Nintendo 3DS - General Discussion Thread

Because it's a pet sim, and I'm not particularly interested in playing a pet sim. Especially at $40. The difference between a competent pet sim like Nintendogs and a shovelware game like Catz or Poniez is negligible to me.
 
[quote name='utopianmachine']But--but---how can you not want a 3D Nintendog?[/QUOTE]

I already have a real-life cat. Unless the 3DS Nintendog/Nintencat is similarly able to kill mice and be really fuzzy, Real Cat > 3DS Cat...in which case, I'd have more use for a mobile killing device than simply cat simulation....
 
[quote name='Strell']
As for you, foltzie, I'll concede partly. The cycle the 'net goes through with every Nintendo statement is the same, and it's tiresome, tirelessly condeming any and every decision they could make, no matter what the outcome is. As far as the licensing/transfer thing goes, it's still wait-and-see. So I'll wait-and-see.
[/QUOTE]

I may have made a rush judgement, but I'll stand by it as I expect a product manager to know his product and given Nintendo's current weird stance on license transfers they do not get my benefit of the doubt. Granted I know fully what I risk everytime I make a Wiiware, DSIWare, or VC purchase, but my mother and wife dont and would justifiably be upset that it doesnt work in some way like the way it works with iTunes purchases.

Still, you are right, wait and see.

[quote name='Strell']
And bringing up the third party thing in here? You guys said so yourself that the launch lineup isn't up to whatever impossibly-high-standards-bar you've set. Nintendo cannot force third parties to release games, and yet when they leave the door WIDE open like they have with the launch, they choose to not deliver the goods. Yet if Nintendo loaded the launch up with their own titles - Zelda, Icarus, etc - everyone would be bitching that Nintendo was once again drowning out third parties. So there's no solution there because Nintendo actually gives a shit about their titles coupled with everyone else's attempt to make a quick buck. Grow up - this isn't Nintendo deal any longer. If third parties want to drop the ball for the ....sixth system in a row (N64, Gameboy Advance, Gamecube, DS, and Wii), then why is that still Nintendo's fault?
[/QUOTE]

Strell is 100% spot on here, at least in the evaluation of 3rd parties abilities to move some titles on the 3DS.

Nintendo's Launch strategy highlights the window they are giving to third parties.

Assuming that the lists floating around are near right Nintendo launches with just a few first party games, Nintendogs, Pilotwings, and Steel Diver. No Mario, Zelda, Mario Kart, Party, no ect...
 
[quote name='crunchewy']What's going to get me to buy one is the new Paper Mario. I won't be able to resist at that point.[/QUOTE]

I think I have to agree. Or a Dragon Quest game.
 
[quote name='Salamando3000']I already have a real-life cat. Unless the 3DS Nintendog/Nintencat is similarly able to kill mice and be really fuzzy, Real Cat > 3DS Cat...in which case, I'd have more use for a mobile killing device than simply cat simulation....[/QUOTE]

I don't know why but this cracked me up. It is true.... real cats>>>>>3DS cats lol.
 
i heard of the stereoscopic 3d breaking rather quick and having to re-sync yourself with the system making the 3d almost intolerable. i already have the thing fully paid, i really hope this isn't going to be a problem.
 
[quote name='mythus']i heard of the stereoscopic 3d breaking rather quick and having to re-sync yourself with the system making the 3d almost intolerable. i already have the thing fully paid, i really hope this isn't going to be a problem.[/QUOTE]

This is going to be a decision each person has to make. The sweet spot for this kind of 3D is indeed narrow and could be lost if your head or the unit moves too much. Not unlike Magic Eye images.
 
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Yeah but its not difficult at all to "resync" or whatever. You're just looking at the screen straight on and you have a bit of leeway before it becomes unfocused.
 
[quote name='Salamando3000']I already have a real-life cat. Unless the 3DS Nintendog/Nintencat is similarly able to kill mice and be really fuzzy, Real Cat > 3DS Cat...in which case, I'd have more use for a mobile killing device than simply cat simulation....[/QUOTE]

Can your cat give you a one-time use code to redeem for Club Nintendo coins?

Not serious.
 
[quote name='Nohbdy']Can your cat give you a one-time use code to redeem for Club Nintendo coins?

Not serious.
[/QUOTE]

story.kitten.ts.jpg
 
[quote name='BattleChicken']I think the pricing decision was an odd choice considering the current competitive landscape, and the DRM annoys me just as much as the DSi's does. Other than that, everything Nintendo is doing seems to be rather logical and just generally smart business.

I figure that Nintendo thinks the 3D functionality will differentiate the next handheld from phones, which are currently THE comptetition for Nintendo in this space (not the PSP) -- and it will, so mission accomplished there.

The thing is going to do well, I'm just not interested in one at launch... based on the information available so far.[/QUOTE]


What I find more interesting about the pricing is that with the 3DS price being set/announced so recently, Nintendo had to be aware of the existence and pending release of the PSP2. Perhaps I'm making a leap here, but to me that implies that, at the very least, Nintendo knows that there's no way that the PSP2 is launching for less than $250. It's a given that Nintendo wants to sell hardware at a profit, but I find it hard to believe that they'd knowingly set the price higher than a system that they'll be competing against within the year. If you wanted to take it another step, we could also assume that since the 3DS is likely to be less powerful, they also wouldn't want to match the PSP2's price.

I'm now more curious to see if Sony blinks on price, especially after the PS3 launch price debacle. Common sense would say yes, but the PSPGo indicates the opposite.

I have to say, depending on what Sony announces, $250 might not look all that bad. Seriously, if Sony launches a $300-400 handheld, I can't wait to see the comments.
 
[quote name='007']What I find more interesting about the pricing is that with the 3DS price being set/announced so recently, Nintendo had to be aware of the existence and pending release of the PSP2. Perhaps I'm making a leap here, but to me that implies that, at the very least, Nintendo knows that there's no way that the PSP2 is launching for less than $250. It's a given that Nintendo wants to sell hardware at a profit, but I find it hard to believe that they'd knowingly set the price higher than a system that they'll be competing against within the year. If you wanted to take it another step, we could also assume that since the 3DS is likely to be less powerful, they also wouldn't want to match the PSP2's price.

I'm now more curious to see if Sony blinks on price, especially after the PS3 launch price debacle. Common sense would say yes, but the PSPGo indicates the opposite.

I have to say, depending on what Sony announces, $250 might not look all that bad. Seriously, if Sony launches a $300-400 handheld, I can't wait to see the comments.[/QUOTE]

I'm surpirsed at the $250 of the 3DS given the 8GB iPod touch is $230, but at least the 3DS will off some unique experiences the iPod touch doesnt.... Then again, the iPod touch offers a lot of things the 3DS and PSP2 dont.

Very weird in general...
 
I don't think Nintendo is really considering the PSP2 as competition.

I know it is, in the sense that it is a competing product and they don't want to lose market share to it, but the biggest danger to Nintendo's domination of the handheld market comes from Android phones and Apple products, not from Sony.

Serious gamer types who KNOW they'll buy a 3DS or a PSP2 aren't the market that Nintendo is concerned about; the people who get "that ipod thing" (iPod Touch) instead of "that handheld thing" (3DS) because they cost about the same and can do similar things are who Nintendo is worried about, IMO.

I firmly believe that Nintendo decided to go 3D not because the tech was cool, or because they felt it was the next evolution in games but because it will be an effective way to make their offering unique - if they just iterated to a high-powered DSi, their next handheld would be nearly indistinguishable to a layman from an ipod - I mean, they both play games right?

I predict that the PSP2 and 3DS will do worse than their predecessors did this generation purely because of the increase in high-powered phones and MP3 players providing quality game offerings in addition to their normal functions, but the 3DS will do better than the PSP2 because it has a unique gimmick to make it stand out in the marketplace.
 
The Ipod Touch and other similar mobile devices' place in handheld gaming is highly debatable. There's data to suggest that they're gobbling up a percentage of the marketshare of handheld gaming, but are they really stealing customers or bringing in new ones...customers who don't necessarily need good games, just games that are good enough for killing a few random minutes here and there?

I'd be very interested in seeing some research done as to what percentage of people who buy a mobile device were considering getting a conventional gaming handheld (and vice-versa).

As for the PSP2, if the rumored featureset is even close to accurate, it's going to be mad expensive. I'd be very surprised to see it launch for under $300.
 
[quote name='BattleChicken']I predict that the PSP2 and 3DS will do worse than their predecessors did this generation purely because of the increase in high-powered phones and MP3 players providing quality game offerings in addition to their normal functions, but the 3DS will do better than the PSP2 because it has a unique gimmick to make it stand out in the marketplace.[/QUOTE]

See, I don't know about that. It makes sense on some level, but it's not as if these types of phones or games are brand new. It would also be more plausible if the DS numbers had declined since the release of something like the iPhone or Droid, but it continues to be the best selling system in general month after month.

We're obviously talking some years into the future here, but whatever 'mobile gaming' rise there's been with other devices, it seems to have had zero effect on the DS thus far. Until those numbers start stalling out, I have to just assume the 3DS isn't going to reverse the trend.

Sony is another kettle of fish entirely. Like somone already said, with the rumored specs of the PSP2, I'm honestly afraid Sony may price themselves out of this thing before it even starts. No matter how amazing the tech is, I think a lot of us will have a hard time stomaching a $300+ pricetag for a handheld. As already demonstrated, people think $250 is too much... and that's not just because they perceive the 3DS as not being worth that much, either. When most consoles are coming in at $250 or below, it's a gut reaction to feel like a handheld should be cheaper, no matter what it does.

This is going to sound stupid, but I think it's important to note that Sony seems to be targeting the same market as the phone and whatnot makers... they're the people with the 'cool' technology. The PSP was sold on the idea that it was powerful, it was adult, and it did so much more than the DS. I'm envisioning that the PSP2 will be the same thing. Nintendo's handhelds have never been trying to reach that market, and I believe that's to their benefit. Effectively, Sony wants the same 'cool tech' market as phones, and I think that'll hurt them more than anything. I may not have explained that the right way, but it made sense in my head.
 
[quote name='007']
This is going to sound stupid, but I think it's important to note that Sony seems to be targeting the same market as the phone and whatnot makers... they're the people with the 'cool' technology. The PSP was sold on the idea that it was powerful, it was adult, and it did so much more than the DS. I'm envisioning that the PSP2 will be the same thing. Nintendo's handhelds have never been trying to reach that market, and I believe that's to their benefit. Effectively, Sony wants the same 'cool tech' market as phones, and I think that'll hurt them more than anything. I may not have explained that the right way, but it made sense in my head.[/QUOTE]

I like Sony and their products, but personally I agree with what your saying. Back when the PSP was launched there was really not a huge smartphone market. Now today there is thousands of apps out there, and I firmly believe that if the PSP2 doesn't have some type of app store like the apple/android solution, people may not buy it if it is $250+. Sure it will be powerful but in all seriousness just having power doesn't mean anything in today's world. Now I could be wrong and the PSP 2 could be a huge seller, who knows, but this is what I think.

Nintendo is in a different league. Nintendo has had their own market for years now and this is why Nintendo will be successful and still be successful with the 3DS.
 
[quote name='cochesecochese']Just look at these goddamn prototypes. fucking look.

That first model was über. Retail model looks clunky as hell in comparison. Oh me oh my should I do the 'right thing' and wait for a revision now? Decisions decisions.[/QUOTE]

The first prototype is missing the analog control, the cameras, seemingly the mic, and the 3D screen.

Still, it did look nice.
 
[quote name='Jesus_S_Preston']All interest I had in the 3DS has left my body. GG Sony, you will still lose but I will love you anyway.[/QUOTE]

Honestly yeah, me too. Nintendo dropping the ball for launch games (seriously, I don't give a fuck about fucking nintendogs, there's no reason to launch it without OOT, Star Fox, and/or Kid Icarus) was bad enough, and now the potential this "NGP" has has me canceling my preorder altogether. I'll prolly wait till the holidays and decide which one to get once me know more of the NGP lineup and see what 3DS games are out by then.
 
[quote name='Jesus_S_Preston']All interest I had in the 3DS has left my body.[/QUOTE]

Same. It looks so .. dated now, after seeing the NGP.
 
[quote name='cochesecochese']Just look at these goddamn prototypes. fucking look.

That first model was über. Retail model looks clunky as hell in comparison. Oh me oh my should I do the 'right thing' and wait for a revision now? Decisions decisions.[/QUOTE]

[quote name='foltzie']The first prototype is missing the analog control, the cameras, seemingly the mic, and the 3D screen.

Still, it did look nice.[/QUOTE]

Seriously? The original design of the 3DS looks as exiting as a chicken in a group of chickens. The 3DS has to look different enough to distinguish itself. The original design just looks like a DS Lite. Nintendo wants you to notice the thing, and therefore, want it. Besides, if you want the 3DS to look that bland, just go get a white skin from Decalgirl.com when the system launches.

[quote name='Scorch']Same. It looks so .. dated now, after seeing the NGP.[/QUOTE]

Sony knows how to make sexy handhelds. What they don't seem to be able to garner is developer support.

Thanks, but no thanks. I'll stick with the successful handheld heavyweight in this war.
 
[quote name='Scorch']Same. It looks so .. dated now, after seeing the NGP.[/QUOTE]

It's Nintendo. We all saw it with GameCube 2.

P.S. Still going to end up buying a 3DS eventually, since I've never considered preordering it with so much new technology and a small library of games.

P.P.S. The no UMD on the NGP is a disappointment, but oh well. At least it's not download only. PS1 support, but still no PS2 =( What worries me the most is the touch sensitive back. Hope it's not so fragile that it beaks after a few months of moderate use.
 
I think the 3DS is sized right and not only that it looks pretty damn sturdy. Judging my the new hinge design, it'll be tougher to crack. I've owned a Lite for 4+ years and it's never cracked on me.
 
[quote name='utopianmachine']Sony knows how to make sexy handhelds. What they don't seem to be able to garner is developer support.

Thanks, but no thanks. I'll stick with the successful handheld heavyweight in this war.[/QUOTE]

I dunno, this could get interesting.

Now that Sony's handheld has a touchscreen, Developers could in theory develop for the 3DS and port it to the new PSP without much issue. Might need to work around the single screen, but I never saw many games that really made full use of having the two screens in the first place.

Not going to say that Sony's won or anything...this device is going to be costly...$300, minimum...if anything's going to kill it, it's going be the costly price of entry.
 
[quote name='elessar123']It's Nintendo. We all saw it with GameCube 2.[/quote]

Yep, they were a generation behind on the DS, Wii, and now 3DS. Hard for me to get too enthusiastic about them finally roughly meeting PSP specs six years later, although I'd still have preordered immediately for the exclusives if not for the "3D".

P.P.S. The no UMD on the NGP is a disappointment, but oh well. At least it's not download only.

Yeah, that's my thoughts about it. I was REALLY worried it would be download only, so I'm just thrilled it has retail activation free games. I love backwards compatibility, and I think UMD was great for its time, but I guess if they think they can do large enough cartridges then I can understand why they're dropping it. (Man, I'm going to need some spare PSP1s! Ugh, I don't know how you're supposed to keep all this stuff...)

Hey, I just realized that will be Sony's first cartridge based system! :lol:

PS1 support, but still no PS2 =( What worries me the most is the touch sensitive back. Hope it's not so fragile that it beaks after a few months of moderate use.

I don't really see what it's good for. My iPod touches are lucky to last a year, but my PSPs have been waaaaaaaaaaaaaaaaaaaaaaaay more reliable, so hopefully that trend will continue.

I don't know...if I'm convinced the 3DS' "3D" really is completely off and it's like a completely normal screen, I'll probably still buy one for Pilotwings and Paper Mario, but dang I'm sick of gimmicks.
 
[quote name='Salamando3000']
Now that Sony's handheld has a touchscreen, Developers could in theory develop for the 3DS and port it to the new PSP without much issue.[/quote]

Yeah, but so far I've only played a single game that used 'touch' well-Boing! Docomodake, and it could have been adapted for normal controls. And you've still got the issue that the hardware is a generation appart.

Ironically though the 3DS SHOULD help keep the PSP 1 alive longer, since now you've got the PSP 1, 3DS, and Wii all active at the same time (plus kind of the PS2). So that's like 3-4 targets to hit.
 
[quote name='utopianmachine']Seriously? The original design of the 3DS looks as exiting as a chicken in a group of chickens. The 3DS has to look different enough to distinguish itself. The original design just looks like a DS Lite. Nintendo wants you to notice the thing, and therefore, want it. Besides, if you want the 3DS to look that bland, just go get a white skin from Decalgirl.com when the system launches.[/QUOTE]

Seriously, I dont like a complicated design. Call it Apple fanboyish, but the DS Lite, DSi, and Wii were wonderful designs. The 3DS prototype was nearly perfect from a design aesthetic perspective. Now, since it was missing a chunk of the functional hardware, it didnt work as a functional design. The new design isnt bad, just not as crisp.

[quote name='utopianmachine']
Sony knows how to make sexy handhelds. What they don't seem to be able to garner is developer support.

Thanks, but no thanks. I'll stick with the successful handheld heavyweight in this war.[/QUOTE]

The PSP had a good bit of support out of the gate, sales seems to have muted that support. But the NGP will probably get at least a nice round of ports up front, same as the 3DS.
 
Kirby's Canvas Curse man.
Best use of touch.

I'm worried about new versions of DS games on 3DS that used touch extensively.
For example:
I'd imagine they'd put the Picross cube on the top screen for 3D but hurts the controls.
 
[quote name='foltzie']The PSP had a good bit of support out of the gate, sales seems to have muted that support. But the NGP will probably get at least a nice round of ports up front, same as the 3DS.[/QUOTE]

It's hard to compare PSP and DS support...the PSP went through a weird phase where about a year earlier they hadn't realized it was selling, so it had a drought, then picked up again. But it's also hard to compare because you have to actually look at games, and not crap filler stuff. If you just looked at raw numbers of products it would look a lot more lopsided than it really is.

[quote name='dallow']Kirby's Canvas Curse man.
Best use of touch.

I'm worried about new versions of DS games on 3DS that used touch extensively.
For example:
I'd imagine they'd put the Picross cube on the top screen for 3D but hurts the controls.[/QUOTE]

I hated Kirby's Canvas Curse (every Kirby game since the GBA actually...they don't play like the old ones and are all spastic now...)

One good thing about the 3DS is I think the touch element is being downplayed since like you said the screens are dissimilar.

Hmm...I guess if I had my way it would have a single screen on top, 4.3", no "3D", two of those analog sticks (looks nice in pictures!). More power's great, but even if it were just the same thing but like a GBA successor with no gimmicks, I'd be super excited.
 
[quote name='Wolfpup']Yeah, but so far I've only played a single game that used 'touch' well-Boing! Docomodake, and it could have been adapted for normal controls.[/QUOTE]

I hate the Wii motion controls, but I have to disagree that touch screen doesn't add anything to gaming on the DS. I think you just haven't played enough DS games.

Etrian Odyssey series, Picross3D, Puzzle Quest series, Build-a-lot, Doki Doki Majou Shinpan (hehe), Lost in Blue series, and of the series like Mystery Case Files, Professor Layton series, Trauma Center series...

The problem is that developers should only add support for it IF IT FITS the design, and not just to add it.
 
I have no doubt NGP will have a great launch lineup with developers having more than a year to create games for it. Unlike 3DS where Nintendo didn't give them enough time to do anything other than ports.

I been a Nintendo portable guy since the original and NGP is giving me second thoughts about 3DS.
 
The PSP had a better launch lineup too than the DS. Ironically I felt like I was the only person who bought a DS at launch :lol:
 
Sony's new handheld looks great and all, but it will probably be expensive as hell, so it doesn't make me any less interested in the 3DS.

Show me $300 or less and games for $30-$40 on the NGP and I'd probably drop the 3DS in an instant. I love Nintendo and their first party products, but $50 more for the increase in technology would be a no-brainer. Unfortunately, I think that's highly unlikely. I really would not be surprised by $400.
 
I think the NGP is pretty dang cool, I love that it has a OLED screen and 3G wirelesss (especially the latter). But I do have some issues with it and I think these issues may become incrediably problematic:

1) Battery life. I believe Sony stated it should have the same battery life as the 3DS roughly, 3 - 5 hours. I would imagine this can only be achieved by using a higher quality battery which can significantly raise the price of the unit, and the trade off is not exactly what I call impressive.

2) Price, both hardware and software. The technology in the NGP is cutting-edge, there is going to be a significant trade-off somewhere and its going to be price. I don't see this launching at $300, $400 at min. The 3DS is also cutting edge (in a different notion) and its asking price is $250. OLED, battery, touch panel, GPU, etc etc is all adding up to make it very expensive. And while Sony may be willing to take a significant loss with hardware sales, I don't see that changing the general price structure. Its going to be damn expensive.

There is a potential possiablity that by accepting a contract with a 3G data carrier the price of the NGP may recieve some form of a discount, but I'm not sure if the 3G infastructure is like that of a cell phone or more like Amazon's Kindle and its Whispernet service. So we'll see on that end. :p

And what about the games? 3DS titles are retailing anywhere from $35 - $50. There's no doubt NGP will hit somewhere between $50 - $60 (and potentially $40 but extremely doubtful).

And while the NGP may have a better launch lineup, it comes during the Fall and by that time, the 3DS will have built up a significant lineup of software and I'm more than certain Nintendo and its partners will have a full lineup of new software at the time to put a "mute" on the NGP's launch. Further, supplies should be replinshed at that point, only pushing sales further.

It'll be damn interesting, that's for sure. I'm likely to buy both but that's because I fucking can. :D But if I had to pick a potential long-run winner, my bets are with Nintendo.
 
[quote name='utopianmachine']


Sony knows how to make sexy handhelds. What they don't seem to be able to garner is developer support.

Thanks, but no thanks. I'll stick with the successful handheld heavyweight in this war.[/QUOTE]

They have Monster Hunter and Call of Duty listed as future titles. Those are system sellers. They also have their own PS3 titles, like LBP, Uncharted, Resistance, Killzone, etc. that will have NGP versions.

Also, http://www.joystiq.com/2011/01/27/heres-a-big-list-of-developers-and-publishers-working-on-ngp-pr/

Certainly has the developers lined up ready to support it, we'll see if that manifests. I certainly anticipate the NGP to be significantly better handheld for gamers who want a western gaming experience. 2 analog sticks, bitches.
 
I forgot about it having cell phone hardware in it. THAT seems stupid to me. It raises the cost, and who's going to use it? I don't know, maybe Japan is different, or maybe they're going to sell it in Verizon stores or something weird, but I think the market for paying $30/month for all these extra devices is really limited.
 
1) Battery life. I believe Sony stated it should have the same battery life as the 3DS roughly, 3 - 5 hours. I would imagine this can only be achieved by using a higher quality battery which can significantly raise the price of the unit, and the trade off is not exactly what I call impressive.

Don't forget you can't swap out the battery.
 
[quote name='Nohbdy']Don't forget you can't swap out the battery.[/QUOTE]

yeah, which makes it less, really.

That TOTALLY sucks that it's a sealed battery. I hate proprietary batteries, I hate sealed batteries.

That's enough that it's kicked me into the "undecided" category about the PSP2 also.
 
Sony sealed the battery because back in the "ye early" days of the PSP, many hackers used a so called "Pandora's Battery" which had some kind of affect in opening up homebrew and other applications to it...somehow. I'm not keen on the information but I'm willing to bet that's why they went that way.

My only worry is that once it has a little over 200 full charge cycles (which, doesn't take very long sadly) how do we switch the battery out without us getting ass raped by Sony's wonderful customer service.
 
Damn, now if the thing fails because of the stupid sealed battery, they'll just assume it's because we don't want a powerful portable console, and not think of the battery...
 
[quote name='Wolfpup']Damn, now if the thing fails because of the stupid sealed battery, they'll just assume it's because we don't want a powerful portable console, and not think of the battery...[/QUOTE]

I really don't think sealed vs not sealed battery is going to be the difference between success and failure for any handheld, ever.
 
Maybe maybe not. Anyone who thinks about it is going to consider passing on it because of that. Most people probably just won't know and buy it anyway...although early adopters probably will....
 
[quote name='Wolfpup']Maybe maybe not. Anyone who thinks about it is going to consider passing on it because of that. Most people probably just won't know and buy it anyway...although early adopters probably will....[/QUOTE]

Makes no difference to me unless it's a standard battery size. Sure I can change the battery myself on the PSP, it's still not AAA/AA.
 
I really don't think there's a huge portion of the market that even cares about the difference between a sealed and unsealed battery, much less people who would not buy the handheld for the purpose alone.
 
[quote name='laaj']Is it true about the sealed battery? I'm hearing that for the first time here.[/QUOTE]

They're talking about the NGP. whatever the DS has the 3DS probably has the same. I care so little about the difference that I don't even know what the DS has. Only time I had to replace a battery was in my NGPC.
 
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