[quote name='Salmonday']God, this argument just pisses me right the
off. I have fond memories of TEXT ADVENTURE GAMES for chrissakes you damn kids (getoffmylawn!) From time to time I still play Jungle Jim, A-Maze-ing, and Football on my TI-99 4A. Yes, football, the game that old schoolers will remember involved calling the plays and letting the action unfold without any control from you (like NFL Head Coach?), and often resulted in the AI for your team backpedalling to get away from the rush further and further until you can run -98 yards the other way for a safety.
The SSI Gold Box "Curse of the Azure Bonds" game and other D&D old school adventure/tactics games are still my favorites.
The point here is that old-schoolers like myself were regularly capable of "enhancing" the limitations of the graphics of games by superimposing our imaginations onto it, ultimately giving us a more personal connection to the games we loved playing, either through the game's inherent gameplay or our own ability to squeeze blood from a turnip via the power of our heightened capacity for inventing fun. This is why my friends and I still love a good round of Track N Field or Double Dragon.
What we get into now is the argument of the newest generations arguing, simply, "but I shouldn't HAVE to fill in the blanks with my imagination! The technology for effective realism(Slash)immersion(Slash)environment exists, and I expect them to use it." I can't discount that argument entirely, but for myself I can look past it, if not ignore it completely because that's my background.
I can enjoy a good game without good graphics just like I can enjoy a good leftover turkey sandwich without the tangy zip of Miracle Whip. But some people can't, and I just have to recognize that and move on.[/QUOTE]
Miracle Whip sucks! Regular mayonaisse ftw.
This thread is now about Miracle whip vs. mayonaisse.