LordKefka06
CAGiversary!
[quote name='Jmclark']Well, if it's good for everyone else. I just don't want to be the only one that wants it moved. 
But Fridays at 10 are okay for me.[/QUOTE]Doesn't really matter. It would actually be better to have 1 night offset. Either way, just add some of the people you see me playing with & most of us play on a normal basis.
[quote name='jmbreci']I may be on a little earlier....depends when my monster goes to bed.
I am wondering several things....why am I trying to play with the ACR - besides getting the bonus points? Much better with SCAR and AUG. Also, I suck at terminal in a free-4-all...although it does help me warming up.
My nigh in free-4-all....scrapyard 13k-15d, afgan 15-4 (think I spawn on the other side of the map every time I died), terminal 3-10, underpass 18-10 (after starting 0-6)...last game was 2 of us running around and camping snipers for everyone else....they hated me turning the tables and then my predator & precision air strike all in the 2 minutes.
One question for Madder, Kefka, and anyone else playing a lot of MP - what are your favorite equipment/perk loadouts?
I mean, I have
1. scar/whatever secondary with marathon pro, lightweight pro, and commando pro for CTF runs
2. scar or aug w/silencer & javalin with scavenger pro (possibly marathon or OMA depending upon game type), cold blooded (no pro yet), and ninja pro for stealth
3. the pinnapple express (scar w/grenades, thumper and danger close) load for those who choose to play that (or if we get wasteland in GW)
Actually been running without the 3rd one most of the time recently, but I will resort to the grenadier class if need be.[/QUOTE]My go to gun is for sure the AK-47. If you have horrible aim & can't tolerate high recoil guns, it is absolutely not for you.
My ultimate class setup is:
AK-47 with a silencer.
Rangers akimbo
C4
Smoke (a must have for demo, and CTF to some extent.)
Sleight of Hand
Stopping Power (really need it to make up for the long range shots with a silencer)
Ninja PRO (I can not play without it. It is required to get the full effectiveness out of my headphones)
-----
Runner:
AK-47 Silenced
Rangers akimbo
Throwing knife
Smoke
Marathon
Lightweight
Ninja PRO
I'm also starting to use the Javelin now, for fun.
[quote name='langdon_alger']Wow, I'm really starting to realize why I'll never be great at this game. Foolishly, I thought it was point-at-person-you-want-dead and fire, end of story. But with so many loadouts and classes and perk choices and modes and different loadouts for different modes and, christ, even your connection speed matters; and that's all before you even start playing! So I spend 45 minutes trying to create some manageable classes, get into a game, try to move around like there's death lurking around every corner, spot someone, move in and

dead, dead, dead. I feel like Danny Glover
I'm gettin' too old for this $h!t.[/QUOTE]Yeah, best advice I can give you, is to take it slow. Not necessarily camping.
Always stay in closed areas, like never running out in the open, only if it's necessary. If you have trouble staying alive with enemies around you, stay on our side of the map when playing demo/ctf. You'll have teammates backing you, so you'll have a sense of security.
Another good thing to watch for are the white skulls that appear on your screen, above recently killed allies. If you look in the kill log & it says that your teammate was knifed, you then know exactly where he was. I learned this trick from playing a lot of S&D, since silence is everything in that mode.
It is also good to learn the choke points on the map. Like on Rundown, it's a good idea to just stay back on our side and constantly keep switching bridges to watch for enemies to come across. Or on Underpass, there are 3 funnel points that are the only way to get out of your spawn. Use those effectively. Like get a kill or 2, then move onto the next funnel point. Try to not stay at 1 after you have killed 2 people, or they will get smart and pick you off faster than you can see them.
I will be calling out really good spots to alternate between, while I am playing with you guys.
Another cheap tactic to use, is looking at 'their' minimap while watching a killcam. If you go the the menu (where you can see the mini-map), it'll show exactly where their teammates are (your enemies) at the time of you being killed.
-----
With set spawns, offense (spawn controlling) is my way to go. Since I know exactly where they will spawn if I am standing in a certain area. So I will get 2-3 kills on 1 spawn spot, then I will run there and push it to another one and get a few more kills. Once I get my 5 kills for the predator, I will run back to safety to drop it. Which gets me my harrier, which gets me my 11th KSR.
But Fridays at 10 are okay for me.[/QUOTE]Doesn't really matter. It would actually be better to have 1 night offset. Either way, just add some of the people you see me playing with & most of us play on a normal basis.
[quote name='jmbreci']I may be on a little earlier....depends when my monster goes to bed.
I am wondering several things....why am I trying to play with the ACR - besides getting the bonus points? Much better with SCAR and AUG. Also, I suck at terminal in a free-4-all...although it does help me warming up.
My nigh in free-4-all....scrapyard 13k-15d, afgan 15-4 (think I spawn on the other side of the map every time I died), terminal 3-10, underpass 18-10 (after starting 0-6)...last game was 2 of us running around and camping snipers for everyone else....they hated me turning the tables and then my predator & precision air strike all in the 2 minutes.
One question for Madder, Kefka, and anyone else playing a lot of MP - what are your favorite equipment/perk loadouts?
I mean, I have
1. scar/whatever secondary with marathon pro, lightweight pro, and commando pro for CTF runs
2. scar or aug w/silencer & javalin with scavenger pro (possibly marathon or OMA depending upon game type), cold blooded (no pro yet), and ninja pro for stealth
3. the pinnapple express (scar w/grenades, thumper and danger close) load for those who choose to play that (or if we get wasteland in GW)
Actually been running without the 3rd one most of the time recently, but I will resort to the grenadier class if need be.[/QUOTE]My go to gun is for sure the AK-47. If you have horrible aim & can't tolerate high recoil guns, it is absolutely not for you.
My ultimate class setup is:
AK-47 with a silencer.
Rangers akimbo
C4
Smoke (a must have for demo, and CTF to some extent.)
Sleight of Hand
Stopping Power (really need it to make up for the long range shots with a silencer)
Ninja PRO (I can not play without it. It is required to get the full effectiveness out of my headphones)
-----
Runner:
AK-47 Silenced
Rangers akimbo
Throwing knife
Smoke
Marathon
Lightweight
Ninja PRO
I'm also starting to use the Javelin now, for fun.
[quote name='langdon_alger']Wow, I'm really starting to realize why I'll never be great at this game. Foolishly, I thought it was point-at-person-you-want-dead and fire, end of story. But with so many loadouts and classes and perk choices and modes and different loadouts for different modes and, christ, even your connection speed matters; and that's all before you even start playing! So I spend 45 minutes trying to create some manageable classes, get into a game, try to move around like there's death lurking around every corner, spot someone, move in and




Always stay in closed areas, like never running out in the open, only if it's necessary. If you have trouble staying alive with enemies around you, stay on our side of the map when playing demo/ctf. You'll have teammates backing you, so you'll have a sense of security.
Another good thing to watch for are the white skulls that appear on your screen, above recently killed allies. If you look in the kill log & it says that your teammate was knifed, you then know exactly where he was. I learned this trick from playing a lot of S&D, since silence is everything in that mode.
It is also good to learn the choke points on the map. Like on Rundown, it's a good idea to just stay back on our side and constantly keep switching bridges to watch for enemies to come across. Or on Underpass, there are 3 funnel points that are the only way to get out of your spawn. Use those effectively. Like get a kill or 2, then move onto the next funnel point. Try to not stay at 1 after you have killed 2 people, or they will get smart and pick you off faster than you can see them.
I will be calling out really good spots to alternate between, while I am playing with you guys.
Another cheap tactic to use, is looking at 'their' minimap while watching a killcam. If you go the the menu (where you can see the mini-map), it'll show exactly where their teammates are (your enemies) at the time of you being killed.
-----
With set spawns, offense (spawn controlling) is my way to go. Since I know exactly where they will spawn if I am standing in a certain area. So I will get 2-3 kills on 1 spawn spot, then I will run there and push it to another one and get a few more kills. Once I get my 5 kills for the predator, I will run back to safety to drop it. Which gets me my harrier, which gets me my 11th KSR.