[quote name='Strell']"Games r expensiv!" Nintendo repeatedly releases budget games and encourages developers to do the same. You people are crying about prices and yet you also cry about how the system's graphics aren't surpassing the PS3. It's one or the other - get a grip.
"No second analog." Don't know if legitimate. I never needed one for the games I wanted to play on the DS, and I don't see developers crying about it. You can't really do FPS games the graphical fidelity they need on tiny screens, so I'm not sure why anyone would want to try. And since those games are the ones that use a second stick the most, I don't count this as a big loss.[/QUOTE]
There's no budget-priced line on the DS, so most of the expensive $35 Nintendo games stayed $35 from launch until now and is one of the biggest hurdles that I have to buying New Super Mario Bros, Animal Crossing, and others. That's not new for them, but it's still a beef each time that I see old games that are still at high prices to buck the trend that most games usually follow. I'd rather buy a $10-$20 game for my DS or PSP than a full $35-$40 game.
You seriously question the lack of a second analog stick with one of the early 3DS games being MGS3, a game that got a big boost in playability by such a simple thing like direct camera control via the right analog stick. The only way they could do that now is either using the stylus, which limits the available buttons for controls, or the d-pad, which was awkward when that was done in Portable Ops. More 3D games will make that more of an issue, especially stealth games where it's important to be able to see the environment around you. The many ports that have been announced and will be coming in the future will constantly test that omission out like they did on the PSP.
Speaking of ports, that will also have a factor in my purchases since I wouldn't pay $40 for a Subsistence-less MGS3 that I got at launch for $30. That's always an issue for old games coming to new systems, so I'd hope that these games get added features to make them worth the higher price.
[quote name='mykevermin']MSRP of $40-$50 is high, no doubt about it. I honestly believe that's what contributed, in large part, of the failure for software sales of the PSP to pick up (piracy being another part of it, sure). I rarely buy PSP games. I just picked up MGS: Peace Walker b/c it was $13 shipped from GF, and I'll eventually buy God of War: Whatever the New One is Called. But not for $40.
But MSRP is high? Big deal. There are sooo many games that come out in the past few generations (something like over 1,000 PS2 titles!?!?!?!) that sales happen and prices drop incessantly. You can buy Gran Turismo 5 for $44 this week. So sales happen, and happen often. Prices drop, so they'll eventually hit the sweet spot. If a high MSRP really matters to you, then you ought to consider that you can't control your compulsions to buy things.
The only place high prices are dangerous is in DD. To my knowledge, Nintendo has *never* put any of its digitally downloadable games on sale - VC, WiiWare, etc. So in that case, you accept the cost of the item, or you try to find a sale on points. Other than that, you're SOL. Not to mention Nintendo's prices are just high enough that you'll think twice about buying this game or that, but if it's something you really want, you will buy it. Just a shade over cheap enough to impulse buy, in my opinion.
I'll probably do with the 3DS what I did with the 360 many moons ago: buy software I want when it's on sale, and pick up a console eventually down the road. $250 is high enough that I'm thinking twice (and the launch lineup doesn't really impress me); but I also have a DS, DS Lite, and DSi LL, so if there's some hot trade-in program, I may get on it.[/QUOTE]
Why would caution over a high MSRP mean that you can't wait? As I said above, I'm still waiting for a drop on New Super Mario Bros. and other $35 DS games, so I can control my spending just fine since I have plenty of patience.
Sega's the only company to have sales on their VC games, so Sega once again does what Nintendon't. That was a one-time thing, so it's not like on XBL and PSN where a sale usually happens eventually if you don't need the game right away. They have a long way to go before their marketplace begins to compete with the likes of Steam, PSN, and XBL.
I'll also be waiting for the library to get to a point where it's worth it to invest in the system, whether that's before or after a price drop will be the big question for me since the 3DS is not getting off to a great start. I don't care about the ports or remakes, so there isn't much else coming for a while.