Bloodborne side-tracking:
The best advice I can give for Bloodborne is to play the game with a really aggressive mindset. A lot of the bosses are easier if you stay close to them and only back off for healing. For one of your first weapons I would recommend using the saw cleaver because it has a fast attack and does decent damage. Also I can’t remember if the game tells you but the guns are meant to be used defensively as a way to parry and sometimes stun certain enemies.
I started with the Saw Cleaver (once I figured out how to equip weapons!). Now I'm using some moon sword thing, but it is two-handed so doesn't allow gun usage.
You're rewarded for being more aggressive in combat. It's been awhile since I played, but IRCC you get health back when you strike back after getting hit.
For the bosses, I recommend watching videos on how others approach the battle. You're bound to find a method that works for you.
For your gun, keep the shotgun equivalent instead of the pistol. More effective at causing stuns and you need to be close for the critical strikes anyway.
Yeah, the game doesn't really tell you anything. Hell, I spent about 30 minutes at first without any weapons trying to beat things with my fists because equipping items was done some bizarre way. Since I knew the game was supposed to be brutally hard I just figured I had to get through part of it that way

. That's when I started looking things up and learned about the parrying, etc. I did pick up that shotgun last night but much like PvP sniper headshots in Destiny, I just can never get the timing right.
I did go back to one boss last night and actually beat it solo, without even the optional NPC summon. For whatever reason, it was much easier this time. (Blood-Starved Beast.) Now I have access to the confusing chalice dungeons. Needed to look up way more stuff to figure out what was going on there.
Then I was able to help some guy beat the Vicar, even though I haven't done it yet myself. This fight was also much easier this time. It swiped at me endlessly last time and this time I was able to run up and get lots of L2 attacks on it. Might have been something the other guy was doing to stun it though. I noticed he was using the Flamesprayer so I bought that for my own attempt (perhaps tonight).
I do love that I keep opening up more and more areas to explore without even getting that far with bosses. It seems much more expansive that the Souls games.
Destiny side-tracking:
You guys are really playing Destiny wrong if you're putting that much time into it
I play like 10 hours a week since Beyond Light and I manage to do everything there is to do on one character.
A lot of people still think they need to play 3 characters constantly but that hasn't been a thing since like Forsaken. When Shadowkeep came out I pretty much cut down to one character alternating hunter and warlock between seasons and I've never had any issues keeping up.
The only reason I ever do all 3 is to do raid boss CP each week when I was hunting Mythoclast and EoT.
I mean, 10 hours a week is kind of a lot of time when I want to play other stuff as well. That's at least half the time I spend gaming per week if not more. That's kind of exactly what I was talking about.
Also, I pushed hard this season to get my power level up so I could finally get the Grandmaster Nightfall achievement, which kind of requires you to power up way past the standard season reward level. I still need to beat the freaking Last Wish raid though. In D1, I had a raid team and we'd run each raid (Vault, then later also Crota) on all 3 chars each week. I have done like 3 total raid completions during all of D2, and 2 of those were right at the beginning before my team disbanded. None of them play Destiny any more. One of my most enjoyable gaming experiences ever was jumping into the Crota raid with our seasoned raid team right when it released at the 1am reset. That was back when reset was at night. We actually made it all the way to the boss that first night.
Bungie did make it much easier to catch up power level wise from season-to-season this year. It is much less of a grind to get to the soft cap, and not that much more to get close to the hard cap (though I'm still missing one piece for each character at this point).
I also went back to some PvP stuff recently. Because of all the time I've put into it, I can at least hold my own in Destiny PvP. I'm decidedly average, but I'm old and I never really played FPS games before. I'd probably get creamed if I tried to do something like Halo. So I sort of feel like if I ever want that experience, I need to put in the time in Destiny to maintain my (limited) skills.
There is no right or wrong way to play, it's just a matter of how far in you want the needle to sink...
Lol, exactly. Chnandler here is pretty much the only person I play Destiny with any more. At least with him and a few other random CAGs that pop on every so often we can get the 3-man dungeons (and that Grandmaster Nightfall) done.