Nintendo 3DS - General Discussion Thread

So anyway, Square-Enix is holding a conference in Japan right now, and they revealed the full Japanese title for Kingdom Hearts 3D...

Kingdom Hearts 3D: Dream Drop Distance
 
[quote name='Salamando3000']I won't say that companies never genuinely run out of supply...but I can guarantee you that there are companies that intentionally produce less supply of an object than they are capable of in order to keep them "rare" or "highly sought after". As to whether that's what Nintendo did with Wii (or whatever), only Nintendo knows. I just know that I wouldn't put it past them (or Sony or Microsoft, for that matter).[/QUOTE]

There is no business case that says produce less for buzz = sales in the video game realm. Wouldnt you agree that it is far more reasonable that demand simply outstrips supply? Why would someone in the money making business leave money on the table? Pent up demand can dissipate or be directed into something else.

For expample. When Nintendo launched they were asked many times why they couldn't keep up with demand, this was because when they launched they could produce ~1.5 million consoles a month and had the lines going for a few months before launch after finalizing the hardware. Nintendo just sold that many and it was far greater than they expected.

Does this mean I think the 3DS will be plentiful? No, maybe not, the units being shown at these shows do not look finalized, but they could just be specially tailored to be secured (metal plates on the bottom case) and Nintendo has been producing units for a while now. We shall see.
 
[quote name='Cao Cao']So anyway, Square-Enix is holding a conference in Japan right now, and they revealed the full Japanese title for Kingdom Hearts 3D...

Kingdom Hearts 3D: Dream Drop Distance[/QUOTE]

I see what they did there.
 
[quote name='foltzie']There is no business case that says produce less for buzz = sales in the video game realm. Wouldnt you agree that it is far more reasonable that demand simply outstrips supply? Why would someone in the money making business leave money on the table? Pent up demand can dissipate or be directed into something else. [/QUOTE]

There's no business case because no company would readily admit to withholding supply in order to drum up demand and PR...they'd be vilified relentlessly. But, we do know it happens in the rest of business.

As long as demand far exceeds supply, Nintendo is put in a position of great power. When it comes to distribution, they can ask for a higher-than-normal price, knowing full well stores will pay it, since they know the items won't be on the shelf for more than an afternoon. It also serves to artificially inflate the value of each product, as hoarders start selling them for 100% markup on eBay, thus making MSRP start to look like a damn good deal...making it more likely that a consumer will pick one up if they see it, even if they're only tangentially interested in the product itself.

'Course, there's a balance they need to achieve for everything to go well...need to put out as many units as possible while never allowing stores to build up a surplus in order to maintain their rarity, while making sure that demand doesn't dissipate. But Nintendo has an entire department, if not building, full of guys in suits who figure out this kind of stuff. Am I going to say that I'm 100% certain that this is why supply of the Wii was so terrible for over a year? No, I just wouldn't be surprised if it was.
 
As excited as I am for OoT, couldn't it have been done on the DS (sans 3D), a la Mario 64?

I just hope there are enough launch titles to keep me busy for a release day purchase.
 
it's time to post predictions. everyone's doing it.

- $249.99
- no pack in game
- per game friend codes
- a handful of shit AR cards that you'll use once and put back in the box
- Nintendogs/cats at launch, Pilotwings Q2
- Nintendo pisses in our mouths re: virtual game boy
- surprise revival fizzles into nothing

ill still buy that shit day one.
 
The price point is such a drastic departure from the gameboy, gameboy advance, AND DS lines.. it's really makes me question whether I'll pick this thing up.

What Nintendo has done with their handheld lines has been nothing short of astounding, historically. In the face of competition from telephones, I'm just baffled why they developed such expensive hardware this time around.

I suppose they figure the 3D will differentiate them from the competition; Time will tell if it's going to work, I guess.
 
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[quote name='BattleChicken']In the face of competition from telephones, I'm just baffled why they developed such expensive hardware this time around.[/QUOTE]

It's going to sell, that's why. Nintendo products never sell at a loss so I'm guessing that idiots (ME) are going to pay the early adopter tax and leave Nintendo plenty of margin to slash $50 off the price by Christmas.

Didn't work out so hot for the GO but...we'll see.
 
don't know if this has been posted, but the 3ds games are mostly confirmed to be $39.99 per. Amazon has both metal gear solid snake eater 3ds and contra 3ds available for preorder at that price.
 
[quote name='cochesecochese']it's time to post predictions. everyone's doing it.

- $249.99
- no pack in game
- per game friend codes
- a handful of shit AR cards that you'll use once and put back in the box
- Nintendogs/cats at launch, Pilotwings Q2
- Nintendo pisses in our mouths re: virtual game boy
- surprise revival fizzles into nothing

ill still buy that shit day one.[/QUOTE]

Wow I think I agree with almost every single one of your predictions.... nicely done! :applause:
 
[quote name='cochesecochese']it's time to post predictions. everyone's doing it.

- $249.99
- no pack in game
- per game friend codes
- a handful of shit AR cards that you'll use once and put back in the box
- Nintendogs/cats at launch, Pilotwings Q2
- Nintendo pisses in our mouths re: virtual game boy
- surprise revival fizzles into nothing

ill still buy that shit day one.[/QUOTE]

Corrections/Additions:

- $269.99
- Universal system code for online multiplayer that's persistent across games but lacks constant updates (i.e., doesn't tell you what DickSteak52 is doing at any given time)
- Video service revealed, or at least planned, possibly expanding existing Netflix streaming system in place for the Wii
- Virtual Console is GB/GBC only, GBA "planned" but won't happen for a while if ever
- 3D enabled NES games shown at E3 are said to remain as tech demos only
- About a dozen games at launch, almost all third party, with maybe 1-2 being worthwhile
- Games for the first six-twelve months will generally be ports and/or games where the 3D is a gimmick, and only after this period will the first well thought out games show up
- 3D video recording/chatting won't be available at launch, if ever
- Cradle is removed after a year, hardware revision appears by Christmas 2012
- Some random thing is discovered buried deep in the system menus/manual/some hacker decompiles some code/etc that points toward the next console system, causing a tidal wave of speculation that ends up being completely wrong

And the one thing I'd love to happen but probably won't

- Luigi's Mansion 3DS announced
 
[quote name='Strell'] Luigi's Mansion 3DS announced[/QUOTE]

Glad I'm not the only one with fond memories of Luigi's Mansion. It would be awesome in 3D!
 
They announced a hardware revision already? Hmm.

$270 is steep. Of course, when Sony announces the PSP2 at $349, it won't seem to bad, I'm sure.

GB/GBC VC sounds nice, but I haven't been impressed with Nintendo's DD offerings in over a year, I think. They've abandoned the VC on the Wii, I have no reason to see why they wouldn't do the same here.
 
The friend codes/online is persistent and tells you when friends come online and what they are playing:

Fans of online play will be happy to learn that the friend codes for Nintendo 3DS are specific to each Nintendo 3DS system, not each game. Once friends trade hardware codes, at any time they can check their friends list to see which of their friends are online and what they are playing.

Ripped from the other thread. Anyway, yeah for that, though it's unclear if you get notifications of friends coming online and such. Of course sometimes those notifications drive me bonkers on the 360, so it wouldn't be all bad if that weren't there. I wish it weren't $250, though. I'll probably wait for release and see if any show up on amazon's warehouse deals. Dented box, please.

Oh, and Wii 2, please. Seriously, the 3DS is going to make the Wii seem awfully long in the tooth.
 
[quote name='mykevermin']They announced a hardware revision already? Hmm.

$270 is steep. Of course, when Sony announces the PSP2 at $349, it won't seem to bad, I'm sure.

GB/GBC VC sounds nice, but I haven't been impressed with Nintendo's DD offerings in over a year, I think. They've abandoned the VC on the Wii, I have no reason to see why they wouldn't do the same here.[/QUOTE]

Those were guesses, not the actual stuff. If you haven't figured that out yet. ;)
 
I'm assuming that's a European price because the U.S. launch price is $250. As for the friend code deal, I'm pretty good with that. About damn time, I stopped playing friend matches on Nintendo consoles/portables for years because entering in each friend code for each game was getting old.

I wanted to find the U.S. launch list though...
 
I was holding off on buying the XL for these, but I'm now very apprehensive about the 3D effects, and eye strain. These 3D technologies are so new, who knows what health hazards they might cause. What if you don't get dizzy, but your brain adjusts to the display output, and your real depth perception changes, and you crash your car? I think I'll let others try them out and see what the general consensus is.

Dennou Senshi Porygon, anyone?
 
I had the same thoughts and I'm just fine that I bought an XL. Besides, it's like 4.3" maybe? It's roughly the size of the PSP's screen, and...wow do I not want to go back to the lite! I really like it (other than not being able to play Gameboy games :( ) The 3DS screen is 3.5...so halfway in between, but still.
 
If everybody turns off the 3D, then the 3D just made the thing more expensive (and possibly heavier) for no reason. I hope the eyestrain/headache reports are just a fluke. Also, as another person pointed out in the other thread, the 3DS, while it will have better online, the "friend code" is tied to the hardware. You aren't going to have multiple people sharing one 3DS, which seems a likely situation given the price, and having their own friends lists. Or if that is possible, they haven't made that clear. Instead they talk about a friend code tied to the hardware. Sigh.

Oh, and perhaps these two threads should be combined....
 
I'm wanting to know with "3D" off if it's REALLY the same as a normal LCD screen at that point. I'm mildly interested to see how it would be used in games, but after my experience with Avatar, I don't ever want to have to see "3D" again.
 
As someone who owned a Virtual Boy I can easily tell you that all the headaches and dizzyness are pretty much BS. Its funny how most people on gaming forums always tell the stories about how the VB caused all that crap to them yet the VB sales reflect that all those people did not own a VB so they are just making that up. The VB had an "automatic pause" after 30 minutes and I would continue playing for easily another 30 minutes before getting bored (not because my eyes actually hurt). Sure I don't doubt some people may get headaches or dizzy but its no different than people who get dizzy now from FPS's or the reason we get those seizure warning in the beginning of most games, its just something that happens to a very small percentage of people.
 
Something else that has occurred to me with regard to the friend code being tied to the console: What if your 3DS dies and you get a replacement 3DS? You have to go through all that again - exchanging the friend code. And what if you sell your 3DS to buy a different one (perhaps a 3DS XL)? Now your friends are all friends with some stranger and you have to go through exchanging the friend code again (and they have to remove the old one). Maybe they have a way to deal with this, but I can't say I'm hopeful.
 
[quote name='crunchewy']Something else that has occurred to me with regard to the friend code being tied to the console: What if your 3DS dies and you get a replacement 3DS? You have to go through all that again - exchanging the friend code. And what if you sell your 3DS to buy a different one (perhaps a 3DS XL)? Now your friends are all friends with some stranger and you have to go through exchanging the friend code again (and they have to remove the old one). Maybe they have a way to deal with this, but I can't say I'm hopeful.[/QUOTE]

When I upgraded from my DS Lite to my DSi XL, I was able to transfer all of my friend codes from the old unit to the new one.

Presumably, the 3DS will have the same functionality.
 
[quote name='bmachine']When I upgraded from my DS Lite to my DSi XL, I was able to transfer all of my friend codes from the old unit to the new one.

Presumably, the 3DS will have the same functionality.[/QUOTE]

The friend codes on the DS are cartridge specific - on the 3DS it's tied to the console. That's better because you don't have separate codes for each game, but it's not the same as having accounts which can be transferred between consoles. Or if it is possible to transfer the 3DS "console code", they haven't made that clear. For example, the Wii has a console code and as far as I know there is no way to transfer that code to another Wii.

But maybe it's just not been made clear yet. Let's hope so!

I'm also hoping that the friends list doesn't look like this:

0430 0400 5533 9733 is playing Mario Kart 3DS

:)
 
Why didn't Nintendo add 3D sound. 3DS could have been prefect for it with 3D screen. 3D sound will work by plugging in any headphone. Maybe Nintendo looked into it but didn't want to play any patent loyalties to Dolby since they own so many patents on sound tech.
 
So this is about everything I was expecting. Shame about the shite third party lineup. I'll be getting a US launch unit and probably the 1st revision JPN model...likely financed by the JPN model. Hell maybe I'll just go with the JPN model the first time around.
 
[quote name='GUNNM']I'm also hoping that the friends list doesn't look like this:

0430 0400 5533 9733 is playing Mario Kart 3DS

:)[/QUOTE]

I'm sure when you first encounter a system you want to add, you can either enter a name for that system, or it'll automatically use a name assigned by the system owner.
 
[quote name='sdp']As someone who owned a Virtual Boy I can easily tell you that all the headaches and dizzyness are pretty much BS. Its funny how most people on gaming forums always tell the stories about how the VB caused all that crap to them yet the VB sales reflect that all those people did not own a VB so they are just making that up. The VB had an "automatic pause" after 30 minutes and I would continue playing for easily another 30 minutes before getting bored (not because my eyes actually hurt). Sure I don't doubt some people may get headaches or dizzy but its no different than people who get dizzy now from FPS's or the reason we get those seizure warning in the beginning of most games, its just something that happens to a very small percentage of people.[/QUOTE]

I don't know about the Virtual Boy for sure since so few people owned it (it certainly bothered me), but so called "3D" movies bother a huge percent of people. Informally among friends/family it seems over 50% can't watch it, and most of the rest don't want to.

Headaches are common. In my case my vision was screwed up for over 6 hours afterwards. Not an experience I'm ever going to go through again (let alone PAY for).

As the tested guys said, I can't remember a technology like this that was ever pushed so hard by corporations that was so reviled by real people.
 
Thing about headaches is that it can happen on non "3D" games. Games like FPS gives me a headache over time but some manages to make me sick within few minutes. I have a feeling people and media will focus on few people who do get sick and make a big stink about it.

*I don't hate FPS; it isn't my genre of choice but I do enjoy them.
 
Yes, but I don't know anyone in real life widely affected by games like that, while the majority of people I know are affected by "3D".

(In my case it's a decent number of N64 games that give me issues...maybe because of the low frame rates? Plus a VERY small number of other games...Half Life 1 for some reason, and I THINK some other game I ran across too.)
 
[quote name='Rocko']Preordered the blue one on Amazon. Not sure if I'll keep it as of yet but just in case.[/QUOTE]

Same here, but with the black one. There's nothing in the "launch window" that I'm remotely interested in playing.

If they could get some Animal Crossing in there, though...
 
[quote name='laaj']Thing about headaches is that it can happen on non "3D" games. Games like FPS gives me a headache over time but some manages to make me sick within few minutes. I have a feeling people and media will focus on few people who do get sick and make a big stink about it.[/QUOTE]

When watching films without steady cameras, I tend to get motion sick. The last time I went to a planetarium and saw a couple of movies that made you feel like you were moving, I was sick for three days.

That said, I tend to experience this in small degrees whenever I'm watching someone else play video games. Like the above poster, this is principally a FPS problem, as the camera moves so much. When my husband was playing RDR, I couldn't watch him play for an extended period of time as I would begin to feel the hints of queasiness.

Still, I don't have problems playing games on my own. Perhaps it's the control I have, that I move the camera where I want to look.

I just hope there won't be a problem with 3DS. I've been to a good number of 3D films and felt fine. It's good to know, at least, that if there's a problem, I can just slide the 3D right off.

[quote name='bmachine']If they could get some Animal Crossing in there, though...[/QUOTE]

I knoooow. I can't wait to play that game again. Wii visuals in a handheld? I'm there!
 
In a lot of ways, the color of the system hardly matters to me. Since the Gameboy Advance SP days, I've always skinned my systems. Anyone else on this boat? I'm going with the blue one, as it appeals more to me, even though I know that I'll be more limited in skins that won't clash with the system.

...And now I just went to Decalgirl.com and found the skin I hope they move to the 3DS. :D

http://www.decalgirl.com/item.view/32873

Okay, fine, I'm a girl. I like cute things. :whee:
 
If the frame rate is affected by the 3d I think I'll have to keep the 3d off. I didn't like the 3d games I played on the PS3 because of the reduced frame rate. I've read DOA jumps from 30 fps to 60 fps with the 3d shut off. Hoping that isn't the norm.
 
My personal problems with the 3DS...

1. Horrible aesthetically. Two different aspect ratios screens, with the top screen hovering decentered on the bottom of its panel. Looks just like someone's old TV busted, and they stacked the new one on top of it because they're ghetto.

2. For $250 you're getting a small bottom screen that is still low-res, and a top screen that you know will be bigger or higher-res in a year when the 3DSi comes out at $199 or $249 with a AAA game packed in.

3. No dual-analog sticks/nubs? WTF. Nintendo thinks implementing shitty imprecise and annoying gyroscope shit makes up for a second analog stick. Well, guess what? When you move your head or the system you lose the 3D effect and focus. Without the second analog stick you're going to be "gyroscoping" that bitch all over the place.

4. No good games at launch, and NO VIRTUAL CONSOLE AT LAUNCH. Are you kidding me? How rushed is this systems release that they don't even have basic features ready on day 1?

5. No NES/SNES/GBA games in the virtual console. Just GB/GBC. ...Why? Buy a Wii, that's why! Great.

6. 3D is nothing but a gimmick, and ultimately does zero to enhance actual gameplay. Give me a second analog stick, full virtual console catalog, better online experience, one larger touch screen, and/or a lower price point any day over 3D that I will more than likely turn off after 10mins.
 
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