[quote name='SynGamer']If there's one game I wish I could get a refund on, its' this game. It just isn't the same as playing with real cards in front of real people...[/QUOTE]
My fiance and I have played this game together on a friend's Xbox. We'll sit side by side and play the co-op battles, or he'll play for a bit while I play my DS. A game like this does benefit from human interaction, so if you have a human you can bring into the room to play with you, I advise it.
If humans are unavailable, substitutions may be allowed.
[quote name='Gothic Walrus']You can unlock more Traumatize cards, too. And I can confirm that people "concede" to that deck. A lot. :lol:
Thing is, it isn't that hard to beat if you play intelligently. It doesn't have many creatures - and almost no cheap creatures - so it's vulnerable to the quick start decks, anything that can overwhelm it with sheer numbers, or any decks with powerful creatures. It's also possible to take advantage of players who are too dumb to save mana for countering. It's still
very vulnerable to that

ing Elf deck, too.[/QUOTE]
That deck style is exactly what I've been trying to build with my own MTG cards, but because I don't put a lot of money into my collection, I don't really have the cards to make the deck effective. I have my Mind Funerals, Memory Erosion, and Tome Scours in an artifact deck, and the deck struggles too much trying to do two things at once. I just don't have the real cards to make a milling deck effective.
But you're totally right about what that deck is weak to. Last week, my fiance played at Friday Night Magic, and two of his opponents were trying milling decks against his dragon deck. Because of the red direct-damage cards and his big flyers, he was actually able to win against two opponents, even in one match where he only had 2 cards left in his library.
[quote name='Puffa469']The killer for me was the lack of deck customization. You can't build your own decks, and you can't even edit existing decks except for adding the unlockable cards to the deck, which dilutes the mana curve.[/QUOTE]
It is strange that you can't edit the decks hardly at all. There's a big customization feature there that is just passed over. Perhaps there will be another MTG game, if this one does well enough, and they'll add more deck customization options. I don't see how it would be too hard to just include all the cards that are tournament-legal at the time of release.