going to work though.
 
Hmm, I didn't even think of Search, but I think it would still be somewhat balanced. It would definitely be easier if you're really good at that gametype though.

The points could be separate from actual XP so that Double XP wouldn't affect it.
 
[quote name='Trakan']Hmm, I didn't even think of Search, but I think it would still be somewhat balanced. It would definitely be easier if you're really good at that gametype though.

The points could be separate from actual XP so that Double XP wouldn't affect it.[/QUOTE]

Yea I absolutely hate Search myself... But it is easy to get a lot of points. I remember the first time they had the Nuketown 24/7 playlist I jumped into a match by myself and it was S&D... I ended up going 15-1. I just can't stand the game mode though because it is so damn slow paced. I like running around and shooting people not having to sit there for 4-7 rounds of people moving like turtles.

It will be interesting to see...

On another note... Someone that I usually play with mentioned last night about the video on the Dashboard with 402 and one of the guys from Sledgehammer and how there seems to be a lot of animosity and distaste between the three teams. Has anyone else noticed this?
 
[quote name='Trakan']Hmm, I didn't even think of Search, but I think it would still be somewhat balanced. It would definitely be easier if you're really good at that gametype though.

The points could be separate from actual XP so that Double XP wouldn't affect it.[/QUOTE]

did they say they were changing the way attachments were unlocked? i remember seeing something about killstreaks being different...but not attachments.

edit: went through bowling's twitter and found the answer.

random question: when does amazon generally put up their $20 gift card pre order? three months in advanced? or does it vary
 
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[quote name='Necrozilla']Glitching =/= Hacking[/QUOTE]

Fair enough. I may have worded it wrong, but I just expect them to find ways to get out of the map or a new care package glitch.
 
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