Wolfpup
CAGiversary!
[quote name='himsahealer']The Wii is a great little console with some great games already, but it's hard for me to look at the games on it. I know graphics aren't everything, but imagine Zelda:Twilight Princess on a Nintendo system with the specs of either the 360 or PS3.[/quote]
I love this post and for me it's absolutely true. I was drolling over the prospect of next-generation Zeldas and Metroids and Kid Icaras and original IP-both for the jaw dropping graphics, and for all the new gameplay we'd be getting. (I'm also perfectly comfortable saying the Gamecube's phenomenal GRAPHICS are part of why I've enjoyed it so much. Pikmen, Luigi's Mansion, Wind Waker, Starfox Adventures, Super Mario Sunshine, and Resident Evil remake are all games that had clear-cut superior graphics. Just amazing stuff that really pulled me in, and I was still oogling by the end of the game.)
I'm also afraid of the same thing in regards to mini-games and the Wiimote-that's what I've seen on the DS. It's a FANTASTIC system, but IMO it's best games, that games I want to play, really don't use the touch screen. I love Wario Ware and multiplayer Mario Party, but that's the extent of my tolerance for mini-games.
What really bothers me is this idea that a new controller is what it takes for innovation. As though we aren't constantly seeing innovation through the years using evolving controller designs.
Better hardware isn't just about better graphics-it's also about being able to do new types of games. More immersive worlds, all kinds of stuff that wasn't possible before. Metal Gear Solid, Final Fantasy 7, Resident Evil, Panzer Dragoon Saga and Zelda OoT weren't possible on the previous systems. Deus Ex, Morrowind, and Grand Theft Auto weren't possible on the PS1 generation. Oblivion wasn't possible on the previous systems. We haven't yet seen what amazing game innovations will come about from the extra power the 360 and PS3 provide. Sure, it starts out largely with better looking games that play similarly to the old ones, but five years from now new gameplay ideas will be common that weren't really dreamed of on the PS2/Gamecube generation.
So claiming a new controller is what it takes for innovation is at best a completely untested theory, and deceitful, as new hardware DOES lead to innovation. The Wiimote MAY, but it'll take a few years for us to figure out with the Wiimote is basically a gimick, or something truly great.
I agree completely. I love Nintendo, but this new direction scares me. I'm not interested in "casual" games. I don't want quick gameplay experiences, or mini-games, or what have you. I want a rich, deep experience from a game that pulls me in. The Nintendo and Gamecube games that I love are exactly contrary to what Nintendo's stance is now. In fact, I HATED console games until the NES, until Zelda and Metroid, because deep gameplay is what I've always looked for. Metroid, Zelda, Super Mario Bros., more recently Eternal Darkness, Pikmen, Paper Mario, etc. That level of innovation and great, deep gameplay is what I want from Nintendo. Not brain training games you're supposed to pick up for a few minutes a day. Not games that are essentially like Flash games you'd play on your PC for free (but don't because they're boring).
I'm not saying there isn't a market for that-that maybe it's even a good thing Nintendo is doing this, if they're successful in bringing even more people to games. I'm just saying it's not for me.
Rare and Silicon Knights have both already expressed displeasure in Nintendo's new direction. Both have said it had something to do with their split from the company.
[quote name='rickonker']All the Wii fanboys always make it sound like you can only have good graphics or good gameplay, pick one. Obviously most people would pick gameplay in that case, but why the can't you have both? This is the problem I believe I, the OP, and some others have.[/QUOTE]
Completely agree. It's a false choice. Every generation has always brought us better graphics AND innovative new gameplay. Richer game worlds.
[quote name='Mookyjooky']... Of course I'd rather have better gameplay over graphics, hell, I have a DVD cover project for the Sega Saturn running, some of the crappiest graphics ever get churned out of that system... Panzer Dragoon SAGA looks like garbage, but its still one of the best games of all time... Imagine if it was made on the N64, jeezus! [/quote]
I'm being super nit-picky here, but I disagree with this specific point. Personally on the whole I hated the N64 "look"-the low resolution textures, bluryness, etc. There were some great exceptions (mostly from Nintendo and Rare), but by and large I preferred the output from both the Saturn and Playstation. I also love 2D art, which both systems had much more of.
To me personally, I think Panzer Dragoon Saga would have looked worse on the N64...or at least it would have been a huge challenge getting it on there. It's a fantastic looking game relative to when it came out, and yeah, it is just a phenomenal game.
The biggest problem with PDS is I couldn't go back to the "regular" Panzer Dragoon gameplay afterwards. I couldn't enjoy Panzer Dragoon on the X-Box because the whole time I'm just wishing it were a sequel (or even just port) of Panzer Dragoon Saga.
Same problem with the Castlevania series after Symphony of the Night. Can't go back to a normal action game after that!
[quote name='himsahealer']I seriously played the Pokemon Red and Blue when I was in like 5th grade. I am now 19. When is this series going to stop? I don't mind things that have a kiddy vibe, but these games have never been good since the Gameboy and N64 days.[/QUOTE]
I have to disagree. Pokemon is pretty original (oh oh, yet another game that was innovative without a new control pad...that's NOT POSSIBLE! :lol: ). I'm personally not a huge fan (though I did sink > 128 hours into the first one). But personally I'd still be more tempted by a new Pokemon game than a new world war 2 shooter, just because the gameplay and graphics/theme interest me more.
[quote name='angrywolf']I'm playing the original Metal Gear Solid for the PlayStation right now for the first time and I'm having a blast, so, I couldn't care any less what the graphics look like as long as the games are FUN.[/QUOTE]
And you couldn't have played Metal Gear Solid if the industry had decided that the SNES was good enough, and they'd release a U-Force controller standard instead of a new system with a standard pad. Using most any game like that is a terrible example, because
-for it's time Metal Gear Solid had phenomenal graphics (and the direction is still one of the best games ever made)
-the gameplay wouldn't have been possible without better hardware.
I love this post and for me it's absolutely true. I was drolling over the prospect of next-generation Zeldas and Metroids and Kid Icaras and original IP-both for the jaw dropping graphics, and for all the new gameplay we'd be getting. (I'm also perfectly comfortable saying the Gamecube's phenomenal GRAPHICS are part of why I've enjoyed it so much. Pikmen, Luigi's Mansion, Wind Waker, Starfox Adventures, Super Mario Sunshine, and Resident Evil remake are all games that had clear-cut superior graphics. Just amazing stuff that really pulled me in, and I was still oogling by the end of the game.)
I'm also afraid of the same thing in regards to mini-games and the Wiimote-that's what I've seen on the DS. It's a FANTASTIC system, but IMO it's best games, that games I want to play, really don't use the touch screen. I love Wario Ware and multiplayer Mario Party, but that's the extent of my tolerance for mini-games.
What really bothers me is this idea that a new controller is what it takes for innovation. As though we aren't constantly seeing innovation through the years using evolving controller designs.
Better hardware isn't just about better graphics-it's also about being able to do new types of games. More immersive worlds, all kinds of stuff that wasn't possible before. Metal Gear Solid, Final Fantasy 7, Resident Evil, Panzer Dragoon Saga and Zelda OoT weren't possible on the previous systems. Deus Ex, Morrowind, and Grand Theft Auto weren't possible on the PS1 generation. Oblivion wasn't possible on the previous systems. We haven't yet seen what amazing game innovations will come about from the extra power the 360 and PS3 provide. Sure, it starts out largely with better looking games that play similarly to the old ones, but five years from now new gameplay ideas will be common that weren't really dreamed of on the PS2/Gamecube generation.
So claiming a new controller is what it takes for innovation is at best a completely untested theory, and deceitful, as new hardware DOES lead to innovation. The Wiimote MAY, but it'll take a few years for us to figure out with the Wiimote is basically a gimick, or something truly great.
But the Nintendo games I love aren't the mini-games. I love the epic games like Zelda and Mario...
I agree completely. I love Nintendo, but this new direction scares me. I'm not interested in "casual" games. I don't want quick gameplay experiences, or mini-games, or what have you. I want a rich, deep experience from a game that pulls me in. The Nintendo and Gamecube games that I love are exactly contrary to what Nintendo's stance is now. In fact, I HATED console games until the NES, until Zelda and Metroid, because deep gameplay is what I've always looked for. Metroid, Zelda, Super Mario Bros., more recently Eternal Darkness, Pikmen, Paper Mario, etc. That level of innovation and great, deep gameplay is what I want from Nintendo. Not brain training games you're supposed to pick up for a few minutes a day. Not games that are essentially like Flash games you'd play on your PC for free (but don't because they're boring).
I'm not saying there isn't a market for that-that maybe it's even a good thing Nintendo is doing this, if they're successful in bringing even more people to games. I'm just saying it's not for me.
Rare and Silicon Knights have both already expressed displeasure in Nintendo's new direction. Both have said it had something to do with their split from the company.
[quote name='rickonker']All the Wii fanboys always make it sound like you can only have good graphics or good gameplay, pick one. Obviously most people would pick gameplay in that case, but why the can't you have both? This is the problem I believe I, the OP, and some others have.[/QUOTE]
Completely agree. It's a false choice. Every generation has always brought us better graphics AND innovative new gameplay. Richer game worlds.
[quote name='Mookyjooky']... Of course I'd rather have better gameplay over graphics, hell, I have a DVD cover project for the Sega Saturn running, some of the crappiest graphics ever get churned out of that system... Panzer Dragoon SAGA looks like garbage, but its still one of the best games of all time... Imagine if it was made on the N64, jeezus! [/quote]
I'm being super nit-picky here, but I disagree with this specific point. Personally on the whole I hated the N64 "look"-the low resolution textures, bluryness, etc. There were some great exceptions (mostly from Nintendo and Rare), but by and large I preferred the output from both the Saturn and Playstation. I also love 2D art, which both systems had much more of.
To me personally, I think Panzer Dragoon Saga would have looked worse on the N64...or at least it would have been a huge challenge getting it on there. It's a fantastic looking game relative to when it came out, and yeah, it is just a phenomenal game.
The biggest problem with PDS is I couldn't go back to the "regular" Panzer Dragoon gameplay afterwards. I couldn't enjoy Panzer Dragoon on the X-Box because the whole time I'm just wishing it were a sequel (or even just port) of Panzer Dragoon Saga.
Same problem with the Castlevania series after Symphony of the Night. Can't go back to a normal action game after that!
[quote name='himsahealer']I seriously played the Pokemon Red and Blue when I was in like 5th grade. I am now 19. When is this series going to stop? I don't mind things that have a kiddy vibe, but these games have never been good since the Gameboy and N64 days.[/QUOTE]
I have to disagree. Pokemon is pretty original (oh oh, yet another game that was innovative without a new control pad...that's NOT POSSIBLE! :lol: ). I'm personally not a huge fan (though I did sink > 128 hours into the first one). But personally I'd still be more tempted by a new Pokemon game than a new world war 2 shooter, just because the gameplay and graphics/theme interest me more.
[quote name='angrywolf']I'm playing the original Metal Gear Solid for the PlayStation right now for the first time and I'm having a blast, so, I couldn't care any less what the graphics look like as long as the games are FUN.[/QUOTE]
And you couldn't have played Metal Gear Solid if the industry had decided that the SNES was good enough, and they'd release a U-Force controller standard instead of a new system with a standard pad. Using most any game like that is a terrible example, because
-for it's time Metal Gear Solid had phenomenal graphics (and the direction is still one of the best games ever made)
-the gameplay wouldn't have been possible without better hardware.