Destiny (PS3/PS4) Official Thread

I would be a buyer of Tbe Taken King if Bungie delivers $40 worth of value. However, their track record for delivering $20 worth of value is spotty. The Dark Below was a mess that screwed their longtime players. The House of Wolves is a step in the right direction but was lacking on overall story content that recycled environments we already visited. ToO is nice but it's usually ruined (ie becomes frustrated as hell) by poor connections that lag/glitch the mode. PoE is a good mode assuming you have a full fireteam to run the harder modes (matchmaking at 28 is a cakewalk). Bungie will need to show a lot more content with a $40 price tag to convince me to plop that kinda cash for DLC.
 
I'm on vacation in Florida this week but brought my ps4 with me. Who wants to do a nightfall and Poe this evening CST anytime?
 
HAHAHAHAHAHAHAHAH

No. $40 is not acceptable.
I think your ha's broke the page (i.e there's now a scroll bar on my browser and feels all wrong, could you edit out some of those ha's?) see below to see what I mean :)

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Destiny really is a blatant cash grab at almost all levels. All it needs is micro transactions to seal the deal. I wonder how much of the game (dlc's and all) were made or in the process of being made before the game was even released. For 60 dollars the main game is horrendous. One raid, and repetitive strikes which are not touched outside of nightfalls/weekly. PvP is great when it's not lagging so I'm not going to complain about that. With each additional dlc they added a 1-1.5 hour story which no one really cares for and is rushed through once per character and never touched again, an additional strike which is only played during a nightfall or weekly when in rotation, and a raid which can be beaten in 20-30 minutes. That is not $20 worth of content. HoW's is a step in the right direction but I still feel there is much to be improved. We don't want story, we want more fulfilling end game content with unique game mechanics.

So now they are punishing those who beta tested their game and told them what to fix by making them pay a total of $140 in all if they want the taken king dlc, where as new players would only have to pay $80 for everything after a majority of the grinding and game play being streamlined. A luxury which day one players did not receive. Along with the myriad of bugs faced in the raids and repetitive grinding to obtain rng ascendent material and light level gear in VOG, bungie/activi$ion are really treating the fan base right.

But fear not, they are making it up to those who will spend a total $140. By playing this game for countless of hours and helping them streamline their game, they are giving the players who will end up spending $140, an emblem, a sparrow, and an armor shader. ALL IS RIGHT!

...

For $40 this better have more end game content than the main game, Dark Below and HoW combined.

And to not end on a sour note, the trailer did indeed look awesome and did get me hyped for the next dlc. The new subclasses (which had a dedicated empty spot in the options menu since launch) look awesome. The sith, warlock, electric jazz hands, super looks exciting.

 
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Sorry, in true Destiny fashion, you'll have to wait a few weeks for him to patch out the "Ha's". 

But it'll probably cost 5000 glimmer and an Etheric Light. And delete your Gjallerhorn.

 
Yeah I know I didnt get $150 worth of value out of my investment in the 640 hours I spent playing the game yet  :whee:

Oh wait I paid less than a quarter an hour for this game...and have a plastic ghost that looks pretty cool and I could sell on ebay for $100+

Seriously the extras are just stuff you will forget about or quit wearing in a little while. You don't need the xp bonus if you are already 34 its so new people can get to the good stuff faster. If anything the class items are just noob indicators. If you want to roll hard pull out that beta emblem. 

I did the 32s I needed last night with lfg people. It went smooth and I got my boots...bonus the boots were not all strength anymore after the patch!!!

 
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Matt its going to be the easiest Omnigul ever with void burn. The only thing that can kill you fast is the single ogre...I want new helmets nightfall jeebus...or you know...that one rocket launcher all the kids love.

 
Wait, did I just read that the new strike in TTK is more or less the Nexus boss... again.

Left overs are one thing, but by the 3rd time you're just serving dog food. WTF Bungie!

 
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Yeah I know I didnt get $150 worth of value out of my investment in the 640 hours I spent playing the game yet :whee:

Oh wait I paid less than a quarter an hour for this game...and have a plastic ghost that looks pretty cool and I could sell on ebay for $100+

Seriously the extras are just stuff you will forget about or quit wearing in a little while. You don't need the xp bonus if you are already 34 its so new people can get to the good stuff faster. If anything the class items are just noob indicators. If you want to roll hard pull out that beta emblem.

I did the 32s I needed last night with lfg people. It went smooth and I got my boots...bonus the boots were not all strength anymore after the patch!!!
I like the game and got more than my fair share of value from it but gamers should still hold developers and publishers responsible for poor practices. If players say they are doing everything right and are satisfied with the value of dlc's, bungie probably isn't going to change their formula.

Look at how much HoW changed from player feedback. If players didn't complain, we would have gotten the same story progression of dark below and 30 minute end game raid, seeing that game files for a single raid for HoW were already found in the game files. With HoW we got a dlc that resembles an expansion pass. Now they are releasing a $40 pass that's main selling point are the 3 "new" subclasses, which most likely have been developed when the game first came out, so we should be asking for a lot more. The gameplay mechanics are great, we should just be asking for far more content. Farming planet mats and running the original vog raid multiple times a week in the hopes of getting armor and then ascendent material made up much of the playtime for the base game (that was not fun and more frustrating for me personally).

A game with a intermittent reinforcement schedule in the form of rng loot is not a great game mechanic it's a form addiction. The game has gotten increasingly better the more they phased out the rng aspect of levelling and hopefully they continue in that direction with the next expansion.

I still like the game but sometimes you have to play devil's advocate to realize you could be getting a better deal.

Also the new pvp modes sound awesome!

Always on super! That with the new warlock super. Unlimited Power!!!
 
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Yeah I'm not saying its perfect, but I am saying as far as entertainment goes you cant find anything that's giving you as much time and enjoyment for the money. 

Was everything released as dlc already planned for destiny originally? Probably based on everything they mined from the files and all that. It probably was mostly already done or planned and then held back, but its really not a big deal to me. This way of doing things has kept me playing a lot longer by spreading out the endgame stuff and loot its kept me playing when other games would have been long abandoned. 

I'm coming from the point of view of having bought everything up front so to me its just been one purchase and content has been released over time. So its not like I've been shelling out along the way and feeling ripped off about that $20 not going as far as I wanted. I spend that much going to see a movie and that's a 3 hour experience maximum. If you put it in perspective it doesn't seem like a rip off. Even if you spent 8 hours on the dlc you got more enjoyment out of it then you would a night at the movies.

What I do wish they did was offer the new dlc with an expansion pass as a collectors version instead of offering the old stuff I already have. Something for the person who wants to keep playing for the next year and get some cool swag. I'll probably get the collectors edition with the coin once the preorder is offered at other places besides gamestop...if its a gamestop exclusive...well I hate them.

Edit: It looks like the physical edition is exclusive...craps

sweeeet https://www.youtube.com/watch?v=qOzF4D6EdiY&feature=youtu.be

 
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Reddit is saying that the new max level might be 50 and you can get up to 30 before using light levels. I personally wish they would do away with the light level system altogether. Just have all XP to get to 50, even if the gaps between levels are huge like most MMOs.
 
At this stage, I don't really know if I'll be getting TTK. I've already done pretty much everything House of Wolves has to offer, including Skolas on his infamous Arc Burn week, and Qodron week 1 before the nerfs. I've been to the lighthouse, luckily just before the deluge of hackery and DDoS shenanigans hit the scene (which I got to experience first hand this past weekend, word for word as it has been described on Reddit).

I've gotten all 3 of the Elder Cyphers, and nearly maxed my Grimoire Score (missing 1x PoE boss, and 2x Wanted Bounty cards). There is nothing to get from the PoE chests, no one wants more non-elemental pink guns.

My group is splintered from halving the end-game content fireteams, we don't need to run VoG/CE anymore.

$40 to buy back into the game I've already paid $95 for, just so I can get back to my perferred status quo? I can't say I'm excited in any respect.

And lastly, does this confirm the raid they put "back in the oven" is NOT going to be a freebie, and is now just rolled into TTK? If so, then the "new raid" included IS that same raid, which means there wasn't a raid to begin with included in the new Expansion.

Someone please correct me if I'm wrong. I want to be wrong on that last point.

 
That video looked cool. Im already getting bored of this DLC, POEs are boring and not much reason to do them. I do need the hunter and titan exotic boots still from this DLC, so thats something keeping me in the game, and doing nightfalls at least. Might still do POE to open chests to get exotics or maybe a elemental primary from Skolas.

The PVP modes do look fun, but they really need to add dedicated servers, or do something to minimize the lag. I can play ToO and have fun, most of the games are lag free. But when i go into regular crucible, its a lag fest. Its annoying when lag is your worst enemy. So new modes are nice but it wont amount to shit unless they fix the lag.

PS. Cant wait to level up my Warlock to be a Sith! Finally it may be the class that makes me love the warlock more than i like Titans and Hunters.

 
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That warlock helmet looks rad also...titans seem to get the worst looking gear. 

Nightfall x1 Titan alphalupeee shard

32 POE x1 Queens pulse rifle...used the armor core with a weapon core and it just turned into the house of wolves pulse rifle...wtf thats it??? judgements chance is a dick.

Getting back on in a few...anyone want to do nightfallz?

 
Cleared Skolas on my first try post changes. Seems like it should be pretty easy to do with a decent group now. From start to finish I think the whole run took us a little over an hour. Ended up getting a Cipher, so now I just need to get one more to drop. After that I ran the 32 once and the 34 twice on my Titan to finish off the Cipher bounty I got last week and picked up the Queenbreakers Bow. I also ran the 32 to open the chest for the second bounty and get the Variks timer started.

From what I have seen of TTK so far I have to say that I am pretty excited. I don't think HoW is going to hold me until then though. Once I get all 3 bounty weapons I will probably start to focus on clearing out the backlog and only play Destiny casually. Of course I think I have said the same thing a couple times in the past and I still ended up playing a ton of Destiny, but this time I think I'm serious. I just don't care enough about the new elemental primaries to want to grind for them knowing that I would probably never use them unless I got incredibly lucky with a roll. I have also kind of given up on finishing the exotic collection. Monte Carlo and 4th Horsemen just don't want to drop for me and I don't care enough to run through the exotic chances anymore.

 
Seems I'm not the only one who is kind of bored of HoW. I will say there was a pleasant upswing tonight: did the NuSkolas fight, and it was lengthy but felt more like an actual encounter. MUCH better than the other 90% of PoE where it just devolves into "hide in corner > snipe / gjally > occasionally rotate to opposing side of arena". That said, the upswing was all 3 of my group got an elemental Primary to drop!

Saw a Solar scout rifle with captain-ability disruptor (big meh), Arc auto rifle (with great perks), and I recieved an Arc Pulse Rifle.....my fourth. (Praedyths Timepiece, Oversoul Edict, Messenger (Adept) from the lighthouse, and now the House Judgement one). It's waaaaaay low impact, but im hoping to test it out later.

Also got the Purifier Robes from the 35 PoE chest, which was a nice bonus.

 
Yeah, I made some lengthy posts about this in the Xbox thread, but while HoW seemed pretty good on paper, I'm already growing tired of it and so it seems is everyone else I play with. I couldn't even find anyone to do PoE with me on a Tuesday - a day in the not too distant past when my Raid crew would clear Crota 3x within a few hours of reset.

The much maligned TDB provided much better end-game content in my opinion. We had the Raid and then the hard mode to keep us going for a while. The crap rewards of PoE just aren't worth the time. And Trials has been so hit-or-miss with me. I got so frustrated with it last weekend that I almost quit the game entirely. I just wanted the Warlock helm and with 3-4 different groups couldn't get that done. And the stupid passage coin thing just pisses me off - now I feel like I have to grind the Daily crucible 3x per day just to get every coin I can and it is more of a chore than it is fun.

But then Sunday night I was one loss from getting flawless, which I thought was damn near impossible. So that kind of brought me back in. But if that is all the game is about now, I definitely do not have the same interest in it any more. The best stuff is now locked behind an elite PVP wall and that is turning off a lot of people. If the PoE rewards were better that wouldn't be the case. I still want to do the 32 and 34 to get Judgment's Chances - but those screw me over too. I've gotten like 10 weapons and only 3 or 4 armor pieces. And then when I think about the armor, it is really just stuff with minor perks to make certain rounds of PoE easier. But then what is the point? To get more armor for more PoE? And the weapons, should you be lucky enough to get them to drop, are completely outclassed by the Vault and Crota primaries. And the exotics aren't worth it either. They are fun to mess around with, but they are nothing special.
 
I'm also very torn on my feelings for HoW lately. The first couple weeks, I was getting up early before work to run PoE, but now I'm not really sure why. The weapons are mostly terrible. The rewards for leveling up the House of Judgment faction are useless. The armor is only really good for running PoE. The concept looked amazing when it was first revealed, but now it's just way too repetitive and the rewards aren't there to justify running the higher level events. 

Trials is just a clusterfuck. It has the best rewards, but it's just so mired with DDoSers, glitchers, and the like that going flawless can become an impossible task if you're unlucky. Every weekend, I've been on good teams that get close to flawless and we just stumble into a loss or two because we're being attacked over the network. Someone gets kicked from our team or the lag is unbearable and we can't kill anything. Connection based matchmaking was Bungie's "answer" to the lag problem, and it's laughable that they thought it would be acceptable. It's really sad too, because like you guys have said, some of the best gear is locked behind Trials. I've just lost all desire to do anything Crucible related.

The other thing that bugs me, is that after all the buffs and nerfs and..."balancing" to weapons, hand cannons are pretty much the only useful weapon anymore. In PVE, you're going to use Fatebringer (or Word of Crota if you're doing something with void burn.) In Crucible, it's all Thorn and The Last Word. The Bungie response is going to be to nerf hand cannons into oblivion, like they did with auto rifles. All they need to do is just rebalance other weapons to make them useful again. 

 
I really dont understand judgements chance...turn in two things and get one regular thing? is that how it works or is there a chance for something better? Edit: watched youtubes and I still dont get the point. Is it if you just dont want to buy what he is selling?

Last night I did a lot...3x32 POE, 2xnightfalls (2nd nightfall was icebreaker/shard), and 1x34 POE...POE is a cake walk this week. On 34 we just went far left and he never could shoot over the wall. I hope to have time to try 35 this week. I heard its not hard just takes time.

They really need to increase the exotic drop rate on POE chests or I dont see the point. I have not gotten an exotic or seen one drop since week one. I have all the queen guns in my vault because they need rerolled before use and I keep saving my motes for engrams from xur so I can get those damn helmets.

Still need a nightfall if any of the usual suspects want to run one hit me up...I will probably be on for a bit around 5:30 central till about 7 then again after 9.

 
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I really dont understand judgements chance...turn in two things and get one regular thing? is that how it works or is there a chance for something better? Edit: watched youtubes and I still dont get the point. Is it if you just dont want to buy what he is selling?

I always thought it was there in case you didnt want the armor thats full strength, but ive recently seen armor with other stats now. Sometimes i roll it trying to get certain armor for a class thats missing a piece or two. But usually end up getting weapons that i end up sharding.

Last night I did a lot...3x32 POE, 2xnightfalls (2nd nightfall was icebreaker/shard), and 1x34 POE...POE is a cake walk this week. On 34 we just went far left and he never could shoot over the wall. I hope to have time to try 35 this week. I heard its not hard just takes time.

Might be a good week to try flawless raider then.

They really need to increase the exotic drop rate on POE chests or I dont see the point. I have not gotten an exotic or seen one drop since week one. I have all the queen guns in my vault because they need rerolled before use and I keep saving my motes for engrams from xur so I can get those damn helmets.

Ive gotten a lot of exotics out of the big chests, weapons and armor. Guess im just lucky, or have opened more chests than you.
 
HoW has been a mixed bag for me.

And at the end of the day, it all comes down to the rewards/gear. With everything they made right on this DLC, they had to go and screw up the weapon drops... specifically the elemental primary weapon drops.

RNG is bad enough when it comes to just getting a weapon to drop. Now you gotta hope your luck is good enough to get a weapon with good perks. There's no set consistency for the end-game weapons that you can get from PoE (aside from the ciphers), unlike VoG or Crota weapons.

My drop from last night is a perfect example:

-Wolves' Leash II, with solar burn and the chance to suppress a captain's abilities (really???). A solar weapon with a perk for a ARC shielded enemy... awesome :roll:

So I've now got a weapon with a stupid perk that isn't gonna replace my Vision of Confluence. Means I've gotta run more Skolas kills and hope RNGeezy isn't such an A-hat the next time around.

Seems I'm not the only one who is kind of bored of HoW. I will say there was a pleasant upswing tonight: did the NuSkolas fight, and it was lengthy but felt more like an actual encounter. MUCH better than the other 90% of PoE where it just devolves into "hide in corner > snipe / gjally > occasionally rotate to opposing side of arena". That said, the upswing was all 3 of my group got an elemental Primary to drop!

Saw a Solar scout rifle with captain-ability disruptor (big meh), Arc auto rifle (with great perks), and I recieved an Arc Pulse Rifle.....my fourth. (Praedyths Timepiece, Oversoul Edict, Messenger (Adept) from the lighthouse, and now the House Judgement one). It's waaaaaay low impact, but im hoping to test it out later.

Also got the Purifier Robes from the 35 PoE chest, which was a nice bonus.
Yup, the revised Skolas fight is now challenging without feeling cheap.

And YES... I'm stoked to have gotten an elemental primary drop from Skolas. They're more real than BigFoot at this point :D ...

even it it was the crappy solar scout (VoC doesn't even acknowledge it's presence). That ARC auto-rifle though, that woulda been nice.

I really dont understand judgements chance...turn in two things and get one regular thing? is that how it works or is there a chance for something better? Edit: watched youtubes and I still dont get the point. Is it if you just dont want to buy what he is selling?
Judgement's Chance is similar to Xur-grams, only worse because it takes rarer (for the time being, that is) materials to try your luck.

I've done it about 7x now. Mostly got regular weapons(non-elemental) that got sharded. My best drops were armors, which both dropped while on my warlock. One time I got gloves with pure Discipline and the other time I got boots with pure Intellect & the heavy ammo perk. Pretty good when Variks was only selling Strength armor.

 
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totallyjem said:
I really dont understand judgements chance...turn in two things and get one regular thing? is that how it works or is there a chance for something better? Edit: watched youtubes and I still dont get the point. Is it if you just dont want to buy what he is selling?

aFrostyONE said:
Judgement's Chance is similar to Xur-grams, only worse because it takes rarer (for the time being, that is) materials to try your luck.

I've done it about 7x now. Mostly got regular weapons(non-elemental) that got sharded. My best drops were armors, which both dropped while on my warlock. One time I got gloves with pure Discipline and the other time I got boots with pure Intellect & the heavy ammo perk. Pretty good when Variks was only selling Strength armor.
Yep, I didn't even bother buying Variks' strength roll chest and boots and just tried to get them via the Judgment's Chances to get a better roll. The only armor I've gotten from them has been the same type as the two I bought already (helm and gauntlets). I did get better rolls for both - and the helms can have perks for different enemy types in the PoE (I got one for Cabal whereas I think all of Variks' were for Hive).

I actually thought they did this one small thing right as an incentive for people to run PoE: having Variks sell only "starter" Strength roll armor. That gives you the incentive to play 32 and 34 to get the armor and weapon cores beyond the first few weeks. I mean, surely everyone is 34 by now from the initial few pieces of Variks armor and ascending better stuff (from VoG or Crota or IB). And for sure the weapon cores are totally useless (I have at least 6 in my Vault). I haven't bought a weapon since the first week - you'll get duplicates from the Judgment's Chances anyway so there's never a point to getting what Variks has.

But at least with the chance of getting an Int/Disc roll on the armor there was a point to running PoE every week and getting 3 (or 6 if you do 35 x 3) Judgment's Chances. But now that they have made it so that Variks can have armor with better rolls there's no point to doing anything but the 32.
 
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I saw that earlier, not sure how i feel about a 3rd set of IB armor when they have a lack of vault space. It does look awesome though. Makes me not even want to get the 2nd edition IB set that is slowing being made available starting with the last event. IB sets look cool but usually have shit for stats/perks. Seems like their solution to lack of vault space is "make a hard decision and delete something". Got to love being held back by 10 year old systems. Honestly TTK DLC looks great, but with the lack of vault space im actually considering if its worth it. How the hell am i going to be able to get new guns and armor when i can barely keep 1 open slot on each character, plus my vault is literally full to the top with no spaces! If they dont fix the vault situation then there is no room for more content.

 
Yes I feel your pain...If I'm deleting stuff its going to be queen guns and how stuff that you can still go get anytime easily...The only character I have OG IB full set on is Titan. Honestly I dont care for the crota armor that much either and its easy to go get just do the raid 2 or 3 times and you will have a full set with the perks you like. I still have two characters with only partial VOG sets (granted I dont run it that much).

The only reason I have HOW armor is its easy way to 34 not because I love its drunk tranny fishnet bedpan looks. I think im going to ascend a full set of the Titan FWC armor though...that stripe look is hawt.

But guns are freaking annoyingly abundant...I delete a lot of stuff without even trying it because I need space...I've started filling my guns on my character so my drops go to the mail then I have a choice when to take it out and delete or keep it once I make vault/character space.

 
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^ Yep, my post is my secondary Vault. I have all sorts of random legendary weapons sitting in there. Before I would have instantly broken them all down but with the ability to re-roll things I've been holding on to as many as I can in case they are good for PvP.

The 7th Number said:
I saw that earlier, not sure how i feel about a 3rd set of IB armor when they have a lack of vault space. It does look awesome though. Makes me not even want to get the 2nd edition IB set that is slowing being made available starting with the last event. IB sets look cool but usually have shit for stats/perks. Seems like their solution to lack of vault space is "make a hard decision and delete something". Got to love being held back by 10 year old systems. Honestly TTK DLC looks great, but with the lack of vault space im actually considering if its worth it. How the hell am i going to be able to get new guns and armor when i can barely keep 1 open slot on each character, plus my vault is literally full to the top with no spaces! If they dont fix the vault situation then there is no room for more content.
What, this is a third set of IB gear!?

The lack of Vault space is a killer and IMO is the Achilles heel of this game. I'm not going to get the limited edition thing because of that as well. What is the point of shaders/class items when I can't store them anywhere? I can't even use all these Tokens in HoW because I have nowhere to keep the multiple shaders and ships.

Collecting cool stuff is the carrot in this game and often the only incentive to do anything (factions, Trials, etc) - and yet they kneecap our ability to do so with the extremely limited Vault space. I know the stupid PS3/360 is holding that back but there has got to be some solution.
 
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I actually thought they did this one small thing right as an incentive for people to run PoE: having Variks sell only "starter" Strength roll armor. That gives you the incentive to play 32 and 34 to get the armor and weapon cores beyond the first few weeks. I mean, surely everyone is 34 by now from the initial few pieces of Variks armor and ascending better stuff (from VoG or Crota or IB). And for sure the weapon cores are totally useless (I have at least 6 in my Vault). I haven't bought a weapon since the first week - you'll get duplicates from the Judgment's Chances anyway so there's never a point to getting what Variks has.

But at least with the chance of getting an Int/Disc roll on the armor there was a point to running PoE every week and getting 3 (or 6 if you do 35 x 3) Judgment's Chances. But now that they have made it so that Variks can have armor with better rolls there's no point to doing anything but the 32.
This would have been good incentive if there was armor dropping consistently from either PoE or even the Queen bounties, but it's just not happening... or at least I'm not seeing it for myself or teammates. The drop rate is worse than VoG (and that is real bad)

Hell, I've gotten several more pieces of armor from failing at Trials than I have from PoE :lol: .

Aside from my issue with elemental weapon drops, the other big problem I have with HoW is the lack of Queen's armor. I really want to get those pieces for my warlock and hunter but I'm thinking they don't really exist even though Bungie once said they could drop. Maybe they were referring to the Variks armor pieces... I-Duh-No

In any case, my only real motivation right now is to get Etheric Light to ascend my old raid gear.

I've already maxed 3 VoC's, 3 Found Verdicts, 2 Fatebringers, 1 Word of Crota, 1 Praedyths Revenge, 1 Black Hammer and 1 Efrideets Spear. Plus I've also ascended various different armor pieces and I've still got a bunch of EL in my vault

 
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This would have been good incentive if there was armor dropping consistently from either PoE or even the Queen bounties, but it's just not happening... or at least I'm not seeing it for myself or teammates. The drop rate is worse than VoG (and that is real bad)
No, the armor doesn't drop at all. What I meant was you run the 32 and 34 to get an armor and weapon core and then use that for a Judgment's Chance from Variks. That is the only way you can get PoE armor other than the weekly piece that Variks is offering. Unfortunately, you seem to get more weapons than armor from the chances - and those are complete garbage. In my experience it has been about 3-to-1 weapons to armor. So that is a lot of work for a small chance at maybe one new armor piece per week.

And yeah, I've gotten lots of the crappy Watcher's armor to drop from Trials. But that stuff is horrible (and isn't even light level 34) and there doesn't seem to be a helm for it either.
 
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It would be great if they separated the two generations and made next gen actually make use of the extra memory/hardware. Bungie should also separate PvP and PvE weapon balancing but that might actually take some time to code. I have a feeling they will add more vault space as in the TTK trailer and dev trailer they showed a new UI which looks like it cuts down on assets being used. Hopefully that results in more vault space.

 
I'm thinking about just taking the summer off from Destiny and picking it back up at the beginning of September. Then I can use that time to knock out some other games.
 
I'm thinking about just taking the summer off from Destiny and picking it back up at the beginning of September. Then I can use that time to knock out some other games.
I pretty much just play Destiny for the social aspect. I really only ever play when friends are on. Otherwise I play a different game/system. I have plenty of stuff in my backlog to keep me busy till the next DLC (assuming I can swallow the $40 price tag).
 
I pretty much just play Destiny for the social aspect. I really only ever play when friends are on. Otherwise I play a different game/system. I have plenty of stuff in my backlog to keep me busy till the next DLC (assuming I can swallow the $40 price tag).
+1

No way I would've played this long if it wasn't for my friend's. BS'ing with them is the only thing that keeps things fresh and enjoyable.

 
GOOD NEWS EVERYONE!

So it seems while perks like Final Round and Field Scout were removed from certain gun-types on the re-roll table for HoW, there is a catch:

The pre-HoW Iron Banner weapons (IE: those acquired with 300 or 331 maximum attack value) re-roll on the OLD re-roll tables!

Just like engrams that dropped during TDB can only contain TDB items, it seems those items are "locked in time".

What does this mean?

Efrideets? Final Round.

Jolders? Field Scout.

Felwinter? Shot Package AND Rangefinder. Hammer Forged.

This made me so happy when I stumbled across this tidbit online looking for a decent re-roll guide / chart. Managed to roll my pair of Felwinters into the fabled* "Shot Package + Hammer Forged + Aggressive Ballistics" (and kills give ammo back to mag), and another into Full-Auto+Luck in the Chamber (+ hammer forged, natch).

And now I can re-roll at least one of my Efrideets into a Surplus+Field Scount nightmare to accompany my Void one, though choosing which one will be tough. Both have Final Round, but one has Unflinching while the other has "Grants bonus ammo on respawn". Choices...choices....

*Rangefinder is a wasted perk if you already have Hammer Forged + Aggressive Ballistics, as those two perks already max out your range.

 
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I rerolled a couple of my old felwinters lie to get hammer forged and shot package. One even has aggressive ballistics for even more impact. Its pretty much the perfect roll for those three things. One has cascade so if i melee kill someone the reload is insanely fast.

Xur disappointed me today. I was looking for either the new hunter or titan boots. Nope, not even a boot engram either. But he did have both new gauntlets for the titan and hunter, which i spent over 500 strange coins, 300 motes, and 200 ascendant shards to get a couple weeks ago. Guess i should have waited instead of trying to be one of the first people to get them.

POE is really getting boring. I did a 32 and 34 two days ago, and then a 32 yesterday and i couldnt do anymore. Just so boring and the only reason i do them is to maybe get those exotic boots im missing from the big chest. Once Batman Arkham Knight comes out ill probably only be playing destiny on tuesday to do nightfalls and thats it. This weekend might be the last shot i give at getting to the lighthouse, so i hope its a decent map. Really nothing to gain from ToO except im missing the warlock bond and still havent gotten the shader, but i could care less about that really.

 
I rerolled a couple of my old felwinters lie to get hammer forged and shot package. One even has aggressive ballistics for even more impact. Its pretty much the perfect roll for those three things. One has cascade so if i melee kill someone the reload is insanely fast.

Xur disappointed me today. I was looking for either the new hunter or titan boots. Nope, not even a boot engram either. But he did have both new gauntlets for the titan and hunter, which i spent over 500 strange coins, 300 motes, and 200 ascendant shards to get a couple weeks ago. Guess i should have waited instead of trying to be one of the first people to get them.

POE is really getting boring. I did a 32 and 34 two days ago, and then a 32 yesterday and i couldnt do anymore. Just so boring and the only reason i do them is to maybe get those exotic boots im missing from the big chest. Once Batman Arkham Knight comes out ill probably only be playing destiny on tuesday to do nightfalls and thats it. This weekend might be the last shot i give at getting to the lighthouse, so i hope its a decent map. Really nothing to gain from ToO except im missing the warlock bond and still havent gotten the shader, but i could care less about that really.
I can't believe you spent all those (useless, but still) materials. I get both for the price of 26 coins :whistle2: .

Yeah PoE is boring as hell, ToO is frustrating as hell too....it does seem like a good time to step away from Destiny for a while and maybe come back in September. That $40 price tag seems like too much, and with no real incentives behind it

 
Curious if Trials will be easier this week, what with armors repeating now and the potential of players focusing on E3 betas.

BTW, it's on Thieves Den.  Haven't played that one yet, but it sounds to be a shotgunner's paradise.

 
Curious if Trials will be easier this week, what with armors repeating now and the potential of players focusing on E3 betas.

BTW, it's on Thieves Den. Haven't played that one yet, but it sounds to be a shotgunner's paradise.
It's my favorite map of the new 4, hands down. Most of the fights end up being in the larger spaces by the two main "spawn points" by A+C respectively. Heavy spawns are dangerously close, essentially separated by a stair case. Luckily there is a median divided line-of-sight, as well as a blast door that opens and closes.

Looking forward to punching my monitor!

 
Curious if Trials will be easier this week, what with armors repeating now and the potential of players focusing on E3 betas.
Or harder since anyone that just casually plays Destiny probably won't bother but all the Flawless-3x-every-week players will still run it...

I've never played this map either so that should make it even more fun!
 
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Its 7pm friday night and see 3 of 20 people on my friends list playing Destiny. Wow. Cant even get a trials team together. Thats not a good sign if you think you might go up against more casuals. LOL I really just want to get to the lighthouse JUST ONCE.

 
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I dont need a team, i need a one man wrecking crew. Tried 3 cards tonight, got 3 wins on first card, 2nd and 3rd cards i dont even know if we got a win. Its really annoying. I swear when i win a match its fun, but when we lose i just want to give up on this damn mode and give up the dream of ever getting to the lighthouse.

 
bread's done
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