johnnypark
CAGiversary!
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So, um... what the hell was that last night?
Usually on Warfare nights, it's CAGs vs Bots, so we can actually coordinate as a team. I don't know when this trend started to divide us up into half-bot teams, but it
ing sucks. Am I alone in this?
Or perhaps it was an attempt at irony given my previous post in the thread:
[quote name='johnnypark']I'm against it, too, esp. since Warfare requires communication and teamwork. Random people are less likely to have headsets, it's like having bots on our all-human team, and it sucks.[/quote]
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Really, though. Worst UT3 night in a long time.
Also... does anyone else think that the Juggernaut removes some of the strategy and makes it a little too random, especially for something like Warfare? It feels like a fun mod, like having giant heads or crazy super-jumps, but not something you want in every game.
Usually on Warfare nights, it's CAGs vs Bots, so we can actually coordinate as a team. I don't know when this trend started to divide us up into half-bot teams, but it
![Shaq Fu! fuck fuck](/styles/default/cag/smilies/shaq-fu!96.gif)
Or perhaps it was an attempt at irony given my previous post in the thread:
[quote name='johnnypark']I'm against it, too, esp. since Warfare requires communication and teamwork. Random people are less likely to have headsets, it's like having bots on our all-human team, and it sucks.[/quote]
Really, though. Worst UT3 night in a long time.
Also... does anyone else think that the Juggernaut removes some of the strategy and makes it a little too random, especially for something like Warfare? It feels like a fun mod, like having giant heads or crazy super-jumps, but not something you want in every game.