n8rockerasu
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[quote name='DestroVega']We shall see... so it looks like they made it HARDER to score... how is that even possible?
At least we can go back to OTP and now it should be fair, uncluding no goalies that are enormously huge... they should cap regular player size limit too, I played a guy who was double the size of my player defending me.[/quote]
There won't be any need to cap skater size without being able to 99 glitch. Actually, before (and still...temporarily, I guess), I saw more guys who were like 5'7" 150lbs who didn't give a shit about being knocked down because they would just LB glitch to get up instantly. Being that small, plus having a 99 in speed, puck control, deking, etc. made it ridiculously easy for them to skate circles around normal players. But now, if you're too small, you'll get crunched. And if you're too big, you'll be slow as hell. It's going to force guys to choose what's more important. If anything, it'll bring a return of the "average size" player.
Also, I don't think they've really made it harder to score. They're just fixing loopholes that created an unfair advantage. The toe drag goal (skating backward and then whipping the puck around), while maybe a "legit shot", is near impossible for the AI goalie to stop. That shouldn't happen. Reducing accuracy is probably the only way to fix it without ruining other parts of the game by boosting the goalie's intelligence.
A top shelf, corner slapshot, a foot in front of the goalie should not blow past him. I could maybe understand it hitting off his pads and squeaking in, but there are far too many clean goals on these kinds of shots (including the wrap around slapper). Again, reducing accuracy is all they could really do.
Other than that, the only other "goal scoring" change I see is just trying to prevent the goalie from flopping unneccessarily (which happens a lot). Really, I see a lot of defensive changes that should make scoring easier as well. For one, they're making stick lifting a lot less effective (slows you down, causes high sticking, etc.). Plus, there will be more interference calls in front of the net. Depending on how well that's implemented, that should make a big difference.
Those two changes should make play in front of the net a lot cleaner. I would worry that this will just help the cross-creasers, but I gotta believe that when you don't have a 99 in passing and a 99 in offensive awareness, performing a cross-crease pass won't be as easy. I'm really interested to see how this patch forces people to adjust their playing styles.
At least we can go back to OTP and now it should be fair, uncluding no goalies that are enormously huge... they should cap regular player size limit too, I played a guy who was double the size of my player defending me.[/quote]
There won't be any need to cap skater size without being able to 99 glitch. Actually, before (and still...temporarily, I guess), I saw more guys who were like 5'7" 150lbs who didn't give a shit about being knocked down because they would just LB glitch to get up instantly. Being that small, plus having a 99 in speed, puck control, deking, etc. made it ridiculously easy for them to skate circles around normal players. But now, if you're too small, you'll get crunched. And if you're too big, you'll be slow as hell. It's going to force guys to choose what's more important. If anything, it'll bring a return of the "average size" player.
Also, I don't think they've really made it harder to score. They're just fixing loopholes that created an unfair advantage. The toe drag goal (skating backward and then whipping the puck around), while maybe a "legit shot", is near impossible for the AI goalie to stop. That shouldn't happen. Reducing accuracy is probably the only way to fix it without ruining other parts of the game by boosting the goalie's intelligence.
A top shelf, corner slapshot, a foot in front of the goalie should not blow past him. I could maybe understand it hitting off his pads and squeaking in, but there are far too many clean goals on these kinds of shots (including the wrap around slapper). Again, reducing accuracy is all they could really do.
Other than that, the only other "goal scoring" change I see is just trying to prevent the goalie from flopping unneccessarily (which happens a lot). Really, I see a lot of defensive changes that should make scoring easier as well. For one, they're making stick lifting a lot less effective (slows you down, causes high sticking, etc.). Plus, there will be more interference calls in front of the net. Depending on how well that's implemented, that should make a big difference.
Those two changes should make play in front of the net a lot cleaner. I would worry that this will just help the cross-creasers, but I gotta believe that when you don't have a 99 in passing and a 99 in offensive awareness, performing a cross-crease pass won't be as easy. I'm really interested to see how this patch forces people to adjust their playing styles.