Limited Run Games Thread - We only promise our NES games will work, not your console

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Skullgirls PS4 update, in case you missed it.  (Unsurprisingly, the status chart at skullgirls.com hasn't been updated.)

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The higher price might have a little bit to do with it. I think the bigger reasons DBCS Vita did not sell out as fast is that the PS4 version came out previously at LRG and perhaps even bigger the Japanese version for Vita was released a while back. It's still available at a higher price at Play Asia (69.99) . I'm sure a lot of shmup fans already had bought it from Play Asia so they did not want to buy a second copy at a pretty hefty price from LRG. If I were not going for a complete North American Vita collection I would have passed on the LRG release since I already have the Japanese version on Vita as well as both versions on PS4.
Close....the PlayAsia release was $52 initially and was released in Jan. LRG didn't announce anything because they hadn't made a deal with Degica on releasing that version. That hurt them (not announcing anything), I skipped the release because I wanted a sure thing in getting my copy (same for PS4 version) and imported both.

Going forward I hope to see more transparency (like their E3 video), but releases being done elsewhere (like PA for instance) I'll drop my money there so I don't have to fight the hoards for games for my collection. I can understand Degica not wanting to undercut their digital release, but the people that want it already have it, so who's left to justify that high price now.

I've bought the game 3 times already (2 phys., 1 digital) I wasn't going to do it again. And I'm sure anyone who collects shmups did the same, they don't want a 6 month delay for a game they want to play.

Should be interesting to see how this Ghost Blade debacle works out.

 
Going forward I hope to see more transparency (like their E3 video), but releases being done elsewhere (like PA for instance) I'll drop my money there so I don't have to fight the hoards for games for my collection. I can understand Degica not wanting to undercut their digital release, but the people that want it already have it, so who's left to justify that high price now.

Should be interesting to see how this Ghost Blade debacle works out.
You're still going to have to fight people for the limited Play-Asia games if they're games people really want (and don't go live at 1AM). The only reason it's generally easier to get PA releases is that less people are vying for them (and they go live at random times) - the minute that changes, you'll have the same issues there as you do with our releases.

I suspect Ghost Blade will be their first major brush with missing demand. We signed it at 4,000 copies and I think that would have sold swiftly. 3,000 is not going to last long at all. With the inconsistent late-night/early-morning times their stuff goes live at - a lot of people will likely be left in the cold here.

No idea how our release of it will go. We dropped it to 2,000 copies to not chance getting stuck with inventory that won't sell. With 3,000 people being served with the PA release, 2,000 should be enough to catch the remaining demand. On the flipside, if the PA release becomes mega valuable - our 2,000 may sell out in a flash due to speculators. I don't know.

I'd rather play it safe especially since the developers kind of put themselves in this position by not telling us about the PA release.
 
You're still going to have to fight people for the limited Play-Asia games if they're games people really want (and don't go live at 1AM). The only reason it's generally easier to get PA releases is that less people are vying for them (and they go live at random times) - the minute that changes, you'll have the same issues there as you do with our releases.

I suspect Ghost Blade will be their first major brush with missing demand. We signed it at 4,000 copies and I think that would have sold swiftly. 3,000 is not going to last long at all. With the inconsistent late-night/early-morning times their stuff goes live at - a lot of people will likely be left in the cold here.

No idea how our release of it will go. We dropped it to 2,000 copies to not chance getting stuck with inventory that won't sell. With 3,000 people being served with the PA release, 2,000 should be enough to catch the remaining demand. On the flipside, if the PA release becomes mega valuable - our 2,000 may sell out in a flash due to speculators. I don't know.

I'd rather play it safe especially since the developers kind of put themselves in this position by not telling us about the PA release.
Have they done a 'priority preorder' link/list for previous releases? The email from signing up for that list points out the pre-order will go live at a very specific time for that link. I'm mostly wondering if they have a precedent of missing a specific, stated time from your comment about things going live at inconsistent times.

 
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Did Ghost Blade ever go live at PA? It says that the campaign is over now, but I don't think my link ever worked.

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2000 huh.  It's still going to be a slaughter.  NA version of these collectible games are far more sought after.

Just don't release it with like 6 other games on the same day. XD

 
2000 huh. It's still going to be a slaughter. NA version of these collectible games are far more sought after.

Just don't release it with like 6 other games on the same day. XD
Maybe if Play Asia sells out of their version really quickly, LRG may consider upping the print run to a little more than 2000. I still think 2000 may be too small, especially if they limit it to 2 per person. If it was up to me I would probably suggest either leaving it at 2000 and limiting it to 1 per customer, or upping it to 3500 and limiting it to 2 per customer.

 
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No idea how our release of it will go. We dropped it to 2,000 copies to not chance getting stuck with inventory that won't sell. With 3,000 people being served with the PA release, 2,000 should be enough to catch the remaining demand. On the flipside, if the PA release becomes mega valuable - our 2,000 may sell out in a flash due to speculators. I don't know.

I'd rather play it safe especially since the developers kind of put themselves in this position by not telling us about the PA release.
Did you guys establish what you're going to do for your release? Is it just going to be a standard PS4 release or are you guys upping it to a special edition or some kind?

 
Have they done a 'priority preorder' link/list for previous releases? The email from signing up for that list points out the pre-order will go live at a very specific time for that link. I'm mostly wondering if they have a precedent of missing a specific, stated time from your comment about things going live at inconsistent times.
Not that it was in demand but Semispheres went live like 40 - 50 minutes before they sent out an email confirming it was live.
 
Ghost Blade HD (eastasiasoft) priority pre-orders are live exactly when they said they'd be, for those interested - Maybe they've learned a bit from previous releases

 
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it will be interesting to see if LRG can beat the play asia version :) I know they said it's gonna be better, but does that mean they are still gonna be charging 29.99 ? I would be really surprised if they can beat the play asia and charge the same price. I think if you are gonna claim to have a better version, you have to do it at the same price point. It not, that's not fair competition. 

So I would guess we will be getting a better version, but your also going to have to pay more for it.... and from what I have seen, their customers doesn't want to pay more, they just want the physical version to begin with. So that's the catch 22.

However, I do feel the competition with Play Asia is great since now LRG seems to want to beat them with a better version. This is great for consumers cause now we are getting a better LRG release, when I'm sure we would have gotten just a regular version to begin with. However we will see if they make a better version, as the consumers expense?

My guess is LRG is gonna try to compromise, and do a normal version to make the base consumer happy and then a special edition so they can claim they have the best version out there, but of course at a price way more then Play Asia. 

 
it will be interesting to see if LRG can beat the play asia version :) I know they said it's gonna be better, but does that mean they are still gonna be charging 29.99 ? I would be really surprised if they can beat the play asia and charge the same price. I think if you are gonna claim to have a better version, you have to do it at the same price point. It not, that's not fair competition.

So I would guess we will be getting a better version, but your also going to have to pay more for it.... and from what I have seen, their customers doesn't want to pay more, they just want the physical version to begin with. So that's the catch 22.

However, I do feel the competition with Play Asia is great since now LRG seems to want to beat them with a better version. This is great for consumers cause now we are getting a better LRG release, when I'm sure we would have gotten just a regular version to begin with. However we will see if they make a better version, as the consumers expense?

My guess is LRG is gonna try to compromise, and do a normal version to make the base consumer happy and then a special edition so they can claim they have the best version out there, but of course at a price way more then Play Asia.
I don't think Doomstink ever said it was going to be "better". That's a very subjective term, anyway. A few pages back he said they wouldn't put out a version that was "inferior" and just recently said "it won't be worse".

 
I don't think Doomstink ever said it was going to be "better". That's a very subjective term, anyway. A few pages back he said they wouldn't put out a version that was "inferior" and just recently said "it won't be worse".
Yep, whether it is better or not will be subjective and the cost of the package will come at the expense of the devs, not the consumers. Our overall goal is usually to help devs make as much money as possible from their games but the devs of Ghost Blade bungled that by pursuing a release with two publishers without informing either publisher. I emailed them after the PA announcement with conditions to continue - which included them eating an additional $7+ per unit to cover extras.

Our release will stack up to the PA release in every regard and we'll be matching the $29.99 price.
 
I'll hold out for lrg and if I miss it there'll prob still be play Asia stock. Did they sell out of any of their games yet?
It's tough to say if there will still be any available by then. Blue Rider lingered around for weeks but Cursed Castilla sold out in less than 24 hours and reappeared on Ebay for 150 a pop. Ghost Blade is still in stock right now, but I honestly don't expect it to last much longer than Castilla.

 
Yep, whether it is better or not will be subjective and the cost of the package will come at the expense of the devs, not the consumers. Our overall goal is usually to help devs make as much money as possible from their games but the devs of Ghost Blade bungled that by pursuing a release with two publishers without informing either publisher. I emailed them after the PA announcement with conditions to continue - which included them eating an additional $7+ per unit to cover extras.

Our release will stack up to the PA release in every regard and we'll be matching the $29.99 price.
woo hoo that's what your awesome :)

 
Anyone else not have their Broken Age order not yet show up for the tracking? It's been a week and still nothing- it was shipped via UPS innovations, which I would think would pick up packages quickly.

Kinda worried b/c I had Strafe combined for shipment with this order.:whistle2:/

Yep, whether it is better or not will be subjective and the cost of the package will come at the expense of the devs, not the consumers. Our overall goal is usually to help devs make as much money as possible from their games but the devs of Ghost Blade bungled that by pursuing a release with two publishers without informing either publisher. I emailed them after the PA announcement with conditions to continue - which included them eating an additional $7+ per unit to cover extras.

Our release will stack up to the PA release in every regard and we'll be matching the $29.99 price.
Are you guys going for the same extras as the PA release or trying to do different stuff? And will the artwork be the same?

 
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They seem to slow ship your orders a lot.

Maybe they just hate you. :D
Slow but once the USPS picks them up, it gets here just fine... I've just never had a package ship via UPS innovations and the tracking isn't clear either, one area says left at UPS Innovation and the other only says shipment information received.

 
Slow but once the USPS picks them up, it gets here just fine... I've just never had a package ship via UPS innovations and the tracking isn't clear either, one area says left at UPS Innovation and the other only says shipment information received.
Yeah, that's that "hand off" shipping method, so if it shows it was picked up, and if the information was received, that normally means it should be at USPS soon(probably within 24 hrs.). Mine did the same, nothing for days, until the information was received, and then my USPS updates went active, then it showed up within a day.

I still don't understand how this method of shipping actually works, but it's cheaper some how, but the tracking can be ass until it reaches the service who is actually going to deliver it.

 
Yeah, that's that "hand off" shipping method, so if it shows it was picked up, and if the information was received, that normally means it should be at USPS soon(probably within 24 hrs.). Mine did the same, nothing for days, until the information was received, and then my USPS updates went active, then it showed up within a day.

I still don't understand how this method of shipping actually works, but it's cheaper some how, but the tracking can be ass until it reaches the service who is actually going to deliver it.
No, that's what it shows on UPS' website- one spot says it was left at UPS innovations and another says shipment info received. It's not even on USPS' website.

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Mmmmmm, that's a head scratcher to say the least.

Yeah, you might need to ask LRG on that one, but I have a item that is due tomorrow, and it shows the same info for me. It's a package coming from Amazon actually, so if they are to be believed, you may see a scan before LRG get's back to you, but this shipping by whomever, really is hard to follow.

 
No, that's what it shows on UPS' website- one spot says it was left at UPS innovations and another says shipment info received. It's not even on USPS' website.
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Your label was preprinted - we do this to save time during the shipping process. We bulk print labels based on the item combinations being shipped. Combined order labels are all printed together and we have to individually handpack all the contents for each shipment because we have to pull combined orders out of our normal shipping process and manually track and fulfill the two orders as one.
 
Any news on the Night Trap release? I spoke with a LRG rep at TooManyGames and he couldn't reveal anything other then it'll come out this summer. I've never bought anything from LRG before but I really really want this one! 

 
Any news on the Night Trap release? I spoke with a LRG rep at TooManyGames and he couldn't reveal anything other then it'll come out this summer. I've never bought anything from LRG before but I really really want this one!
I think they may be waiting to add the Vita version before doing the release info, but that just may be wishful thinking on my part.

 
Any news on the Night Trap release? I spoke with a LRG rep at TooManyGames and he couldn't reveal anything other then it'll come out this summer. I've never bought anything from LRG before but I really really want this one!
Damn...LRG was at TooManyGames? I almost went to that this past weekend. It would have been cool to see their booth.

 
It occurs to me that LRG's biggest competition isn't Play Asia, or IAm8bit. The company they have to worry about the most is 505 Games. They just announced that they are going to be doing a physical release of Playdead Studios' titles Limbo and Inside. They will be bundled up on a single disc, and sold at retail for $30. And 505 has been doing physical releases for a lot of titles that would have been only digital otherwise.

The primary difference is that while LRG has limited quantities by nature, 505 has been doing sizable print runs, with their games showing up at major retailers. Also, while quite a few of 505 games have been high-quality indie titles, they also tend to only be the more well-known and high-profile indie titles. So LRG's catalog frequently has deeper and more obscure cuts.

 
It occurs to me that LRG's biggest competition isn't Play Asia, or IAm8bit. The company they have to worry about the most is 505 Games. They just announced that they are going to be doing a physical release of Playdead Studios' titles Limbo and Inside. They will be bundled up on a single disc, and sold at retail for $30. And 505 has been doing physical releases for a lot of titles that would have been only digital otherwise.

The primary difference is that while LRG has limited quantities by nature, 505 has been doing sizable print runs, with their games showing up at major retailers. Also, while quite a few of 505 games have been high-quality indie titles, they also tend to only be the more well-known and high-profile indie titles. So LRG's catalog frequently has deeper and more obscure cuts.
I don't know, 505 only does releases every few months and it's usually just one game at a time. In addition, they are pursuing a retail model which means much larger print runs and greater risk. As you point out, LRG is able to release far more obscure titles that 505 wouldn't touch. In my mind, LRG occupies a niche where they can be highly successful and 505 is more mainstream. Gamers and collectors will continue to support both companies.

 
Gamers and collectors will continue to support both companies.
Oh no doubt. Their business models are different. But their competition isn't necessarily a matter of direct financial competition so much as one of opportunity cost. An indie game that signs with 505 Games is much less likely to pursue a release with LRG. Limbo and Inside are very high-profile indie games. They would have been a feather in LRG's cap to have such titles in their catalog. But with those titles getting a wide physical release through 505 Games at an affordable price, a LRG version of those games will likely never come.

505 Games is able to poach some of the biggest and most well known indie digital titles for their releases. That's how they are competing with LRG. Now, the current competition and quantity in the development scene is able to provide ample supply when it comes to titles, so this isn't really an issue at the moment. LRG isn't going to be hurting for titles to release any time soon. And as you pointed out, 505 isn't exactly cranking releases out regularly. But it is still worth thinking about.

 
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