OMG @ some on here not playing much or any of Witcher EE.
The W1 combat is WAY different and not for everyone - i.e. it's timing-based + heavily based around KB-mouse - so that's understandable, if you aren't fond of the combat. I liked it - but, it certainly isn't as good as W2; and certainly W3 is even better than W2 combat-wise + control-wise.
Though, a lot of the important decision-making stuff + whatnot the Witcher series is known for - that really began here. It was one of the earliest games that I can recall where you make a tough decision - and normally, you won't see the results for a few hours. In other games with most of their quests - yeah, especially in side-quests - you see results right away; and if you didn't like it, you could just reload your last save from a few minutes ago before you made the decision.
With Witcher 1 - well, by the time you realized your decision's end-results might have sucked or been horrible - well, it's too late; you'll likely stick w/ it b/c you might not want to go backwards a few hours.
Seriously, the story in that is great + complete in Witcher 1, unlike Witcher 2. While W2 is the better game for the combat and all - namely since the last 1/3rd of W2's story felt rushed + felt like a major set-up for W3 - y'all should play W1 for the story; the story in W1 is fantastic.
EDIT:
If we're talking games I paid for via steam and never played or messed with
Jul 19, 2013 Fallout New Vegas Ultimate
Ummm...you should really change that. FO: NV is great. If you dug FO3's framework for combat + exploration, FO:NV expands on that completely - and has much better narrative, story, dialogue, and action amounts of choices/decisions/role-playing.
Oh, and install the quickloot mod for FO:NV. If you've played FO4, you probably know the quick-loot scheme + like it - you don't have to bring up the Inventory to pause the game and can stay in real-time + right in the action still to just quickly pick-up loot.