Playstation Deals, PS Plus games, and Discussion

psunami

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Thanks to Frisky for all of the hard work that he put in for the previous deals threads!

Feel free to post here about the newest Playstation deals, PS Plus games, and discussions about the previously mentioned items.

Official PlayStation™Store US

March 2024 games (available on March 5th):

PlayStation Plus Extra and Premium | Game Catalog

March 2024 games (available on March 19th):

PlayStation Plus Extra and Premium | Game Catalog
PlayStation Premium | Classics
 
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I don't really spend money on anything else frivolous, so if i could have got a bundle for 1k i would have done it. i mean if they are selling the pro for $700, a regular dual edge is $200, and a regular charging station is $30. stand is $30, that is $960, basically $40 upcharge from white to 30th anniversary with the LE controller as well.
 
Wasn't Sony losing money when the ps5 first came out? guess they're trying to recoup with this price which makes sense but bad for the consumer sadly.
 
I don't really spend money on anything else frivolous, so if i could have got a bundle for 1k i would have done it. i mean if they are selling the pro for $700, a regular dual edge is $200, and a regular charging station is $30. stand is $30, that is $960, basically $40 upcharge from white to 30th anniversary with the LE controller as well.
It was actually not a bad deal. Definitely played a part in selling out more quickly cuz people actually wanted it not just scalpers. Still don't know how I feel about the random que tho
 
Wasn't Sony losing money when the ps5 first came out? guess they're trying to recoup with this price which makes sense but bad for the consumer sadly.

The opposite, it's the first time Sony made money out the gates on a console. Makes sense since a lot of the PS5 is more computer parts vs proprietary parts.
 
Death Stranding 2 photo mode looks very fun. First time I think photo mode has ever grabbed my attention. Would be even more interesting if they can tie it into gameplay rewards somehow. And it’s been awhile since graphics have been a selling point for me, other than being on par or slightly better than would be expected now. Are we finally getting through the uncanny valley, with those character models? Even with all the options Unreal Engine provides, all these games using it still somehow have a similar look and feel to me. They look good, but you would never expect them to progress past each other, in any regard, if they are all using the same engine. I know it makes financial sense, but i miss when just about every game company was making and using their own engine, gave games more of their own feel. It’s like building a world, and all its physics, rules and components from scratch, versus seeing what different people can make using the same Lego’s with the same attachment & piece rules.
 
Does anyone here have experience with certain USB-C chargers not working when trying to charge DualSense controllers?

It seems like a mixed bag where a random charger will work, and another won't. But they're all USB-C. The charger that came with my Macbook charges controllers just fine, for example, but other random USB-C cables around my house are hit-or-miss. I bought these USB-C chargers from Amazon last week and, surprise, they don't charge them either -- but they work fine for other things (I have one powering my Steam Deck's dock now). Very confused why some USB-C cables simply don't work for charging the DualSense but work fine for other things.
 
Does anyone here have experience with certain USB-C chargers not working when trying to charge DualSense controllers?

It seems like a mixed bag where a random charger will work, and another won't. But they're all USB-C. The charger that came with my Macbook charges controllers just fine, for example, but other random USB-C cables around my house are hit-or-miss. I bought these USB-C chargers from Amazon last week and, surprise, they don't charge them either -- but they work fine for other things (I have one powering my Steam Deck's dock now). Very confused why some USB-C cables simply don't work for charging the DualSense but work fine for other things.
Some cables are data transfer only. No, you can't tell just by looking whether we cable is data-only or data and power.
 
Does anyone here have experience with certain USB-C chargers not working when trying to charge DualSense controllers?

It seems like a mixed bag where a random charger will work, and another won't. But they're all USB-C. The charger that came with my Macbook charges controllers just fine, for example, but other random USB-C cables around my house are hit-or-miss. I bought these USB-C chargers from Amazon last week and, surprise, they don't charge them either -- but they work fine for other things (I have one powering my Steam Deck's dock now). Very confused why some USB-C cables simply don't work for charging the DualSense but work fine for other things.

My own rule of thumb is only use the OEM charger for the device. Apple cube for iDevices. Pixel for pixel, Samsung for galaxy. For PlayStation controllers and dual shock 4 I used the PS 2 port usb charger and for dual sense I use the OEM dock or the 3 meter cable for my dual sense edge to the console itself when needed.
 
Generally speaking, I don't use anything but the manufacturer's official chargers when it comes to electronics. You can and will wreck your electronics battery life by using other ones. Voltage and amperage are weird like that.
 
Does anyone here have experience with certain USB-C chargers not working when trying to charge DualSense controllers?

It seems like a mixed bag where a random charger will work, and another won't. But they're all USB-C. The charger that came with my Macbook charges controllers just fine, for example, but other random USB-C cables around my house are hit-or-miss. I bought these USB-C chargers from Amazon last week and, surprise, they don't charge them either -- but they work fine for other things (I have one powering my Steam Deck's dock now). Very confused why some USB-C cables simply don't work for charging the DualSense but work fine for other things.

I think it might have more to do with the source from which the power is coming from. I remember this being a major issue with the PS3, I went through a lot of cables trying to understand why it wouldn't charge sometimes. Eventually I learned it's not necessarily the cable but the source where the power is coming from. For example, PS3 controller won't charge if you use a mini USB cable with a wall plug or any old USB port; it only works with the PS3, a dedicated PS3 charger or a PC.

If you detach the cable and try it with your PS5, and it charges then you'll know it's not the cable and likely is source the cable is plugged into.
 
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Microsoft has committed to making another next gen console and is teasing making a handheld now as well.
Same company that said Indy would be Xbox exclusive, et al? They have a serious issue within leadership currently and explains why everyone isn't on the same page. Direction keeps changing and now with the PS5 Pro proving market demand for consoles is slowing, I would hope that MS is taking the route of exiting the console business. . .to a degree. I do think they need a Steam deck adjacent to support Game Pass mobile since Valve hasn't shown interest in making it easy to use on theirs. However, Xbox itself needs to adapt to the fact that PC is now growing to the point they could swoop in with an offering that would absolutely shatter expectations.

Imagine if Xbox was no longer competing in the gated communities that consoles live in. Imagine Xbox as JUST a PC pre-built and designed for the living room. Completely untapped market here, because while anyone 'can' hook up a PC to their TV and play Steam, Xbox, or even PS games now: it's not exactly intuitive or being suggested to the mass market. We can't deny that consoles are absolutely just PCs without productivity anymore so why not embrace that?

MS has quite the opportunity here to trojan horse their way into having all games in one place (sans Nintendo, but fuck Nintendo) via Xbox store, Game Pass, and Steam. Shut up and take my money.
 
Same company that said Indy would be Xbox exclusive, et al? They have a serious issue within leadership currently and explains why everyone isn't on the same page. Direction keeps changing and now with the PS5 Pro proving market demand for consoles is slowing, I would hope that MS is taking the route of exiting the console business. . .to a degree. I do think they need a Steam deck adjacent to support Game Pass mobile since Valve hasn't shown interest in making it easy to use on theirs. However, Xbox itself needs to adapt to the fact that PC is now growing to the point they could swoop in with an offering that would absolutely shatter expectations.

Imagine if Xbox was no longer competing in the gated communities that consoles live in. Imagine Xbox as JUST a PC pre-built and designed for the living room. Completely untapped market here, because while anyone 'can' hook up a PC to their TV and play Steam, Xbox, or even PS games now: it's not exactly intuitive or being suggested to the mass market. We can't deny that consoles are absolutely just PCs without productivity anymore so why not embrace that?

MS has quite the opportunity here to trojan horse their way into having all games in one place (sans Nintendo, but fuck Nintendo) via Xbox store, Game Pass, and Steam. Shut up and take my money.

Yeah. we could invent this kind of future-thinking with a device called a "Personal Computer," if you will. Where everybody could just have whatever services they want. Without paying some asshole overlord in order to access their games. Where we don't need them or their invented problems.

imagine the possibilities.
 
Interesting, never knew all this. Thanks everyone. :)

Um, I’m gonna be honest, most of the advice you’re getting sounds kinda off the mark to me. I’m not actually an electrician or anything, and I don’t have your devices in front of me so I can’t tell you for certain what’s going on, but I would guess it’s the voltage and amperage, like Nothing was saying. Your charging block should have a bunch of tiny text on it telling you what voltage and amperage it puts out—5V⎓2.1A, for example. (That symbol is apparently a direct current (DC) signifier.)

Sometimes the device itself will have some similar text. There may be several similar looking sets of figures, but you’re looking for one that says Input. These are generally rough guidelines—you’ll rarely have trouble charging a 5V⎓500mA device with a 5V⎓1A charger, for instance—but you don’t want the wattage to be too far off—you can calculate wattage by multiplying the voltage by the amperage (convert mA to A if necessary). You wouldn’t want to charge a device needing 5W with a charger outputting 30W (or vice versa).

Now, this gets more confusing. Power cables have a certain rating for how much they can carry, as well, and unfortunately they rarely report those values. When they do, usually you only see a maximum value, but I do have one cable that supposedly has a minimum value that it can carry (like 30W, or something, which seems weird but I haven’t tested it with anything lower yet—for further reference, this is a high power cable rated to transfer up to 250W, so this is kind of an outlier). I’ve also never personally seen those values printed on the cables themselves—not saying it doesn’t happen, but you’re more likely to find that info on a product page or in a manual, if at all. Generally most cables you get should have a good enough range for small devices—you usually only need to worry about the cable limitations if you need something like 30W or more—, but if you do run into a problem and the charger and device should be matching, you could always try changing to a different cable.

The final wrinkle in all this is that a lot of charging blocks and devices have chips in them to detect what power they need to send out in the former’s case, or how much charge is incoming in the latter. Some of these chargers can drop to lower outputs as needed, within certain limitations, and some of these devices can simply stop accepting charge if the input is too great.

That last thing is likely what’s happening here. I don’t have a dualsense, but most rechargeable controllers, even modern ones, want very low wattage for charging, usually around 2.5W to 5W, and those chargers you linked to are rated at 25W. Save those chargers for your phone or tablet.
 
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The whole idea of if you "need" the PS5 Pro or not is irrelevant. No one needs this. To me it is similar when I got the 4 Pro or you get a new TV. It's amazing the first time you turn it on and are blown away, but eventually you are not going to tell the difference. It is not like I am going to continue to have my regular 5 hooked up to a TV and compare and contrast games graphics/ performance.

I was fortunate to get one by luck. I hopped on at 815 CST and was put in line. I was attempting to confirm my payment for the millionth time since last week. Line went from 40 minutes and slowly down until I got in at 910 CST. It was almost too easy and some of the "fun" of tracking down the PS5 when it released intiailly.
The PS4 Pro did jump to 4k though so it was a pretty massive difference. Not the case here.
 
Generally speaking, I don't use anything but the manufacturer's official chargers when it comes to electronics. You can and will wreck your electronics battery life by using other ones. Voltage and amperage are weird like that.
Seconded. It sucks too when shit is proprietary bs that isn't easier to buy. My phone requires a specific charger and cable and the cable is long thin bar that easily breaks off.
 
Yeah. we could invent this kind of future-thinking with a device called a "Personal Computer," if you will. Where everybody could just have whatever services they want. Without paying some asshole overlord in order to access their games. Where we don't need them or their invented problems.

imagine the possibilities.
Exactly my point. The idea that we need walled gardens to play our games is a product some of these companies are still trying to sell. They have effectively pushed a lot of the market to PC where freedom reigns. I still prefer my gaming experience on a big screen and it isn't convenient for me to lug a PC into there nor intuitive because of KB/M. It would take something like what I proposed to make that happen.

And I'd eat it up.
 
That last thing is likely what’s happening here. I don’t have a dualsense, but most rechargeable controllers, even modern ones, want very low wattage for charging, usually around 2.5W to 5W, and those chargers you linked to are rated at 25W. Save those chargers for your phone or tablet.

I'm not an electrician either but I've had to use various 3-prong power cables (like the ones you see on PCs) since it's so common (PC, monitor, laser printer, PS3 fat and original model PS4 Pro all used it) so got curious if I should be concerned. I only learned that electronics are rated for a "max" safe limit, not necessarily continuous. So his 25w charger can feed up to 25w, not that it's continuous trying to force 25w.

I've also had to use my brother's 100w Apple connector on my 65w laptop (forgot to pack my charger) but did my research before trying it (since my laptop is Windows, but both used USC-C power delivery inputs), and didn't see anything that suggested it would be an issue. A 100w charger isn't constantly feeding 100w, it's just capable of feeding 100w if needed: sometimes his Apple laptop will need less power and and sometimes it'll need the max 100w depending on demand, same thing when I used his Apple character with my laptop (charger only fed whatever my laptop wanted). I also used my 65w work laptop charger to charge my Pixel 6 and use for my current 8, never had issues with either.

Yes, you're always better buying an official brand new stuff, no doubt, but I dunno, sometimes you just misplace/lose cables. In a pinch, it's unlikely to be the end of the world.
 
Does anyone here have experience with certain USB-C chargers not working when trying to charge DualSense controllers?

It seems like a mixed bag where a random charger will work, and another won't. But they're all USB-C. The charger that came with my Macbook charges controllers just fine, for example, but other random USB-C cables around my house are hit-or-miss. I bought these USB-C chargers from Amazon last week and, surprise, they don't charge them either -- but they work fine for other things (I have one powering my Steam Deck's dock now). Very confused why some USB-C cables simply don't work for charging the DualSense but work fine for other things.
The only thing I've noticed is that my PS5 controller won't charge when connected to the console via cable unless I hold the Playstation button on the controller down for 8 seconds to turn it off. For some reason if I plug it in with the controller already on and then turn the PS5 off it won't charge. Maybe it's fixed now, but man that was slightly annoying.
 
I'm not an electrician either but I've had to use various 3-prong power cables (like the ones you see on PCs) since it's so common (PC, monitor, laser printer, PS3 fat and original model PS4 Pro all used it) so got curious if I should be concerned. I only learned that electronics are rated for a "max" safe limit, not necessarily continuous. So his 25w charger can feed up to 25w, not that it's continuous trying to force 25w.

I've also had to use my brother's 100w Apple connector on my 65w laptop (forgot to pack my charger) but did my research before trying it (since my laptop is Windows, but both used USC-C power delivery inputs), and didn't see anything that suggested it would be an issue. A 100w charger isn't constantly feeding 100w, it's just capable of feeding 100w if needed: sometimes his Apple laptop will need less power and and sometimes it'll need the max 100w depending on demand, same thing when I used his Apple character with my laptop (charger only fed whatever my laptop wanted). I also used my 65w work laptop charger to charge my Pixel 6 and use for my current 8, never had issues with either.

Yes, you're always better buying an official brand new stuff, no doubt, but I dunno, sometimes you just misplace/lose cables. In a pinch, it's unlikely to be the end of the world.

My understanding is that this is where those chips I mentioned come in, but I’m not an expert. I would guess that pretty nearly every personal computer from the last decade or more is capable of managing power to some extent. I’m reasonably confident that you can fry electronics if your adapter sends too much juice to your device—this is essentially what happens with power surges—, but I haven’t ever seen it happen, myself, since I try to make sure my outputs and inputs match relatively closely.

There are certainly oddities—I’ve noticed my DS4s (which call for 5V⎓800mA input) won’t charge from my power strip’s 5V⎓2.4A USB ports, even when something else is plugged in (which should(?) effectively halve the amperage to 1.2A), but will charge fine when plugged into my old 5V⎓1A Apple charger, which is plugged into the same power strip. Maybe that 0.2A difference is just the straw that breaks the camel’s back? Maybe the Apple block has a chip that can decrease the wattage and the power strip doesn’t? Maybe the power strip’s amperage isn’t evenly distributed between the two USB ports when both are in use? I dunno.
 
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The only thing I've noticed is that my PS5 controller won't charge when connected to the console via cable unless I hold the Playstation button on the controller down for 8 seconds to turn it off. For some reason if I plug it in with the controller already on and then turn the PS5 off it won't charge. Maybe it's fixed now, but man that was slightly annoying.
There's an option in the settings for having it use the USB cable transmitting data when it's plugged into the PS5 versus bluetooth that could be the issue.
 
Guessing it's a no but if I am trying to play a digital copy of a game on someone else's console, and the PS network is down, I can't play it right?

I've been playing CrossCode (which I bought on my PS account) on my brother's PS5 (with my PSN account) but it won't load because the network is current down or whatever.
 
This is how I thought they should have done the releases for the new consoles back when the normal PS5 came out. Reward your user base before letting the scalpers get their supply.
 
Well, no one has commented on the new new look of the PS5 home screen, so I guess it's no big deal.

The update itself was only up for a few hours I think before they fixed it. I used a PS5 just after seeing an article about the ads but even then I didn't see any ads.
 
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1001 Spikes PS4 & Vita are now listed on the Nicalis store. Status is "Coming Soon" with no specific release date


It appears that the games will only be available as part of a 10th Anniversary CE
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Sony needs to cancel anyone's order who has a matching name on ebay, or just have a do-over for all of the Pro 30th sales here in the US and cancel every single order. Companies need to come down with a heavy hand with reselling. AND ebay needs to follow/enforce their own guidelines about not selling items you don't have,
 
I agree that cheating to get one or more, for profit, is a shitty thing to do; but you’ve been talking about arresting people for slightly breaking a companies TOS, by listing a pre-order a few weeks earlier than they allow. That’s a bit extreme. If they can detect bottling, those should be cancelled, if they can tell by IP, that someone had multiple browsers or devices running, or some other way to give themself an unfair advantage, that’s a bit shitty thing to do, and I would not respect a person getting one that way, to sell for profit, in a society and system that we are striving to have as fair and equitable. Those should possibly be cancelled. But lets be serious, Sony is not going to do anything, eBay is not going to do anything, and law enforcement has no place in this, outside of some kind of large scale bottling mill or fraud, like if they mostly went to Sony insiders or something like that.
 
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