New dev blog for SSFIVAE is up. Talking about Guile, Seth and Dee Jay, I think.
Some things that stick out about Seth...
- Cr.hp is faster, cr.mk has more active frames.
- Active frames of his headstomps have changed, so the timing is different now.
- Divekick's hit and blockstun have been reduced.
- Sonic Boom recovery reduced by 1f, EX Boom reduced by 3.
- Lightning Kicks deal more damage, less stun.
- U2 has less recovery and 12 frames of invincibility (after that, just projectile invincible); U1 has more recovery but also does more damage.
- 800 health, 900 stun
There's more, but That Triple's browser has a text limit.