I'm currently rank # 4 and I'm still loving this game, HOWEVER, I do have one minute criticism. The core combat does get a bit samey after awhile and it has nothing to do with it being underdeveloped, it's more like they developed it, but then didn't take full potential of its' uses. For example, the tutorial explains the difference between high and low swings and grabs, but 9 hours into it I still never really notice the difference and often forget to even pay attention to it. Even the grab moves seem underutilized as I pretty much only use them when an enemy is already stunned, so I can perform a finishing wrestling move on them. I never use charge attacks either. I pretty much just mash the A button and throw in a wrestling move now an again for good measure, but it doesn't seem as reflex-based and strategic as the tutorial would imply. But maybe the game is just too easy. I'll replay it on hard mode once I'm done and maybe then I'll learn the value of using all the moves in my arsenal, but so far a lot of them seem superfluous. Has anyone else noticed this, and if so, does it get better?