Thanks for the response. Your passive aggressive statement at the end is a little off putting though. I think I was pretty fair with my criticisms. The pattern seems to show that companies release on LRG after the game has run its course. I listed several games where this was the case. I want LRG to succeed, and for me, your success comes from more games that werent free on PS plus, and less games that were. I can't possibly be the only one that thinks this. Honestly, I am probably one of your biggest customers, so I think this is feedback in the best possible way, and I don't think I was rude about it.
For me, I am usually not concerned with playing a game a 2nd time after I finish it. I have bought Physical versions of games I already own digitally, but that is mainly to support developers and games that I like. If I have not purchased a game digitally, I will buy the LRG release because I can sell the game in the future when I am done with it, just like any other physical release. I am not concerned about owning the game 20 yrs from now. I dont care about losing the game when PS plus disappears, I am most likely already finished with it. Not everyone is the same as me, and many want a physical version even though they got the game for free. It does not negate the fact that so many LRG releases appear to be the last ditch effort for Publishers to make money on a game, which removes the allure of LRG being something special, IMO.
I mean, is it just a coincidence that at least 1/3 or more of your releases were free on PS plus?
Finally, can you give us some examples of games you have turned down? That would be interesting to hear