Guitar Hero III: Legends of Rock - 8/21 Dragonforce Track Pack

Do you know how impossible it is to do a hybrid cover with drums? Vocals sure since vocals are the last thing recorded, bass too maybe, but for a guitar and drums its almost impossible to keep the same exact tempo of a studio recording.
 
Finally picked this up. Had been debating for a while whether to sell my PS2 and it's GH games to get the 360 version or to just pick it up for the PS2. Went with 360 as it had more plusses--720p, DLC, clearing the PS2 out of my crowded TV stand etc.

Enjoying it so far, played through the first two tiers on medium and played the 3 Foo Fighters songs from the DLC pack. The boss battles seem like a nice twist. Not fantastic or anything, but at least add a new wrinkle to the series.

Would like to get the Velvet Revolver pack sometime when I get some more points as well.
 
[quote name='hhhdx4']Do you know how impossible it is to do a hybrid cover with drums? Vocals sure since vocals are the last thing recorded, bass too maybe, but for a guitar and drums its almost impossible to keep the same exact tempo of a studio recording.[/QUOTE]


It's done all the time actually. It's not trivial, but very doable.

What you do is tempo map the song and make a click track that the drummer plays to. Oh yeah the drummer has to be really good because tempos can be changing within a measure on things that weren't originally recorded to a click. Then anything that needs tightening up gets hit up with the ProTools Beat Detective or similar.

Actually Frank Zappa didn't have any of that stuff when he re-recorded the bass and drums for Ruben and the Jets and We're Only in it for the Money, and it worked out (though it was not necessarily a good idea). Ozzy also did it with his first two solo albums (also a bad idea, but it worked). It's also done in the studio when drums need to be recut but for whatever reason existing tracks must be kept.
 
[quote name='hhhdx4']Do you know how impossible it is to do a hybrid cover with drums? Vocals sure since vocals are the last thing recorded, bass too maybe, but for a guitar and drums its almost impossible to keep the same exact tempo of a studio recording.[/QUOTE]

It's not all that uncommon actually. It's not trivial, but very doable.

What you do is tempo map the song and make a click track that the drummer plays to (studio drummers are used to doing this). Then anything that needs tightening up gets hit up with the ProTools Beat Detective or similar.

Actually Frank Zappa didn't have any of that stuff when he re-recorded the bass and drums for Ruben and the Jets and We're Only in it for the Money, and it worked out (though it was not necessarily a good idea). Ozzy also did it with his first two solo albums (also a bad idea, but it worked). This is also done in the studio when drums need to be recut but for whatever reason existing tracks must be kept.

Speaking of Ozzy, if fans ever get their wish and get 'Crazy Train' in one of these games I bet it will be the version with the new bass and drums. That would effectively be a 'hybrid cover' even though it wasn't done specifically for the game. Personally it would make me sad because I would much rather have the original bass and drums, not to mention that it was a mean spirited thing to have done in the first place, but that's neither here nor there.

Sorry for being a bit off topic.
 
Has anyone had their wireless Les Paul sent in on warranty? Mine all of a sudden refuses to recognize green and yellow buttons, and I've already tried all of the usual remedies (new batteries, attach/reattach neck, etc.).
 
[quote name='JJSP']Has anyone had their wireless Les Paul sent in on warranty? Mine all of a sudden refuses to recognize green and yellow buttons, and I've already tried all of the usual remedies (new batteries, attach/reattach neck, etc.).[/QUOTE]
mine just screwed up too. apparently, they only have a 60 day warranty on the guitars. now i know why.
 
[quote name='Corvin']Jukebox Hero out of this pack is a master track in GHIII but cover in Rock Band.

That's not really the argument though. It was asked why one would assume DLC for Rock Band would be covers. When it comes to classic rock, Rock Band leans heavily on covers as history shows. As much as I, and many others, would like it to be the other way around, that's just not the case.

It has me wondering now if the full albums will be master recordings or an entire cover album. If they are covers, they are setting themselves up for failure. No one will pay $20(?) for a cover band album.[/QUOTE]

I believe, but I'm not 100% sure, but along the line somewhere in the interviews with HMX, they stated it's a lot more difficult for them to master track older songs (namely to allow for the instruments to drop out if you miss notes), especially when you essentially have to isolate the guitar, bass, and drum tracks. They stated that it was significantly easier in GH to just grab the guitar, but it's caused some problems with low-quality master tracks (read: classic rock) that they've been forced to do covers on.

I'm not sure how much I buy it, but it sounds somewhat plausable to me. They're very opposed to not having instruments drop out (they compare it to the custom GH songs people have created, as "just pressing buttons" and not being "a complete experience").
 
[quote name='RAMSTORIA']i was just thinking that we need more DLC (well we still do) but this will satisfy me for the time being. nothing like some classic butt rock, ill be sure to rock out journey soon. i really wish theyd give us more than a feeling from boston instead, even though its on guitar hero 1.[/QUOTE]
I'm very suprised we aren't able to download all the songs from previous Guitar Hero games. This seems like a no-brainer and an easy cash-in for Activision.
 
[quote name='CheapyD']I'm very suprised we aren't able to download all the songs from previous Guitar Hero games. This seems like a no-brainer and an easy cash-in for Activision.[/QUOTE]

I agree. I've always wanted to play More Than A Feeling, either on GH and RB, and would buy it if it came out on either.
 
[quote name='JJSP']Has anyone had their wireless Les Paul sent in on warranty? Mine all of a sudden refuses to recognize green and yellow buttons, and I've already tried all of the usual remedies (new batteries, attach/reattach neck, etc.).[/QUOTE]

Mine had the problem where, when I press red and green together, yellow activates too. I was past the 30-day in-store return policy (Circuit City), so I had to go for the Red Octane warranty exchange.

When you ship it to them, you have to pay for shipping (for me, it was ~$25 via UPS), and you have to include a copy of the receipt. Detailed instructions are located here.

I shipped mine a little over two weeks ago. I received an email two days ago saying they had received my guitar and another email yesterday saying they had processed my exchange and were sending me a replacement guitar. According to the order tracking, it hasn't shipped yet; maybe it will go out today.
 
Oh joy, games are having so many issues now.

I just ordered this game from Walmart.com, waiting for it to arrive.

Are the problems with the guitars widespread? is it certain batches?

I am hoping since I just ordered the game now, they are putting new guitars with the game.
 
[quote name='Wet Ninja']When you ship it to them, you have to pay for shipping (for me, it was ~$25 via UPS), and you have to include a copy of the receipt. Detailed instructions are located here.
[/QUOTE]
:shock: Thats insanely high for shipping. It doesn't even weigh that much. I hope that was a typo.
 
I just had the most laggy experience ever on GHIII. Nothing synced up and I got toasted by some punk who played on Medium. I hope it's not always like that.
 
Ugh! My guitar is broken after only a couple weeks. I can't strum upwards anymore. I just won't register on the game anymore. So that means I can't play any fast song...

I guess I'll send it in to Activision for repairs or whatever.
 
[quote name='lordwow']I believe, but I'm not 100% sure, but along the line somewhere in the interviews with HMX, they stated it's a lot more difficult for them to master track older songs (namely to allow for the instruments to drop out if you miss notes), especially when you essentially have to isolate the guitar, bass, and drum tracks. They stated that it was significantly easier in GH to just grab the guitar, but it's caused some problems with low-quality master tracks (read: classic rock) that they've been forced to do covers on.

I'm not sure how much I buy it, but it sounds somewhat plausable to me. They're very opposed to not having instruments drop out (they compare it to the custom GH songs people have created, as "just pressing buttons" and not being "a complete experience").[/QUOTE]


Sounds plausible. Seems like they could do a cover for the music and overlay the original vocals though. For most of the covers the instruments are fine, but the singers often suck compared to the original.

But maybe that's too complicated as well.
 
[quote name='dmaul1114']Sounds plausible. Seems like they could do a cover for the music and overlay the original vocals though. For most of the covers the instruments are fine, but the singers often suck compared to the original.

But maybe that's too complicated as well.[/QUOTE]

i also doubt that many bands or labels would allow them to do that.
 
[quote name='CouRageouS']:shock: Thats insanely high for shipping. It doesn't even weigh that much. I hope that was a typo.[/QUOTE]

Yeah, I was surprised. That price included the cost of their packaging, though.
 
[quote name='bigdsinferno']i also doubt that many bands or labels would allow them to do that.[/QUOTE]

True. But of course for bands that are still around you can just get a new recording of the song from them.

i.e. the 2007 version of Paint it Black by the Rolling Stones that's in GHIII.

But labels could be an issue for the older stuff.

I don't care that much, as long as they keep getting mostly original versions of the 90's Rock that I love I'm golden. I like a good bit of classic rock, but I can take it or leave it as I prefer playing to stuff like Pearl Jam, Foo Fighters, Rage etc.
 
[quote name='dmaul1114']True. But of course for bands that are still around you can just get a new recording of the song from them.

i.e. the 2007 version of Paint it Black by the Rolling Stones that's in GHIII.

But labels could be an issue for the older stuff.

I don't care that much, as long as they keep getting mostly original versions of the 90's Rock that I love I'm golden. I like a good bit of classic rock, but I can take it or leave it as I prefer playing to stuff like Pearl Jam, Foo Fighters, Rage etc.[/QUOTE]
...same thing for anarchy in the us, i believe the sex pistols rerecorded that track. i can't imagine any bands letting someone cover the instruments and use the original vocal tracks... that would seem blasphemous to most bands.
 
I would love some more DLC even crap from the past Guitar Hero games. GH3 is my first GH game. Would love to play some more songs >< Wanna try Buckethead - Jordan or freebird :X
 
Going back to GH1&2 has really revealed to me how much I've improved in-general. Just 5-starred Psychobilly Freakout on Hard, which completed the set and unlocked me a new guitar. :D
 
I officially call shenanigans on this game

Played the song "Closer" by Lacuna Coil
Top score on Xbox live is 277,512
My high score NOt missing ANY notes is
271,914

I call shenanigans

Oh yeah ITs on expert

Also "Raining Blood" can go Suck a D
same goes for "One"
 
[quote name='Limet']I officially call shenanigans on this game

Played the song "Closer" by Lacuna Coil
Top score on Xbox live is 277,512
My high score NOt missing ANY notes is
271,914

I call shenanigans

Oh yeah ITs on expert

Also "Raining Blood" can go Suck a D
same goes for "One"[/quote]


maybe you didn't take teh b3st p4th 4 *power?
 
[quote name='porieux']Paint it Black is the original version not a re-recording, just for the record.[/QUOTE]

You sure? It says 2007 when the song comes up, so I assumed the Stones re-recorded it for them to put in the game.
 
Yeah that's the original. Brian Jones is playing the sitar (RIP).
It's definitely a new mix though, maybe that accounts for the 2007.

Perfect example of a song where the master could be used in GH but wouldn't work in RB.
 
Oh hello free Aerosmith song:

Fire up the fret board, crank the amp to 11 and get ready to rock this way with Activision, Inc.’s (Nasdaq:ATVI) Guitar Hero®: Aerosmith®, the first game built around the legendary music of America’s Greatest Rock ‘N Roll Band: Steven Tyler, Joe Perry, Brad Whitford, Tom Hamilton and Joey Kramer. Slated for release this June, this latest installment from the franchise with the #1 best-selling video game in 2007, puts players in the shoes of Perry (guitar), Whitford (guitar) and Hamilton (bass), as they rock out alongside frontman Tyler and drummer Kramer. Gamers will experience Aerosmith’s GRAMMY® winning career, from their first gig to becoming rock royalty, in a way that no other entertainment vehicle offers.

To celebrate this historic, ground-breaking collaboration, Guitar Hero® III: Legends of Rock fans will have the opportunity to download and jam to Aerosmith’s “Dream On.” The song will be available for free from February 16-18 on Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®Store for the PLAYSTATION®3 computer entertainment system. For more information, please visit www.guitarhero.com

“Having a game built around Aerosmith has been a huge honor and really a great experience for us,” says Joe Perry. “We’ve put a lot of ideas into the game so that fans can have fun interacting with our music, getting inside our body of work and learning about the band’s history.”

Steven Tyler says, “Any band that can go from ‘Don’t Want to Miss A Thing’ (Aerosmith’s #1 smash hit) to the ass-kicking ‘Sweet Emotion’ to the cheekiness of ‘Love in an Elevator,’ to the classic ballad ‘Dream On’ shows why Activision chose us to headline this game based on the diversity of the Aerosmith catalog. Not only is songwriting a bitch, but then it goes and has puppies.”

Perry adds, “On a larger scale, it’s cool for us to be pioneers helping to rebuild the music industry through a format like video games. It’s great for rock since the record companies are struggling to make sense of how things are changing. Fans want to get and experience music in new formats--and there are going to be some of them who will play the game, then pick up the guitar for real and start bands. It’s what’s happening now, and it’s only going to build more momentum in the future. It’s a massive change for the music business.”

“We are extremely excited that Aerosmith chose to team up with Guitar Hero, bringing one of the world’s all-time best-selling artists together with one of the biggest video game brands, to deliver a new and unique interactive way for our customers to connect with artists and their music,” said Dusty Welch, head of publishing for Activision/RedOctane. “This partnership will give Aerosmith, a band that has sold more than 150 million albums worldwide, a powerful and innovative platform to reach their fans and new audiences.”

Guitar Hero: Aerosmith brings these quintessential rock legends to the interactive realm to create the ultimate gaming experience. As fans progress through their careers in the game, they can rock out to scores of Aerosmith’s greatest hits, as well as songs from celebrated artists that the band has either performed with or has been inspired by in some way. Venues from historical moments during the band’s illustrious career offer the experience of “sweet emotion” and further capture the essence of the band’s rise to fame.

Guitar Hero: Aerosmith is being developed by Neversoft Entertainment for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system. The Wii™ version is being developed by Vicarious Visions. The PlayStation®2 computer entertainment system version is being developed by Budcat. The game is not yet rated by the ESRB.
 
[quote name='scuba t']Ok now I'm a little depressed you don't get to keep the song forever. Gamestop lists the prices as standard 50 or 60 dollars.[/quote]

I'm pretty sure you get to keep the song. However, it's only free to d/l over the weekend.
 
It kind of seems to me more like a "Rocks the 80s" than a true sequel. I could be extremely wrong, but that's the feeling I'm getting.
 
Heh. I just finished reading my issue of The Onion today, and checked out this post.

The Aerosmith Guitar Hero makes me think of THIS article.
 
Someone had to do it:

“Having a game built around Aerosmith has been a huge honor and really a great experience for us,” says Joe Perry.

1181242156173.jpg


http://en.wikipedia.org/wiki/Revolution_X
 
one free song to promote a 60 dollar game i wont buy... thanks.

i really wish activision would release some dlc and not these random free songs. theres no reason why they cant be releasing a song pack every week or every couple of weeks.
 
[quote name='LinkinPrime']I just can't understand why they think this was a good idea...[/quote]

I'm guessing you've never listened to Aerosmith, then.
 
Not a huge fan of Aerosmith, even though I liked them back when I was 13. If this comes out at $20 I might think about getting it just to say I have it. I really don't want to sit down and play a fake guitar to those vocals on every track.
 
If the song selection is good, the achievements aren't pure crap, its not overpriced for the quantity and quality of content, and the non-Aerosmith selection sounds fun, then I would probably pick this up at launch.

However, if Activision has the gall to ask for $60 for 30 songs (like the $50 for Rocks the 80's), then they can fuck off. $50 I would consider with a good coupon, $40 would be instant-day one purchase, but $60 would be re-fuckin-diculous for an "expansion."
 
Activision is smoking teh crack on this one. Way to help Rock Band put the GH franchise into the toilet.

Yeah Aerosmith had some good songs in the 70s, but the people who like that stuff don't like their later stuff and vice versa. Frankly nobody gives a flying toss about Aerosmith, at least not enough people to give them the kind of sales numbers they are looking for.

Harmonix must be amused by this announcement.

Aerosmith FTL!!!!
 
[quote name='porieux']Activision is smoking teh crack on this one. Way to help Rock Band put the GH franchise into the toilet.

Yeah Aerosmith had some good songs in the 70s, but the people who like that stuff don't like their later stuff and vice versa. Frankly nobody gives a flying toss about Aerosmith, at least not enough people to give them the kind of sales numbers they are looking for.

Harmonix must be amused by this announcement.

Aerosmith FTL!!!![/quote]
Are you serious?

Really?

Look at Guitar Hero Encore: Rocks the 80's. That was one of Activision's best selling games last year and I don't think people were eager to get their hands on Oingo Boingo or Flock of Seagulls. So I'd hardly think this will hurt them in any sense. Plus Guitar Hero I see attracts more and more of the younger crowd so I think they'd just be eager for more songs in general. Plus this all isn't taking into account people who are into rock music who actually do like Aerosmith.

Plus even if it doesn't make up to their sales standards, I'm sure Guitar Hero 4 this year will this holiday season.

As for running the franchise as a whole to the ground...yeah.
 
Putting only one band in there is a bad idea unless it's something like Hendrix or Zeppelin, and Aerosmith is not in that league. Even then it's not the best idea, because it's an on or off thing. If someone doesn't think they like the artist that much or thinks they will get sick of songs from only one band, it's a lot less compelling. Add to that the fact we are talking about Aerosmith here. There is a reason why only their 70s music has been in these kinds of games so far, it's the stuff that is good and it's the stuff that features guitar, after the 70s they became a pop band. GH doesn't even have vox and drums to fall back on. You mean to tell me you want to sit there and play 'Love in an Elevator' on guitar, assuming you could even stomach listening to it in the first place?

Well those are my thoughts. I could be wrong, I will be interested to see how this plays out.
 
[quote name='porieux']Putting only one band in there is a bad idea unless it's something like Hendrix or Zeppelin, and Aerosmith is not in that league. Even then it's not the best idea, because it's an on or off thing. If someone doesn't think they like the artist that much or thinks they will get sick of songs from only one band, it's a lot less compelling. Add to that the fact we are talking about Aerosmith here. There is a reason why only their 70s music has been in these kinds of games so far, it's the stuff that is good and it's the stuff that features guitar, after the 70s they became a pop band. GH doesn't even have vox and drums to fall back on. You mean to tell me you want to sit there and play 'Love in an Elevator' on guitar, assuming you could even stomach listening to it in the first place?

Well those are my thoughts. I could be wrong, I will be interested to see how this plays out.[/quote]
Alright, you win on the Love in the Elevator and playing the songs from the Alicia Silverstone trilogy personally. I still don't think that alone will stop this from being a 500,000 or more seller considering no kids who got GH3 for Wii are bitching it being in mono only. Besides kids it's also out to reach to casual gaming crowd and I don't think young parents who try to game with their kids will mind Aerosmith a bit. Since I personally think it's a larger consensus compared to people who want a thrash or metal version of Guitar Hero.

Also, I think this is a BAD idea and I rather just have more DLC, but whatever. If it's $30-$40 or so I may bite anyways.
 
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